B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

For discussion of other cellular automata.
dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » January 27th, 2018, 4:00 pm

B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky seems like a weird mix of a B345 generations rule, and a bubbly LTL rule. You'll probably notice that a tub evolves into a 44-cell diamond still life:

Code: Select all

x = 28, y = 13, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
21bo$20b3o$19b2ob2o$18b2o3b2o$17b2o5b2o$bo14b2o7b2o$obo12b2o9b2o$bo14b
2o7b2o$17b2o5b2o$18b2o3b2o$19b2ob2o$20b3o$21bo!
It is the most common object, followed by the three most common spaceships taking up 2nd, 3rd, and 4th spots:

Code: Select all

x = 18, y = 6, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
o9b2o4bo$bo9bo5bo$b2o6b3o4b2o$2o7bo6b2o$16bo$14b3o!
The next 6 spots are these (the leftmost being a very special still life, I'll explain in the puffers section):

Code: Select all

x = 78, y = 13, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
7bobo14bo14bo14bo10bo8bo$obo5b3o12b3o12b3o12b3o8b3o6b3o$b3obob2ob2o10b
2ob2o10b2ob2obo8b2ob2o6b2ob2o4b2ob2o$2obo2b2o3b2o8b2o3b2o8b2o3b2o8b2o
3b2o6b2ob2o4b2ob2o$b2o2b2o5b2o6b2o5b2o6b2o5b2o6b2o5b2o6b2ob2o4b3o$4b2o
7b2o4b2o7b2o4b2o7b2o4b2o7b2o6b3o6bo$3b2o9b2o2b2o9b2o2b2o9b2o2b2o9b2o6b
o$4b2o7b2o4b2o7b2o4b2o7b2o4b2o7b2o$5b2o5b2o6b2o5b2o6b2o5b2o6b2o5b2o$4b
ob2o3b2o8b2o3b2o8b2o3b2o8b2o3b2o$7b2ob2o10b2ob2o10b2ob2o10b2ob2o$8b3o
12b3o12b3o10bob3o$7bobo14bobo12bo14bo!
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Spaceships

Besides the aforementioned 3 most common gliders, there aren't too many non-c/2 spaceships yet. Ntqfind yielded nothing for c/3, c/4, c/5, and 2c/5. However, there are an extremely high amount of c/2 spaceships. None of them are that interesting by themselves, but this 48c/96 is really sparky:

Code: Select all

x = 53, y = 29, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
16b4o$15bob2obo$15bo3b2o12b3o9b3o$14bobo15bo3bo10bo$14bo17bo3bo6bo2bob
o$32bo3bo5b2o4bo$33b3o7bobob3o$40bob2o5bo$39b2o8b2o$38bo6bobo2bo$38b3o
9b2o$48bo2bo$48b2ob2o$48bo2b2o$48bo2b2o$51b2o$2b3o46bo$b2o46b3o$2o$o$
3o$b2o$2bo2$14b2o$16bob2o$16b2obo$15bo2b2o$15b3o!
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Oscillators

Low period oscillators:

Code: Select all

x = 52, y = 298, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
obobo18bo10bo8bo5bo$22b3o8b3o6b3o3b3o$4bo16b2ob2o6b2ob2o4b2ob2ob2ob2o$
20b2o3b2o4b2ob2o4b2ob2ob2ob2o$obobo16b2o3b2o4b3o6b3o3b3o$22b2o3b2o4bo
3bo4bo5bo$o22b2ob2o8bo$24b3o$obobo20bo12$obobo19bo12bo$23b3o10b3o$4bo
17b2ob2o8b2ob2o$21b2ob2o10b2ob2o$obobo15b2ob2o12b3o$21b3obo12bo$4bo17b
o3bo3bo10bo$29b3o10bo$obobo23b2ob2o12bo$27b2ob2o12b3o$28b3o12b2ob2o$
29bo14b2ob2o$45b3o$46bo7$o3bo18bo$22b3o5bo$o3bo16b2ob2o3b3o$20b2ob2o3b
2ob2o$obobo16b3o3b2ob2o$22bo5b3o$4bo24bo2$4bo12$obobo19bo12bo$23b3o10b
3o$o21b2obo9b2obo$21b2ob2o8b2ob2o$obobo15b2ob2o8b2ob2o$21b3obob3o4b3ob
ob3o$4bo21b2ob2o8b2ob2o$23bob2ob2o5bo2b2ob2o$obobo19b2ob2o7bobob2o$23b
2ob2o10b3o$24b3o12bo$25bo9$obobo17bo$21b3o$o19b2ob2o$21b2obo$obobo17b
3o2$o3bo21b3o$26bob2o$obobo21b2ob2o$27b3o$28bo10$obobo19bo$23b3o$4bo
17b2obo$21b2ob2o$4bo15b2ob2o$21b3o3b3o$4bo21b2ob2o$25b2ob2o$4bo20bob2o
$25b3o$26bo10$obobo23bo$27b3o$o3bo21b2ob2o$27b2ob2o$obobo17bo5b3o$21b
3o3bobo$o3bo15b2ob2o$21b2obo$obobo17b3o$23bo11$obobo15bo4bo$24b3o$o3bo
18b2ob2o$22b2o3b2o$obobo16b2o2bo2b2o$20b2o2bo4b2o$4bo16b2o7b2o$22b2o4b
o2b2o$4bo18b2o2bo2b2o$24b2o3b2o$25b2ob2o$26b3o$27bo4bo8$o3bobobo14bo$
22b3o$o3bo3bo12b2ob2o$20b2ob2o$o3bo3bo12b3o$22bo4bo$o3bo3bo17bo$25bobo
$o3bobobo12$o3bobobo2$o7bo2$o3bobobo2$o3bo22b4o$26bob2obo$o3bobobo17b
2o2b2o$26b2o2b2o$26bob2obo$27b4o9$o3bobobo15bo12bo$23b3o10b3o$o7bo13b
2ob2o8b2ob2o$21b2ob2o10b2ob2o$o3bobobo11b2ob2o12b2ob2o$21b3obo10bob3o$
o7bo13bo3bo8bo3bo$27bo6bo$o3bobobo$30b2o$29bo2bo$29bo2bo$30b2o2$27bo6b
o$22bo3bo8bo3bo$21b3obo10bob3o$20b2ob2o12b2ob2o$21b2ob2o10b2ob2o$22b2o
b2o8b2ob2o$23b3o10b3o$24bo12bo9$o3bobobo2$o3bo2$o3bobobo$29b2o$o7bo19b
o2b2o$27bo4bo$o3bobobo17bo2bo3bo$25bo2bobo2bo$25bo3bo2bo$26bo4bo$26b2o
2bo$28b2o17$obobo3bo3bo11bo$23b3o$4bo3bo3bo9b2ob2o$21b2ob2o$obobo3bobo
bo7b2ob2o$21b3o3bo$o11bo9bo5bo$25bo3bo$obobo7bo13bo5bo$27bo3b3o$30b2ob
2o$29b2ob2o$28b2ob2o$29b3o$30bo6$o3bo3bobobo10bo$22b3o$o3bo3bo3bo8b2ob
2o$20b2ob2o$obobo3bo3bo8b3o$22bo$4bo3bo3bo15bo$27bo$4bo3bobobo13bo4$
35bo$34b3o$33b2ob2o$32b2ob2o$33b3o$34bo!
There's also this big p140:

Code: Select all

x = 129, y = 151, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
48bo$46b5o$46bo4bo$48bo$48bo4bo$53bo$53bo8$60bo$60b2o$59bo2bo$62bo$45b
o14b2o$45bo14bo$45bo8$83b2o$84b3o$87b2o$86bob3o$88bobo$84bobo2b2o$87bo
$84b4o5$80b2o$78bo2bo$78b2o2$74b3o$75b3o$76b2o4$83bo$83bo$83bo2$6bo
112bo$5b3o110b3o$4b2ob2o108b2ob2o$bob2o3b2o106b2o3b2obo$2b2o5b2o104b2o
5b2o$b2o7b2o102b2o7b2o$2o9b2o100b2o9b2o$b2o7b2o33bo68b2o7b2o$2b2o5b2o
32b2ob2o67b2o5b2o$bob2o3b2o31b3o3b3o66b2o3b2obo$4b2ob2obo28b2o4bo4b2o
63bob2ob2o$5b3o29b3o2bob3obo3bo65b3o$6bo29bo4b10o2bo65bo2b2o$36b2o13bo
2bo66bob2o$35b3o15bobo68b2o$35b2o17b2o68b2o$34b2o20bo66b4o$34b2o15bobo
b2o67bobo$33b2o6bo9bo5bo64bo2b3o$33bo4bo2bo9bo2bob2o69bo$32bobo3b3o10b
obo4bo59b2o2bo4b2o$32b2o17b2o4b2o58b2obo5b3o$32bobo3b3o10bobo4bo59b2o
2bo4b2o$33bo4bo2bo9bo2bob2o69bo$33b2o6bo9bo5bo64bo2b3o$34b2o15bobob2o
67bobo$34b2o20bo66b4o$35b2o17b2o68b2o$35b3o15bobo68b2o$36b2o13bo2bo66b
ob2o$6bo29bo4b10o2bo65bo2b2o$5b3o29b3o2bob3obo3bo65b3o$4b2ob2obo28b2o
4bo4b2o63bob2ob2o$bob2o3b2o31b3o3b3o66b2o3b2obo$2b2o5b2o32b2ob2o67b2o
5b2o$b2o7b2o33bo68b2o7b2o$2o9b2o100b2o9b2o$b2o7b2o102b2o7b2o$2b2o5b2o
104b2o5b2o$bob2o3b2o106b2o3b2obo$4b2ob2o108b2ob2o$5b3o110b3o$6bo112bo
2$83bo$83bo$83bo4$76b2o$75b3o$74b3o2$78b2o$78bo2bo$80b2o5$84b4o$87bo$
84bobo2b2o$88bobo$86bob3o$87b2o$84b3o$83b2o8$45bo$45bo14bo$45bo14b2o$
62bo$59bo2bo$60b2o$60bo8$53bo$53bo$48bo4bo$48bo$46bo4bo$46b5o$48bo!
Remove the diamonds from one or both sides and it will stabilize itself, which may come in handy for some big extensible gun.
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Linear Growth

The most common puffer makes the big diamonds at p32:

Code: Select all

x = 13, y = 21, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
9b2o$10bo$9b3o$9bobo$11b2o$11b2o$11b2o$11b2o$9bobo$9b3o$10bo$9b2o$9bo$
6bob2o$6bobo$8bo$5bobo$2bo2b2o$o2bo$o2bo$b2o!
Then there's this p108 puffrake, that makes the aforementioned 58-cell still life and a 2c/4:

Code: Select all

x = 4, y = 6, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
b3o$o2bo$o$o$o2bo$b3o!
Strangely, it only appears in certain hauls, and bumps the 58-cell still life to a really high rank in the haul. I don't really know the exact reason for this.

There's also a p560 natural 4c/8 spaceship gun:

Code: Select all

x = 176, y = 149, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
83bo$81b2ob2o$81bobo2bo$84bo3bo$88bo$88b2o7$89bo4bo$94b2o$95b2o$94bobo
$96bo$80b2o12b2o$80bo13bo$80bo34$41bo112bo$40b3o110b3o$39b2ob2o108b2ob
2o$38b2o3b2o106b2o3b2o$37b2o5b2o104b2o5b2o$36b2o7b2o102b2o7b2o$35b2o9b
2o100b2o9b2o$36b2o7b2o102b2o7b2o$37b2o5b2o34bo67bob2o5b2o$36bob2o3b2o
33b2ob2o68b2o3b2obo$39b2ob2obo30b9o67b2ob2o$40b3o31b3o7b3o64bob3o$41bo
30b2o13b2o65bobo$72bobo4bo8bo$71b2o12b2o2bo$71b2o16bo$70bo4b2o10bo2bo$
70b3o2b2o11bobo$69bobo3bo12bo2bo$69b2ob4o12b2obo$o67b2o3bo14bo2b2o76bo
$68bo19bobobo75b3o$o67b2o3bo14bo2b2o72bob2ob2o$69b2ob4o12b2obo74b2o3b
2o$69bobo3bo12bo2bo73b2o5b2o$70b3o2b2o11bobo73b2o7b2o$70bo4b2o10bo2bo
72b2o9b2o$71b2o16bo74b2o7b2o$71b2o12b2o2bo75b2o5b2o$72bobo4bo8bo77b2o
3b2o$41bo30b2o13b2o65bobo10b2ob2o$40b3o31b3o7b3o64bob3o12b3o$39b2ob2ob
o30b9o67b2ob2o12bo$36bob2o3b2o33b2ob2o68b2o3b2o$37b2o5b2o34bo67bob2o5b
2o$36b2o7b2o102b2o7b2o$35b2o9b2o100b2o9b2o$36b2o7b2o102b2o7b2o$37b2o5b
2o104b2o5b2o$38b2o3b2o106b2o3b2o$39b2ob2o108b2ob2o$40b3o110b3o$41bo
112bo34$80bo$80bo13bo$80b2o12b2o$96bo$94bobo$95b2o$94b2o$89bo4bo7$88b
2o$88bo$84bo3bo$81bobo2bo$81b2ob2o$83bo!
There is a replicator made of spaceships in this rule, that leads to a lot of linear growth:

Code: Select all

x = 4, y = 20, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$2b2o$obo$bo13$bo$obo$2b2o$2bo!
Its speed is 9c/55, and can be hassled easily into a variable-period gun:

Code: Select all

x = 74, y = 31, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
bo17bo17bo17bo$o19bo15bo19bo$b3o13b3o17b3o13b3o$2bo15bo19bo15bo5$38bo
15bo$37b3o13b3o$36bo19bo$37bo17bo5$68bobo$69b3o$9bo58b2ob2o$8b3obo54b
2o3b2o$7b2ob2o56b2ob2o$6b2o3b2o54bob3o$5b2o5b2o56bo$4b2o7b2o$3b2o9b2o$
4b2o7b2o$5b2o5b2o$6b2o3b2obo$7b2ob2o$8b3obo$9bo!
Puffers are plentiful, here's one that puffs diamonds:

Code: Select all

x = 7, y = 35, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
5bo$4bobo$4bobo$5bo26$2bo$b3o$5o$5o$b3o$2bo!
And one that puffs 'rockets', that die off and produce rows of diamonds:

Code: Select all

x = 8, y = 39, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
6bo$5bobo$5bobo$6bo30$2bo$b3o$5o$5o$b3o$2bo!
...but spaceships are a bit tricker. Blinkerspawn made this 36c/220:

Code: Select all

x = 31, y = 44, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
7bo17bo$5b2ob2o13b2ob2o$4bo5bo11bo5bo$3bo2b3o2bo9bo2b3o2bo$3bo3bo3bo9b
o3bo3bo$2bo2bo3bo2bo7bo2bo3bo2bo$2bo2bo3bo2bo7bo2bo3bo2bo$3bo3bo3bo9bo
3bo3bo$3bo2b3o2bo9bo2b3o2bo$4bo5bo11bo5bo$5b2ob2o13b2ob2o$7bo17bo4$11b
o$10b3o$9b2ob2o$8b2o3b2o$7b2o5b2o$6b2o7b2o$5b2o9b2o$6b2o7b2o$7b2o5b2o$
8b2o3b2o$9b2ob2o$10b3o$11bo3$5b3o15b3o$3b2obob2o11b2obob2o$2bobo3bobo
9bobo3bobo$bo4bo4bo7bo4bo4bo$bobobobobobo7bobobobobobo$2o9b2o5b2o9b2o$
2o2bo3bo2b2o5b2o2bo3bo2b2o$2o2bo3bo2b2o5b2o2bo3bo2b2o$2o9b2o5b2o9b2o$b
obobobobobo7bobobobobobo$bo4bo4bo7bo4bo4bo$2bobo3bobo9bobo3bobo$3b2obo
b2o11b2obob2o$5b3o15b3o!
I found a 18c/110 subsequently:

Code: Select all

x = 110, y = 94, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
4b2o$2b2ob2o$b2obo3bo$2o6bo$b2o$2bo10$22b3o$23bo$21b2o$21bo2bo$21b2o$
23bo3$81b2o$53b3o25bo20b3o$51b2o2b3o23b3o18bobo4bo$49b2obobo3b2o23bo
18bobo4bo$48bo5b4ob3o40b3o$47b2ob2o10bo$61b2o$56b2obo$58bo12$58b3o$60b
o$57b2o2bo2bobo$57bo6bobo$57bo3bo3bo$58bob6o$59b5o$61bo$35b2o26bo17bo
17bo$36bobo23bobo15bobo15bobo$36b3o2b3o17bo3bo13bo3bo13bo3bo$41bobo17b
o3bo13bo3bo13bo3bo$40b2o20bobo15bobo15bobo$63bo17bo17bo36$35bobo$37bo!
Assorted rakes, non-exhaustive:

Code: Select all

x = 142, y = 372, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
5bo$4bobo$4bobo$5bo24$2bo$bobo$o3bo$o3bo$bobo$2bo68$8bo$7bobo$7bobo$8b
o25$2bo$bobo$o3bo$o3bo$bobo$2bo67$7bo$6bobo$6bobo$7bo23$3bo$b2ob2o$bob
obo$obobobo$obobobo$bobobo$b2ob2o$3bo67$115bo$114bo21bo2bobo$115b3o17b
obob3o$116bo18bobob3o$136bo2bobo7$127bo$121b2o$72bo47b3o$71b2o18b2o26b
o$70bo21bobo24b2o$70bobo19b3o23b2o4bo$69bobo46b2obo2bo$70bo47b2obo2bo$
70b2o46b2o4bo$71bo47b2o$71b2o46bo$72b2o46b3o$72bo48b2o$73b2o44bo7bo$
74bo43b3o2$69bo$68b2o61b3o$69bobo43b2o13bo3bo$70bo45bo12bo5bo$115b2o
12bobobobo$129bobobobo$129bo5bo$130bo3bo$131b3o6$46b2o$46bo$46b3o$48bo
11$24bo$23bo$24b3o$25bo7$79bobo2bo35bo2bobo$79b3obobo33bobob3o$79b3obo
bo33bobob3o$79bobo2bo35bo2bobo$2o$bobo$b3o!
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Misc

Weird glider patterns:

Code: Select all

x = 9, y = 35, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
bo$obo$obo$bo26$6bo$5b3o$4b5o$4b5o$5b3o$6bo!
Weirder glider patterns:

Code: Select all

x = 9, y = 35, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
bo$obo$obo$bo26$6bo$5b3o$4b5o$4b5o$5b3o$6bo!
Messy sierpinski builder:

Code: Select all

x = 28, y = 32, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
bo$obo$obo$bo21$24bo$22b2ob2o$22bobobo$21bobobobo$21bobobobo$22bobobo$
22b2ob2o$24bo!
The diamonds have infinite walls except for the vertices, so they are very strong catalysts. For proof of this rule's probable circuitry, have a c/4->180* c/8

Code: Select all

x = 20, y = 15, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo13bo$3bo11b3o$3o11b2obo$bo13b2o2bo$18bo$17bobo$11bo$10b3o$3bo5b2ob
2o$2b3o3b2ob2o$b2obo2b2ob2o$2b2o2b2ob2o$5b2ob2o$6b3o$7bo!
There's probably a microreflector. There's also probably a push and pull reaction. There's also also probably mini-basilisk replicator ships.

(Not so punctual) EDIT: 2c/6 wickstrecher:

Code: Select all

x = 16, y = 19, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
b2o$o2bo$o3bo$bobo$2bo6$10b2o$9b2ob2o$8b2o4bo$7b2ob2o2bo$8b2o3bobo$9b
2o3b2o$10b2ob2o$11b3o$12bo!
Last edited by dani on January 28th, 2018, 10:02 pm, edited 1 time in total.

onw
Posts: 6
Joined: June 24th, 2017, 1:50 am

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by onw » January 27th, 2018, 7:00 pm

smaller pure diamond puffer

Code: Select all

x = 7, y = 17, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2b3o$4bo$b2ob2o$2obobo$o4b2o$2o3b2o$5b2o$5b2o$3bobo$3b3o$4bo$3b2o$3bo$
2b2o$b2o$obo$bo!

User avatar
77topaz
Posts: 1496
Joined: January 12th, 2018, 9:19 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by 77topaz » January 28th, 2018, 1:12 am

This rule is a good find! :D It's very pretty-looking, has interesting and unusual behaviour, and it looks like it has good potential for engineered patterns, too. Perhaps "DiamondLife" might be a suitable name?

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by dani » January 28th, 2018, 1:26 am

77topaz wrote:This rule is a good find! :D It's very pretty-looking, has interesting and unusual behaviour, and it looks like it has good potential for engineered patterns, too. Perhaps "DiamondLife" might be a suitable name?
That's one of the names I was considering.

Experimenting, I found a replicator->2(c/4):

Code: Select all

x = 20, y = 21, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
16bo$15b3o$14b2ob2o$15b2ob2o$16b3o$17bo4$2bo$3bo$3o$bo5$bo$3o$3bo$2bo!
The still life can be shifted up and left one cell and still work, weirdly.

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by dani » January 28th, 2018, 3:18 am

2(c/4) synth of a 20-cell still life:

Code: Select all

x = 14, y = 6, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$3bo$3o8bo$bo8b2o$11bobo$12bo!
I'd say the c/8's should be used as the main G(lider), as they are most common, and can reflect themselves:

Code: Select all

x = 15, y = 9, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
13b2o$12b3o$11b2o$12b2o$13bo$o$b2o$2bo$3o!
They can also eat themselves and emerge unharmed.

2G synth of a 16-cell still life:

Code: Select all

x = 14, y = 4, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
o9bo2bo$b2o7bobo$2bo7b3o$3o!
(22,2) push reaction with a 4c/8 spaceship:

Code: Select all

x = 32, y = 25, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$2b2o$4bo$3b2o$3bobo$4b2o$2bo3bo$o2bob2o$bo5bo$bo4b2o$6b2o$6bo$4b3o
18bo$24b3o$23b2ob2o$22b2o3b2o$21b2o5b2o$20b2o7b2o$19b2o9b2o$20b2o7b2o$
21b2o5b2o$22b2o3b2o$23b2ob2o$24b3o$25bo!
Spaceship->puffer:

Code: Select all

x = 23, y = 25, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
16bo$15b3o$14b2ob2o$13b2o3b2o$12b2o5b2o$11b2o7b2o$10b2o9b2o$11b2o7b2o$
12b2o5b2o$13b2o3b2o$14b2ob2o$15b3obo$2bo13bo$2b2o$4bo$3b2o$3bobo$4b2o$
2bo3bo$o2bob2o$bo5bo$bo4b2o$6b2o$6bo$4b3o!
Finally, a c/8 gun:

Code: Select all

x = 172, y = 117, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
53b2o$51b2o2b2o$49b3o2bo2b2o$47b3obo3bobobo$46b2o2bo9bo$48b3o7b3o$45bo
b2o12bo$44bo3bo11b2o$49bo12bo$46bobobo11bo$47bo3bo7b2o2bo$48bobo11b2o$
49bo14bo$62bobo$62bobo$62b2o$62b2o15$96bo$94b2ob2o$92b9o$90b2obo5bob2o
$88b2o12b3o$88bob3o4b2o2b2obo$22bo75b2o3bo31bo$21b3o75bo34b3o$20b2ob2o
79bo28b2ob2o$17bob2o3b2o64bo11b2obo26b2o3b2o$18b2o5b2o104b2o5b2o$17b2o
7b2o75b2o3bo21b2o7b2o$16b2o9b2o74b3ob3o19b2o9b2o$17b2o7b2o78bo2bo2bo
17b2o7b2o$18b2o5b2o81bo2bo19b2o5b2o$17bob2o3b2o82bobobo19b2o3b2obo$20b
2ob2obo81b3o5b2o13bob2ob2o$21b3o76b2o9bo3b3o16b3o25bo$22bo52bo22b2o2b
2o12b3o16bo25b3o$74b2o20b9o2bo4bo3bobo41b2ob2o$5b3o65bo20b4o6bob4o2b3o
4bo39b2ob2o$3b3ob2o64bobo18bobo5bo4bobo5bobobo40b3o$2bo69b2o2bo16b3o2b
2obo6bobo3b2obo2bo40bo6bo$2b2o68bo2bo17b2o7bo4bobo5b2obobo46b3o$b4o66b
o2b2o16b2o12b4o8bo2bo44b2ob2o$bobo2bo5bo58bob2o17bo2b2o10bo11bobo45b2o
b2o$o2b3o5b3o56b4o17bo4bo22bo2bo45b3o$2o3bobo3bobo56bo20bo29b2o44bobo$
o2b3o5b3o56b4o17bo4bo22bo2bo$bobo2bo5bo58bob2o17bo2b2o10bo11bobo$b4o
66bo2b2o16b2o12b4o8bo2bo$2b2o68bo2bo17b2o7bo4bobo5b2obobo$2bo69b2o2bo
16b3o2b2obo6bobo3b2obo2bo$3b3ob2o64bobo18bobo5bo4bobo5bobobo$5b3o65bo
20b4o6bob4o2b3o4bo$74b2o20b9o2bo4bo3bobo$22bo52bo22b2o2b2o12b3o16bo$
21b3o76b2o9bo3b3o16b3o$20b2ob2obo81b3o5b2o13bob2ob2obo$17bob2o3b2o82bo
bobo19b2o3b2o$18b2o5b2o81bo2bo19b2o5b2o$17b2o7b2o78bo2bo2bo17b2o7b2o$
16b2o9b2o74b3ob3o19b2o9b2o$17b2o7b2o75b2o3bo21b2o7b2o$18b2o5b2o104b2o
5b2o$17bob2o3b2o64bo11b2obo26b2o3b2o$20b2ob2o79bo28b2ob2o$21b3o75bo34b
3o$22bo75b2o3bo31bo$88bob3o4b2o2b2obo$88b2o12b3o$90b2obo5bob2o$92b9o$
94b2ob2o$96bo15$62b2o$62b2o$62bobo$62bobo$49bo14bo$48bobo11b2o$47bo3bo
7b2o2bo$46bobobo11bo$49bo12bo$44bo3bo11b2o$45bob2o12bo$48b3o7b3o$46b2o
2bo9bo$47b3obo3bobobo$49b3o2bo2b2o$51b2o2b2o$53b2o!

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Saka
Posts: 3627
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Location: Indonesia
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Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by Saka » January 28th, 2018, 3:37 am

danny wrote: They can also eat themselves and emerge unharmed.
I found the reaction, btw:

Code: Select all

x = 25, y = 23, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
24bo$23bo$22b2o$23b2o17$2bo$2obo$3o!
Also, you made a smaller c/8d gun based on my natural messy gun

Code: Select all

x = 75, y = 21, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
27bo$26b3o$25b5o$25b5o$26b3o$27bo$10bo$9b3o$6bo2bob2o55bo$5b3o2b2o55b
3o$4b2ob2o57b2ob2o$3b2o3b2o55b2o3b2o$2b2o5b2o51bob2o5b2o$b2o7b2o51b2o
7b2o$2o9b2o49b2o9b2o$b2o7b2o51b2o7b2o$2b2o5b2o53b2o5b2o$3b2o3b2o55b2o
3b2o$4b2ob2o57b2ob2o$5b3o59b3o$6bo61bo!

onw
Posts: 6
Joined: June 24th, 2017, 1:50 am

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by onw » January 28th, 2018, 6:59 am

here is a diamond eater ship

Code: Select all

x = 41, y = 26, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
32bo$17bo12b4o$16b3o10b2o2bo$15b2ob2o12bo2bo$14b2o3b2o13b4o$13b2o5b2o
15bo$12b2o7b2o13bobo$11b2o4bo4b2o11b2obo$12b2o7b2o15b2o$3b2o8b2o5b2o
16b2o$2b2ob2o7b2o3b2o19bo$b2obob3o6b2ob2o17b2obo$obo6bo6b3o18bob2o$4b
2obo2bo6bo21bo$3b2o5bo26b3o$4bo3bo2bo$9bobo$9bo2bo$11b2o$11bobo$12b2o$
14bo$11b2obo$11bob2o$13bo$11b3o!


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KittyTac
Posts: 535
Joined: December 21st, 2017, 9:58 am

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by KittyTac » January 28th, 2018, 9:18 am

This rule is so alien and different from GoL...

The slow glider can eat the fast one from behind. And the orthogonal ships are infinitely extensible.

Code: Select all

x = 51, y = 26, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2$38b2o$39bobo$39b3o10$19bo2bo$19bobo$19b3o!

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky

Post by dani » January 28th, 2018, 9:40 pm

Interesting c/4+c/8 behind reactions:

Code: Select all

x = 157, y = 67, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2b2o48bo49bo49bo$obo49b2o48b2o48b2o$3o47bobo47bobo47bobo$51bo49bo49bo
7$bo2bo46bo2bo47bo2bo47bo2bo$2b3o47b3o48b3o48b3o$3bo49bo50bo50bo38$2bo
49bo58b2o$2b2o48b2o57b2o$obo47bobo58bobo$bo9b2o38bo60bo$11b3o46bo41bo$
13b2o46bo40b2o$12b2o47b2o37bobo$12bo47b2o39bo$110bo$111bo$3bo2bo46bo2b
o54b2o$4b3o47b3o53b2o$5bo49bo2$103bo2bo$104b3o$105bo!
The rightmost seems fit for a c/8 puffer, or rake. Any volunteers? I tried to no avail, although I'm not good at this stuff anyway.

A statorless p660 gun appeared out of soup:

Code: Select all

x = 229, y = 229, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
30bo57bo51bo57bo$29bo59bo49bo59bo$30b3o53b3o51b3o53b3o$31bo55bo53bo55b
o$31bo55bo53bo55bo$30b3o53b3o51b3o53b3o$29bo59bo49bo59bo$30bo57bo51bo
57bo22$bo4bo215bo4bo$obo2bobo213bobo2bobo$2b4o217b4o$2bo2bo217bo2bo54$
2bo2bo217bo2bo$2b4o217b4o$obo2bobo213bobo2bobo$bo4bo215bo4bo50$bo4bo
215bo4bo$obo2bobo213bobo2bobo$2b4o217b4o$2bo2bo217bo2bo54$2bo2bo217bo
2bo$2b4o217b4o$obo2bobo213bobo2bobo$bo4bo215bo4bo22$30bo57bo51bo57bo$
29bo59bo49bo59bo$30b3o53b3o51b3o53b3o$31bo55bo53bo55bo$31bo55bo53bo55b
o$30b3o53b3o51b3o53b3o$29bo59bo49bo59bo$30bo57bo51bo57bo!

Code: Select all

x = 31, y = 31, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
bobooobbbbbbobobobobbbbbbooobob$
obbobobbobbooboboboobbobbobobbo$
bbbobboobbbobobobobobbboobbobbb$
oooobbooboobbbobobbbooboobboooo$
obbbobooobbooooboooobbooobobbbo$
oobbbbbbobboobbobboobbobbbbbboo$
bbooobobobobobbbbbobobobobooobb$
bbooobbbooboobbbbbooboobbbooobb$
bobboooobbooboobooboobboooobbob$
bbbobbboboobobbbbboboobobbbobbb$
bbbobbobooooboboboboooobobbobbb$
boobooboobobbbooobbboboobooboob$
oobboooobobbbbbbbbbbboboooobboo$
bbobobbbobobbooboobbobobbbobobb$
ooboobbbobbobooboobobbobbbooboo$
bbobbobbbboobbbobbboobbbbobbobb$
ooboobbbobbobooboobobbobbbooboo$
bbobobbbobobbooboobbobobbbobobb$
oobboooobobbbbbbbbbbboboooobboo$
boobooboobobbbooobbboboobooboob$
bbbobbobooooboboboboooobobbobbb$
bbbobbboboobobbbbboboobobbbobbb$
bobboooobbooboobooboobboooobbob$
bbooobbbooboobbbbbooboobbbooobb$
bbooobobobobobbbbbobobobobooobb$
oobbbbbbobboobbobboobbobbbbbboo$
obbbobooobbooooboooobbooobobbbo$
oooobbooboobbbobobbbooboobboooo$
bbbobboobbbobobobobobbboobbobbb$
obbobobbobbooboboboobbobbobobbo$
bobooobbbbbbobobobobbbbbbooobob!
I've also found a new failed replicator that travels at c/2:

Code: Select all

x = 7, y = 12, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3bo$4bo$2b3o$b2o2bo$b2o2bo$ob2o2bo$ob2o2bo$b2o2bo$b2o2bo$2b3o$4bo$3bo!
A spaceship based off of it:

Code: Select all

x = 7, y = 31, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3bo$4bo$2b3o$b2o2bo$b2o2bo$ob2o2bo$ob2o2bo$b2o2bo$b2o2bo$2b3o$4bo$3bo
8$3bo$4bo$2b3o$b2o2bo$b2o2bo$ob2o2bo$ob2o2bo$b2o2bo$b2o2bo$2b3o$4bo$3b
o!
It can be hassled into a p206 (no, that's not a typo) gun:

Code: Select all

x = 101, y = 16, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
38bo$6bo30b2o19b3o33bo$5b3o28b2o18b2o3bo31b3o$4b2ob2o28b3o4bo11bobobob
o29b2ob2o$3b2o3b2o28b2o4b2o9bo2bobo2bo27b2o3b2o$2b2o5b2o33bo10bobobobo
bo26b2o5b2o$b2o7b2o51b2o24b2o7b2o$2o9b2o50b2o23b2o9b2o$b2o7b2o51b2o24b
2o7b2o$2b2o5b2o52b2o25b2o5b2o$3b2o3b2o34bo10bobobobobo27b2o3b2o$4b2ob
2o29b2o4b2o9bo2bobo2bo28b2ob2o$5b3o29b3o4bo11bobobobo30b3o$6bo29b2o18b
2o3bo32bo$37b2o19b3o$38bo!

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » January 28th, 2018, 10:57 pm

I'd like to look into some catalysts for this rule.

I've named one methuselah, the S. It stands for Pre-[S]huttle, because that's exactly what it is:

Code: Select all

x = 5, y = 7, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$3bo$bobo$2o2bo$bobo$3bo$2bo!
Once it hits around 100 generations it gets pretty hard to control cleanly, but before that it looks like it has a lot of potential.

Question: Is there a way to track which rockets in this rule appear the most frequently?

A bunch of assorted S->D(iamond):

Code: Select all

x = 28, y = 100, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$3bo$bobo$2o2bo$bobo$3bo$2bo7$24bo$23b3o$22b2obo$23b2o2bo$26bo$25bo
bo22$2bo$3bo$bobo$2o2bo$bobo$3bo$2bo6$18bobo$15bob3o$16b2ob2o$15b2ob2o
$16b3o$17bo23$2bo$3bo$bobo$2o2bo$bobo$3bo$2bo8$20bo$19b3o$18b2ob2o$17b
2ob2o$18b3o$19bo!
Some S->Ships:

Code: Select all

x = 217, y = 69, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo99bo99bo$3bo99bo99bo$bobo97bobo97bobo$2o2bo95b2o2bo95b2o2bo$bobo97b
obo97bobo$3bo99bo99bo$2bo99bo99bo6$18bo$15bob3o96bo96bo$16b2ob2obo92b
3obo92b3o$15b2o3b2o92b2ob2o92b2obo$16b2obob2obo88b2o3b2o92b2o2bo$17b2o
bob2o90b2ob2o96bo$18b2o3b2o90b3o96bobo$19b2ob2o92bo$20b3o$21bo16$115bo
$114b3o$113b2ob2o$114b2ob2o$113bob3o$116bo7$102bo$2bo100bo$3bo97bobo$b
obo96b2o2bo$2o2bo96bobo$bobo99bo$3bo98bo$2bo6$18bo97bo$15bob3o93bob3o$
16b2ob2o93b2ob2o$15b2o3b2o91b2ob2o$16b2ob2o93b3o$17b3o95bo$18bo!
Suggest other methuselahs to name/catalyze! Maybe the failed replicator could yield interesting results.

This one seems like it should be called P for Pre-[P]uffer:

Code: Select all

x = 4, y = 6, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
b3o$o2bo$o$o$o2bo$b3o!
-

Unrelated p74 diamondshuttle:

Code: Select all

x = 8, y = 31, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
4bo$3b3o$2b2ob2o$b2o3b2o$2b2ob2o$3b3o$4bo5$bo$2bo$3bo11$3bo$2b3o$b2ob
2o$2o3b2o$b2ob2o$2b3o$3bo!

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KittyTac
Posts: 535
Joined: December 21st, 2017, 9:58 am

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by KittyTac » January 29th, 2018, 12:38 am

Probably new ship

Code: Select all

x = 14, y = 14, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
4$8b2o2$7bo2bo$8b2o2$5b2ob2ob2o$6bo4bo$7b4o!
Gun that fires two different ships!

Code: Select all

x = 159, y = 116, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
$13bo$12b3o$11b2ob2o$10b2o3b2o$9b2o5b2o126bo$8b2o7b2o124b3o$7b2o9b2o
122b2ob2o$8b2o7b2o122b2o3b2o$9b2o5b2o122b2o5b2o$10b2o3b2o83bo38b2o7b2o
$11b2ob2o80b2ob3o36b2o9b2o$12b3o45b2o34bob2ob2o36b2o7b2o$13bo44b6o33b
2o3b2o36b2o5b2o$56b2o4bob2o30b2o5b2o36b2o3b2o$57b4o5b2o27b2o7b2o36b2ob
2o$65b2obo25b2o9b2o36b3o$55bo2b2o8bo26b2o7b2o38bo$57bo10b2o26b2o5b2o$
56bo11b2o27b2o3b2o$55b2o13bo27b2ob2o$56b3o9bobo28b3obo$51bo2bo2bobo7bo
2b2o28bo$52bo2bo3bo8bo2bo$52b2o3bo2bo7b2ob2o$53b2obo2bo12bo$53bo5bo11b
obo$54b2ob2o12bobo$56bo2$145bo$144b3o$143b2ob2obo$142b2o3b2o$141b2o5b
2o$91bo48b2o7b2o$90b3o46b2o9b2o$89b2ob2obo44b2o7b2o$88b2o4bo46b2o5b2o$
87b2o2b2o2bo46b2o3b2o$86b2o2b2obob2o46b2ob2o$87b2o2b3o2b2o46b3o$88b2o
2bo2b2o48bo$89b2o3b2o7bo$90b2ob2obo4b5o$91b3o3bob2obobob2o$92bo5bo2bo
3bo2b2o$94bo3bo4bo2bo3b2o$102bobo2b2o3bo$100bo7bo2b2o$101b2obo5b3o$29b
o81b2o27bobo$28b3o110b3o$27b2ob2o108b2ob2o$26b2o3b2o106b2o3b2o$25b2o5b
2o104b2o5b2o$24b2o7b2o80b2o20b2o7b2o$23b2o9b2o80b2o18b2o9b2o$24b2o7b2o
81bo20b2o7b2o$25b2o5b2o79bo24b2o5b2o$26b2o3b2o74b2o30b2o3b2obo$27b2ob
2obo71b2o2b2o3b2o22bob2ob2o$28b3o72b2o6bo3bo4bo4bo15b3o$29bo50bo20b3ob
o5b2ob2obob3o3b2o15bo$79b4o17b3o5bo2bo5b5ob3o$78bo3bo16b2o2b2ob2o12b3o
bo3bo$78b3o18b2obobobo7b2o2b2ob2o3bobo$77b2o5bo13b5ob2o9bo2b2obo2bo4bo
$77bo6bo13b2ob2o11b5o2bobobo2b2o$76bobo2b2o14bo4bo12bob2o3bo5bobo$76bo
bob2o15b2obo14b3o11b2o$21bobo51bo2bo17b2o3bo13b2o13b2o$20b3o52bob2o17b
o2bo2bo28bo$19b2ob2o51bo2bo17b2o3bo13b2o13b2o$18b2o3b2obo49bobob2o15b
2obo14b3o11b2o$17b2o5b2o50bobo2b2o14bo4bo12bob2o3bo5bobo$16b2o7b2o50bo
6bo13b2ob2o11b5o2bobobo2b2o$15b2o9b2o49b2o5bo13b5ob2o9bo2b2obo2bo4bo$
16b2o7b2o12b2o37b3o18b2obobobo7b2o2b2ob2o3bobo$15bob2o5b2o13b2o37bo3bo
16b2o2b2ob2o12b3obo3bo$18b2o3b2o54b4o17b3o5bo2bo5b5ob3o$19b2ob2o18b2o
36bo20b3obo5b2ob2obob3o3b2o15bo$20b3o16b2o2bo59b2o6bo3bo4bo4bo15b3o$
21bobo13b2o3bobo60b2o2b2o3b2o22bob2ob2o$37bo2bobobo62b2o30b2o3b2obo$
37b2o5b2o67bo24b2o5b2o$41bo2b2o70bo20b2o7b2o$10bobo28bo2b2o70b2o18b2o
9b2o$11b3obo20bo4b2ob2o69b2o20b2o7b2o$8bob2ob2o20bo5bo2bo93b2o5b2o$9b
2o3b2o20bo3bo2b2o94b2o3b2o$8b2o5b2obo13bo3bo4bobo96b2ob2o$7b2o7b2o13b
2o10bo97b3o$6b2o9b2o13b2o5b4o68b2o29bo$7b2o7b2o11b2o2bob4o2bo59b2obo5b
3o$8b2o5b2o11b2obob2obo3bo59bo7bo2b2o$9b2o3b2o12b2o8b2o55b3o4bobo2b2o
3bo$10b2ob2o14b9o57b4o4bo2bo3b2o$11b3o16b2o2b2o55bo5b2o2bo3bo2b2o$12bo
20bo56b3o6b2obobob2o$29bobo57b2ob2o7b5o$28b3o57b2o3b2o8bo$27b2ob2o55b
2o5b2o$26b2o3b2obo51b2o7b2o$25b2o5b2o51b2o9b2o$24b2o7b2o51b2o7b2o$23b
2o9b2o51b2o5b2o$24b2o7b2o53b2o3b2o$25b2o5b2o55b2ob2o$26b2o3b2o57b3o$
27b2ob2o59bo$28b3o$29bo!

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Goldtiger997
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Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by Goldtiger997 » January 29th, 2018, 2:23 am

Not a very interesting post, but I tried using ntgfind on this rule, and it came back with almost nothing. I searched up to the equivalent of w14 for c/4o spaceships with no success. However, I did find some c/3s:

Code: Select all

x = 52, y = 14, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
34bobo5bobo$34b2o7b2o$35b4ob4o$37b2ob2o$38bobo$37bo3bo$33bo11bo$33b3o
7b3o$9bobo18bo2bo11bo2bo$2obo5b3o5bob2o12bo2bo5bo2bo$2obo13bob2o6bobo
3b2o2b2ob2o2b2o3bobo$o2bo2b4ob4o2bo2bo6b2o2b2obo2bo3bo2bob2o2b2o$4ob4o
3b4ob4o7b4o3b2o5b2o3b4o$6b2o5b2o14b2o17b2o!

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » January 29th, 2018, 4:06 pm

@Kitty Ship definitely isn't new, it's the 6th most common spaceship out of soup. Gun is, though, nice.
@Goldtiger997 nice c/3's!

I don't even know how I would note ships down, that's how many there are.

This may be a candidate for a (5,1)c/18+n knightship:

Code: Select all

x = 8, y = 10, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
4bo$4b2o$5b2o$6b2o$5b2o$4b2o$3b2o$2b2o$3o$bo!
4G synth of a p2:

Code: Select all

x = 76, y = 22, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
50b2o$50bo$50b3o$39bo12bo$40bo$37b3o$38bo$11b2o$11bo$11b3o15bo19bo19bo
$13bo14b3o17b3o12b2o3b3o$2bo24b2ob2o15b2ob2o11b3ob2ob2o$3bo22b2o3b2o
13b2o3b2o11bob2o3b2o$3o22b2o5b2o11b2o5b2o11b2o5b2o$bo22b2o7b2o9b2o7b2o
9b2o7b2o$23b2o9b2o7b2o9b2o7b2o9b2o$24b2o7b2o9b2o7b2o9b2o7b2o$25b2o5b2o
11b2o5b2o11b2o5b2o$26b2o3b2o13b2o3b2o13b2o3b2o$27b2ob2o15b2ob2o15b2ob
2o$28b3o17b3o17b3o$29bo19bo19bo!
I have begun to call the c/4 G because it is faster and more Life-like. Future technology may depend on faster signals in order to achieve faster machines.

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77topaz
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Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by 77topaz » January 29th, 2018, 7:32 pm

Here are some moderately useless but interesting discoveries in this rule:

A very sparky version of a c/2 ship:

Code: Select all

x = 9, y = 11, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3bo$2b2o$bo$bobo$obo3bo$bo4b2o$b2o5bo$2bo4bo$2b2obo$3bo$3b3o!
A small still life that doesn't look like one of the diamonds at all:

Code: Select all

x = 7, y = 5, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
obob2o$bobob2o$o3b2o$2bo$bobo!
Spark coil-like interactions between two diamonds:

Code: Select all

x = 22, y = 20, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
15bo$14b3o$13b2ob2o$12b2o3b2o$11b2o5b2o$10b2o7b2o$10bo9b2o$6bobob2o7b
2o$5b3o3b2o5b2o$4b2ob2o3b2o3b2o$3b2o3b2o3b2ob2o$2b2o5b2obob3o$b2o7bo2b
obo$2o9bo$b2o7b2o$2b2o5b2o$3b2o3b2o$4b2ob2o$5b3o$6bo!

Code: Select all

x = 15, y = 27, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
6bo$5b3o$4b2ob2o$3b2o3b2o$2b2o5b2o$b2o7b2o$2o9b2o$b2o7b2o$2b2o5b2o$3b
2o3b2o$4b2ob2o$5b3o4$7b3o$6b2ob2o$5b2o3b2o$4b2o5b2o$3b2o7b2o$2b2o9b2o$
3b2o7b2o$4b2o5b2o$5b2o3b2o$6b2ob2o$7b3o$8bo!

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Macbi
Posts: 903
Joined: March 29th, 2009, 4:58 am

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by Macbi » January 29th, 2018, 7:57 pm

Most small still lives are chequerboard-like:

Code: Select all

x = 19, y = 5, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
obo5bobo3bobo$bo2bo4bo5bo2bo$o2bo4bo2bo2bo2bo$2bobo5bo4bo2bo$bob2o4bob
o2bobo!

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » January 30th, 2018, 10:44 pm

I used LLS to do some oscillator searches, revolving around the smallest bounding boxes certain periods can fit in (I used squares for convenience).

p2 {2 unique results in a 6x6 bounding box, min. 12 cells}:

Code: Select all

x = 16, y = 16, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
ob3o5bobo$o3bo6b3o$ob3o5b2o$obo8bo3bo$ob3o9bo$13bobo5$ob3o5bob2obo$obo
8bo2bo$ob3o5bo4bo$obobo5bo4bo$ob3o6bo2bo$10bob2obo!
p3 {7 unique results in a 6x6 bounding box, min. 20 cells}:

Code: Select all

x = 28, y = 58, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3ob3o4bob2obo$2bobobo5bo2bo$3obobo3bo5bo$o3bobo4bo4bo$3ob3o3bo4bo$10bo
5bo$11bo2bo$10bob2obo3$3obo6bobo9bobo$2bobo7bo11bo2bo$3obo5bo2b2o7bo3b
o$o3bo6bo2b2o4bo2bobobo$3obo5bo4bobo3bo4b2o$10bo5bo3bo2bo$11bo2bo2bo4b
obobo$10bob2obo5bob2o3$3ob3o6bobo$2bo3bo7bo2bo$3ob3o6bo2bo$o3bo5bob2ob
obo$3ob3o4bo4b2o$10bo2bo$12bobobo$11bob2o3$3obobo4bob2obo$2bobobo5bo2b
o$3ob3o3bo3bo2bo$o5bo4b3o2bo$3o3bo3bo2bo3bo$11bo2bob2o$10bobo2b2o4$3ob
3o4bobobobo$2bobo7bo3bo$3ob3o3bo2b2o2bo$o5bo4bo2b2o$3ob3o3bo4bobo$10bo
5bo$11bo2bo2bo$10bob2obo3$3ob3o3bob2obo$2bobo6bo2bo2bo$3ob3o3bo2bo2bo$
o3bobo3bob2obobo$3ob3o4bo4b2o$10bo2bo$12bobobo$11bob2o!
There may be smaller examples but I do not think it is likely.

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77topaz
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Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by 77topaz » January 30th, 2018, 10:59 pm

Here's a monumental failure of apgsearch object separation in this rule: two spaceships 80-odd cells apart getting tagged as one. And this somehow happened four times! :?

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77topaz
Posts: 1496
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Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by 77topaz » January 31st, 2018, 11:37 pm

A one-time 90˚ glider turner (that can be reset by a glider on a slightly different lane):

Code: Select all

x = 18, y = 19, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
11bo$10b3o$9b2ob2o$8b2o3b2o$7b2o5b2o$6b2o7b2o$5b2o9b2o$6b2o7b2o$7b2o5b
2o$6bob2o3b2o$9b2ob2o$7bo2b3o$8bo2bo$7bobo2$o$3o$2bo$b2o!

Code: Select all

x = 15, y = 18, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
8bo$7b3o$6b2ob2o$5b2o3b2o$4b2o5b2o$3b2o7b2o$2b2o9b2o$3b2o7b2o$4b2o5b2o
$3bob2o3b2o$6b2ob2o$7b3o$6bobo2$o$3o$2bo$b2o!
Or, in one pattern:

Code: Select all

x = 22, y = 25, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
15bo$14b3o$13b2ob2o$12b2o3b2o$11b2o5b2o$10b2o7b2o$9b2o9b2o$10b2o7b2o$
11b2o5b2o$10bob2o3b2o$13b2ob2o$14b3o$13bobo2$7bo$7b3o$9bo$8b2o2$o$3o$
2bo$b2o!

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » February 1st, 2018, 12:39 am

Nice! It can be reduced:

Code: Select all

x = 18, y = 16, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
14bo$13b3o$12b2ob2o$13b2ob2o$14b3o$13bobo2$7bo$7b3o$9bo$8b2o2$o$3o$2bo
$b2o!
I'm shocked that this 66-cell still life hasn't appeared:

Code: Select all

x = 5, y = 5, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
b2o$o2bo$o3bo$bo2bo$2b2o!
Considering the size of its predecessor it should appear shortly.

Weird rake:

Code: Select all

x = 182, y = 78, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
13b3o53b3o$13bo2bo52bo2bo36bo$13b2o54b2o11b4o22bobo$13bo3bo51bo3bo6b2o
bob2o21b2o60bo$19bo55bo2b3obobo2bo20b2o58b2ob2o$19b2o54b2obo6bobo78b3o
bo2bo$4b3o13b3o37b3o13bo3b2o2bo2bo28b3o34b3o10bobo$3bo3b2o10bob2o36bo
3b2o10b2o3bo2b4o28bo3b2o31b2ob3o7b7obobo$2bobobobo12bo36bobobobo10b3o
10b2o24bobobobo9bo19b2o5bo8bo9bo$bo2bobo2bo11b2o34bo2bobo2bo10bo5bo5b
2o23bo2bobo2bo7bobo18bo2bo2b3o10b2o3b3o$bobobobobo11bo35bobobobobo9b5o
8b2o23bobobobobo7b2o18bobo2b2o2bo9bo4b2o2bo$2o8bo10bo34b2o8bo10bobo32b
2o8bo6b2o18bobo3bo3bo13b2o2bo$2o8bo8bo36b2o8bo10b2o33b2o8bo25bo2bo2bo
4bo12bob2o2bo$2o8bo11b2o32b2o8bo8bo36b2o8bo25bo2bo2bo4bo12bob2o2bo$2o
8bo12bo32b2o8bo45b2o8bo26bobo3bo3bo13b2o2bo$bobobobobo9bobo8bo26bobobo
bobo11bo35bobobobobo7b2o18bobo2b2o2bo9bo4b2o2bo$bo2bobo2bo10b2o8b2o25b
o2bobo2bo12bo34bo2bobo2bo7b3o18bo2bo2b3o10b2o3b3o$2bobobobo10b2o9b3o
25bobobobo12b2o35bobobobo10b2o17b2o5bo8bo9bo$3bo3b2o10b2o2b3o6b2o25bo
3b2o10bo4bo34bo3b2o10b2o19b2ob3o7b7obobo$4b3o13bob2ob2o2b2obo27b3o13bo
b3o35b3o12b2o20b3o10bobo$19b2obobobo2b3o43b2o2bo51b2o33b3obo2bo$19bo2b
3o50bo48bo2bo3bo36b2ob2o$13bo3bo6b3obo40bo3bo50bo2bo42bo$13b2o11b3o40b
2o53bo2bo$13bo2bo52bo2bo50bo18bo$13b3o53b3o19b2o37b2o11bo$89b2o15b3o
14bo7bo11b2o$88bo2bo3bobo10bo19b2o12b2o$88b2o8bo8b2o19b2o42b3o$11b3o
76b3o4b3o6bo20bo42b2o2b3o$10bo2b3o74bob2o2bobo25b2o7bobo21bo11bo3b4o$
9b2obo2bo67bo6bobobo31b2o5bo2bo19b4o8bobo$12b2obo66bo13bo27bo2bo5bo2bo
17b3obobo7bo2b2o5b2o$83bob2o4b2ob2o31bo7bo17b2o6bo7b2o8bo$83b2o3bobob
2o34bo5bo17bo3b4obo8b3o4bob2o$84b2obo2b2o32bo2b2o4bo18bobob3ob3o8b2o3b
o3bo$86b4o33b2ob2o23b2o2bo2bo2b2o12bo2bob2o$115b2o7b3o24b2o2bob2o2bobo
11bo2bob2o$114b2o9bo25b2o2bob2o2bobo11bo2bob2o$115b2o34b2o2bo2bo2b2o
12bo2bob2o$115bobo2b2o9bo2bo17bobob3ob3o8b2o3bo3bo$116bo3bo11bobo17bo
3b4obo8b3o4bob2o$116bo5b2o8b3o18b2o6bo7b2o8bo$117bo4bo31b3obobo7bo2b2o
5b2o$118b2ob2o33b4o8bobo$120bo36bo11bo3b4o$170b2o2b3o$110bo2bo58b3o$
111bobo$111b3o5$89bo2bo$90bobo$90b3o5$68bo2bo$69bobo$69b3o5$47bo2bo$
48bobo$48b3o5$26bo2bo$27bobo$27b3o!
The spaceship being shot, and a bigger one:

Code: Select all

x = 34, y = 68, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
25b3o$23b2o3b2o$11bo10bo2bobobo$11b2o9bo3bo2b3o$5bo7bo8b2o7bo$2bob3o4b
obo11b2o3b3o$3o8bo2bo9bobo3bobo$11bo2bo14bo2b2o$b2o8b5o13bo2b2o$11b5o
13bo2b2o$3b2o6bo2bo14bo2b2o$2b2o8bobo9bobo3bobo$9bo3bo11b2o3b3o$8b2o3b
o8b2o7bo$9b4o9bo3bo2b3o$10bo11bo2bobobo$23b2o3b2o$25b3o33$23b3o$21b2o
3b2o$8bo11bo2bobobo$6b2ob2o9bo3bo2b3o$5b2o4bo8b2o7bo$4bo2bo3bo11b2o3b
3o$4b2o4bobo9bobo3bobo$3b2o4bo2bo14bo2b2o$3b2o4b5o13bo2b2o$3b2o4b5o13b
o2b2o$ob3o4bo2bo14bo2b2o$o3b2o4bobo9bobo3bobo$o3bo2bo3bo11b2o3b3o$5b2o
4bo8b2o7bo$6b2ob2o9bo3bo2b3o$8bo11bo2bobobo$21b2o3b2o$23b3o!
36c/220 Clean non-standard 4c/8 spaceship siderake:

Code: Select all

x = 104, y = 73, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
6bo$5b3o$4b2ob2o$3b2o3b2o$2b2o5b2o$b2o7b2o$2o9b2o$b2o7b2o$2b2o5b2o$3b
2o3b2o$4b2ob2o$5b3o$6bo9$19b3o$17b2o3b2o$15b3o3b5o$13b3o7bobo$12bo11bo
bo$12b2o10bobo3$21b3o$12bo8b2o$20bobo$7bo2bo3bo6bo$6bob4o2bo$6b2o3bo5b
o79b3o$5bobo88bo3bo$5b2o4bo83bo5bo$4b2o4bo5bo78bobobobo$5bo5b2o82bobob
obo$95bo5bo$96bo3bo$97b3o14$58bo$57b3o$56bo$57bo7$102b2o$103bo$101b3o$
87b3o10bobo$100bobo$101b3o$103bo$102b2o!

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » February 1st, 2018, 10:28 pm

Traffic jam-esque:

Code: Select all

x = 90, y = 90, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3bo$2b3o$b2ob2o$2ob2o$b3o$2bo$6b3o$6bobo$6b3o9$17b3o$17bobo$17b3o3$22b
3o$22bobo$22b3o9$33b3o$33bobo$33b3o3$38b3o$38bobo$38b3o9$49b3o$49bobo$
49b3o3$54b3o$54bobo$54b3o9$65b3o$65bobo$65b3o3$70b3o$70bobo$70b3o9$81b
3o$81bobo$81b3o$87bo$86b3o$85b2ob2o$84b2ob2o$85b3o$86bo!
I found this weird p396 shuttle of a random methuselah (can probably be p198-ized):

Code: Select all

x = 40, y = 33, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3bo32bo$2b3o30b3o$b2ob2o28b2ob2o$2o3b2o26b2o3b2o$b2ob2o28b2ob2o$2b3o
30b3o$36bo$3bo$o$2bo$bobo$bobo$bo2bo$2bobo$2b4o$5bo$6bo$5bo$2b4o$2bobo
$bo2bo$bobo$bobo$2bo$o$3bo$36bo$2b3o30b3o$b2ob2o28b2ob2o$2o3b2o26b2o3b
2o$b2ob2o28b2ob2o$2b3o30b3o$3bo32bo!
That to me proves that there are way more random methuselah shuttles out there.

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BlinkerSpawn
Posts: 1992
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Location: Getting a snacker from R-Bee's

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by BlinkerSpawn » February 1st, 2018, 11:39 pm

danny wrote:I found this weird p396 shuttle of a random methuselah (can probably be p198-ized):

Code: Select all

rle
That to me proves that there are way more random methuselah shuttles out there.
Here you are:

Code: Select all

x = 64, y = 33, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3bo11bo32bo11bo$2b3o9b3o30b3o9b3o$b2ob2o7b2ob2o28b2ob2o7b2ob2o$2o3b2o
5b2o3b2o26b2o3b2o5b2o3b2o$b2ob2o7b2ob2o28b2ob2o7b2ob2o$2b3o7bob3o30b3o
bo7b3o$3bo11bo32bo11bo2$11b3o$13bo$13b2o$14bo$14b2o$15bo$15b2o$16bo$
15b3o$16bo$15b2o$15bo$14b2o$14bo$13b2o$13bo$11b3o2$3bo11bo32bo11bo$2b
3o7bob3o30b3obo7b3o$b2ob2o7b2ob2o28b2ob2o7b2ob2o$2o3b2o5b2o3b2o26b2o3b
2o5b2o3b2o$b2ob2o7b2ob2o28b2ob2o7b2ob2o$2b3o9b3o30b3o9b3o$3bo11bo32bo
11bo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » February 2nd, 2018, 12:19 am

Reduced:

Code: Select all

x = 54, y = 33, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
10bo32bo$3bo5b3o30b3o5bo$2b3o3b2ob2o28b2ob2o3b3o$b2ob2ob2o3b2o26b2o3b
2ob2ob2o$2ob2o3b2ob2o28b2ob2o3b2ob2o$b3obo3b3o30b3o3bob3o$2bo7bo32bo7b
o2$6b3o$8bo$8b2o$9bo$9b2o$10bo$10b2o$11bo$10b3o$11bo$10b2o$10bo$9b2o$
9bo$8b2o$8bo$6b3o2$2bo7bo32bo7bo$b3obo3b3o30b3o3bob3o$2ob2o3b2ob2o28b
2ob2o3b2ob2o$b2ob2ob2o3b2o26b2o3b2ob2ob2o$2b3o3b2ob2o28b2ob2o3b3o$3bo
5b3o30b3o5bo$10bo32bo!
Flipping a section of a still life with two dot sparks:

Code: Select all

x = 13, y = 13, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
6bo$5b3o$4b2ob2o3bo$3b2o3b2o$2b2o5b2o$b2o5b2o$2o5b2obo$b2o5b2o$2b2o5b
2o$3b2o3b2o$4b2ob2o3bo$5b3o$6bo!
EDIT: p11:

Code: Select all

x = 23, y = 23, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
3bo$2b3o$b2ob2o$2o3b2o$b2o3b2o$2b2o3b2o$3b2o3b2o$4b2o3b2o$5b2o3b2o$6b
2o3b2o$7b2obob2o$8b2obob2o$9b2obob2o$10b2o3b2o$11b2o3b2o$12b2o3b2o$13b
2o3b2o$14b2o3b2o$15b2o3b2o$16b2o3b2o$17b2ob2o$18b3o$19bo!
Simulates some sort of bounded 1d automato.

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » February 2nd, 2018, 7:08 pm

I found a new type of puffer! Rather than interacting at the large sparks, these bad boys have one side's copy die off. Here are a couple useful rakes I've found from non-exhaustive experimentation:

Code: Select all

x = 29, y = 45, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
7bo$6bobo$6bobo$7bo12$13b3o$11b7o$11bob3obo$9bobo5bobo$13b3o$8b2obo5bo
b2o$8bo3bo3bo3bo$8b3o2b3o2b3o$10bo7bo2$11bo5bo2$11bo5bo$2o2bobo2bo9bo
2bobo2b2o$2o2bobo2bo9bo2bobo2b2o$2o2bobo2bo9bo2bobo2b2o$2o2bobo2bo9bo
2bobo2b2o$11bo5bo2$11bo5bo2$10bo7bo$8b3o2b3o2b3o$8bo3bo3bo3bo$8b2obo5b
ob2o$13b3o$9bobo5bobo$11bob3obo$11b7o$13b3o!

Code: Select all

x = 35, y = 47, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
33bo$32bobo$32bobo$33bo12$15bo$13b2ob2o$12bo5bo$12bobobobo3$9bo2bo2bo
2bo2bo$8b2o4b3o4b2o$9bobob2ob2obobo$10bo4bo4bo6$o2b2o3b2obo7bob2o3b2o
2bo$o2b2o3b2obo7bob2o3b2o2bo6$10bo4bo4bo$9bobob2ob2obobo$8b2o4b3o4b2o$
9bo2bo2bo2bo2bo3$12bobobobo$12bo5bo$13b2ob2o$15bo!

Code: Select all

x = 30, y = 44, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
28bo$27bobo$27bobo$28bo9$6b3o$4b3ob3o$4bo5bo4$7bo$2o4b3o4b2o$bobo7bobo
$b3o2b3o2b3o13$b3o2b3o2b3o$bobo7bobo$2o4b3o4b2o$7bo4$4bo5bo$4b3ob3o$6b
3o!
Still no 9c/55 two-engine frontrake, though.

Extra: It gets slower and slower:

Code: Select all

x = 18, y = 48, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$bobo$o3bo$o3bo$bobo$2bo9$9b3o$7b2obob2o$7bo5bo$7b3ob3o5$3b2o11b2o$
3bo13bo$3b3o9b3o$5bo9bo11$5bo9bo$3b3o9b3o$3bo13bo$3b2o11b2o5$7b3ob3o$
7bo5bo$7b2obob2o$9b3o!
EDIT: Weird triple rake and related 36c/220 ship:

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x = 119, y = 241, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
55bobo15bobo14$46b2o35b2o$47bobo31bobo$47b3o31b3o$5bo$3b3o$3bo$3b2o3$
47b3o31b3o$47bobo31bobo$46b2o35b2o14$55bobo15bobo$92bo17bo$90b2ob2o13b
2ob2o$88b3o3b3o9b3o3b3o$87bo2bo3bo2bo7bo2bo3bo2bo$86bo11bo5bo11bo$49b
3o27b3o4bo2bob3obo2bo5bo2bob3obo2bo$49bobo27bobo3bobo9bobo3bobo9bobo$
48b2o31b2o2bobo9bobo3bobo9bobo$84bo2bo9bo2bobo2bo9bo2bo$84bo2bo9bo2bob
o2bo9bo2bo$85bobo9bobo3bobo9bobo$85bobo9bobo3bobo9bobo$86bo2bob3obo2bo
5bo2bob3obo2bo$86bo11bo5bo11bo$87bo2bo3bo2bo7bo2bo3bo2bo$88b3o3b3o9b3o
3b3o$90b2ob2o13b2ob2o$92bo17bo138$bo$obo$obo$bo13$27b3o$25b7o$25bob3ob
o$23bobo5bobo$27b3o$22b2obo5bob2o$22bo3bo3bo3bo$22b3o2b3o2b3o$24bo7bo
2$25bo5bo2$25bo5bo$14b2o2bobo2bo9bo2bobo2b2o$14b2o2bobo2bo9bo2bobo2b2o
$14b2o2bobo2bo9bo2bobo2b2o$14b2o2bobo2bo9bo2bobo2b2o$25bo5bo2$25bo5bo
2$24bo7bo$22b3o2b3o2b3o$22bo3bo3bo3bo$22b2obo5bob2o$27b3o$23bobo5bobo$
25bob3obo$25b7o$27b3o!

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77topaz
Posts: 1496
Joined: January 12th, 2018, 9:19 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by 77topaz » February 2nd, 2018, 8:14 pm

danny wrote:Extra: It gets slower and slower:

Code: Select all

x = 18, y = 48, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
2bo$bobo$o3bo$o3bo$bobo$2bo9$9b3o$7b2obob2o$7bo5bo$7b3ob3o5$3b2o11b2o$
3bo13bo$3b3o9b3o$5bo9bo11$5bo9bo$3b3o9b3o$3bo13bo$3b2o11b2o5$7b3ob3o$
7bo5bo$7b2obob2o$9b3o!
This is definitely an interesting pattern, with a moving replicator interaction that produces lines of spaceships that double in length each time. It's somewhat similar to Nick Gotts's "broken lines" pattern in normal Life, although this one is more regular.

dani
Posts: 1222
Joined: October 27th, 2017, 3:43 pm

Re: B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky (Diamonds)

Post by dani » February 5th, 2018, 1:27 am

This looks like some sort of fuse:

Code: Select all

x = 33, y = 13, rule = B2en3ij4a5e7e8/S1c2cek3-a4aiqw5aky
26bo$25b3o$24b2ob2o$2bo20b2o3b2o$bo20b2o5b2o$bobo17b2o7b2o$o2b2o15b2o
9b2o$bobo17b2o7b2o$bo20b2o5b2o$2bo20b2o3b2o$24b2ob2o$25b3o$26bo!

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