LtL Rules with C(1+) freeze LifeViewer when played

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Gamedziner
Posts: 796
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

LtL Rules with C(1+) freeze LifeViewer when played

Post by Gamedziner » February 11th, 2019, 9:10 am

Example, taken from the Larger than Life thread:
drc wrote:

Code: Select all

x = 5, y = 5, rule = R2,C6,M0,S2..3,B3..3,NN:T400,400
E.CA$2.D2A$2.DBA$2.D2A$E.CA!

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x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

muzik
Posts: 3504
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: LtL Rules with C(1+) freeze LifeViewer when played

Post by muzik » February 11th, 2019, 9:13 am

This is fixed in build 293.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

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