Thanks! I'll run some hauls on flashlife tomorrow, it's nearly 9 PM here.testitemqlstudop wrote:Done (Well maybe I'll continue searching). And here's a natural xp50, as a gift:Saka wrote:B2e3aeir4t5a6in/S2-n3ny4qt5ai6c8 please.

Warning: Might be borderline explosive (?)

now do flashlife for meCode: Select all

`soup`

## apgsearch - haul requests

- Saka
**Posts:**3519**Joined:**June 19th, 2015, 8:50 pm**Location:**In the kingdom of Sultan Hamengkubuwono X-
**Contact:**

### Re: apgsearch - haul requests

Code: Select all

```
o3b2ob2obo3b2o2b2o$bo3b2obob3o3bo2bo$2bo2b3o5b3ob4o$3o3bo2bo2b3o3b3o$
4bo4bobo4bo$2o2b2o2b4obo2bo3bo$2ob4o3bo2bo2bo2bo$b2o3bobob2o$3bobobo5b
obobobo$3bobobob2o3bo2bobo!
```

Add your computer to the Table of Lifeenthusiast Computers!

- testitemqlstudop
**Posts:**1366**Joined:**July 21st, 2016, 11:45 am**Location:**in catagolue-
**Contact:**

### Re: apgsearch - haul requests

Oh, and here's an xq39:

Code: Select all

```
x = 16, y = 16, rule = B2e3aeir4t5a6in/S2-n3ny4qt5ai6c8
bobobooobobobbbb$
bobobobobboboobb$
obbbobbbbbobbboo$
obooboobobbboboo$
obbbbboobooobobo$
obbbbboooobobboo$
boooboobbbboooob$
bobbobbobooobooo$
boboobbbbobbbboo$
obobbooooooboobo$
bboooobbobbbbooo$
obboboobboobooob$
boooobboobobbbob$
ooboobobbbbobooo$
obobooobbbobooob$
bbboobobbbbboooo!
```

### Re: apgsearch - haul requests

Currently searching b2c3aei4ajnr5acns2-ci3-ck4in5jkq6c7c and I might need some help. Some very neat patterns coming up. Search speed around 800 soups/second (soup Hertz).

- testitemqlstudop
**Posts:**1366**Joined:**July 21st, 2016, 11:45 am**Location:**in catagolue-
**Contact:**

### Re: apgsearch - haul requests

@Rhombic there you go

### Re: apgsearch - haul requests

That's a great one! I never thought about it that way before, but you're right, weRhombic wrote:Search speed around 800 soups/second (soup Hertz).

*do*measure search speed in soup Hertz.

- Hdjensofjfnen
**Posts:**1571**Joined:**March 15th, 2016, 6:41 pm**Location:**r cis θ

### Re: apgsearch - haul requests

Let's coin a new SI unit: "spHz", perhaps.77topaz wrote:That's a great one! I never thought about it that way before, but you're right, weRhombic wrote:Search speed around 800 soups/second (soup Hertz).domeasure search speed in soup Hertz.

Code: Select all

```
x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!
```

Code: Select all

```
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
```

- Apple Bottom
**Posts:**1033**Joined:**July 27th, 2015, 2:06 pm-
**Contact:**

### Re: apgsearch - haul requests

Since "soups" isn't a unit but rather a semantic annotation, wouldn't search speed just be measured in hertz, though?Hdjensofjfnen wrote:Let's coin a new SI unit: "spHz", perhaps.

If you speak, your speech must be better than your silence would have been. — Arabian proverb

Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_

Proud member of the Pattern Raiders!

Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_

Proud member of the Pattern Raiders!

### Re: apgsearch - haul requests

By writing soup searching speed in Hz (per core), we can compare it to something else written in Hz: processor speed. Specifically, we could define the dimensionless (!) constant [processor speed / soup searching speed] as something proportional to/indicating the difficulty of apgsearching a rule (higher constant <=> more difficult).

The problem is, it probably won't be consistent between processors, also depending on things like the architecture used...

The problem is, it probably won't be consistent between processors, also depending on things like the architecture used...

### Re: apgsearch - haul requests

Well one soup is 256 bits, and Boltzmann's equation defines a kelvin to be 9.57×10^-24 joules per bit. A joule is 1 kg m^2 s^-2. So in SI units Rhombic's search speed is 1.96×10^-18 kg K m^2 s^-3.Apple Bottom wrote:Since "soups" isn't a unit but rather a semantic annotation, wouldn't search speed just be measured in hertz, though?Hdjensofjfnen wrote:Let's coin a new SI unit: "spHz", perhaps.

### Re: apgsearch - haul requests

B2e3-ae/S1c2-a3. According to AlephAlpha's searching, the search speed is 1Hz, will take a long time.

- testitemqlstudop
**Posts:**1366**Joined:**July 21st, 2016, 11:45 am**Location:**in catagolue-
**Contact:**

### Re: apgsearch - haul requests

It's actually much, much quicker. (almost same speed as B3S23/C1 on my machine with profiling!)Rhombic wrote:Currently searching b2c3aei4ajnr5acns2-ci3-ck4in5jkq6c7c and I might need some help. Some very neat patterns coming up. Search speed around 800 soups/second (soup Hertz).

Anyways, here's a spaceship that was marked as PATHOLOGICAL:

Code: Select all

```
x = 43, y = 37, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
38b3o$40bo$37bo3b2o$42bo$36bo3b3o$37b2o$38bo$36b2o$36b2o2$33b2o$33b2o
2$30b2o$30b2o2$27b2o$27b2o2$24b2o$24b2o2$21b2o$21b2o2$18b2o$18b2o2$15b
2o$15b2o2$2bo9b2o$b3o8b2o$b2obo$6o3b2o$2o2bo4b2o$o2bo!
```

### Re: apgsearch - haul requests

According to that, and assuming it is some kind of unit per second (as it measures speed or frequency), the correct terminology for a given haul is "entransy"- a physical property that measures heat transfer ability, with its variation wrt time being equivalent to soups per second. Alternatively, it can also represent the integration of kinematic heat flux along an associated force, whatever that would physically mean.Macbi wrote:Well one soup is 256 bits, and Boltzmann's equation defines a kelvin to be 9.57×10^-24 joules per bit. A joule is 1 kg m^2 s^-2. So in SI units Rhombic's search speed is 1.96×10^-18 kg K m^2 s^-3.Apple Bottom wrote:Since "soups" isn't a unit but rather a semantic annotation, wouldn't search speed just be measured in hertz, though?Hdjensofjfnen wrote:Let's coin a new SI unit: "spHz", perhaps.

- Moosey
**Posts:**3401**Joined:**January 27th, 2019, 5:54 pm**Location:**A house, or perhaps the OCA board. Or [click to not expand]-
**Contact:**

### Re: apgsearch - haul requests

Yikes, on hacked apgsearch FakePiShipLife runs at 1soup*hertz = 256bits*hertz. I'm not going to go any farther because it kind of loses the practicality of the units after that. It's time I get apgluxe (Can someone give me some code to execute in terminal to do that?).

EDIT: 512bithertz

Can someone else search this rule?

EDIT: 512bithertz

Can someone else search this rule?

I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

### Re: apgsearch - haul requests

Here's the readme/tutorial: https://gitlab.com/apgoucher/apgmeraMoosey wrote:It's time I get apgluxe (Can someone give me some code to execute in terminal to do that?).

- Moosey
**Posts:**3401**Joined:**January 27th, 2019, 5:54 pm**Location:**A house, or perhaps the OCA board. Or [click to not expand]-
**Contact:**

### Re: apgsearch - haul requests

Wow, apgluxe is fast! At least 7x as fast as python stuff. Would anyone like to help contribute to searching fakepishiplife? (Just for the record, my name is Mauro, so you can recognize my contributions.)

I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

### Re: apgsearch - haul requests

Hang on, shouldn't it be K kg^-1 m^-2 s^-1, seeing as K = J bit^-1 and not K= bit J^-1?Macbi wrote:So in SI units Rhombic's search speed is 1.96×10^-18 kg K m^2 s^-3.

If so, it would be equivalent to the differential of temperature gradient wrt moment of inertia.

Anyway, back on track, I think exploring B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c in different symmetries could be useful; C1, however, should still be searched. I think D8_1 (which has already started to be explored) and D8_4 are interesting. D2 and D4 groups might give some guns too.

- testitemqlstudop
**Posts:**1366**Joined:**July 21st, 2016, 11:45 am**Location:**in catagolue-
**Contact:**

### Re: apgsearch - haul requests

I'm doing C1 and D8_4

- testitemqlstudop
**Posts:**1366**Joined:**July 21st, 2016, 11:45 am**Location:**in catagolue-
**Contact:**

### Re: apgsearch - haul requests

EVERYONE SEARCH b2c3aei4ajnr5acns2-ci3-ck4in5jkq6c7c/C1 RIGHT NOW WE ARE ONLY 12.3 BILLION OBJECTS SHORT OF GETTING ONTO THE LEADERBOARD

sorry for using all caps im excited

sorry for using all caps im excited

### Re: apgsearch - haul requests

I was also waiting to make the leaderboard! By the way, would you mind submitting larger hauls? I can go up to 20-30 million soups and it works alright, it's because otherwise each haul takes loads of space for the same number of objects. So would you be able to do say 6 millionat a time at least?testitemqlstudop wrote:EVERYONE SEARCH b2c3aei4ajnr5acns2-ci3-ck4in5jkq6c7c/C1 RIGHT NOW WE ARE ONLY 12.3 BILLION OBJECTS SHORT OF GETTING ONTO THE LEADERBOARD

sorry for using all caps im excited

- testitemqlstudop
**Posts:**1366**Joined:**July 21st, 2016, 11:45 am**Location:**in catagolue-
**Contact:**

### Re: apgsearch - haul requests

I submit 1 mil soups/haul and my Google Compute Engine VM submits 628318 (first 6 digits of tau) soups/haul. GCE VM is single-core so it's rather slow even with profiling but I can increase that to 2 mil since it's always on. I'm just afraid of it running out of memory; I took the least amount of memory possible. (I'm using the $300 free credits.)

On my home computer I'll submit about 3 mil soups/haul then and gauge it from there.

On my home computer I'll submit about 3 mil soups/haul then and gauge it from there.

- Moosey
**Posts:**3401**Joined:**January 27th, 2019, 5:54 pm**Location:**A house, or perhaps the OCA board. Or [click to not expand]-
**Contact:**

### Re: apgsearch - haul requests

search
It's pretty cool. Also very fast. Search ~higher numbers of soups, it runs about as quickly as searching life.

How many times can we find
Which is produced by a collision between a block and a G.
I vote we call the rule creperie, because of the fake griddle things being so common.

Catagolue page.

EDIT:
The rule has a lot of "pseudo poles"

Then there is the 2aha2:
and a p45 consisting of a boat hassling a large spark/butterfly/diehard (3 occurrences already!):
A soup:
EDIT:

failed wave:
any stabilizations for this wick?
EDIT:

mutant griddle:
griddles can wrap around like so:
actually, let's call these creperie oscillators crepe pans to differentiate from true griddles.

EDIT:

Fake clock things can have weird stator additions:
Crepe pan with a hole in the bottom:
Tiny crepe pan:
Crepe pans can be welded with great on-off style things:
@Hdjen vv:

Sorry. That has been fixed.

Code: Select all

`--rule b2ikn3aijns23-ckqy --symmetry C1`

How many times can we find

Code: Select all

```
x = 7, y = 7, rule = B2ikn3aijn/S23-ckqy
4b2o$4bo$b2obobo$obobo$2bob2o$obo$b2o!
```

Code: Select all

```
x = 5, y = 7, rule = B2ikn3aijn/S23-ckqy
3bo$4bo$2b3o3$2o$2o!
```

Catagolue page.

EDIT:

Code: Select all

```
x = 7, y = 8, rule = B2ikn3aijn/S23-ckqy
5bo$3bobo$6bo$4bo$3bo$bo$o$2o!
```

Code: Select all

```
x = 6, y = 6, rule = B2ikn3aijn/S23-ckqy
b2ob2o$2bob2o$o$4b2o$bo3bo$3bo!
```

Code: Select all

```
x = 6, y = 6, rule = B2ikn3aijn/S23-ckqy
bobo$b2obo$o2bobo$4bo$bo2b2o$3bo!
```

Code: Select all

```
#C this one has a hilarious apgcode.
#C https://catagolue.appspot.com/object/xp3_co2picz23/b2ikn3aijns23-ckqy
#C buy our co2picz23 today! Sounds like a spambot.
x = 6, y = 7, rule = B2ikn3aijn/S23-ckqy
3bo$2bobo$o4bo$2obobo$bob2o$bo$2o!
```

Code: Select all

```
x = 6, y = 8, rule = B2ikn3aijn/S23-ckqy
2o$obo$3bo$2bo2$3bo$5bo$4b2o!
```

Code: Select all

```
x = 7, y = 7, rule = B2ikn3aijn/S23-ckqy
5b2o$6bo$3b2o2$2b2o$o$2o!
```

Then there is the 2aha2:

Code: Select all

```
#C aha v2
x = 5, y = 5, rule = B2ikn3aijn/S23-ckqy
2bo$2ob2o2$bobo$2bo!
```

Code: Select all

```
x = 8, y = 8, rule = B2ikn3aijn/S23-ckqy
2b2o$3bo$o2bo$3o2$6bo$5bobo$6b2o!
```

Code: Select all

```
x = 16, y = 16, rule = B2ikn3aijn/S23-ckqy
bbooobbbobbooboo$
bobobbbobboobbob$
bbbbobbooobobbob$
obbooboobbbboobb$
bobbbobooobobboo$
obbobbbboobobboo$
bboooobboooobbob$
booooobobboobooo$
bbbbbbbboooobbob$
booobbobboobbobb$
oobbobooboobboob$
boobooboboobbbob$
oobobbbobbobbboo$
oobooobbobbbbbbo$
boboobboobobooob$
ooboooboobbbbobo!
```

failed wave:

Code: Select all

```
x = 219, y = 110, rule = B2ikn3aijn/S23-ckqy
218bo$216bo$214bo$212bo$210bo$208bo$206bo$204bo$202bo$200bo$198bo$196b
o$194bo$192bo$190bo$188bo$186bo$184bo$182bo$180bo$178bo$176bo$174bo$
172bo$170bo$168bo$166bo$164bo$162bo$160bo$158bo$156bo$154bo$152bo$150b
o$148bo$146bo$144bo$142bo$140bo$138bo$136bo$134bo$132bo$130bo$128bo$
126bo$124bo$122bo$120bo$118bo$116bo$114bo$112bo$110bo$108bo$106bo$104b
o$102bo$100bo$98bo$96bo$94bo$92bo$90bo$88bo$86bo$84bo$82bo$80bo$78bo$
76bo$74bo$72bo$70bo$68bo$66bo$64bo$62bo$60bo$58bo$56bo$54bo$52bo$50bo$
48bo$46bo$44bo$42bo$40bo$38bo$36bo$34bo$32bo$30bo$28bo$26bo$24bo$22bo$
20bo$18bo$16bo$14bo$12bo$10bo$8bo$6bo$4bo$2bo$o!
```

Code: Select all

```
x = 11, y = 1, rule = B2ikn3aijn/S23-ckqy
obobobobobo!
```

mutant griddle:

Code: Select all

```
x = 16, y = 16, rule = B2ikn3aijn/S23-ckqy
boobbooooobobbob$
oobbboobbbobooob$
bbobooooobbbbooo$
bbbboobobbbbobob$
obbobbbbbbobobbb$
bboooobbobbbbbbb$
bbboooobooobbboo$
oboobobobbbbbobb$
boobbboooobboboo$
oooboboobbobbooo$
ooobobboobbbbobo$
boobbooboobooboo$
bbbbboobbbbobobb$
bbboobbobbobobbo$
bbobobbooooooooo$
bobobobbobbbooob!
```

Code: Select all

```
x = 6, y = 6, rule = B2ikn3aijn/S23-ckqy
2bobo$o$2b2obo$ob2o$5bo$bobo!
```

Code: Select all

```
x = 8, y = 8, rule = B2ikn3aijn/S23-ckqy
2bobobo$o$2b4obo$obo2bo$2bo2bobo$ob4o$7bo$bobobo!
```

EDIT:

Fake clock things can have weird stator additions:

Code: Select all

```
x = 7, y = 4, rule = B2ikn3aijn/S23-ckqy
2bo$2o3b2o$4bobo$bobo!
```

Code: Select all

```
x = 6, y = 6, rule = B2ikn3aijn/S23-ckqy
2bobo$o4bo$3ob2o2$2b2o$2b2o!
```

Code: Select all

```
x = 6, y = 4, rule = B2ikn3aijn/S23-ckqy
b2ob2o$obob2o$2bo$b2o!
```

Code: Select all

```
x = 6, y = 6, rule = B2ikn3aijn/S23-ckqy
2bobo$o4bo$3o2bo$3b2o$2o$2o!
```

Code: Select all

```
x = 6, y = 7, rule = B2ikn3aijn/S23-ckqy
2bo$o3bo$2obobo$3bo$2b2obo$2bobo$3b2o!
```

Sorry. That has been fixed.

Last edited by Moosey on March 1st, 2019, 1:36 pm, edited 8 times in total.

I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

- Hdjensofjfnen
**Posts:**1571**Joined:**March 15th, 2016, 6:41 pm**Location:**r cis θ

### Re: apgsearch - haul requests

Moosey, why the heck are you submitting hauls every

*30 seconds*? It's putting on unnecessary server load.Code: Select all

```
x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!
```

Code: Select all

```
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
```

- Moosey
**Posts:**3401**Joined:**January 27th, 2019, 5:54 pm**Location:**A house, or perhaps the OCA board. Or [click to not expand]-
**Contact:**

### Re: apgsearch - haul requests

Can someone else help with searching creperie?

Search with at least a million soups/haul.

I kinda want this rule to make the leaderboard, too-- I want 16P5H1V1 to appear as well.

Search with at least a million soups/haul.

I kinda want this rule to make the leaderboard, too-- I want 16P5H1V1 to appear as well.

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

- testitemqlstudop
**Posts:**1366**Joined:**July 21st, 2016, 11:45 am**Location:**in catagolue-
**Contact:**

### Re: apgsearch - haul requests

well, given that you literally make NO commitment to any OCA rule, ....

- Moosey
**Posts:**3401**Joined:**January 27th, 2019, 5:54 pm**Location:**A house, or perhaps the OCA board. Or [click to not expand]-
**Contact:**

### Re: apgsearch - haul requests

I did in fact upload hauls to rule XVI or whatever and also as an anonymous contributor uploaded hauls to many rules.testitemqlstudop wrote:well, given that you literally make NO commitment to any OCA rule, ....

My CA rules can be found here

Also, the tree game

Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"