## Rule request thread

For discussion of other cellular automata.
dvgrn
Moderator
Posts: 6708
Joined: May 17th, 2009, 11:00 pm
Contact:

### Re: Rule request thread

EvinZL wrote:I have 2 from scratch. Also here is the latest...
Okay, here's a quick rebuild. Not sure I have it quite right yet, but at least state 1 isn't affected by state 2, but state 2 is highly affected by state 1:

Code: Select all

``````x = 13, y = 5, rule = LifeLayersPatched
10.2B\$9.B2.B\$A9.A.B\$A.A7.A.A\$2A8.2AB!``````
A key trick is that you can put the high-priority rule lines first, and then lower-priority rules with overlapping conditions. The lower-priority rules are only applied in the cases where the high-priority rule didn't match.

Code: Select all

``````@RULE LifeLayersPatched

@TABLE
n_states: 3
neighborhood: Moore
symmetries: permute

var a = {0, 2}
var b = a
var c = a
var d = a
var e = a
var f = a
var z = a
var g = {1, 2}
var h = g
var i = g
var j = g
var k = {0, 1, 2}
var p = k
var q = k
var r = k
var s = k
var t = k
var u = k
var v = k
var w = k
var x = {0, 1}

# Life birth rule for state 1 takes priority
a, 1, 1, 1, b, c, d, e, f, 1

# Life survival rules for state 1 take priority
1, 1, 1, 1, b, c, d, e, f, 1
1, 1, 1, b, c, d, e, f, z, 1

# Life birth rule for state 2
x, h, i, j, 0, 0, 0, 0, 0, 2

# Life survival rules for state 2
g, h, i, j, 0, 0, 0, 0, 0, 2
g, h, i, 0, 0, 0, 0, 0, 0, 2

# all other cells die
k, p, q, r, s, t, u, v, w, 0

@COLORS
0 0 0 0
1 255 0 0
2 255 255 0``````

EvinZL
Posts: 174
Joined: November 8th, 2018, 4:15 pm
Location: What is "location"?

### Re: Rule request thread

dvgrn wrote:Not sure I have it quite right yet, but at least state 1 isn't affected by state 2, but state 2 is highly affected by state 1
That's right. Also, the code seems right also.
Last edited by EvinZL on August 12th, 2019, 8:48 pm, edited 1 time in total.

Code: Select all

``````#N sIgnATurE
#C https://catagolue.appspot.com/object?apgcode=xp0_sIgnATurE&rule=b3s23
x = 9, y = 5, rule = B3/S23
bob3ob2o\$bob6o\$2ob4obo\$2o2b5o\$9o!

#C [[ THEME LifeHistory GPS 10 TITLE "Signature" ]]
``````

EvinZL
Posts: 174
Joined: November 8th, 2018, 4:15 pm
Location: What is "location"?

### Re: Rule request thread

dvgrn wrote:

Code: Select all

``````@RULE LifeLayersPatched

@TABLE
n_states: 3
neighborhood: Moore
symmetries: permute

var a = {0, 2}
var b = a
var c = a
var d = a
var e = a
var f = a
var z = a
var g = {1, 2}
var h = g
var i = g
var j = g
var k = {0, 1, 2}
var p = k
var q = k
var r = k
var s = k
var t = k
var u = k
var v = k
var w = k
var x = {0, 1}

# Life birth rule for state 1 takes priority
a, 1, 1, 1, b, c, d, e, f, 1

# Life survival rules for state 1 take priority
1, 1, 1, 1, b, c, d, e, f, 1
1, 1, 1, b, c, d, e, f, z, 1

# Life birth rule for state 2
x, h, i, j, 0, 0, 0, 0, 0, 2

# Life survival rules for state 2
g, h, i, j, 0, 0, 0, 0, 0, 2
g, h, i, 0, 0, 0, 0, 0, 0, 2

# all other cells die
k, p, q, r, s, t, u, v, w, 0

@COLORS
0 0 0 0
1 255 0 0
2 255 255 0``````
Stable dirty rake (powered by an OWSS flotilla):

Code: Select all

``````x = 56, y = 33, rule = LifeLayersPatched
34.2B\$3.2A29.2B\$2.2A.2A7.2B5.2B\$3.4A7.B.B3.4B20.B\$4.2A8.B.B2.2B2.B.2B
17.B\$15.B7.B20.B\$2.8A2B\$.10A.B9.B\$2A.8AB9.2B\$.2A8.2B8.2B4.B\$10.2B11.
3B.B2.2B\$8.A.3B13.B3.2B\$8.A3.B\$3.2A20.2B27.B\$2.2A.2A18.2B17.3B6.B.B\$
3.4A47.2B\$4.2A14\$44.B.B\$44.2B\$45.B!
``````
This take a while to stabilize:

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``````x = 7, y = 3, rule = LifeLayersPatched
3B.3A\$2.B.A\$.B3.A!
``````

Code: Select all

``````#N sIgnATurE
#C https://catagolue.appspot.com/object?apgcode=xp0_sIgnATurE&rule=b3s23
x = 9, y = 5, rule = B3/S23
bob3ob2o\$bob6o\$2ob4obo\$2o2b5o\$9o!

#C [[ THEME LifeHistory GPS 10 TITLE "Signature" ]]
``````

Gustone
Posts: 614
Joined: March 6th, 2019, 2:26 am

### Re: Rule request thread

a rule where this works

Code: Select all

``````x = 4, y = 8, rule = B3/S23
2bo\$b3o\$b3o3\$2o\$bo\$b2o!
``````
My favourite oscillator of all time

Code: Select all

``````x = 15, y = 13, rule = B3/S23
7bo2\$3b2o5b2o\$b2o4bo4b2o\$5b2ob2o\$bobo7bobo\$bo2bobobobo2bo\$5obobob5o\$o
4bo3bo4bo\$b3obobobob3o\$3bob2obo2bo\$8bobo\$8b2o!
``````

LaundryPizza03
Posts: 739
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Rule request thread

Gustone wrote:a rule where this works

Code: Select all

``````x = 4, y = 8, rule = B3/S23
2bo\$b3o\$b3o3\$2o\$bo\$b2o!
``````
How do you want it to work?

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 22470 spaceships and 998 oscillators from outer-totalistic rules. You are invited to help!

muzik
Posts: 3782
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Rule request thread

LaundryPizza03 wrote:
Gustone wrote:a rule where this works

Code: Select all

``````x = 4, y = 8, rule = B3/S23
2bo\$b3o\$b3o3\$2o\$bo\$b2o!
``````
How do you want it to work?
As a spaceship I assume.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

Moosey
Posts: 3268
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

### Re: Rule request thread

Related:
A rule where this works (as a ship)

Code: Select all

``````x = 15, y = 7, rule = B3/S23
3b3o3b3o\$2bo3bobo3bo\$2bo3bobo3bo\$2bo3bobo3bo\$o2b3o3b3o2bo\$o13bo\$o13bo!``````
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

FWKnightship
Posts: 430
Joined: June 23rd, 2019, 3:10 am
Location: 我不告诉你

### Re: Rule request thread

Gustone wrote:a rule where this works

Code: Select all

``````x = 4, y = 8, rule = B3/S23
2bo\$b3o\$b3o3\$2o\$bo\$b2o!
``````

Code: Select all

``````@RULE FWKS-2c7Test
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#2c/7
1,1,0,1,0,0,0,0,0,2
1,1,1,0,1,0,0,0,0,2
2,2,1,0,1,0,0,0,0,2
0,2,1,0,0,0,0,0,0,1
0,2,2,1,1,1,1,1,0,2
0,1,0,0,2,2,0,0,0,0
0,2,2,0,1,0,0,0,0,0
0,2,2,1,1,0,0,0,0,1
2,2,1,0,0,0,0,0,0,0
2,2,0,1,0,0,0,0,0,0

#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1

#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0``````

Code: Select all

``````x = 4, y = 8, rule = FWKS-2c7Test
2.A\$.3A\$.3A3\$2A\$.A\$.2A!``````
Moosey wrote:Related:
A rule where this works (as a ship)

Code: Select all

``````x = 15, y = 7, rule = B3/S23
3b3o3b3o\$2bo3bobo3bo\$2bo3bobo3bo\$2bo3bobo3bo\$o2b3o3b3o2bo\$o13bo\$o13bo!``````

Code: Select all

``````@RULE FWKS-3c14Test
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#3c/14
1,1,0,0,1,1,0,0,0,2
1,1,2,0,0,0,0,0,0,2
1,2,1,0,0,1,0,0,0,2
1,2,1,0,0,0,0,0,0,2
0,0,2,1,1,0,0,0,0,2
1,2,0,1,0,1,0,0,0,2
2,1,1,0,0,0,0,0,0,2
0,2,2,1,0,0,0,0,0,2
1,1,1,2,0,0,0,0,0,2
0,2,1,2,0,0,0,0,0,2
2,0,1,0,1,0,0,0,0,2
1,2,0,0,2,0,1,0,0,2
1,1,0,0,2,0,1,0,0,2
0,0,1,2,1,0,0,0,0,2
2,0,1,1,1,0,0,0,0,2
0,2,0,0,1,2,0,0,0,2
1,2,0,0,1,0,0,0,0,2
2,1,0,0,0,1,0,0,0,2
0,2,2,2,0,0,0,0,0,0
2,0,2,2,2,0,0,0,0,0

#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1

#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0
``````

Code: Select all

``````x = 15, y = 7, rule = FWKS-3c14Test
3.3A3.3A\$2.A3.A.A3.A\$2.A3.A.A3.A\$2.A3.A.A3.A\$A2.3A3.3A2.A\$A13.A\$A13.A
!``````
EDIT:A 4-state rule where both of them works:

Code: Select all

``````@RULE FWKS-2c7and3c14Test
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2,3}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#3c/14
1,1,0,0,1,1,0,0,0,2
1,1,2,0,0,0,0,0,0,2
1,2,1,0,0,1,0,0,0,2
1,2,1,0,0,0,0,0,0,2
0,0,2,1,1,0,0,0,0,2
1,2,0,1,0,1,0,0,0,2
2,1,1,0,0,0,0,0,0,2
0,2,2,1,0,0,0,0,0,2
1,1,1,2,0,0,0,0,0,2
0,2,1,2,0,0,0,0,0,2
2,0,1,0,1,0,0,0,0,2
1,2,0,0,2,0,1,0,0,2
1,1,0,0,2,0,1,0,0,2
0,0,1,2,1,0,0,0,0,2
2,0,1,1,1,0,0,0,0,2
0,2,0,0,1,2,0,0,0,2
1,2,0,0,1,0,0,0,0,2
2,1,0,0,0,1,0,0,0,2
0,2,2,2,0,0,0,0,0,0
2,0,2,2,2,0,0,0,0,0
#2c/7
1,1,0,0,1,0,1,0,0,3
1,1,3,1,0,0,0,0,0,3
1,3,0,1,0,0,0,0,0,3
3,1,0,1,1,0,0,0,0,3
1,3,1,0,1,0,0,0,0,3
0,3,3,0,0,0,0,0,0,1
0,1,3,1,1,1,1,1,0,3
0,3,3,3,1,0,0,0,0,1
3,3,3,0,0,0,0,0,0,0
3,3,0,3,0,0,0,0,0,0
0,3,3,0,1,0,0,0,0,0
0,3,3,0,0,1,0,0,0,0
#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1
0,0,3,0,3,0,Aa,0,0,1
0,0,3,0,Aa,0,3,0,0,1
0,0,Aa,0,3,0,3,0,0,1
0,3,0,3,0,Aa,0,0,0,1
0,3,0,Aa,0,3,0,0,0,1
0,Aa,0,3,0,3,0,0,0,1
0,3,0,3,0,0,Aa,0,0,1
0,3,0,Aa,0,0,3,0,0,1
0,Aa,0,3,0,0,3,0,0,1
0,3,3,Aa,0,0,0,0,0,1
0,3,Aa,3,0,0,0,0,0,1
0,Aa,3,3,0,0,0,0,0,1
0,3,3,0,0,0,0,0,Aa,1
0,3,Aa,0,0,0,0,0,3,1
0,Aa,3,0,0,0,0,0,3,1
0,3,3,0,Aa,0,0,0,0,1
0,3,Aa,0,3,0,0,0,0,1
0,Aa,3,0,3,0,0,0,0,1
0,3,0,0,3,0,Aa,0,0,1
0,3,0,0,Aa,0,3,0,0,1
0,Aa,0,0,3,0,3,0,0,1
0,3,3,0,0,0,Aa,0,0,1
0,3,Aa,0,0,0,3,0,0,1
0,Aa,3,0,0,0,3,0,0,1
0,3,3,0,0,0,0,Aa,0,1
0,3,Aa,0,0,0,0,3,0,1
0,Aa,3,0,0,0,0,3,0,1
0,3,3,0,0,Aa,0,0,0,1
0,3,Aa,0,0,3,0,0,0,1
0,Aa,3,0,0,3,0,0,0,1
3,0,Aa,0,Ab,0,0,0,0,1
3,Aa,0,Ab,0,0,0,0,0,1
3,Aa,0,0,Ab,0,0,0,0,1
3,Aa,Ab,0,0,0,0,0,0,1
3,Aa,0,0,0,Ab,0,0,0,1
3,0,Aa,0,0,0,Ab,0,0,1
3,0,Aa,0,Ab,0,Ac,0,0,1
3,Aa,0,Ab,0,Ac,0,0,0,1
3,Aa,0,Ab,0,0,Ac,0,0,1
3,Aa,Ab,Ac,0,0,0,0,0,1
3,Aa,Ab,0,0,0,0,0,Ac,1
3,Aa,Ab,0,Ac,0,0,0,0,1
3,Aa,0,0,Ab,0,Ac,0,0,1
3,Aa,Ab,0,0,0,Ac,0,0,1
3,Aa,Ab,0,0,0,0,Ac,0,1
3,Aa,Ab,0,0,Ac,0,0,0,1
#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0
``````

Code: Select all

``````x = 15, y = 23, rule = FWKS-2c7and3c14Test
7.A\$6.3A\$6.3A3\$5.2A\$6.A\$6.2A9\$3.3A3.3A\$2.A3.A.A3.A\$2.A3.A.A3.A\$2.A3.A
.A3.A\$A2.3A3.3A2.A\$A13.A\$A13.A!
``````
I'm too shy to talk to other members.
But I want to upload my apgsearch results to Catagolue like others.

Code: Select all

``````x = 12, y = 1, rule = JvN29
FWKNIGHTSHIP!``````

LaundryPizza03
Posts: 739
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Rule request thread

Moosey wrote:Related:
A rule where this works (as a ship)

Code: Select all

``````x = 15, y = 7, rule = B3/S23
3b3o3b3o\$2bo3bobo3bo\$2bo3bobo3bo\$2bo3bobo3bo\$o2b3o3b3o2bo\$o13bo\$o13bo!``````
9c/42o:

Code: Select all

``````x = 15, y = 7, rule = B3-ky4y/S23-cq4kt5jknr
3b3o3b3o\$2bo3bobo3bo\$2bo3bobo3bo\$2bo3bobo3bo\$o2b3o3b3o2bo\$o13bo\$o13bo!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 22470 spaceships and 998 oscillators from outer-totalistic rules. You are invited to help!

Gustone
Posts: 614
Joined: March 6th, 2019, 2:26 am

### Re: Rule request thread

FWKnightship wrote:
Gustone wrote:a rule where this works

Code: Select all

``````x = 4, y = 8, rule = B3/S23
2bo\$b3o\$b3o3\$2o\$bo\$b2o!
``````

Code: Select all

``````@RULE FWKS-2c7Test
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#2c/7
1,1,0,1,0,0,0,0,0,2
1,1,1,0,1,0,0,0,0,2
2,2,1,0,1,0,0,0,0,2
0,2,1,0,0,0,0,0,0,1
0,2,2,1,1,1,1,1,0,2
0,1,0,0,2,2,0,0,0,0
0,2,2,0,1,0,0,0,0,0
0,2,2,1,1,0,0,0,0,1
2,2,1,0,0,0,0,0,0,0
2,2,0,1,0,0,0,0,0,0

#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1

#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0``````

Code: Select all

``````x = 4, y = 8, rule = FWKS-2c7Test
2.A\$.3A\$.3A3\$2A\$.A\$.2A!``````
Moosey wrote:Related:
A rule where this works (as a ship)

Code: Select all

``````x = 15, y = 7, rule = B3/S23
3b3o3b3o\$2bo3bobo3bo\$2bo3bobo3bo\$2bo3bobo3bo\$o2b3o3b3o2bo\$o13bo\$o13bo!``````

Code: Select all

``````@RULE FWKS-3c14Test
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#3c/14
1,1,0,0,1,1,0,0,0,2
1,1,2,0,0,0,0,0,0,2
1,2,1,0,0,1,0,0,0,2
1,2,1,0,0,0,0,0,0,2
0,0,2,1,1,0,0,0,0,2
1,2,0,1,0,1,0,0,0,2
2,1,1,0,0,0,0,0,0,2
0,2,2,1,0,0,0,0,0,2
1,1,1,2,0,0,0,0,0,2
0,2,1,2,0,0,0,0,0,2
2,0,1,0,1,0,0,0,0,2
1,2,0,0,2,0,1,0,0,2
1,1,0,0,2,0,1,0,0,2
0,0,1,2,1,0,0,0,0,2
2,0,1,1,1,0,0,0,0,2
0,2,0,0,1,2,0,0,0,2
1,2,0,0,1,0,0,0,0,2
2,1,0,0,0,1,0,0,0,2
0,2,2,2,0,0,0,0,0,0
2,0,2,2,2,0,0,0,0,0

#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1

#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0
``````

Code: Select all

``````x = 15, y = 7, rule = FWKS-3c14Test
3.3A3.3A\$2.A3.A.A3.A\$2.A3.A.A3.A\$2.A3.A.A3.A\$A2.3A3.3A2.A\$A13.A\$A13.A
!``````
EDIT:A 4-state rule where both of them works:

Code: Select all

``````@RULE FWKS-2c7and3c14Test
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2,3}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#3c/14
1,1,0,0,1,1,0,0,0,2
1,1,2,0,0,0,0,0,0,2
1,2,1,0,0,1,0,0,0,2
1,2,1,0,0,0,0,0,0,2
0,0,2,1,1,0,0,0,0,2
1,2,0,1,0,1,0,0,0,2
2,1,1,0,0,0,0,0,0,2
0,2,2,1,0,0,0,0,0,2
1,1,1,2,0,0,0,0,0,2
0,2,1,2,0,0,0,0,0,2
2,0,1,0,1,0,0,0,0,2
1,2,0,0,2,0,1,0,0,2
1,1,0,0,2,0,1,0,0,2
0,0,1,2,1,0,0,0,0,2
2,0,1,1,1,0,0,0,0,2
0,2,0,0,1,2,0,0,0,2
1,2,0,0,1,0,0,0,0,2
2,1,0,0,0,1,0,0,0,2
0,2,2,2,0,0,0,0,0,0
2,0,2,2,2,0,0,0,0,0
#2c/7
1,1,0,0,1,0,1,0,0,3
1,1,3,1,0,0,0,0,0,3
1,3,0,1,0,0,0,0,0,3
3,1,0,1,1,0,0,0,0,3
1,3,1,0,1,0,0,0,0,3
0,3,3,0,0,0,0,0,0,1
0,1,3,1,1,1,1,1,0,3
0,3,3,3,1,0,0,0,0,1
3,3,3,0,0,0,0,0,0,0
3,3,0,3,0,0,0,0,0,0
0,3,3,0,1,0,0,0,0,0
0,3,3,0,0,1,0,0,0,0
#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1
0,0,3,0,3,0,Aa,0,0,1
0,0,3,0,Aa,0,3,0,0,1
0,0,Aa,0,3,0,3,0,0,1
0,3,0,3,0,Aa,0,0,0,1
0,3,0,Aa,0,3,0,0,0,1
0,Aa,0,3,0,3,0,0,0,1
0,3,0,3,0,0,Aa,0,0,1
0,3,0,Aa,0,0,3,0,0,1
0,Aa,0,3,0,0,3,0,0,1
0,3,3,Aa,0,0,0,0,0,1
0,3,Aa,3,0,0,0,0,0,1
0,Aa,3,3,0,0,0,0,0,1
0,3,3,0,0,0,0,0,Aa,1
0,3,Aa,0,0,0,0,0,3,1
0,Aa,3,0,0,0,0,0,3,1
0,3,3,0,Aa,0,0,0,0,1
0,3,Aa,0,3,0,0,0,0,1
0,Aa,3,0,3,0,0,0,0,1
0,3,0,0,3,0,Aa,0,0,1
0,3,0,0,Aa,0,3,0,0,1
0,Aa,0,0,3,0,3,0,0,1
0,3,3,0,0,0,Aa,0,0,1
0,3,Aa,0,0,0,3,0,0,1
0,Aa,3,0,0,0,3,0,0,1
0,3,3,0,0,0,0,Aa,0,1
0,3,Aa,0,0,0,0,3,0,1
0,Aa,3,0,0,0,0,3,0,1
0,3,3,0,0,Aa,0,0,0,1
0,3,Aa,0,0,3,0,0,0,1
0,Aa,3,0,0,3,0,0,0,1
3,0,Aa,0,Ab,0,0,0,0,1
3,Aa,0,Ab,0,0,0,0,0,1
3,Aa,0,0,Ab,0,0,0,0,1
3,Aa,Ab,0,0,0,0,0,0,1
3,Aa,0,0,0,Ab,0,0,0,1
3,0,Aa,0,0,0,Ab,0,0,1
3,0,Aa,0,Ab,0,Ac,0,0,1
3,Aa,0,Ab,0,Ac,0,0,0,1
3,Aa,0,Ab,0,0,Ac,0,0,1
3,Aa,Ab,Ac,0,0,0,0,0,1
3,Aa,Ab,0,0,0,0,0,Ac,1
3,Aa,Ab,0,Ac,0,0,0,0,1
3,Aa,0,0,Ab,0,Ac,0,0,1
3,Aa,Ab,0,0,0,Ac,0,0,1
3,Aa,Ab,0,0,0,0,Ac,0,1
3,Aa,Ab,0,0,Ac,0,0,0,1
#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0
``````

Code: Select all

``````x = 15, y = 23, rule = FWKS-2c7and3c14Test
7.A\$6.3A\$6.3A3\$5.2A\$6.A\$6.2A9\$3.3A3.3A\$2.A3.A.A3.A\$2.A3.A.A3.A\$2.A3.A
.A3.A\$A2.3A3.3A2.A\$A13.A\$A13.A!
``````
Our savior

BUT ONLY SIMILLAR RULE WITH ALMOST KNIGHTSHIP CAN SUSTAIN ME

EDIT

Code: Select all

``````x = 9, y = 11, rule = FWKS-2c7and3c14Test
8.A\$6.3A\$5.A\$5.2A2\$2.3A\$.A3.A2\$A\$3.C.A\$.A2C!
``````
Last edited by Gustone on August 17th, 2019, 6:54 am, edited 1 time in total.
My favourite oscillator of all time

Code: Select all

``````x = 15, y = 13, rule = B3/S23
7bo2\$3b2o5b2o\$b2o4bo4b2o\$5b2ob2o\$bobo7bobo\$bo2bobobobo2bo\$5obobob5o\$o
4bo3bo4bo\$b3obobobob3o\$3bob2obo2bo\$8bobo\$8b2o!
``````

muzik
Posts: 3782
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Rule request thread

What 4-state wolfram rule does this pattern simulate?

Code: Select all

``````x = 4, y = 3, rule = B2ei3-akny4acnqrw5aqy6aen/S1c2-ik3ack4cjknrw5acjk6c7
b2o\$o2bo\$b2o!``````
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

Gustone
Posts: 614
Joined: March 6th, 2019, 2:26 am

### Re: Rule request thread

Code: Select all

``````x = 47, y = 16, rule = FWKS-2c7and3c14Test
36.A9.A\$4.A15.A15.3A5.3A\$4.3A11.3A18.A3.A\$7.A9.A20.2A3.2A\$A5.2A9.2A5.
A\$3A19.3A\$3.A17.A\$2.2A17.2A17.3A\$39.A3.A\$8.3A3.3A\$7.A3.A.A3.A20.A\$7.A
3.A.A3.A23.C.A\$7.A3.A.A3.A21.A2C\$5.A2.3A3.3A2.A\$5.A13.A\$5.A13.A!
``````
My favourite oscillator of all time

Code: Select all

``````x = 15, y = 13, rule = B3/S23
7bo2\$3b2o5b2o\$b2o4bo4b2o\$5b2ob2o\$bobo7bobo\$bo2bobobobo2bo\$5obobob5o\$o
4bo3bo4bo\$b3obobobob3o\$3bob2obo2bo\$8bobo\$8b2o!
``````

Moosey
Posts: 3268
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

### Re: Rule request thread

Two varieties of G- p4 and p12:

Code: Select all

``````x = 16, y = 3, rule = FWKS-2c7and3c14Test
.2A10.3A\$A.C12.A\$2.A11.A!
``````
Given that it rotates but leaves junk, perhaps there are B conduits?

Code: Select all

``````x = 4, y = 3, rule = FWKS-2c7and3c14Test
.A\$3A\$A.2A!
``````
Pulsar=p6:

Code: Select all

``````x = 13, y = 13, rule = FWKS-2c7and3c14Test
2.3A3.3A2\$A4.A.A4.A\$A4.A.A4.A\$A4.A.A4.A\$2.3A3.3A2\$2.3A3.3A\$A4.A.A4.A\$
A4.A.A4.A\$A4.A.A4.A2\$2.3A3.3A!
``````
Whee!

Code: Select all

``````x = 15, y = 5, rule = FWKS-2c7and3c14Test
12.2A\$12.A.A\$.A10.A\$.2A\$A.A!
``````
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

toroidalet
Posts: 1081
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

### Re: Rule request thread

Same but with only 1 auxiliary state (and more redundant and overridden transitions):

Code: Select all

``````@RULE 2c7and3c14
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#3c/14
1,1,0,0,1,1,0,0,0,2
2,0,1,0,0,0,0,0,2,2
1,1,2,0,0,0,0,0,0,2
1,2,1,0,0,1,0,0,0,2
1,2,1,0,0,0,0,0,0,2
0,0,2,1,1,0,0,0,0,2
1,2,0,1,0,1,0,0,0,2
2,1,1,0,0,0,0,0,0,2
1,1,1,2,0,0,0,0,0,2
0,2,1,2,0,0,0,0,0,2
2,0,1,0,1,0,0,0,0,2
1,2,0,0,2,0,1,0,0,2
1,1,0,0,2,0,1,0,0,2
0,0,1,2,1,0,0,0,0,2
2,0,1,1,1,0,0,0,0,2
0,2,0,0,1,2,0,0,0,2
1,2,0,0,1,0,0,0,0,2
2,1,0,0,0,1,0,0,0,2
0,2,2,2,0,0,0,0,0,0
2,0,2,2,2,0,0,0,0,0
#2c/7
1,1,0,0,1,0,1,0,0,2
1,1,2,1,0,0,0,0,0,2
1,2,0,1,0,0,0,0,0,2
2,1,0,2,1,0,0,0,0,2
2,1,1,0,0,0,1,0,0,2
1,2,2,0,1,0,0,0,0,2
0,2,2,0,0,0,0,0,0,1
0,1,2,2,1,1,1,1,0,2
0,2,2,2,1,0,0,0,0,1
2,2,2,0,0,0,0,0,0,0
2,2,0,2,0,0,0,0,0,0
0,2,2,0,1,0,0,0,0,0
0,2,2,0,0,1,0,0,0,0
#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1
#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0``````

Code: Select all

``````x = 28, y = 10, rule = 2c7and3c14
2.A\$.3A\$.3A\$16.3A3.3A\$15.A3.A.A3.A\$2A13.A3.A.A3.A\$.A13.A3.A.A3.A\$.2A
10.A2.3A3.3A2.A\$13.A13.A\$13.A13.A!
``````
It's slightly less interesting but LOM is a (15,1)c/45 1D replicator:

Code: Select all

``````x = 3, y = 4, rule = 2c7and3c14
.2A\$A.A\$A.A\$2A!
``````
Now all we need to add is the c/6 engine.
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

Gustone
Posts: 614
Joined: March 6th, 2019, 2:26 am

### Re: Rule request thread

toroidalet wrote:Now all we need to add is the c/6 engine.
What engine?
My favourite oscillator of all time

Code: Select all

``````x = 15, y = 13, rule = B3/S23
7bo2\$3b2o5b2o\$b2o4bo4b2o\$5b2ob2o\$bobo7bobo\$bo2bobobobo2bo\$5obobob5o\$o
4bo3bo4bo\$b3obobobob3o\$3bob2obo2bo\$8bobo\$8b2o!
``````

toroidalet
Posts: 1081
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

### Re: Rule request thread

Code: Select all

``````x = 10, y = 7, rule = B3/S23
bo6bo\$obob2obobo\$2o2b2o2b2o\$4b2o2\$2b2o2b2o\$2b2o2b2o!``````
Someone (PHPBB12345?) made a rule with 2 alive states that supported this a while ago.
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

Gustone
Posts: 614
Joined: March 6th, 2019, 2:26 am

### Re: Rule request thread

Code: Select all

``````x = 79, y = 69, rule = 2c7and3c14
4.B2A2.BA2.A2B.B2A.A.BA.B.AB2.2B.A3.B3.3B.2AB.B5.A.2A3B4.B3.5A.B\$.2A
2BA.A2.A2.AB2.B.AB.3A4.2A2B.ABA.A.B2.4A2B.B4.2A2.2BA.B4.A2B2.B.A.AB\$
4.A.A.B2A.A.2A3.2BAB2AB.A.2B.B3.A.B.A.2A.B.B.BA2.2A3.B2AB3AB3.B3.3BA.
B\$BA.2A.A.BA.B.A4.2A.B2.2B2.AB2A2.B.2B2.B3A.A.A2BA.A3.A3.B4.3BA.A2.A
4.B\$B.BA.B2.B.B3.B3.2A.2A3.AB.A4.B3.ABA.2B3.AB.ABA.A3.2ABAB.AB.AB2.B.
A.A2BA\$B2.A5.2A.B.A.A.B.B3.A3BA.2B3.BABA.B5.A.BA.B2.B2A2.A.B3.A.A.ABA
2BA2.B\$2A2.AB.A6.A.ABA3.AB.4A3B3.BA.A.AB3.B.B2A2.2B2A.BABA3B2AB3.B3.A
BAB\$A.BA.A2.AB.3B2.3ABA3.3B4.BAB.BA2B2A.B2A6.BA2.3A.2B3.A2B2.A.B5.BA\$
A2B3.2A2.AB2.A2.B.A3B.2AB.A3.A.BAB.2BA5.B.ABA3.A2.B4.BAB4.A2.3B.B.A\$
3.4B3.B2A2.B3A.B.B.B.B2.A.B5.A2.2A.B7.B.A3.A2.A2B2.A2B.B.3A.BA\$2A3.B
2.B2.4AB2.A.B2.A.2A.A3.3B2.3A3.A3.B2A4.AB2.BAB.B2.B2.A.2B.B2.A.B\$BA2B
.B2.A2.A5.2A2.3A.B6.AB.A.2B.ABA2.3A2BA2.2AB.B.A.A3BAB6.B2A2.B\$BA.B.A
2.2BA.2BA4.B.B2.B7.2ABAB2.A2.B.B.B.BABAB.A5.2B2.BA2.A.2B3.2B\$.A.2B.3A
.B.B.2BAB.BA.A3.2B2.AB.2B4A3.2AB2.2B.A2B3.2A.B2.A2BA.2ABA.AB3.2B\$A2.B
.BA.3B3.ABABA2.B3A3.B.A.2A.B.3A2BA4.3AB.A2B2.B3AB3.A3.A3B.BA.2B\$A3.A.
3A.BA2.BAB.A5.2A.B2.B.ABA2.B2A.4A5.2AB.A3B2.A.BA2.3B2.A.B.A2B\$.B3.A.B
.3A4.3ABA.BA.A2.B2.B2.B.B.A.B2.B2.B4.B.A3.A2.2B3.B.B.AB.B2.B2.B\$3AB4.
BA2B.B2.B2.BAB2.2BA.AB.B.B2A2.3A.2B2.B2.AB.2AB.2B3.B.A.2B2A.B4.AB.A\$
4.A.2BA3.3A5.B.B.B2AB.BA4BA2B.A.B2.A2.BA3.B.A2.2B.B2.A.A.A.A2BA2B3.A\$
.2A.BAB.2B2.B.B3.B3.A2B3.AB4.ABA.A.AB8.AB.B.3AB2.AB.A3.3A2.2A2.BA\$2.B
.AB3.B.B3.B.BA.A5.2B6.3A.2AB2.AB5.2AB.B5.A2B2.B3.A3.B\$B.2A2.2BAB.AB.A
BA7.2A3.B2A2.BA2.B2.2B3.4BA.B2.BA.A2B3.B3.B.B3A.B.BA\$2B3.B2.3A.A5.2A
2.BA.A.A2.B.2A2.A2.BAB5.2B2A3.A2.BAB2.A2B2.AB2A3.A.B.A\$2BAB3.A.2A3.B.
A.2A2.3BA.AB.2B.BA.B5.B3.3B.B.BABA8.A3.2A.A.AB2ABA\$B2.B5.B6.A.BAB3.B.
2A2.2A2BAB2A.B4.2B2.3BA.A.AB.A2.A5.BA.A3.2B.A\$B.B4.2B2A3B2.B3A.A.B2A.
2ABA.A.B2A5.3BA.A.A.B2A2.B2.B2A2.A.A2.B2.B.A.BA\$.A3.AB3.3A4.AB2.B2.B
2AB.BA2.2B3.A.2B.2B.A.BA.B6.B2.B.BA.3B3.2AB.BA\$A.A5.2A.B2.A.A.2B.3AB.
B3.4B.B.A.2A.B2A2.2BA3.B.4B.A2B.A3B2A2.B.B.B.A\$3.A3.A2.B2.B2.A3.A.B2.
A3.2BA2.A2.BA.A.B2.2AB4.BA4.BA3.AB.B.A.A2.B2A.A\$2B2.B.B2.BA.2A2.A.BA
2.B2.3A.A6.AB2.B4.A.A.BAB2.AB2.B3.2B2.3A2B.A.A\$.A3B.B4.ABA.B.B.2BAB.B
2.B2A2BAB2.2A.B2AB3.A5.B.A.B.B.AB2.A.B4.BA.A2.A\$2.A.B.2A.B3.A2.A3.A.A
BA2.A4.A.2B2.BA2.2BA.BA.A4.4A.2B.BA.B2ABA.BABAB2.A\$.AB2.B2AB2.2B.AB.A
BABAB2.BAB5.2A.2A.BA.A2.AB2.2A2.B.B.B2A6.A.B2A3BA.B.A\$2.2BA4.A.B2A.B.
B2.A5.A.B.BA2.4A3.2B3.BA4.A2.B.B.BA6.BA.ABA2.B2AB\$.2BA2.BA.B.2B.B2.2A
2.A2.2A.BAB.AB.B3.A2.ABA3.B.2B2.A4.B2.AB2.B2A2B.B3.2A.B\$.BAB3.A2.B.B
2.BAB5.B4.A.B.B.B.2A.2A3B.A3B.A6.B7.B.2B.B2AB.BA.A\$BA.B2.2B4.A.A5.B.B
A.B.B3.B.ABA.A2.3A2.B.A2.2B2.3ABABA.A.A.B.A3.B4.A\$2.BA.B2.BAB4.BA3B.A
B7.A3.AB4A2.B2.A9.A3.B2A.ABA.B.2A3.A.B\$2B5.B.B3.BA.B.B.B2.2B.A.BA2.B
2.B.A2.A.B2.A2B3.2A4.2AB.B.AB4.AB2.B.B2.B\$B2.2B2.B2A2.2A.B.A3.B2.A.2A
.A.B2.2AB.A.BA2.AB4A.B.B.A2.B2.2A.B2.2A.AB.BA.A\$2B.A.AB2.BA3.B6.A.AB.
3B2.3B.B3.BAB3.2B2A.BA.A6.B2AB6.BA.2BA2.A\$B2A2.B4.2B.A3.2A2.A.BA3.A3.
BABA.A3.B.B2A.B2.3AB.3B.B.AB3.BAB.ABA2.A\$A3.2AB3A.B2A.A.B2.AB.A2.3B6.
A3.2A.A.BA.2B.B.A5.B.B.B.BABABA.A.A.ABA\$3.A.A.B4.A.2A.B4.4B2.BA.AB.A.
2AB.A.B.AB.B2A.A2.BA.B.2A2.B7.AB.A.3A\$.3A.2A.A3.A2.A7.B2.A2B.2AB.A.A
2BA2B2.B.B3.B.B.2A2.AB.A3.A4.ABABA2B\$.B.B.BA2.B.B.B2.A3B.A2BA2BAB.2AB
2.A3B.A5.B.B2.AB.A2.A2.3A2.3A.B2.BA3.B\$.A4.B2.B.B2A.A2.3A.A3.B.2B.AB.
BA.A.2AB3.A5.A3.B2.A2.3B.B.A.2A.3A.B.A\$.A.4A4.A3.B.2A.A2.B2.B.A.2BA.A
B.2B3.A2.2B3.3B2A.B.2B2.A.B.A6.ABA.BA\$A.3BAB.AB2.BA2B2A.A.2AB.B2.B2.B
.A3.2A3.B2.3B.B4.B3.4BA.A2.2A.BA2.B3.B\$B5.2B4.2AB.BA3.2A5.A.B2.3AB.B
5.2B.A.B.3B.B2A.2B.AB.B.BAB.B2A3.B\$2.2A2.2BA3.A2B4.4A3.B.B.2BAB.B2.A
2.2A2.ABA2B.A4.A2.2BA.B2.B.A.3B2.BABA\$AB3.2A2.ABAB2.A3.A2.B2.B.A4B.B.
A3.2A.B2A.A.2BABA.AB.2BAB2.3BA2.B2.3B3A\$2.BA7.B.A.A.B.A.A.A.B2.2AB.A
2B3.3BAB2.B.A.BA2.AB3.2B.BAB.AB.B.2A2B.AB\$2.2A.2AB6.B3.B.4B2.ABA5.B6.
2A.B.2A2.AB.A.AB.B3.A4.B.AB2.A2.B\$3.BAB2.A2.2B3.A3.2B.A2.A2BA.B2.2B.A
.2B.B.B2A2.A.B.A.2BABA.AB2.B2AB.BA2.AB.B\$B4.A.AB2.BA.B3.B2.BA.A2B.A.B
.3A6.AB.A.AB3.AB.2AB6.3A.A.B.3ABA2.A\$A4.B.B.B.B3.B.BA3.BA3.B3.2A.A.AB
AB2.2B3.A3.2A2BAB3.2ABA2B.2A3.A3.B.B\$A2.B.2BA2.B.2B.A5.A.B.AB.2A2.A.A
B.B2.A4.AB.B2.3A2.BAB.B2.B.B3.2A2.A3B2A\$A3B.BAB2.3B3.BA2.B.2A3.A.2BA
5.A.2BA.3BA.BA4.BA.B2A5.4B3.B4.A\$2AB2.B2.A.2A.A.2BA3.BA3.B.A.AB6.BA.B
.A7.B.B2.2A.AB6.2BA.3A2.A.B\$2A8.2A.A6.2A.B.2A2.B.3BAB2.B.B2.BA.2A.2A.
2A3.AB2.B5.A.A3.A2.B\$4.B2.A.2B2.2B2.A.2A.2A.2A.AB.B3.A4.A4.B.AB5.3BA.
A.A2.A.ABA.A.B.2B.A\$A3.B.2A.B2.A6.2A4.A3.4A.B2A2.3AB3.AB.B4.2A2.4A10.
BA.A.B\$4.B3A2.A2B.A.B3.B3A.2B5.A.A.AB.2A.2B.A2.2A2.3AB6.A2B2.BA7.2BA\$
A.BA.B.A.A2.AB2.B3AB.B.AB.2A2.B.3B2A7.B.3B.B3.B.A.B5.B.B.3A4.B.A\$3.A
2.B.B.2AB2.BAB.2AB4A.AB.BABA.A.B2A3.BA2BA3.2B4.B.A.A3.2B.B.B2.AB2A2B\$
AB2.AB4.B.4B.BA.B6.A2B3.BA4.B2.A3.B.AB.A2B4.B.ABA2B5.BAB.B2.B\$2.AB.AB
.A2.2A.A3.B3.AB2.AB2.2B.2A.A2.A.A5.2BA.A3.A.B.BA2.B2.2B.2B.AB2.BA\$BA.
4B.2BA.B.A.2B3.B.A2B.ABA3.B.B.BABAB2.B.BA.ABA2B2AB.BA5B.A2.A.B.B.A!
``````
Explosive
We need a lomship
(Should we call these rules "ExtraLife"?)

EDIT

No lomship yet, but we have a (breeder?)

Code: Select all

``````x = 2861, y = 418, rule = 2c7and3c14
564.AB\$563.A.A\$565.B17\$390.B\$390.AB\$389.A.A21\$776.AB\$775.A.A\$777.B31\$
575.A\$575.BA\$574.A.A5\$272.2AB15.2A\$272.B16.2A\$273.A17.A45\$419.B2A\$
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256.3A5.A223.A.A188.2A6.A427.2A.2A24.A3.2A25.2A\$264.A223.2A196.A.2A
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266.A47.A207.2A.B122.A28.2A109.2A21.2A3.BA3.A.B.BA11.2A.2A5.2A8.A37.
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\$272.AB9.2A\$273.B2.A5.A.BA\$274.A.A6.A\$275.2A6.A\$275.2A\$276.A\$277.A.2A
.A\$278.B!
``````
My favourite oscillator of all time

Code: Select all

``````x = 15, y = 13, rule = B3/S23
7bo2\$3b2o5b2o\$b2o4bo4b2o\$5b2ob2o\$bobo7bobo\$bo2bobobobo2bo\$5obobob5o\$o
4bo3bo4bo\$b3obobobob3o\$3bob2obo2bo\$8bobo\$8b2o!
``````

toroidalet
Posts: 1081
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

### Re: Rule request thread

Removing B3c when all neighbours are state 1 allows for skewed pre-pulsar ships and removes the replicator, but this is getting off-topic:

Code: Select all

``````@RULE 2c7and3c14-b3c
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect

var Aa={1,2}
var Ab=Aa
var Ac=Aa
var Ae=Aa
var Af=Aa
var Ag=Aa
var Ah=Aa

var all={0,Aa}
var bll=all
var cll=all
var dll=all
var ell=all
var fll=all
var gll=all
var hll=all
var ill=all

#3c/14
0,0,1,0,1,0,1,0,0,0
1,1,0,0,1,1,0,0,0,2
2,0,1,0,0,0,0,0,2,2
1,1,2,0,0,0,0,0,0,2
1,2,1,0,0,1,0,0,0,2
1,2,1,0,0,0,0,0,0,2
0,0,2,1,1,0,0,0,0,2
1,2,0,1,0,1,0,0,0,2
2,1,1,0,0,0,0,0,0,2
1,1,1,2,0,0,0,0,0,2
0,2,1,2,0,0,0,0,0,2
2,0,1,0,1,0,0,0,0,2
1,2,0,0,2,0,1,0,0,2
1,1,0,0,2,0,1,0,0,2
0,0,1,2,1,0,0,0,0,2
2,0,1,1,1,0,0,0,0,2
0,2,0,0,1,2,0,0,0,2
1,2,0,0,1,0,0,0,0,2
2,1,0,0,0,1,0,0,0,2
0,2,2,2,0,0,0,0,0,0
2,0,2,2,2,0,0,0,0,0
#2c/7
1,1,0,0,1,0,1,0,0,2
1,1,2,1,0,0,0,0,0,2
1,2,0,1,0,0,0,0,0,2
2,1,0,2,1,0,0,0,0,2
2,1,1,0,0,0,1,0,0,2
1,2,2,0,1,0,0,0,0,2
0,2,2,0,0,0,0,0,0,1
0,1,2,2,1,1,1,1,0,2
0,2,2,2,1,0,0,0,0,1
2,2,2,0,0,0,0,0,0,0
2,2,0,2,0,0,0,0,0,0
0,2,2,0,1,0,0,0,0,0
0,2,2,0,0,1,0,0,0,0
#Life
0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1
#death
all,bll,cll,dll,ell,fll,gll,hll,ill,0``````

Code: Select all

``````x = 15, y = 9, rule = 2c7and3c14-b3c
3.3A\$2.A3.A\$2.A3.A2.3A\$2.A3.A.A3.A\$A2.3A2.A3.A\$A7.A3.A\$A8.3A2.A\$14.A\$
14.A!
``````
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

FWKnightship
Posts: 430
Joined: June 23rd, 2019, 3:10 am
Location: 我不告诉你

### Re: Rule request thread

P90 glider gun:

Code: Select all

``````x = 106, y = 9, rule = 2c7and3c14
97.A\$97.A\$35.2A32.2A\$4.2A28.AB.A30.A.A29.2A\$3.A.A29.A.BA29.A.A29.A.A\$
3.A32.2A30.2A32.A\$.3A98.3A\$A104.A\$2A102.2A!
``````
EDIT:P180 3c/14 gun:

Code: Select all

``````x = 361, y = 403, rule = 2c7and3c14
344.2A10.2A\$343.A.A9.B.A\$343.B11.A\$341.ABA9.B2A\$340.A11.A\$340.2A10.2A
34\$351.3A\$354.A\$354.A\$351.3A\$356.3A\$356.A\$354.3A\$353.A\$355.2A\$340.3A
13.3A\$339.A3.A12.2A\$339.2A.2A\$339.A4.A\$340.2A.2A\$340.A3.A5.2A\$341.3A
5.3A\$351.2A\$354.A\$351.3A\$351.A\$349.3A\$354.3A\$353.A\$134.A218.A\$60.3A7.
2A53.A7.3A218.3A\$2A57.A3.A5.A3.2A46.A3.A7.4A57.2A\$A57.A16.A44.A16.A
57.A\$.B2A53.A6.A3.A6.A43.3A15.2A53.3A\$3.A53.A6.A3.A6.A44.2A15.3A52.A\$
3.B.A51.A16.A46.A16.A51.A.A\$4.2A52.2A3.A5.A3.A48.4A7.A3.A52.2A161.3A\$
61.2A7.3A50.3A7.A222.A\$124.A231.A\$353.3A\$358.3A\$358.A\$356.3A\$355.A\$
67.A72.A216.2A\$65.5A68.A4.A198.3A13.3A\$64.4A.A68.A4.A197.A3.A12.2A\$6.
2A60.A69.AB3.A56.2A139.2A.2A\$6.A58.A2.A11.A.2A39.4A12.2A60.A139.A4.A\$
7.B2A52.A4.A9.A3.A.BA38.B2.A12.3A3.2A51.3A141.2A.2A\$9.A50.AB.A3.A9.A
4.A41.2A3.3A12.A2.B50.A143.A3.A5.2A\$9.B.A49.2A.A11.A2.A50.2A12.4A48.A
.A144.3A5.3A\$10.2A64.A50.A3.BA63.2A155.2A\$75.A.4A46.A4.A223.A\$75.5A
47.A4.A220.3A\$77.A52.A222.A\$351.3A\$356.3A\$128.A226.A\$129.A225.A\$127.
3A226.3A8\$357.A\$356.2A\$355.A.A\$355.A.A\$352.A3.2A\$352.BA3.A2\$353.ABA\$
136.A\$134.A.A207.A8.2A\$135.2A206.3A5.A\$342.A3.A4.A.A\$341.3A.3A\$341.A
4.A\$340.3A.3A\$341.A3.A12.A.A\$342.3A15.A\$343.A13.2A2\$356.ABA2\$354.A3.A
B\$354.2A3.A\$354.A.A\$354.A.A\$354.2A\$354.A4\$355.A\$354.2A\$353.A.A\$310.A
42.A.A\$308.2A40.A3.2A\$173.A135.2A39.BA3.A\$174.A\$172.3A176.ABA2\$315.A
26.A8.2A\$314.A26.3A5.A\$314.3A23.A3.A4.A.A\$339.3A.3A\$339.A4.A\$338.3A.
3A\$339.A3.A12.A.A\$340.3A15.A\$341.A13.2A2\$354.ABA2\$352.A3.AB\$352.2A3.A
\$181.A170.A.A\$179.A.A170.A.A\$180.2A170.2A\$352.A11\$172.2A\$172.A.A\$174.
A\$174.3A\$177.A\$176.2A6\$265.A\$263.2A\$218.A45.2A\$219.A\$217.3A2\$270.A\$
269.A\$269.3A3\$340.2A10.2A\$340.A11.A\$341.B2A9.3A\$343.A11.A\$177.A165.B.
A9.A.A\$176.3A165.2A10.2A\$175.3A.A\$174.A\$173.2A\$172.3A51.A\$173.2A4.2A
43.A.A\$225.2A2\$334.2A\$333.B.A\$333.A\$331.B2A\$330.A17.2A\$173.2A4.2A149.
2A15.A.A\$179.3A165.A\$179.2A164.3A\$179.A164.A\$174.A.3A43.3A119.2A\$175.
3A46.A\$176.A46.A11\$272.2A\$263.2A7.A.A\$262.2A8.A\$264.A29\$177.3A\$179.A\$
178.A166.A\$345.A\$344.2A\$332.B\$331.B.B14.A\$331.B.2A9.2A.2ABA\$331.A.A
11.A5.B\$345.A\$331.A3\$317.2A29.2A\$308.2A7.A.A14.A\$307.2A8.A\$309.A22.A.
A\$331.2A.B\$332.B.B\$333.B10.2A4\$348.A\$342.B5.A\$343.AB2A.2A\$345.A2\$348.
2A\$348.A\$348.A31\$175.3A\$174.A3.A\$174.A4.A\$180.A\$173.A6.A\$173.A6.A166.
3A\$174.A4.A\$176.2A172.A\$332.ABA10.A4.A\$332.A.A8.3A\$332.A9.B4.3A\$176.
2A155.A.A7.B\$174.A4.A\$173.A6.A153.A\$173.A6.A164.A\$173.A157.A12.A\$174.
A4.A164.A\$175.A3.A150.A.A\$176.3A154.A\$331.A.A\$331.ABA15.A\$349.A\$348.A
3\$350.B\$344.3A4.B\$348.3A\$343.A4.A\$343.A2\$344.3A9\$176.2A\$177.A\$174.2AB
\$174.A\$172.A.B\$172.2A30\$330.2A\$330.A\$331.ABA\$333.B\$333.A.A8.2A\$334.2A
8.A\$345.B2A\$347.A\$347.B.A\$348.2A!``````
EDIT2:(15,1)c/45 spaceship:

Code: Select all

``````x = 23, y = 44, rule = 2c7and3c14
8.B\$7.B.B\$6.2A.B8.3A\$7.A.A\$18.A.A\$9.A9.A\$21.A\$20.A.A\$15.A.A2.A.A\$6.A
8.A.A\$16.A\$6.A.A9.A\$6.B.2A7.A.A\$6.B.B\$7.B9.3A12\$3.2A\$2.B2.A6.A\$2.A.A
6.3A\$3.A6.A\$10.AB\$11.A\$15.A\$16.2A\$15.2A.A\$15.A3.A\$15.2A.2A\$14.AB2\$2.
3A\$.A.2A\$2A\$.A.2A\$2.3A!``````

Code: Select all

``````x = 268, y = 152, rule = 2c7and3c14
3.A\$.2A.2A\$.AB.2A\$.2A9.A\$3.A8.A\$11.A.A\$12.A\$12.2A\$13.2A5.3A\$13.A.A3.A
3.A\$2.A\$3.2A3.A.A9.A.A\$2A.BA4.2A12.A5.3A\$2A.2A5.2A5.2A4.2A4.3A\$2.A8.A
6.A8.A5.A\$10.A.A6.A.A5.A.A.A.A\$11.A27.A\$11.A6.A3.A3.A.A.A.A4.2A.2A\$
19.3A4.A5.A4.2A.2A\$28.3A\$28.3A5.2A.2A7.A\$36.2A.2A6.ABA\$38.A7.A2.A\$46.
ABA\$47.A9.A\$56.A.2A\$55.2A\$58.2A2\$65.ABA\$64.A2.A\$56.A\$56.B18.B\$64.BA8.
A.B\$64.ABA7.B.A\$60.2A12.A.A7.A\$75.BA7.A\$69.A.A2.B9.2A\$69.2A4.2A\$71.A
9.A11.A\$79.AB2A.2A6.2A\$78.B5.A6.A.A\$84.A6.A.A\$88.A3.2A7.BA\$88.BA3.A6.
A.A\$100.A.A\$80.2A7.ABA9.2A\$96.3A10.2A\$89.2A19.2A\$87.A12.A7.A.A\$87.A.A
5.A3.2A9.A\$98.B2A5.BA2.A8.A\$96.3A5.2A3.A8.3A\$84.A19.2A.3A7.3A.A\$83.B.
A19.3A8.A\$85.A29.2A\$81.A9.2A21.3A10.3A\$81.A3.A7.B21.2A4.2A3.A2.A\$82.A
2.A7.A8.A2.A19.A4.A\$91.3A7.A3.A19.A5.A\$90.2A.3A5.A.A.A19.4A.A6.A\$80.
2A19.A.A25.A5.2A.2A\$102.BA8.3A20.AB.2A\$90.2A10.AB6.3A3.A18.2A9.A\$90.
2A7.2A9.A5.A20.A8.A\$90.A8.A.A7.A2.2A2.A4.2A22.A.A\$99.A.A7.A3.BA6.3A
22.A\$99.AB8.A.A9.2A3.A19.2A\$108.2A11.A3.A.4A16.2A5.3A\$109.2A5.A.3A3.A
5.A16.A.A3.A3.A\$117.3A5.A4.A5.A\$118.A7.A2.A7.2A3.A.A9.A.A\$126.3A5.2A.
BA4.2A12.A5.3A\$134.2A.2A5.2A5.2A4.2A4.3A\$136.A8.A6.A8.A5.A\$144.A.A6.A
.A5.A.A.A.A\$145.A27.A\$145.A6.A3.A3.A.A.A.A4.2A.2A\$153.3A4.A5.A4.2A.2A
\$162.3A\$162.3A5.2A.2A7.A\$170.2A.2A6.ABA\$172.A7.A2.A\$180.ABA\$181.A9.A\$
190.A.2A\$189.2A\$192.2A2\$199.ABA\$198.A2.A\$190.A\$190.B18.B\$198.BA8.A.B\$
198.ABA7.B.A\$194.2A12.A.A7.A\$209.BA7.A\$203.A.A2.B9.2A\$203.2A4.2A\$205.
A9.A11.A\$213.AB2A.2A6.2A\$212.B5.A6.A.A\$218.A6.A.A\$222.A3.2A7.BA\$222.B
A3.A6.A.A\$234.A.A\$214.2A7.ABA9.2A\$230.3A10.2A\$223.2A19.2A\$221.A12.A7.
A.A\$221.A.A5.A3.2A9.A\$232.B2A5.BA2.A8.A\$230.3A5.2A3.A8.3A\$218.A19.2A.
3A7.3A.A\$217.B.A19.3A8.A12.3A\$219.A29.2A11.A2.A\$215.A9.2A21.3A10.A4.A
\$215.A3.A7.B21.2A4.2A4.A5.A\$216.A2.A7.A8.A2.A21.4A.A\$225.3A7.A3.A25.A
\$224.2A.3A5.A.A.A\$214.2A19.A.A\$236.BA8.3A\$224.2A10.AB6.3A3.A\$224.2A7.
2A9.A5.A\$224.A8.A.A7.A2.2A2.A4.2A5.A\$233.A.A7.A3.BA6.3A3.A.4A\$233.AB
8.A.A9.2A3.A5.A\$242.2A11.A5.A4.A\$243.2A5.A.3A7.A2.A\$251.3A8.3A\$252.A
9\$248.2A\$247.A2.A\$247.B.A3.2A\$248.A3.A2.A.A\$253.5A\$254.3A3\$263.2A\$
263.2A\$259.2A\$259.2A!``````
EDIT3:P360 (15,1)c/45 gun:

Code: Select all

``````x = 228, y = 467, rule = 2c7and3c14
6.2A\$6.A.A\$8.A\$8.3A\$11.A\$10.2A38\$34.B\$32.2A.2A\$22.2AB10.2A\$22.B2A10.A
\$32.AB.AB\$23.A11.A3.A\$22.BA4.B11.A\$22.AB4.B10.A\$26.2A12\$34.2A\$32.2A2.
2A\$22.2A7.A2.A.A\$21.B4.BA3.A.A.A2.2A\$21.B4.AB3.2A3.A.2A\$26.A7.AB3A\$
34.B2A\$25.2AB\$25.B2A5\$31.A\$30.5A6.A\$29.7A3.A.A\$27.2A3.A6.A.A\$26.3A4.A
5.2A\$26.2A\$28.2A\$28.2A\$24.2A\$24.2A\$28.2A\$28.2A4\$166.2A\$165.A.A\$165.B\$
163.ABA\$162.A\$162.2A20\$5.A132.A\$4.3A131.A83.2A\$3.3A.A100.A50.2A61.A.A
\$2.A105.A46.A4.B63.A\$.2A75.A50.2A2.A2.BA17.BA3.A63.3A\$3A75.A46.A4.B.A
3.AB17.AB2.A67.A\$.2A4.2A39.A50.2A2.A2.BA17.BA3.A.B4.A88.2A\$48.A46.A4.
B.A3.AB17.AB2.A2.2A\$69.2A2.A2.BA17.BA3.A.B4.A46.A\$65.A4.B.A3.AB17.AB
2.A2.2A50.A\$43.A2.BA17.BA3.A.B4.A46.A\$42.A3.AB17.AB2.A2.2A50.A\$42.B4.
A46.A\$42.2A50.A\$.2A4.2A55.A\$7.3A54.A\$7.2A\$7.A32.B\$2.A.3A31.2A.2A\$3.3A
35.2A\$4.A36.A\$38.AB.AB\$41.A3.A\$46.A\$45.A14\$38.A\$37.A\$38.A3.A\$41.BA.BA
\$42.A\$41.2A\$41.2A.2A\$43.B4\$30.2AB\$30.B2A2\$31.A\$30.BA4.B\$30.AB4.B\$34.
2A14\$30.2A\$29.B4.BA\$29.B4.AB\$34.A2\$33.2AB\$33.B2A4\$32.2AB\$32.B2A2\$33.A
\$32.BA4.B\$32.AB4.B\$36.2A9\$167.3A\$166.A3.B\$166.2A3.A\$167.A2.B\$169.A\$
32.2A\$31.B4.BA\$31.B4.AB\$36.A2\$35.2AB130.A\$35.B2A129.B2.A\$166.A3.2A\$
167.B3.A\$168.3A\$34.2AB\$34.B2A86.2A\$122.AB\$35.A88.A\$34.BA4.B\$34.AB4.B\$
38.2A9\$3.3A\$2.A3.A\$2.A4.A\$8.A\$.A6.A\$.A6.A25.2A\$2.A4.A25.B4.BA\$4.2A27.
B4.AB\$38.A2\$37.2AB\$4.2A31.B2A\$2.A4.A\$.A6.A\$.A6.A\$.A34.2AB\$2.A4.A28.B
2A\$3.A3.A\$4.3A30.A\$36.BA4.B\$36.AB4.B\$40.2A14\$36.2A\$35.B4.BA\$35.B4.AB\$
40.A2\$39.2AB\$39.B2A52\$169.A\$167.2A.2A\$167.AB.2A\$167.2A\$169.A6\$168.A\$
41.2A126.2A\$42.A123.2A.BA\$39.2AB124.2A.2A\$39.A128.A\$37.A.B\$37.2A21\$
10.2A\$11.A\$8.2AB\$8.A\$6.A.B\$6.2A86\$162.2A\$162.A\$163.3A\$165.A\$165.A.A\$
166.2A!``````
I'm too shy to talk to other members.
But I want to upload my apgsearch results to Catagolue like others.

Code: Select all

``````x = 12, y = 1, rule = JvN29
FWKNIGHTSHIP!``````

Moosey
Posts: 3268
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board. Or [click to not expand]
Contact:

### Re: Rule request thread

Less obtrusive (the long way) G gun by replacing eleveners w/ eaters on blocks, a construct which may prove useful sometime.

Code: Select all

``````x = 102, y = 10, rule = 2c7and3c14
95.A\$95.A\$33.2A32.2A\$2.2A28.AB.A30.A.A29.2A\$.A.A29.A.BA29.A.A29.A.A\$.
A32.2A30.2A32.A\$2A98.2A2\$2A98.2A\$2A98.2A!
``````
Eater on block is 1 row taller but two columns shorter:

Code: Select all

``````x = 8, y = 20, rule = 2c7and3c14
A\$A\$A\$2.2A\$2.A.A\$4.A\$4.2A2\$4.2A\$4.2A2\$A\$A\$A\$2.2A\$2.A.A\$4.A\$4.3A\$7.A\$
6.2A!

``````
EDIT:
Here's a rule request--an HROT rule which supports the G.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

FWKnightship
Posts: 430
Joined: June 23rd, 2019, 3:10 am
Location: 我不告诉你

### Re: Rule request thread

FWKnightship wrote:EDIT3:P360 (15,1)c/45 gun:

Code: Select all

``````x = 228, y = 467, rule = 2c7and3c14
6.2A\$6.A.A\$8.A\$8.3A\$11.A\$10.2A38\$34.B\$32.2A.2A\$22.2AB10.2A\$22.B2A10.A
\$32.AB.AB\$23.A11.A3.A\$22.BA4.B11.A\$22.AB4.B10.A\$26.2A12\$34.2A\$32.2A2.
2A\$22.2A7.A2.A.A\$21.B4.BA3.A.A.A2.2A\$21.B4.AB3.2A3.A.2A\$26.A7.AB3A\$
34.B2A\$25.2AB\$25.B2A5\$31.A\$30.5A6.A\$29.7A3.A.A\$27.2A3.A6.A.A\$26.3A4.A
5.2A\$26.2A\$28.2A\$28.2A\$24.2A\$24.2A\$28.2A\$28.2A4\$166.2A\$165.A.A\$165.B\$
163.ABA\$162.A\$162.2A20\$5.A132.A\$4.3A131.A83.2A\$3.3A.A100.A50.2A61.A.A
\$2.A105.A46.A4.B63.A\$.2A75.A50.2A2.A2.BA17.BA3.A63.3A\$3A75.A46.A4.B.A
3.AB17.AB2.A67.A\$.2A4.2A39.A50.2A2.A2.BA17.BA3.A.B4.A88.2A\$48.A46.A4.
B.A3.AB17.AB2.A2.2A\$69.2A2.A2.BA17.BA3.A.B4.A46.A\$65.A4.B.A3.AB17.AB
2.A2.2A50.A\$43.A2.BA17.BA3.A.B4.A46.A\$42.A3.AB17.AB2.A2.2A50.A\$42.B4.
A46.A\$42.2A50.A\$.2A4.2A55.A\$7.3A54.A\$7.2A\$7.A32.B\$2.A.3A31.2A.2A\$3.3A
35.2A\$4.A36.A\$38.AB.AB\$41.A3.A\$46.A\$45.A14\$38.A\$37.A\$38.A3.A\$41.BA.BA
\$42.A\$41.2A\$41.2A.2A\$43.B4\$30.2AB\$30.B2A2\$31.A\$30.BA4.B\$30.AB4.B\$34.
2A14\$30.2A\$29.B4.BA\$29.B4.AB\$34.A2\$33.2AB\$33.B2A4\$32.2AB\$32.B2A2\$33.A
\$32.BA4.B\$32.AB4.B\$36.2A9\$167.3A\$166.A3.B\$166.2A3.A\$167.A2.B\$169.A\$
32.2A\$31.B4.BA\$31.B4.AB\$36.A2\$35.2AB130.A\$35.B2A129.B2.A\$166.A3.2A\$
167.B3.A\$168.3A\$34.2AB\$34.B2A86.2A\$122.AB\$35.A88.A\$34.BA4.B\$34.AB4.B\$
38.2A9\$3.3A\$2.A3.A\$2.A4.A\$8.A\$.A6.A\$.A6.A25.2A\$2.A4.A25.B4.BA\$4.2A27.
B4.AB\$38.A2\$37.2AB\$4.2A31.B2A\$2.A4.A\$.A6.A\$.A6.A\$.A34.2AB\$2.A4.A28.B
2A\$3.A3.A\$4.3A30.A\$36.BA4.B\$36.AB4.B\$40.2A14\$36.2A\$35.B4.BA\$35.B4.AB\$
40.A2\$39.2AB\$39.B2A52\$169.A\$167.2A.2A\$167.AB.2A\$167.2A\$169.A6\$168.A\$
41.2A126.2A\$42.A123.2A.BA\$39.2AB124.2A.2A\$39.A128.A\$37.A.B\$37.2A21\$
10.2A\$11.A\$8.2AB\$8.A\$6.A.B\$6.2A86\$162.2A\$162.A\$163.3A\$165.A\$165.A.A\$
166.2A!``````
P180 one:

Code: Select all

``````x = 123, y = 211, rule = 2c7and3c14
70.B\$69.A.B16.2A\$12.2A55.A5.2A9.A4.A\$12.A55.2A4.A11.A4.A\$13.B2A70.A4.
A\$15.A49.A4.A\$15.B.A47.A4.A11.A4.2A\$16.2A47.A4.A9.2A5.A\$67.2A16.B.A\$
86.B5\$95.3A\$2A95.A\$A.A93.A\$2.A\$2.3A\$5.A\$4.2A6\$116.B\$115.A.A\$114.BA.2B
\$114.2A.A\$115.B.A\$117.B4.A\$116.A3.A.A\$121.A8\$5.A\$4.3A\$3.3A.A\$2.A\$.2A\$
3A\$.2A4.2A105.A\$113.A.A3.A\$113.A4.B\$118.A.B\$118.A.2A\$117.2B.AB\$118.A.
A\$119.B\$.2A4.2A\$7.3A\$7.2A\$7.A\$2.A.3A43.3A\$3.3A46.A\$4.A46.A40\$119.2A\$
120.A\$117.ABA\$5.3A109.B\$7.A107.A.A\$6.A108.2A59\$3.3A\$2.A3.A\$2.A4.A\$8.A
\$.A6.A\$.A6.A\$2.A4.A\$4.2A4\$4.2A\$2.A4.A\$.A6.A\$.A6.A\$.A\$2.A4.A\$3.A3.A\$4.
3A22\$4.2A\$5.A\$2.2AB\$2.A\$A.B\$2A!``````
I'm too shy to talk to other members.
But I want to upload my apgsearch results to Catagolue like others.

Code: Select all

``````x = 12, y = 1, rule = JvN29
FWKNIGHTSHIP!``````

toroidalet
Posts: 1081
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

### Re: Rule request thread

This is getting off-topic but I made a 3c/14 p2912 puffer:

Code: Select all

``````x = 341, y = 31, rule = 2c7and3c14
8.3A3.3A307.3A3.3A\$7.A3.A.A3.A305.A3.A.A3.A\$7.A3.A.A3.A305.A3.A.A3.A\$
7.A3.A.A3.A305.A3.A.A3.A\$5.A2.3A3.3A2.A301.A2.3A3.3A2.A\$5.A13.A301.A
13.A\$5.A13.A301.A13.A3\$31.2A\$31.A.A\$31.A13\$3.3A3.3A20.3A3.3A259.3A3.
3A20.3A3.3A\$2.A3.A.A3.A18.A3.A.A3.A257.A3.A.A3.A18.A3.A.A3.A\$2.A3.A.A
3.A18.A3.A.A3.A257.A3.A.A3.A18.A3.A.A3.A\$2.A3.A.A3.A18.A3.A.A3.A257.A
3.A.A3.A18.A3.A.A3.A\$A2.3A3.3A2.A14.A2.3A3.3A2.A253.A2.3A3.3A2.A14.A
2.3A3.3A2.A\$A13.A14.A13.A253.A13.A14.A13.A\$A13.A14.A13.A253.A13.A14.A
13.A!
``````
Smaller oblique ship gun:

Code: Select all

``````x = 108, y = 188, rule = 2c7and3c14
56.2B\$58.A14.AB2.BA\$58.A14.B2A.2A\$77.AB\$52.BA\$52.2A.2AB14.A\$52.AB2.BA
14.A\$2A2.2A67.2B\$2A2.2A2\$2A\$.A\$.A.A79.AB\$2.2A80.AB\$83.A10\$103.B\$102.B
AB\$102.B.A3\$103.A.A\$103.B.A\$104.B14\$5.3A\$4.A3.A\$105.B\$5.A.A96.A.B\$8.A
95.A.A\$2.2A4.2A\$3.A\$4.A.A98.A.B\$105.BAB\$3.A3.A98.B\$4.3A2\$38.AB\$39.AB\$
38.A16\$3.3A\$2.A3.A2\$3.A.A\$6.A\$2A4.2A\$.A\$2.A.A2\$.A3.A\$2.3A15\$106.2A\$
107.A\$104.ABA\$104.B\$102.A.A\$102.2A3\$3.A\$.2A.2A\$.2A.2A\$2.A.A\$.A4.A\$.A.
2B.A\$.A4.A\$3.A.A\$2.2A.2A\$2.2A.2A\$4.A20\$5.A\$3.2A.2A\$3.2A.2A\$4.A.A\$3.A
4.A\$3.A.2B.A\$3.A4.A\$5.A.A\$4.2A.2A\$4.2A.2A\$6.A38\$8.2A\$8.2A!
``````
Rule request: a version of WWEJ3 where it's a lot harder to accidentally create p3 signal factories
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

Gustone
Posts: 614
Joined: March 6th, 2019, 2:26 am

### Re: Rule request thread

Can there be a manual for creating rules or something that explains this

Code: Select all

``````0,0,1,0,1,0,Aa,0,0,1
0,0,1,0,Aa,0,1,0,0,1
0,0,Aa,0,1,0,1,0,0,1
0,1,0,1,0,Aa,0,0,0,1
0,1,0,Aa,0,1,0,0,0,1
0,Aa,0,1,0,1,0,0,0,1
0,1,0,1,0,0,Aa,0,0,1
0,1,0,Aa,0,0,1,0,0,1
0,Aa,0,1,0,0,1,0,0,1
0,1,1,Aa,0,0,0,0,0,1
0,1,Aa,1,0,0,0,0,0,1
0,Aa,1,1,0,0,0,0,0,1
0,1,1,0,0,0,0,0,Aa,1
0,1,Aa,0,0,0,0,0,1,1
0,Aa,1,0,0,0,0,0,1,1
0,1,1,0,Aa,0,0,0,0,1
0,1,Aa,0,1,0,0,0,0,1
0,Aa,1,0,1,0,0,0,0,1
0,1,0,0,1,0,Aa,0,0,1
0,1,0,0,Aa,0,1,0,0,1
0,Aa,0,0,1,0,1,0,0,1
0,1,1,0,0,0,Aa,0,0,1
0,1,Aa,0,0,0,1,0,0,1
0,Aa,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,Aa,0,1
0,1,Aa,0,0,0,0,1,0,1
0,Aa,1,0,0,0,0,1,0,1
0,1,1,0,0,Aa,0,0,0,1
0,1,Aa,0,0,1,0,0,0,1
0,Aa,1,0,0,1,0,0,0,1
1,0,Aa,0,Ab,0,0,0,0,1
1,Aa,0,Ab,0,0,0,0,0,1
1,Aa,0,0,Ab,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,0,1
1,Aa,0,0,0,Ab,0,0,0,1
1,0,Aa,0,0,0,Ab,0,0,1
1,0,Aa,0,Ab,0,Ac,0,0,1
1,Aa,0,Ab,0,Ac,0,0,0,1
1,Aa,0,Ab,0,0,Ac,0,0,1
1,Aa,Ab,Ac,0,0,0,0,0,1
1,Aa,Ab,0,0,0,0,0,Ac,1
1,Aa,Ab,0,Ac,0,0,0,0,1
1,Aa,0,0,Ab,0,Ac,0,0,1
1,Aa,Ab,0,0,0,Ac,0,0,1
1,Aa,Ab,0,0,0,0,Ac,0,1
1,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1
0,0,2,0,2,0,Aa,0,0,1
0,0,2,0,Aa,0,2,0,0,1
0,0,Aa,0,2,0,2,0,0,1
0,2,0,2,0,Aa,0,0,0,1
0,2,0,Aa,0,2,0,0,0,1
0,Aa,0,2,0,2,0,0,0,1
0,2,0,2,0,0,Aa,0,0,1
0,2,0,Aa,0,0,2,0,0,1
0,Aa,0,2,0,0,2,0,0,1
0,2,2,Aa,0,0,0,0,0,1
0,2,Aa,2,0,0,0,0,0,1
0,Aa,2,2,0,0,0,0,0,1
0,2,2,0,0,0,0,0,Aa,1
0,2,Aa,0,0,0,0,0,2,1
0,Aa,2,0,0,0,0,0,2,1
0,2,2,0,Aa,0,0,0,0,1
0,2,Aa,0,2,0,0,0,0,1
0,Aa,2,0,2,0,0,0,0,1
0,2,0,0,2,0,Aa,0,0,1
0,2,0,0,Aa,0,2,0,0,1
0,Aa,0,0,2,0,2,0,0,1
0,2,2,0,0,0,Aa,0,0,1
0,2,Aa,0,0,0,2,0,0,1
0,Aa,2,0,0,0,2,0,0,1
0,2,2,0,0,0,0,Aa,0,1
0,2,Aa,0,0,0,0,2,0,1
0,Aa,2,0,0,0,0,2,0,1
0,2,2,0,0,Aa,0,0,0,1
0,2,Aa,0,0,2,0,0,0,1
0,Aa,2,0,0,2,0,0,0,1
2,0,Aa,0,Ab,0,0,0,0,1
2,Aa,0,Ab,0,0,0,0,0,1
2,Aa,0,0,Ab,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,0,1
2,Aa,0,0,0,Ab,0,0,0,1
2,0,Aa,0,0,0,Ab,0,0,1
2,0,Aa,0,Ab,0,Ac,0,0,1
2,Aa,0,Ab,0,Ac,0,0,0,1
2,Aa,0,Ab,0,0,Ac,0,0,1
2,Aa,Ab,Ac,0,0,0,0,0,1
2,Aa,Ab,0,0,0,0,0,Ac,1
2,Aa,Ab,0,Ac,0,0,0,0,1
2,Aa,0,0,Ab,0,Ac,0,0,1
2,Aa,Ab,0,0,0,Ac,0,0,1
2,Aa,Ab,0,0,0,0,Ac,0,1
2,Aa,Ab,0,0,Ac,0,0,0,1``````
My favourite oscillator of all time

Code: Select all

``````x = 15, y = 13, rule = B3/S23
7bo2\$3b2o5b2o\$b2o4bo4b2o\$5b2ob2o\$bobo7bobo\$bo2bobobobo2bo\$5obobob5o\$o
4bo3bo4bo\$b3obobobob3o\$3bob2obo2bo\$8bobo\$8b2o!
``````

toroidalet
Posts: 1081
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

### Re: Rule request thread

That's just the life transitions, probably generated by a script. I'm not entirely sure why the table was generated the way it was, with birth for 0/1 state 2 cell and 2/3 state 2 cells being separate.
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."

-Terry Pratchett

Gustone
Posts: 614
Joined: March 6th, 2019, 2:26 am

### Re: Rule request thread

toroidalet wrote:That's just the life transitions, probably generated by a script. I'm not entirely sure why the table was generated the way it was, with birth for 0/1 state 2 cell and 2/3 state 2 cells being separate.
because its from fwks 2c7 and 3c14 rule
My favourite oscillator of all time

Code: Select all

``````x = 15, y = 13, rule = B3/S23
7bo2\$3b2o5b2o\$b2o4bo4b2o\$5b2ob2o\$bobo7bobo\$bo2bobobobo2bo\$5obobob5o\$o
4bo3bo4bo\$b3obobobob3o\$3bob2obo2bo\$8bobo\$8b2o!
``````