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Re: Symbiosis

Posted: February 20th, 2022, 2:51 pm
by wwei47
pzq_alex wrote: February 18th, 2022, 3:04 am Edit
I extracted another B

Code: Select all

x = 26, y = 28, rule = SymbiosisHistory
13.A$11.BA.AB$13.A$20.F$19.3F$18.2F.F10$.B$A9$6.3F14.3A$8.F15.A$7.3F12.
3A!
Here's a third output:

Code: Select all

x = 26, y = 28, rule = SymbiosisHistory
13.A$11.BA.AB$13.A$20.F$19.3F$18.2F.F3$2.B$.A.A$2.2A5$.B$A$17.F$18.F$
18.2F$17.2F$17.F$.BA3$6.3F14.3A$8.F15.A$7.3F12.3A!

Re: Symbiosis

Posted: February 20th, 2022, 3:47 pm
by hotcrystal0
Accidently made a P27 HWSS gun

Code: Select all

x = 6, y = 5, rule = SymbiosisEV2
5.B$2.B2.A$2.3A$.A$BA!

Re: Symbiosis

Posted: February 20th, 2022, 4:25 pm
by hotcrystal0
This is probably one of the only valid catalysts that consists of two islands, that are both stable without each other. Something hits the boat, which converts the claw catalyst thing into a bun thingy, which then after around 10 generations goes back to the
claw catalyst thing and restores the boat.

Code: Select all

x = 14, y = 9, rule = SymbiosisEV2
11.A$11.A.A$2.2A.B5.2A$.A2.A$B2A2$4.G$3.G.G$3.2G!

Re: Symbiosis

Posted: February 20th, 2022, 11:42 pm
by wwei47
Improved B->LWSS conduit, with an example connection:

Code: Select all

x = 32, y = 42, rule = SymbiosisEV2
H6$13.2A$6.3K4.A$6.K8.C$5.3K7.CA6$18.2A.2A$19.A.2A$17.C6.C$17.2C4.C.C
$19.A4.2CA$18.2A$4.AC$5.C$7.A$6.2A5.L.L8.3L$13.L2.L9.L3.K$13.L2.L9.L
2.K.K$14.2L9.L2.K2.K$29.2K2$10.2A$10.2A5.A6.2C2.2CA$17.2C2.CA2.A2.C$
17.2C4.2A.3CA2$H27.A$18.A2C3.2C.C$19.2C3.C.A$25.A2$21.C$21.A!
EDIT: Finally something that feels satisfactory.

Code: Select all

x = 15, y = 21, rule = SymbiosisEV2
4.2A$4.2A$7.C$6.C.C$7.2CA5$7.3K$9.K3.K$9.K2.K.K$8.K2.K2.K$12.2K3$7.2C
2.2CA$2A2.CA2.A.C$2A3.2A3.C.C$9.A.C.C$13.A!
Edit 2: For context, my script happened to put catalysts on top of each other in such a way that something new popped out.

Code: Select all

x = 10, y = 14, rule = Symbiosis
2.3A$4.A3.A$4.A2.A.A$3.A2.A2.A$7.2A3$2.2A2.2AB$.3B2.A$3A3.2A$A5.A.AB$
.A.3BA.B$.B.2B3.2B$8.2B!

Re: Symbiosis

Posted: February 21st, 2022, 8:42 am
by hotcrystal0
RL34B

Code: Select all

x = 13, y = 20, rule = SymbiosisEV2
8.A$7.B.A$9.C$9.2C3$12.B$11.A4$2.L$.2L$2L$.2L$11.B$11.A$6.K$5.3K$7.K!

Re: Symbiosis

Posted: February 21st, 2022, 1:12 pm
by wwei47
Random signal elbow

Code: Select all

x = 58, y = 20, rule = Symbiosis
9.2B10.2B10.2B10.2B$5.2B2.2A3.B3.B2.2A3.B3.B2.2A3.B3.B2.2A3.B$5.B5.A.
A2.2BA4.A.A2.2BA4.A.A2.2BA4.A.A$5.3A3.A.A3.A.A3.A.A3.A.A3.A.A3.A.A3.A
.A4.B$.2A4.A2.2BA4.A.A2.2BA4.A.A2.2BA4.A.A2.2BA4.A.A$BA.A8.B2.2A3.B3.
B2.2A3.B3.B2.2A3.B3.B4.A.B$3.A2.2B7.2B10.2B10.2B7.A5.2A$.2A4.B40.2A3.
A3.A$.B4.B42.A.B2.A.2A$4.2A43.B.A2.B$2.BA$3.B2A$3.B2.AB$6.AB$2.B$3.2A
$5.AB$3.2AB$.BA2.B$.BA!
EDIT: Better AND gate:

Code: Select all

# You can save the pattern into this box with Settings/Pattern/Save or Ctrl-S.
x = 51, y = 35, rule = Symbiosis
13.BA.A.B$14.A.2A$19.BA2$15.BA.A.B$16.A.2A$21.BA2$17.BA.A.B$18.A.2A$23.
BA2$19.BA.A.B$20.A.2A$25.BA2$21.BA.A.B$22.A.2A.B$27.3B$20.2B8.B$20.2B
2.A.A2.2B$16.2B6.3A6.2B$16.2B2.A4.B4.A2.2B$12.2B6.3A5.3A6.2B$12.2B2.2A
4.B5.B5.A2.2B$8.2B6.3A13.3A6.2B$8.2B2.A5.B13.B5.A2.2B$4.2B6.3A21.3A6.
2B$4.2B2.A5.B21.B4.2A2.2B$2B6.3A29.3A6.2B$2B2.A5.B29.B5.A2.2B$4.3A37.
3A$2A4.B37.B4.2A$3A45.3A$2.B45.B!

Re: Symbiosis

Posted: February 23rd, 2022, 11:31 am
by hotcrystal0
Pi to MWSS

Code: Select all

x = 8, y = 14, rule = SymbiosisEV2
4.B$2.BA$B2A$5.3G$5.G$A4.3G$.B2$3.H.H$6.H$2.H3.H$6.H$3.H2.H$4.3H!

Re: Symbiosis

Posted: February 23rd, 2022, 2:35 pm
by wwei47
hotcrystal0 wrote: February 23rd, 2022, 11:31 am Pi to MWSS

Code: Select all

x = 8, y = 14, rule = SymbiosisEV2
4.B$2.BA$B2A$5.3G$5.G$A4.3G$.B2$3.H.H$6.H$2.H3.H$6.H$3.H2.H$4.3H!
Another variant:

Code: Select all

x = 10, y = 14, rule = SymbiosisEV2
3.B2.B$3.A.A$BA.2A$.A5.3G$2.B4.G$7.3G3$5.H.H$8.H$4.H3.H$8.H$5.H2.H$6.
3H!
It's driftier, so I was able to get a signal out of it.

Code: Select all

x = 18, y = 18, rule = SymbiosisEV2
5.A$2.A2.B$3A$B5.A$4.3A4.B2.B$4.B6.A.A$8.2A.2A$7.B.A5.3G$10.B4.G$15.3G
3$13.H.H$16.H$12.H3.H$16.H$13.H2.H$14.3H!

Re: Symbiosis

Posted: February 24th, 2022, 10:26 am
by hotcrystal0
Two variants of a MWSS Heisenburp

Code: Select all

x = 21, y = 25, rule = SymbiosisEV2
14.A$13.B2.BA2.A$12.AB.B2.2B$13.2B3.2B$13.H$11.H2.H2$3.2B$3B.2B$5B$.3B
4$14.A$13.B2.BA2.A$12.AB.B2.2B$13.2B3.2B$13.H$11.H.H2$3.2B$3B.2B$5B$.
3B!

Re: Symbiosis

Posted: February 24th, 2022, 12:51 pm
by wwei47
hotcrystal0 wrote: February 24th, 2022, 10:26 am Two variants of a MWSS Heisenburp

Code: Select all

x = 21, y = 25, rule = SymbiosisEV2
14.A$13.B2.BA2.A$12.AB.B2.2B$13.2B3.2B$13.H$11.H2.H2$3.2B$3B.2B$5B$.3B
4$14.A$13.B2.BA2.A$12.AB.B2.2B$13.2B3.2B$13.H$11.H.H2$3.2B$3B.2B$5B$.
3B!
Let me fix up the second one for you.

Code: Select all

x = 21, y = 11, rule = Symbiosis
14.A$13.B2.BA2.A$12.AB.B2.2B$13.2B3.2B$12.A3$3.2B$3B.2B$5B$.3B!
EDIT:
MathAndCode wrote: March 9th, 2021, 7:02 pm Is there a catalyst that takes a long time to recover that can be used to stabilize this p23 pipsquirter instead of a gun?

Code: Select all

x = 12, y = 15, rule = Symbiosis
8.2AB$9.A$8.A2.B$4.AB2.3A7$3.2A$.A.A$A.A.B$2A.B$.B!
Got it!

Code: Select all

x = 15, y = 10, rule = Symbiosis
5.2B$5.2B2.2A.A$8.A.A.2AB$5.A2.A3.A$2.2A2.A2.3A$A5.A4.B$A.4A$A3.A.B$
2.2A.B$3.B!

Re: Symbiosis

Posted: February 25th, 2022, 3:42 pm
by EvinZL
Alternative:

Code: Select all

x = 15, y = 11, rule = Symbiosis
12.B$12.2A$12.A.A$8.2A4.A$5.A2.2A3.A$2.2A2.A3.A3.B$A5.A$A.4A$A3.A.B$
2.2A.B$3.B!
The reaction is pretty versatile, here's some other periods

Code: Select all

x = 45, y = 12, rule = Symbiosis
9.B$7.B.2A$6.B.A.A$7.3A15.B13.B2.2A$5.A19.2A12.A.A.A$7.A17.2A9.A2.A2.
A.B$3.A19.A9.2A2.A2.2A.B$5.A16.2A7.A5.A$.3A16.3A8.A.4A$A.A.B14.A.A.B
7.A3.A.B$2A.B15.2A.B10.2A.B$.B18.B13.B!
It works at other periods without changing the reaction, here's a p65 demonstration

Code: Select all

x = 12, y = 15, rule = Symbiosis
.2A$BA.A$2.2A$.B.A.A$2.B.2A2$6.3A$6.3A$5.A$4.2A.3A.B$.AB2.2A.A.A$6.A.
A.2A$7.A2.A$7.3A$9.B!
It can also be triggered with a spark

Code: Select all

x = 30, y = 26, rule = Symbiosis
4$12.B$10.B.2A$9.B.A.A$10.3A$9.A8.2A.B$9.2A7.A.A.B$20.2A$8.A11.A.AB$
8.A12.2A2$6.A$5.BA.A$7.2A$6.B.A.A7.2A$7.B.2A8.A$16.3A$15.A.A.B$15.2A.
B$16.B!

Re: Symbiosis

Posted: February 27th, 2022, 12:02 pm
by hotcrystal0
P17 HF Hassler from one of HotDogPi's partials

Code: Select all

x = 13, y = 15, rule = Symbiosis
9.B$8.A$8.2A2$6.A$5.3A$4.5A$3.2A3.2A$4.5A$.A3.3A$BA4.A$.B$9.2A$10.A.B
$10.B.A!
Edit: P11 HF hassler

Code: Select all

x = 13, y = 17, rule = Symbiosis
8.B$8.A$8.2A3$.B$A4.2A$BA2.A2.A$5.A.A$5.A2.A2.AB$6.2A4.A$11.B3$3.2A$4.
A$4.B!

Re: Symbiosis

Posted: February 28th, 2022, 12:16 am
by breaker's glider gun

Code: Select all

x = 2, y = 3, rule = bricklife
A$AC$A!

Code: Select all

x = 2, y = 3, rule = bricklife2
A$AC$A!

Code: Select all

x = 2, y = 2, rule = bricklife3
B$BA!
EDIT:

Code: Select all

x = 2, y = 2, rule = 1-2-bricklife
B$BA!

Code: Select all

x = 2, y = 2, rule = Onetwobirthsymbiosis
B$BA!
awesome:

Code: Select all

x = 8, y = 27, rule = 1-2-bricklife
4.A.A$7.A$3.A3.A$7.A$4.A2.A$5.3A20$2B$2B!
EDIT:

Code: Select all

x = 2, y = 2, rule = 1-2-bricklife2
B$BA!

Re: Symbiosis

Posted: March 1st, 2022, 12:55 am
by wwei47
I was able to find a (4,2)c/5 component that can be inlined with (4,2)c/4 and (4,2)c/6 to a limited extent. It can accept (4,2)c/4 or (4,2)c/6 inputs and can output to (4,2)c/6. However, it will be able to correct parity problems that (4,2)c/4 and (4,2)c/6 can't fix themselves.

Code: Select all

x = 43, y = 26, rule = Symbiosis
40.2B$40.2B$36.2B$36.2B2.A$32.2B6.3A$32.2B2.A5.B$36.3A$28.BA2.A4.2B$24.
2B6.3A$24.2B2.A4.2B$20.2B6.3A.B.B$20.2B2.A5.B2.B$16.2B6.3A$16.2B2.A4.
2B$20.3A$12.BA2.A5.B$8.2B6.3A$8.2B2.A4.2B$4.2B6.3A.B.B$4.2B2.A5.B2.B$
8.3A$4.A5.B$4.3A$.2A3.B$A.A$2.A!
EDIT: Some turners:

Code: Select all

x = 39, y = 13, rule = Symbiosis
7.BA9.AB$8.A9.A$8.2A7.2A2$5.BA13.AB11.2B$5.BA2.2B5.AB2.AB6.2B4.B$6.2A
.2B6.B.2A7.2B2.3A$32.A5.B$4.A12.A10.A7.3A$4.3A10.3A8.3A2.B2.A$.2A3.B7.
2A3.B5.2A3.B2.A$A.A10.A.A8.A.A$2.A12.A10.A!
The (4,2)c/6 wire part is extremely robust.
Edit 2: A diagonal wire:

Code: Select all

x = 19, y = 21, rule = Symbiosis
14.A$13.BA$9.B2.A.2A$8.A3.B$5.BA$9.A3.A$8.BA3.3A2.B$4.B2.A.2A3.B2.A$3.
A3.B4.BA$BA14.A$4.A3.A7.B$3.BA3.3A2.B$2.A.2A3.B2.A$2.B4.BA$11.A$3.A7.
B$2A.3A2.B$A3.B2.A$2.BA$6.A$6.B!

Re: Symbiosis

Posted: March 6th, 2022, 10:03 am
by hotcrystal0
EvinZL wrote: February 25th, 2022, 3:42 pm Alternative:

Code: Select all

x = 15, y = 11, rule = Symbiosis
12.B$12.2A$12.A.A$8.2A4.A$5.A2.2A3.A$2.2A2.A3.A3.B$A5.A$A.4A$A3.A.B$
2.2A.B$3.B!
That's my boat catalyst

Re: Symbiosis

Posted: March 10th, 2022, 9:30 pm
by hotcrystal0
EvinZL wrote: February 25th, 2022, 3:42 pm Alternative:

Code: Select all

x = 15, y = 11, rule = Symbiosis
12.B$12.2A$12.A.A$8.2A4.A$5.A2.2A3.A$2.2A2.A3.A3.B$A5.A$A.4A$A3.A.B$
2.2A.B$3.B!
The reaction is pretty versatile, here's some other periods

Code: Select all

x = 45, y = 12, rule = Symbiosis
9.B$7.B.2A$6.B.A.A$7.3A15.B13.B2.2A$5.A19.2A12.A.A.A$7.A17.2A9.A2.A2.
A.B$3.A19.A9.2A2.A2.2A.B$5.A16.2A7.A5.A$.3A16.3A8.A.4A$A.A.B14.A.A.B
7.A3.A.B$2A.B15.2A.B10.2A.B$.B18.B13.B!
It works at other periods without changing the reaction, here's a p65 demonstration

Code: Select all

x = 12, y = 15, rule = Symbiosis
.2A$BA.A$2.2A$.B.A.A$2.B.2A2$6.3A$6.3A$5.A$4.2A.3A.B$.AB2.2A.A.A$6.A.
A.2A$7.A2.A$7.3A$9.B!
It can also be triggered with a spark

Code: Select all

x = 30, y = 26, rule = Symbiosis
4$12.B$10.B.2A$9.B.A.A$10.3A$9.A8.2A.B$9.2A7.A.A.B$20.2A$8.A11.A.AB$
8.A12.2A2$6.A$5.BA.A$7.2A$6.B.A.A7.2A$7.B.2A8.A$16.3A$15.A.A.B$15.2A.
B$16.B!
P15 pipsquirter, based off something from Life. One sparker is replaced with a catalyst.

Code: Select all

x = 18, y = 16, rule = Symbiosis
BA$11.A$.A.A6.3A$B8.A3.A$.A3.A4.3A4.A$.A3.A5.A5.B$B15.A$.A.A12.A$16.B
$BA3$7.6A$6.2A4.2A$5.A.A.2A.A.A$5.B2.B2.B2.B!
Edit: Strange P7 "pseudo-pipsquirter" that has internal parts the oscillate at P14.

Code: Select all

x = 9, y = 11, rule = Symbiosis
3.A$3.A2$.A3.AB$BA.A.3A$3.A2.A$2.B.2A2.B$4.A2.A$4.B$6.A$7.B!

Re: Symbiosis

Posted: March 13th, 2022, 4:04 pm
by hotcrystal0
Adjustable pipsquirter, minper P6:

Code: Select all

x = 8, y = 5, rule = Symbiosis
.2A2.B$A.3A$.B3.A.A$4.A2.A$4.B!

Re: Symbiosis

Posted: March 22nd, 2022, 6:16 am
by pzq_alex
P5 -> P10

Code: Select all

x = 19, y = 6, rule = Symbiosis
18.B$2A15.A$.2A13.A$2A13.2AB$A13.A.B$13.B!

Re: Symbiosis

Posted: March 25th, 2022, 3:20 pm
by wwei47
I created this reflector as a mockup for a Life reaction, but it turns out to be significantly non-trivial.

Code: Select all

# You can save the pattern into this box with Settings/Pattern/Save or Ctrl-S.
x = 15, y = 15, rule = Symbiosis
4.2B8.A$4.B7.2A$4.3A6.2A$3.A3.A$.B2A.A.A$3.A.2A2$7.B4.2B$5.A.A4.2B$5.
2A$2B5.B$B.A$2.A$2.3AB$2.B!

Re: Symbiosis

Posted: March 26th, 2022, 11:51 am
by LLAMASKYWALKER
wwei47 wrote: March 25th, 2022, 3:20 pm I created this reflector as a mockup for a Life reaction, but it turns out to be significantly non-trivial.

Code: Select all

# You can save the pattern into this box with Settings/Pattern/Save or Ctrl-S.
x = 15, y = 15, rule = Symbiosis
4.2B8.A$4.B7.2A$4.3A6.2A$3.A3.A$.B2A.A.A$3.A.2A2$7.B4.2B$5.A.A4.2B$5.
2A$2B5.B$B.A$2.A$2.3AB$2.B!
I was able to make a p38 loop

Re: Symbiosis

Posted: March 26th, 2022, 2:19 pm
by hotcrystal0
P16 pipsquirter

Code: Select all

x = 17, y = 14, rule = Symbiosis
14.A2$12.3A.A$11.A.2A$11.2A.A$9.A.3A$2.B.2A.A$.B.A.A5.A$2.2A$BA.A$.A2$
3.A$3.A!
Edit: P20 pipsquirter

Code: Select all

x = 6, y = 11, rule = Symbiosis
3.B$3.A$4.A$2.B.2A$.B.A.A$2.2A$BA.A$.A2$3.A$3.A!

Re: Symbiosis

Posted: March 28th, 2022, 8:39 pm
by hotcrystal0
P10 pipsquirter partial

Code: Select all

x = 9, y = 6, rule = Symbiosis
B2A.2AB$.A3.A.B$.A.3A.A$2.B.A3.B2$4.2A!

Re: Symbiosis

Posted: March 31st, 2022, 6:12 am
by pzq_alex
G0 -> B

Code: Select all

x = 16, y = 19, rule = Symbiosis
3.B$3.A$.BA.AB$BA2.2AB$4.A2$4.A$3.2A$3.A.A8$14.A$13.2A$13.A.A!
Big sl

Code: Select all

x = 9, y = 14, rule = Symbiosis
4.A$2.BA.AB$2.2A.2A$3.A.A$AB5.BA7$3.3A$3.A.A$3.A.A!

Code: Select all

x = 9, y = 7, rule = Symbiosis
2.B.A.B$3.A.A$3.A.A$AB2.A2.BA3$2.5A!
Elementary eater with very long repeat time; can you find one with longer?

Code: Select all

x = 10, y = 7, rule = Symbiosis
3.A$.BA.AB$4.A$2.2A.A$.A3.A2.2A$B2.2A2.2A$2.B6.A!

Re: Symbiosis

Posted: March 31st, 2022, 10:14 am
by FWKnightship
P10 pipsquirter:

Code: Select all

x = 10, y = 12, rule = Symbiosis
B5AB$.A.A.A.B$.A.A3.A$2.B2.2A.B$.AB4$2.2A.A2.AB$.BA.A2.2A$2.BA.A2.B$
4.B!
P92:

Code: Select all

x = 14, y = 13, rule = Symbiosis
2.BA2.2AB$3.A3.A.B$3.A.A.A.A$4.B.A3.B6$B.A8.A.B$BA2.A4.A2.AB$3.2A.2A.
2A$4.B2.B.B!

Re: Symbiosis

Posted: March 31st, 2022, 7:26 pm
by wwei47
FWKnightship wrote: March 31st, 2022, 10:14 am P92:

Code: Select all

x = 14, y = 13, rule = Symbiosis
2.BA2.2AB$3.A3.A.B$3.A.A.A.A$4.B.A3.B6$B.A8.A.B$BA2.A4.A2.AB$3.2A.2A.
2A$4.B2.B.B!
You probably already know this, but the base is a P43 LW emulator.

Code: Select all

x = 14, y = 9, rule = Symbiosis
5.A2.A2$4.A4.A$4.A4.A$3.3A2.3A$B.2A6.2A.B$BA2.A4.A2.AB$2.3A.2A.3A$4.B
2.B.B!