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Re: Thread for your miscellaneous posts and discussions

Posted: November 6th, 2023, 6:44 am
by GUYTU6J
FWKnightship's spaceship constructions in Harvest Moon (8c/97, 48c/160, 8c/25876 and 90c/450) definitely needs more appreciation.

Re: Thread for your miscellaneous posts and discussions

Posted: November 6th, 2023, 8:15 am
by confocaloid
There's nothing very surprising in newcomers making new threads.
hotdogPi wrote: October 26th, 2023, 9:11 am Maybe they're seeing the success of B35/S23 and trying to copy it? Just a guess.
GUYTU6J wrote: October 26th, 2023, 9:09 am And no, I will not think B35/S23 as a succesful rule before it develops reusable signal circuits. Even if my opinion does not matter, I would not approve of that LifeWiki article.
There are a few different points here mixed together.
First, it is meaningless to describe a rule as "successful" or not. Some rules are more explored than other rules. Different rules may be explored in different ways / different directions.

Finding reusable technology (e.g. glider reflectors, duplicators) in B35/S23 would indeed be a notable discovery, which could be mentioned in the wiki article.

However, I don't really understand it, when someone wants to make reusable technology a requirement. Judging a rule by the amount of known technology is inherently biased. (Over)focusing on technology misses other ways how a rule may happen to be interesting and notable.

Gliders and glider syntheses are still interesting even if there's no known glider gun.
High-period agars are still interesting even if the rule is exploding.
High-period oscillators are still interesting even if growth is impossible.
etc.

Re: Thread for your miscellaneous posts and discussions

Posted: November 7th, 2023, 2:05 pm
by haaaaaands
call me stupid if you want, but i keep mixing up oscillator and oscilloscope for some reason.

Re: Thread for your miscellaneous posts and discussions

Posted: December 2nd, 2023, 12:53 am
by yujh
A word being used a thousand times does not necessarily mean that it’s the most common one being used.
Anyways.
Failed rro, also might be a good rulegolfing starting point:

Code: Select all

x = 4, y = 3, rule = B3-ckqy4e5k6in7c/S2-i3-acky4cinqrz5cek6cin
bo$3o$ob2o!

Re: Thread for your miscellaneous posts and discussions

Posted: December 2nd, 2023, 12:59 am
by confocaloid
c/5o spaceship

Code: Select all

x = 17, y = 34, rule = B34tw/S23
2bo11bo$bob3o5b3obo$bo2bo7bo2bo$4bo7bo$5b3ob3o$6b2ob2o$2b2o9b2o
$2b2o9b2o$2bo11bo$4bo7bo$3b4o3b4o$6b2ob2o2$3b2o7b2o2$5b3ob3o$5bo
bobobo$6bobobo$4b9o$4bo7bo$7bobo$6b2ob2o$4bo7bo$4bobo3bobo$3bo2b
o3bo2bo$4bo3bo3bo$b2o2b3ob3o2b2o$b2o11b2o$3bob3ob3obo$b3obo5bob3o
$b3ob7ob3o$bo3b2o3b2o3bo$5bo5bo$2o13b2o2!

Input: ./qfind -r B34tw/S23 -p 5 -y 1 -w 9 -s odd


Rule: B34tw/S23
Period: 5
Offset: 1
Width:  9
Symmetry: odd
Queue size: 2^20
Hash table size: 2^20
Minimum deepening increment: 5
Lookahead caching disabled
Number of threads: 1
Starting search
Queue full, depth 5, deepening 5, 131k/137k -> 9.0k/11k
Queue full, depth 7, deepening 8, 131k/216k -> 9.6k/21k
Queue full, depth 9, deepening 11, 131k/188k -> 8.1k/25k
Queue full, depth 12, deepening 13, 131k/239k -> 7.1k/30k
Queue full, depth 15, deepening 15, 131k/233k -> 5.2k/28k
Queue full, depth 18, deepening 17, 131k/230k -> 3.8k/24k
Queue full, depth 22, deepening 18, 131k/259k -> 2.8k/23k
Queue full, depth 28, deepening 17, 131k/346k -> 2.6k/25k
Queue full, depth 34, deepening 16, 131k/422k -> 2.5k/25k
Queue full, depth 39, deepening 16, 131k/351k -> 2.6k/25k
Queue full, depth 45, deepening 15, 131k/301k -> 3.4k/28k
Queue full, depth 48, deepening 17, 131k/227k -> 2.9k/24k
Queue full, depth 52, deepening 18, 131k/271k -> 2.5k/23k
Queue full, depth 56, deepening 19, 131k/239k -> 2.4k/23k
Queue full, depth 60, deepening 20, 131k/275k -> 2.2k/22k
Queue full, depth 65, deepening 20, 131k/328k -> 2.0k/22k
Queue full, depth 70, deepening 20, 131k/303k -> 2.1k/22k
Queue full, depth 73, deepening 22, 131k/188k -> 1.7k/18k
Queue full, depth 77, deepening 23, 131k/221k -> 1.4k/16k
Queue full, depth 82, deepening 23, 131k/251k -> 1.4k/16k
Queue full, depth 87, deepening 23, 131k/320k -> 1.2k/16k
Queue full, depth 92, deepening 23, 131k/313k -> 1.3k/16k
Queue full, depth 97, deepening 23, 131k/258k -> 1.3k/16k
Queue full, depth 100, deepening 25, 131k/197k -> 1.0k/13k
Queue full, depth 105, deepening 25, 131k/246k -> 1.0k/14k
Queue full, depth 111, deepening 24, 131k/337k -> 1.1k/15k
Queue full, depth 117, deepening 23, 131k/303k -> 1.2k/15k
Queue full, depth 121, deepening 24, 131k/229k -> 1.2k/15k
Queue full, depth 127, deepening 23, 131k/333k -> 1.3k/17k
Queue full, depth 131, deepening 24, 131k/229k -> 1.3k/16k
Queue full, depth 135, deepening 25, 131k/228k -> 1.4k/15k
Queue full, depth 140, deepening 25, 131k/274k -> 1.4k/16k
Queue full, depth 144, deepening 26, 131k/211k -> 1.4k/16k
Queue full, depth 148, deepening 27, 131k/259k -> 1.3k/15k
Queue full, depth 152, deepening 28, 131k/197k -> 1.4k/15k
Queue full, depth 155, deepening 30, 131k/203k -> 1.3k/15k
Queue full, depth 158, deepening 32, 131k/184k -> 1.3k/15k
Queue full, depth 161, deepening 34, 131k/193k
x = 17, y = 34, rule = B34tw/S23
2bo11bo$bob3o5b3obo$bo2bo7bo2bo$4bo7bo$5b3ob3o$6b2ob2o$2b2o9b2o
$2b2o9b2o$2bo11bo$4bo7bo$3b4o3b4o$6b2ob2o2$3b2o7b2o2$5b3ob3o$5bo
bobobo$6bobobo$4b9o$4bo7bo$7bobo$6b2ob2o$4bo7bo$4bobo3bobo$3bo2b
o3bo2bo$4bo3bo3bo$b2o2b3ob3o2b2o$b2o11b2o$3bob3ob3obo$b3obo5bob3o
$b3ob7ob3o$bo3b2o3b2o3bo$5bo5bo$2o13b2o2!
1 barrel MWSS forerake

Code: Select all

x = 42, y = 34, rule = B35nr/S23
11bo25b3o$2o9bo25bo2bo$3ob2o7b2o22bo$2b4o4bo4bo21bo3bo$2bo3bo3b2o3bo
21bo$3b4ob2o3b3o22bobo$4b3ob2ob2o$9bobo7$9b3o$9bo2bo$9bo26b2o$9bo3bo
21bo3bo$9bo21bo3bo4bo$10bobo17bobo2b2o3bo$33bo2bo2b2o$30bobo4b2o$31bo
5$26bo$16bo9bo$11b3o2b2o2b3o$11bo3b5obo$11bo4bob2o4b2o$12bo4bo3bobo$
18bo!
#C [[ ZOOM 8 THEME MCell TRACKLOOP 43 0/43 -1/43 ]]

Re: Thread for your miscellaneous posts and discussions

Posted: December 2nd, 2023, 3:17 am
by qqd
qqd wrote: December 1st, 2023, 8:42 am ...
Completed! Lobster to 3 gliders, in all directions except where the lobster comes from:

Code: Select all

RLE
Turns out you can change some of the catalysts slightly so that every object can be synthesised in 17 gliders or less:

Code: Select all

x = 388, y = 388, rule = B3/S23
17b2o$17b2o42bo$59b3o17b2o11bo$58bo20bo11bobo$45b2o11b2o20bo10bobo$45b
2o32b2o9b2ob3o$5b2o89bo$4bobo78b2o3b2ob3o$4b2o79b2o3b2obo3$76b2o$76b2o
2$34b2o58b2o$34bobo57bo$36bo55bobo$36b2o54b2o3$9b2o33b2o33b2o$b2ob2o2b
o2bo31bobo32bobo$2bobo4bobo31bo34bo$obobo5bo31b2o33b2o$2o2bob2o$4bo2b
o$5bo4bo$6b5o$75b2o$8b3o8b2o54bo5b2o$7bo2bo8b2o55b3obobo$7b2o69bobo$79b
2o4$116bo$114b3o$73bo39bo$73b3o37b2o$76bo$75b2o14b2o$91b2o7$99b2o$99b
2o3$121b2o$92b2o16b2o9b2o$92bobo14bo2bo$94bo15bobo$94b2o15bo$150bo$148b
3o$147bo$98bob2o45b2o$96b3ob2o13b2o$95bo19b2o$96b3ob2o6b2o45b2o$98bob
o7b2o46bo$98bobo55bob2o$99bo48b2o4b3o2bo$148b2o3bo3b2o$153b4o$139b2o15b
o$138bobo12b3o$84b2o52bo13bo$84b2o51b2o14b5o$157bo$91bob2o60bo$91b2ob
o60b2o7$89bo$88bobo$89b2o3$119b2o$119b2o4$110b2o$111bo$111bobo$112b2o
$74b2o$74b2o$109b2o$110bo9b2o4b2o$110bobo7bobo3bobo$111b2o8bo6bo$128b
2o$117b2o$117b2o6$75b2o$76bo$73b3o4b2o3b2o$73bo6bo4bo2bo$81bo4b3o$80b
2o$85bob2o7b2o3bo9b2o$85b2obo7bo3bobo8b2o$97bo3b2o2b2o$98bo7bo$96bob5o
3bobo$95bobo4bo4b2o$95bobo2bo$96bo3b2o58$194b3o$194bo$195bo2b2o$198b2o
$194b2o$195b2o$194bo2bo2$196bo2bo$196bo3bo$197b3obo$202bo$182b2o2bobo
13bo$182bobob2o13bo$182bo4bo2b2o13b2o$188bo3bo6b2o2b2o2bo$184b2o6bo6b
o2bo$184b2o4bobo4b2o$191bo5bo3bo3bo$192bo2bo4b2o$193b2o3bo5bobo$197bo
8b2o$197bo4bo$196bo3bo$196bo5b2o$197bo5bo155$374b3o$374bo$375bo2b2o$378b
2o$374b2o$375b2o$374bo2bo2$376bo2bo$376bo3bo$377b3obo$382bo$362b2o2bo
bo13bo$362bobob2o13bo$362bo4bo2b2o13b2o$368bo3bo6b2o2b2o2bo$364b2o6bo
6bo2bo$364b2o4bobo4b2o$371bo5bo3bo3bo$372bo2bo4b2o$373b2o3bo5bobo$377b
o8b2o$377bo4bo$376bo3bo$376bo5b2o$377bo5bo!
No G-to-H's are required for this converter, as opposed to this one here, and the above also has a smaller population (though it has a larger bounding box):
JP21 wrote: June 27th, 2020, 9:20 am Lobster-to-g:

Code: Select all

x = 198, y = 154, rule = LifeHistory
139.2A$139.A.A$141.A4.2A$137.4A.2A2.A2.A$82.2A11.A41.A2.A.A.A.A.2A$
81.B2AB9.A.A42.BABABA.A$82.3B9.A.A2.2A3.A3.A11.2D18.B2ABA.A$81.B.B9.
2A.2A2.A2.A.A2.3A9.D20.2B.BA$81.5B8.B2.A.A3.A.A5.A5.BD.D19.3B$81.6B6.
2ABA2.4A.A5.2A.3B.B2D11.2A6.4B$81.8B4.2A.A.A3.A7.8B14.A6.B2A3B$82.13B
2.A.AB2.A8.6B14.A.AB3.B2A3B$80.13B5.A.A2B.A7.5B16.2AB.10B$79.15B5.A2B
.2A6.7B17.13B$79.15B4.3B10.6B18.14B$78.17B.B.2B10.7B18.15B$78.29B4.6B
20.8B2.4B$77.13B2A16B2.7B20.6B5.4B$76.14B2A16B2.7B19.9B4.4B$75.2AB3.
27B.9B17.4B4.2A5.4B$74.A2.A4.36B16.4B5.A7.4B$73.A.2A5.6B3.B2.2B2.20B
4.B10.4B7.3A5.4B$73.A7.6B14.19B.B2A8.4B10.A6.4B$72.2A6.9B14.19B2A7.4B
19.4B7.A$67.2A10.4B4.2A15.17B.B7.4B21.4B6.3A$68.A9.4B5.A15.17B9.4B23.
4B8.A$66.A10.4B7.3A12.17B8.4B25.4B6.A.A$66.5A5.4B5.3A2.A10.2AB.15B7.
4B27.4B5.A.AB$71.A4.4B5.A2.A11.A.AB4.12B6.4B29.4B5.A3B$68.3AB2.7B.BA.
A2.2A10.A9.11B4.4B31.4B6.4B$67.A.2B3.7B.B2A14.2A8.13B2.4B33.4B5.6B$
67.4A12B26.12B2.4B35.4B4.7B$65.2A2.BA3B2A7B27.10B2.4B37.4B2.8B.4B.B$
64.A2.3AB.2B2A7B23.A4.9B.4B39.17B.B2A$64.2A.A.B3.10B21.3A4.13B41.18B
2A$67.A8.8B19.A7.12B42.16B.2B$67.2A7.9B18.2A7.5B.4B43.16B$77.3B2.4B
15.4B7.4B.4B44.15B$75.5B3.4B14.2B9.8B43.2AB.12B$75.2A7.4B12.4B.2B2A2.
8B43.A.AB2.11B$76.A8.4B9.9B2A.8B44.A5.10B3.2A$73.3A10.4B7.20B44.2A5.
2B2A6B3.A$73.A13.4B5.11B.8B7.2A42.3B2A6B4.A$88.4B3.10B2.8B9.A7.A35.
10B3.2A$89.4B.10B3.7B9.A6.3A18.2B15.8B.B2A$90.13B6.4B10.2A4.A19.6B3.A
8.7B3.B2AB2A$91.11B6.4B.2B.B7.B4.2A17.7B3.3A6.6B6.B.A$91.11B5.4B.6B5.
8B16.9B5.A6.6B4.2A3.A$90.12B4.13B4.6B17.9B5.2A6.8B.A2.4A$89.12B4.14B.
12B13.10B5.5B2.9BA.A.A$88.12B4.16B2A11B2.B8.12B6.3B2.7B.2BAB.A.2A$87.
14B2.14B2.B2A15B6.4B.9B4.5B.6B3.2B2.A.A$86.30B4.16B2A4.4B4.3B2A4B2.
12B4.B.2A2.A$85.31B5.3B2A8B.B2A3.4B5.2BA2BA17B3.A.A2.A.A$84.31B7.BABA
7B3.B3.4B7.2B2A18B3.2A2.A.A$83.31B9.BA6B8.4B9.21B8.A$82.31B12.7B6.4B
8.23B$81.31B14.7B4.4B9.2A5.16B$80.31B13.5B.4B2.4B11.A7.13B10.A$79.31B
14.2A5.8B9.3A9.11B9.3A$78.31B16.A6.6B10.A11.10B9.A8.A$77.33B12.3A8.4B
22.14B6.2A5.3A$76.35B11.A9.6B19.24B4.A$75.31B2.4B19.8B17.23B6.2A$74.
31B4.4B6.A10.4B2.4B16.24B2.5B$73.31B6.4B5.3A7.4B4.4B14.25B2.3B$72.31B
8.4B7.A5.4B6.4B13.31B7.2A$71.31B10.4B5.2A4.4B8.4B13.21B.8B8.A$70.31B
12.4B4.9B10.4B10.3B.6B2.B7.2B3.10B3.B.A.2A$69.31B14.4B5.6B12.4B9.2A4.
4B.3B5.BA2B2.7B2A2B.B3A2.A$68.31B16.4B2.8B13.4B9.A5.2B2.B2AB4.A.A3.7B
2A3BAB2.2A$67.31B18.15B12.4B5.3A11.2A6.A4.12B4A$66.31B20.14B13.4B4.A
24.2AB.7B3.2B.A$65.31B22.13B14.4B27.A.AB.7B2.B3A$64.31B24.10B.B2A13.
4B26.A5.4B4.A$63.31B27.3B2AB3.BA.A13.4B24.2A5.4B5.5A$62.31B28.3B2AB6.
A14.4B29.4B10.A$61.31B31.4B6.2A14.4B27.4B9.A$60.31B32.3B24.4B25.4B10.
2A$59.31B30.AB.2B26.4B23.4B$58.31B30.A.AB2AB26.4B21.4B$57.31B31.A.ABA
BAB26.4B19.4B$56.31B29.2A.A.A.A.A2.A25.4B6.A10.4B$55.31B30.A2.A2.2A.
4A26.4B5.3A7.4B$54.31B33.2A4.A31.4B7.A5.4B$53.31B40.A.A30.4B5.2A4.4B$
52.31B42.2A31.4B4.9B$51.31B77.4B5.6B$50.31B79.4B2.8B$49.31B81.15B$48.
31B83.14B$47.31B85.13B$46.31B87.10B.B2A$45.31B90.3B2AB3.BA.A$44.31B
91.3B2AB6.A$43.31B94.4B6.2A$42.31B95.3B$41.31B93.AB.2B$40.31B93.A.AB
2AB$39.31B94.A.ABABAB$38.31B92.2A.A.A.A.A2.A$37.31B93.A2.A2.2A.4A$36.
31B96.2A4.A$35.31B103.A.A$34.31B105.2A$33.31B$32.31B$31.31B$30.31B$
29.31B$28.31B$27.31B$26.31B$25.31B$24.31B$23.31B$22.31B$21.31B$20.31B
$19.31B$18.31B$17.31B$16.31B$15.31B$14.31B$13.31B$12.31B$11.31B$10.B
3A27B$9.4BA26B$8.2A2BA26B$8.2A28B$10.2B2A23B$10.B2A23B$9.BA2BA21B$8.
26B$7.BA2BA21B$6.BA3BA20B$5.BAB3A20B$4.BA24B$3.2BA13BABA2B2A3B$2.4BA
13B2ABABA2B$.2A13B2A2BA4BAB$A2B2A2B2A6BA3BA6B$2.3BA2BA6BA4B2.2AB$3.6B
2A4BABAB3.2A$2.A3BA3BA5BAB$.5B2A4BA2BAB$BABAB.3BA3B2AB$2A2B.5BA4B$.2B
.BA4BA3B$3.4BA.2BAB$3.B2AB3.BA$4.AB4.A!

Re: Thread for your miscellaneous posts and discussions

Posted: December 12th, 2023, 7:01 pm
by confocaloid
hotcrystal0 wrote: December 12th, 2023, 6:19 pm 3-cell high diehard, lifespan can be extended by making the leftmost “block placer” longer:

Code: Select all

x = 36, y = 3, rule = B3/S23
15b3o6b12o$b2o2b2o2b2o3bo3bobo4b2o2b2o2b2o$12o2bo5bo!
Maybe apgsearch needs the 3x86 pseudosymmetry (by analogy with 8x32, 4x64, 2x128, 1x256)?
Unfortunately this would be slightly imperfect because 3 x 86 = 258 > 256 and one would need to compute the last two bits from the first 256 bits.

Re: Thread for your miscellaneous posts and discussions

Posted: December 13th, 2023, 1:19 pm
by Disaster16439
confocaloid wrote: December 12th, 2023, 7:01 pm
hotcrystal0 wrote: December 12th, 2023, 6:19 pm 3-cell high diehard, lifespan can be extended by making the leftmost “block placer” longer:

Code: Select all

x = 36, y = 3, rule = B3/S23
15b3o6b12o$b2o2b2o2b2o3bo3bobo4b2o2b2o2b2o$12o2bo5bo!
Maybe apgsearch needs the 3x86 pseudosymmetry (by analogy with 8x32, 4x64, 2x128, 1x256)?
Unfortunately this would be slightly imperfect because 3 x 86 = 258 > 256 and one would need to compute the last two bits from the first 256 bits.
Maybe if we force the number of on cells in the 2 rows to be even? Or just have a 3x86 where 2 cells are always off. Or just make a 3x85, where the last bit gets ignored. Adding a 5x52 or 5x51 symmetry would be good. I don't see why 8x32 searching is useful.

Re: Thread for your miscellaneous posts and discussions

Posted: December 14th, 2023, 8:42 am
by confocaloid
HerscheltheHerschel wrote: Please create the page [...]
There was no need for this request. People do not have to create their userpages on the wiki. It is fine to leave the userpage nonexistent, if someone does not want to put anything there.

Re: Thread for your miscellaneous posts and discussions

Posted: December 16th, 2023, 9:12 am
by Haycat2009
Maybe we should consider MCPS for everything, like oscillator s, guns and basically all.

Re: Thread for your miscellaneous posts and discussions

Posted: December 16th, 2023, 4:24 pm
by confocaloid
Haycat2009 wrote: December 16th, 2023, 9:12 amMaybe we should consider MCPS for everything, like oscillator s, guns and basically all.
MCPS is an useful way to measure patterns and an alternative to bounding box or population. The problem is that it is nontrivial to compute, unless it is very small. One could enumerate all patterns with MCPS below 10 or so, but you'll need an algorithm for solving an interesting puzzle to be able to determine MCPS of larger patterns.

Can you write a Golly script that reliably computes the MCPS of a pattern, e.g. some glider synthesis of your choice, or the p46-based PRNG, or Sir Robin, or waterbear?

Re: Thread for your miscellaneous posts and discussions

Posted: December 16th, 2023, 10:24 pm
by Haycat2009
confocaloid wrote: December 16th, 2023, 4:24 pm
Haycat2009 wrote: December 16th, 2023, 9:12 amMaybe we should consider MCPS for everything, like oscillator s, guns and basically all.
MCPS is an useful way to measure patterns and an alternative to bounding box or population. The problem is that it is nontrivial to compute, unless it is very small. One could enumerate all patterns with MCPS below 10 or so, but you'll need an algorithm for solving an interesting puzzle to be able to determine MCPS of larger patterns.

Can you write a Golly script that reliably computes the MCPS of a pattern, e.g. some glider synthesis of your choice, or the p46-based PRNG, or Sir Robin, or waterbear?
Hard, but do able; you just need to find the population first, identify the polyplets, then bridge the gaps by ensuring each extra count has as many neighbours as possible.

Re: Thread for your miscellaneous posts and discussions

Posted: December 16th, 2023, 10:33 pm
by confocaloid
Haycat2009 wrote: December 16th, 2023, 10:24 pm Hard, but do able; you just need to find the population first, identify the polyplets, then bridge the gaps by ensuring each extra count has as many neighbours as possible.
I could not understand what you mean by "ensuring each extra count has as many neighbours as possible".
How do you determine the MCPS of the Bandersnatch?

Re: Thread for your miscellaneous posts and discussions

Posted: December 16th, 2023, 10:44 pm
by Haycat2009
confocaloid wrote: December 16th, 2023, 10:33 pm
Haycat2009 wrote: December 16th, 2023, 10:24 pm Hard, but do able; you just need to find the population first, identify the polyplets, then bridge the gaps by ensuring each extra count has as many neighbours as possible.
I could not understand what you mean by "ensuring each extra count has as many neighbours as possible".
How do you determine the MCPS of the Bandersnatch?
Its 98. By bridging gaps.

Re: Thread for your miscellaneous posts and discussions

Posted: December 16th, 2023, 10:50 pm
by confocaloid
Haycat2009 wrote: December 16th, 2023, 10:44 pm
confocaloid wrote: December 16th, 2023, 10:33 pm
Haycat2009 wrote: December 16th, 2023, 10:24 pm Hard, but do able; you just need to find the population first, identify the polyplets, then bridge the gaps by ensuring each extra count has as many neighbours as possible.
I could not understand what you mean by "ensuring each extra count has as many neighbours as possible".
How do you determine the MCPS of the Bandersnatch?
Its 98. By bridging gaps.
98 is not the MCPS. I can do 91 cells:

Code: Select all

x = 32, y = 28, rule = LifeHistory
27.A$26.A.A$26.A.A$25.2A.3A$13.2A16.A$13.2A10.2A.3A$15.B9.2A.A$15.B
11.B$16.B9.B$16.B8.B$17.B7.B$17.B6.B.B$18.B4.B3.B$18.B3.B5.2A$19.A.B
6.2A$18.A.A$18.A2.A$19.2A.B$2.2A19.B$.A.A20.2B$.A2.B21.2A$2A3.B20.2A$
6.3B15.2B$9.B12.2B$10.B3.B5.2B$11.B.B.2B2.B$12.B4.2A$17.2A!
There might be something smaller. And of course the big question is how exactly you "bridge gaps".

Re: Thread for your miscellaneous posts and discussions

Posted: December 17th, 2023, 1:28 am
by toroidalet
85 cells:

Code: Select all

x = 32, y = 28, rule = LifeHistory
27.A$26.A.A$26.A.A$25.2A.3A$13.2A16.A$13.2A10.2A.3A$14.B10.2A.A$14.B
12.B$13.B13.B$12.B.B12.B$11.B3.B11.B$10.B5.B10.B$9.B7.B9.B$8.B9.B9.2A
$7.B11.A8.2A$6.B11.A.A6.B$5.B12.A2.A4.B$4.B14.2A.B2.B$2.2A19.2B$.A.A
21.B$.A22.B.2A$2A21.B2.2A$22.B$21.B$20.B$19.B$17.2A$17.2A!
This seems like it could be a fun game, similar to the old game of "make this into a still life." I'm not sure what that says about the difficulty of the problem. An SAT solver might be able to handle it quickly, despite the hardness of the problem in theory. I'm not sure how to set up a requirement that all parts of the pattern are connected, though.

Re: Thread for your miscellaneous posts and discussions

Posted: December 20th, 2023, 6:44 am
by confocaloid
With enough usable software tools for finding, collecting and exploring known components and reactions, there could be seemingly totally ridiculous patterns involving seemingly unrelated parts interacting in unexpected ways. Something like an engineered spaceship involving a random-looking dense still life, which is painstakingly constructed by colliding dozens of gliders, only to be hit later by a loafer and converted into some reaction which could not be initiated in any simpler known way (given the restrictions), and somehow the whole "build a dense still life and hit it with a loafer" enterprise happens to be the single best known way to solve the problem.

/newtopic

Here are some forum quotes about jargon that I could find
flexiverse wrote: June 21st, 2010, 8:30 amBut I'm amazed how much jargon there is this forum... looks like a steep learning curve to understand the Andrew Wade Self Replicator !
EricG wrote: August 29th, 2012, 7:43 pmCarter Bays calls his rakes "glider guns" (although he acknowledges that Life enthusiasts call them rakes, using their "fanciful jargon") :D
danbae wrote: February 4th, 2016, 2:18 pmComplete rookie here. Just registered. Don't understand half of the jargon. Simple question: [...]
NotLiving wrote: May 4th, 2016, 11:26 pm
dvgrn wrote: For example, one really simple way to solve the Conway's Life omniperiodicity problem would be to find a 2c/3 signal elbow, or alternatively a 2c/3 double-signal to single-signal converter (since we already have an elbow).
Jargon! I'll need some time to read that.
Apple Bottom wrote: June 15th, 2016, 2:48 pm Long^7 is "stupidly long", and long^8 is "ridiculously long". In the linked thread I also suggested that long^9 be called "ludicrously long".

I think we should make the rest canon as well. The Conway Life community is known for its expressiveness and flowery, evocative jargon, after all.

How about we start by making long^4 "remarkably long"? That's a fairly modest description that fits well with "very long" and "extra long". I'd also propose long^5 to be "terribly long", and long^6 "absurdly long".
dvgrn wrote: December 18th, 2017, 8:02 pmJune 2017: new and much smaller spiral-growth pattern based on single-channel technology, demonstrating the construction of lossless signal elbows (Snark reflectors). -- I may be a little biased about this one, and the impenetrable jargon probably gives it away. Also in June, new Demonoid and Orthogonoid spaceships.
dvgrn wrote: March 2nd, 2019, 7:19 amPeople do write walkthroughs for creating various large patterns now and then, but those are usually talking to people who know all the strange jargon already, so might be jumping in too much at the deep end.
Silkmoth wrote: July 24th, 2020, 8:56 pmLooking at the Wiki for the game of life and seeing massive structures and jargon terms was a bit intimidating, but- I wanted to share something I'm a little bit proud of!
bubblegum wrote: February 14th, 2021, 4:01 am0 History? Just browse through the wiki and forums, I guess. Ask questions if you're confused on anything, especially all this weird jargon we use.
dvgrn wrote: April 19th, 2021, 6:19 am
Dets65 wrote: April 18th, 2021, 8:43 pm I was going to write a brief "rough draft" of an intro page, but I am admittedly not anywhere near an expert and multiple, hyperlinked posts/pages would probably work best.
I think this might be a case where it's very useful to be "not anywhere near an expert". It's sometimes hard for the experts to even know what to explain, or to explain anything clearly without using jargon that only other experts can understand anyway.
dvgrn wrote: November 10th, 2022, 7:05 pmThe purpose of the blog post is to have something out there with a title that will read well on Hacker News and Slashdot and Reddit and so on, for people who don't know RCT jargon. Which is ... the entire population of the world, minus about fifty people.

Re: Thread for your miscellaneous posts and discussions

Posted: December 22nd, 2023, 9:06 pm
by ilo Lisipo
confocaloid wrote: December 20th, 2023, 6:44 am /newtopic

Here are some forum quotes about jargon that I could find
There are plenty of examples (though not many I can think of immediately) of people making fun of our community's collective tendency to give things silly names.
iNoMed (via discord) wrote:cis-eater7hook on long^3 bingus
Haycat2009 wrote: November 23rd, 2023, 11:52 pmSus Rule for B38/S234c, Air Jordan for B34567/S456 and Chicken nugget for B3/S23/8?
dvgrn (via discord) wrote:These diehards do just keep getting progressively superer and duperer.

Re: Thread for your miscellaneous posts and discussions

Posted: December 23rd, 2023, 6:44 am
by HerscheltheHerschel
CATun SaGaQR

Re: Thread for your miscellaneous posts and discussions

Posted: December 26th, 2023, 9:52 am
by HerscheltheHerschel
(Sorry for doublepost)
I am utterly speechless at the moment... Behold, the new longest necropost with a time difference of 14 years, 9 months, 1 day:
viewtopic.php?f=2&p=174203#p174203

Re: Thread for your miscellaneous posts and discussions

Posted: December 26th, 2023, 9:56 am
by confocaloid
HerscheltheHerschel wrote: December 26th, 2023, 9:52 am I am utterly speechless at the moment... Behold, the new longest necropost with a time difference of 14 years, 9 months, 1 day:
viewtopic.php?f=2&p=174203#p174203
I looked for the relevant page, only to see that it was already updated...

Re: Thread for your miscellaneous posts and discussions

Posted: December 29th, 2023, 5:42 am
by confocaloid
It is currently too underrated.
Recognition does not reduce to popularity contest.
Compare "one other person who ran your pattern and understood it" vs "dozens of likes without any deep understanding / based on misunderstanding".

Re: Thread for your miscellaneous posts and discussions

Posted: December 31st, 2023, 11:32 am
by haaaaaands
HAPPY 2024!

(in my timezone there's still 7 hours and a half to go, but yeah, at least somewhere it's january 1st already and i won't be available later to post this)

Re: Thread for your miscellaneous posts and discussions

Posted: December 31st, 2023, 11:38 am
by TYCF
HerscheltheHerschel wrote: December 26th, 2023, 9:52 am (Sorry for doublepost)
I am utterly speechless at the moment... Behold, the new longest necropost with a time difference of 14 years, 9 months, 1 day:
viewtopic.php?f=2&p=174203#p174203
Another long necropost.viewtopic.php?f=3&t=2

Re: Thread for your miscellaneous posts and discussions

Posted: December 31st, 2023, 12:53 pm
by May13
Happy New Year!
(UTC+8)
My cubes (5x5x5 and 11x11x11)
My cubes (5x5x5 and 11x11x11)
2024.png (346.41 KiB) Viewed 2663 times