Symbiosis

For discussion of other cellular automata.
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hotcrystal0
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Re: Symbiosis

Post by hotcrystal0 »

hotcrystal0 wrote: February 9th, 2023, 8:17 pm
hotcrystal0 wrote: February 5th, 2023, 8:06 pm
MathAndCode wrote: March 28th, 2021, 7:42 pm
Yet another edit: I found a sparker that can suppress one of the blinkers, resulting in a p2394 gun.

Code: Select all

x = 68, y = 75, rule = Symbiosis
6.A.B$7.B.2A$9.2A11$37.B.A$35.2A.B$35.2A2$.2A$.2A$B38.BA$.B38.B$A4$67.
B$65.B2A$63.B2A.A$62.B2A.A$61.2A.2A$61.3A2$5.A$6.B$5.B$6.2A$6.2A7$37.
A$24.B2A9.6A$26.A9.A4.2AB$34.BA2.A2.A$36.A3.A.B$35.BA3.AB$36.A.A.A20.
B$35.2A3.A20.A.A$34.BA.A.2AB20.2AB$36.2A2.A$35.B.3A$37.2B3$62.AB15$35.
2A$33.B.2A$32.A.B!
Just digging an old post up.
A 5-cell catalyst works just as well to suppress that blinker:

Code: Select all

x = 65, y = 75, rule = Symbiosis
6.A.B$7.B.2A$9.2A11$37.B.A$35.2A.B$35.2A2$.2A$.2A$B38.BA$.B38.B$A7$18.
2A40.B$17.2A40.2A$19.A20.A18.2A$36.A3.A3.3A2.A$5.A29.A2.2A.A2.A.2A.A.
3A$6.B29.6A3.2A.2A.A2.A$5.B31.3A.A9.A.A$6.2A41.4A$6.2A42.A3$40.A$39.A
.2A7.2A$38.2A10.2A$38.2A$38.3A$24.B2A10.A.3A$26.A13.A.AB$34.BA5.A$36.
A.A.A.B$35.BA3.AB$36.A2.2A20.B$35.2A3.A20.A.A$34.BA3.2AB20.2AB$36.2A2.
A$35.B.3A$37.2B3$62.AB15$35.2A$33.B.2A$32.A.B!
Just noticed this, but a 3-cell catalyst can supress another blinker, creating a double-barreled gun:

Code: Select all

x = 60, y = 62, rule = Symbiosis
32.B.A$30.2A.B$30.2A4$34.BA$35.B8$13.2A40.B$12.2A40.2A$14.A20.A18.2A$
31.A3.A3.3A2.A$A29.A2.2A.A2.A.2A.A.3A$.B29.6A3.2A.2A.A2.A$B31.3A.A9.A
.A$.2A41.4A$.2A42.A3$35.A$34.A.2A7.2A$33.2A10.2A$33.2A$33.3A15.AB$19.
B2A10.A.3A14.B$21.A13.A.AB$29.BA5.A$31.A.A.A.B$30.BA3.AB$31.A2.2A20.B
$30.2A3.A20.A.A$29.BA3.2AB20.2AB$31.2A2.A$30.B.3A$32.2B3$57.AB15$30.2A
$28.B.2A$27.A.B!
Related:

P2105

Code: Select all

x = 60, y = 62, rule = Symbiosis
32.B.A$30.2A.B$8.B21.2A$7.2A$7.2A2$34.BA$.2A32.B$B2A7$13.2A40.B$12.2A
40.2A$14.A20.A18.2A$31.A3.A3.3A2.A$A29.A2.2A.A2.A.2A.A.3A$.B29.6A3.2A
.2A.A2.A$B31.3A.A9.A.A$.2A41.4A$.2A42.A3$35.A$34.A.2A7.2A$33.2A10.2A$
33.2A$33.3A$19.B2A10.A.3A$21.A13.A.AB$29.BA5.A$31.A.A.A.B$30.BA3.AB$31.
A2.2A20.B$30.2A3.A20.A.A$29.BA3.2AB20.2AB$31.2A2.A$30.B.3A$32.2B3$57.
AB15$30.2A$28.B.2A$27.A.B!
P2381 gun

Code: Select all

x = 46, y = 37, rule = Symbiosis
17.AB$6.B3.2B12.BA$7.2A.2A13.B$7.2A.2A2$B$.2A$.2A3$3.2A40.B$2.2A40.2A
$4.A20.A18.2A$21.A3.A3.3A2.A$20.A2.2A.A2.A.2A.A.3A$21.6A3.2A.2A.A2.A$
22.3A.A9.A.A$34.4A$35.A3$25.A$24.A.2A7.2A$23.2A10.2A$23.2A$23.3A$22.A
.3A$25.A.AB$19.BA5.A$21.A.A.A.B$20.BA3.AB$21.A2.2A$20.2A3.A$19.BA3.2A
B$21.2A2.A$20.B.3A$22.2B!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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Anivec
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Re: Symbiosis

Post by Anivec »

The blinker can be eaten without a glider

Code: Select all

x = 56, y = 40, rule = Symbiosis
8.B$7.2A$7.2A3$.2A$B2A7$13.2A40.B$12.2A40.2A$14.A20.A18.2A$31.A3.A3.3A
2.A$30.A2.2A.A2.A.2A.A.3A$31.6A3.2A.2A.A2.A$32.3A.A9.A.A$44.4A$45.A3$
35.A$34.A.2A7.2A$33.2A10.2A$33.2A$33.3A15.A$32.A.3A14.B$35.A.AB$29.BA
5.A$31.A.A.A.B$30.BA3.AB$31.A2.2A$30.2A3.A$29.BA3.2AB$31.2A2.A$30.B.3A
$32.2B!
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hotcrystal0
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Re: Symbiosis

Post by hotcrystal0 »

???

Code: Select all

x = 9, y = 10, rule = Symbiosis
B.B$A.A$.A.A$2.2A$.B3$6.A$5.3A$5.A.2A!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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hotcrystal0
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Re: Symbiosis

Post by hotcrystal0 »

So... this thread is dead?
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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C_R_116
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Re: Symbiosis

Post by C_R_116 »

Not unless someone continues it:

Code: Select all

x = 5, y = 13, rule = Symbiosis
2.B$.B.B$2.B8$2.A$.3A$2A.2A!
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pipsqueek
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Re: Symbiosis

Post by pipsqueek »

hotcrystal0 wrote: March 29th, 2023, 8:25 pm So... this thread is dead?
not if we keep posting stuff. so here are some things:

how do I remove the blocks?

Code: Select all

x = 35, y = 35, rule = Symbiosis
13.A$12.AB$12.B10$32.BA$33.BA8$AB$.AB$25.A$24.3A$23.2A.A7$22.B$21.BA$
21.A!
a slow p25 180 degree reflector. which can be made into a p1300 loop

Code: Select all

x = 102, y = 55, rule = Symbiosis
11.B.B$9.5B50.B.B$9.B.A.B.A46.5B$8.BA.B2.BA5.AB39.B.A.B.A$7.A4B3.2B4.
AB38.BA.B2.BA5.AB$10.B.2B2.B43.A4B3.2B4.AB$10.B4.B47.B.2B2.B$15.B4.BA
41.B4.B$11.B2.B53.B4.BA$64.B2.B6$6.A11.3B$6.B11.B40.A11.3B$5.AB12.B
39.B11.B$58.AB12.B3$84.B$AB82.A$BA51.AB$53.BA36.B$91.A4$10.A$10.B52.A
$63.B36.AB$17.A82.BA$17.B52.A$70.B3$95.BA$95.B$95.A7$87.B2.B$80.AB4.B
$86.B4.B$85.B2.2B.B$79.BA4.2B3.4BA$79.BA5.AB2.B.AB$86.A.B.A.B$88.5B$
88.B.B!
p74 beehive maker/remover

Code: Select all

x = 13, y = 6, rule = Symbiosis
7.B.2B$7.2B.B$A2.B.B4.B.A$B2.2B.3B2.B$4.A.A2.2B$5.2A2.2A!

Code: Select all

x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]
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C_R_116
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Re: Symbiosis

Post by C_R_116 »

P9 Century Hassler. Can be created from a Pi-Heptomino:

Code: Select all

x = 14, y = 11, rule = Symbiosis
3$2.A9.A$2.B9.B2$6.3A$6.A.A$6.A.A!
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hotcrystal0
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Re: Symbiosis

Post by hotcrystal0 »

pipsqueek wrote: March 29th, 2023, 9:06 pm
hotcrystal0 wrote: March 29th, 2023, 8:25 pm So... this thread is dead?
not if we keep posting stuff. so here are some things:

how do I remove the blocks?

Code: Select all

x = 35, y = 35, rule = Symbiosis
13.A$12.AB$12.B10$32.BA$33.BA8$AB$.AB$25.A$24.3A$23.2A.A7$22.B$21.BA$
21.A!
Here:

Code: Select all

x = 35, y = 35, rule = Symbiosis
13.A$4.B7.AB14.B$4.A7.B13.B.2A.B$2.B21.A2.A2.A$3.A21.B2.2A2.AB$2.A.A$
.BA.A$3.A$2.B$4.B$3.A2$32.BA$33.BA8$AB$.AB$25.A$24.3A4.A$23.2A.A3.B$32.
B$31.A$29.2A.AB$30.A.A$.BA2.2A2.B9.3A9.A$4.A2.A2.A7.A.A11.B$3.B.2A.B9.
2A2.B7.A$6.B14.BA7.B$21.A!
Edit: Here is a decent-clearance BF20H:

Code: Select all

x = 10, y = 7, rule = Symbiosis
9.B$8.2A$8.2A$2.A$.3A$2A.A3.2AB$7.2A!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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C_R_116
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Re: Symbiosis

Post by C_R_116 »

Good Grief.

Code: Select all

x = 5, y = 10, rule = Symbiosis
2A.A$.3A$2.A5$2.B$.3B$.B.2B!
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C_R_116
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Re: Symbiosis

Post by C_R_116 »

P64 Pi Hassler. The catalyst duplicates the pattern and the leftover Pi can be used to create sparks/spaceships:

Code: Select all

x = 33, y = 22, rule = Symbiosis
9.A.B.A$7.BA.A.A.AB$9.2A.2A6$10.3A$10.A.A19.A$10.A.A18.B$.B$A7$19.2A.
2A$17.BA.A.A.AB$19.A.B.A!
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Re: Symbiosis

Post by C_R_116 »

Huge and Strong Spark:

Code: Select all

x = 36, y = 28, rule = Symbiosis
34.AB$34.B5$9.A.B.A$7.BA.A.A.AB$9.2A.2A2$28.AB$27.AB$26.AB$27.B$10.3A
$10.A.A$10.A.A$.B$A7$19.2A.2A$17.BA.A.A.AB$19.A.B.A!
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FWKnightship
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Re: Symbiosis

Post by FWKnightship »

Is this reflector known?

Code: Select all

x = 7, y = 8, rule = Symbiosis
B4.B$2A2.2AB$2A2.2A3$3.3A$3.A$4.A!
EDIT: 2c/2d signal:

Code: Select all

x = 60, y = 71, rule = Symbiosis
6.B$5.B.B$6.B3.A$11.B4$2B$2B11.A$3.A10.B$2.A.A7.A$2.2A.A5.A.B$4.B5.A.
B$6.A2.A.B$5.B4.B2$5.BA2.AB$5.2A2.A.B$10.A.B$11.A.B$5.2A5.A.B$5.B.A5.
A.B$6.B.A5.A.B$7.B.A5.A.B$8.B.A5.A.B$9.B.A5.A.B$10.B.A5.A.B$11.B.A5.A
.B$12.B.A5.A.B$13.B.A5.A.B$14.B.A5.A.B$15.B.A5.A.B$16.B.A5.A.B$17.B.A
5.A.B$18.B.A5.A.B$19.B.A5.A.B$20.B.A5.A.B$21.B.A5.A.B$22.B.A5.A.B$23.
B.A5.A.B$24.B.A5.A.B$25.B.A5.A.B$26.B.A5.A.B$27.B.A5.A.B$28.B.A5.A.B$
29.B.A5.A.B$30.B.A5.A.B$31.B.A5.A.B$32.B.A5.A.B$33.B.A5.A.B$34.B.A5.A
.B$35.B.A5.A.B$36.B.A5.A.B$37.B.A5.A.B$38.B.A5.A.B$39.B.A5.A.B$40.B.A
5.A.B$41.B.A5.A.B$42.B.A5.A.B$43.B.A5.A.B$44.B.A5.A.B$45.B.A5.A$46.B.
A$47.B.A7.2A$48.B.A2.A3.A.A$49.B4.B2.A3$52.3A$52.A$53.A!
How can I make so many wonderful patterns and rules?
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Entity Valkyrie 2
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Re: Symbiosis

Post by Entity Valkyrie 2 »

FWKnightship wrote: April 3rd, 2023, 6:49 am EDIT: 2c/2d signal:

Code: Select all

x = 60, y = 71, rule = Symbiosis
6.B$5.B.B$6.B3.A$11.B4$2B$2B11.A$3.A10.B$2.A.A7.A$2.2A.A5.A.B$4.B5.A.
B$6.A2.A.B$5.B4.B2$5.BA2.AB$5.2A2.A.B$10.A.B$11.A.B$5.2A5.A.B$5.B.A5.
A.B$6.B.A5.A.B$7.B.A5.A.B$8.B.A5.A.B$9.B.A5.A.B$10.B.A5.A.B$11.B.A5.A
.B$12.B.A5.A.B$13.B.A5.A.B$14.B.A5.A.B$15.B.A5.A.B$16.B.A5.A.B$17.B.A
5.A.B$18.B.A5.A.B$19.B.A5.A.B$20.B.A5.A.B$21.B.A5.A.B$22.B.A5.A.B$23.
B.A5.A.B$24.B.A5.A.B$25.B.A5.A.B$26.B.A5.A.B$27.B.A5.A.B$28.B.A5.A.B$
29.B.A5.A.B$30.B.A5.A.B$31.B.A5.A.B$32.B.A5.A.B$33.B.A5.A.B$34.B.A5.A
.B$35.B.A5.A.B$36.B.A5.A.B$37.B.A5.A.B$38.B.A5.A.B$39.B.A5.A.B$40.B.A
5.A.B$41.B.A5.A.B$42.B.A5.A.B$43.B.A5.A.B$44.B.A5.A.B$45.B.A5.A$46.B.
A$47.B.A7.2A$48.B.A2.A3.A.A$49.B4.B2.A3$52.3A$52.A$53.A!
Nice! This lightspeed diagonal signal was known in StateInvestigator previously, but not in Symbiosis:

Code: Select all

x = 60, y = 46, rule = StateInvestigator
6.EDE$9.DE2.D$10.D2E$3.E7.DE2.E3.EDE$2.E9.D2.DC4.DE$13.ED2.E4.DE$E.D
9.D2E2.D5.DE$E10.DE.ED2.D5.DE$10.DE2.C3.CD5.DE$5.E3.AE3.ED3.ED5.DE$8.
E2D4.D2.D.ED5.DE$5.C10.3E2.ED5.DE$19.DE.ED5.DE$23.ED5.DE$24.ED5.DE$
25.ED5.DE$26.ED5.DE$27.ED5.DE$28.ED5.DE$29.ED5.DE$30.ED5.DE$31.ED5.DE
$32.ED5.DE$33.ED5.DE$34.ED5.DE$35.ED5.DE$36.ED5.DE$37.ED5.DE$38.ED5.D
E$39.ED5.DE$40.ED5.DE$41.ED5.DED$42.ED5.D$43.ED5.EC$44.ED3.D$45.ED.D
2.E$45.D.E3.DC$47.C.ED2.E$50.E2$54.2A$53.2A$55.A$58.A$57.2A$57.A.A!
This also allows for a RT 15 2G-to-2G:

Code: Select all

x = 73, y = 73, rule = Symbiosis
16.AB$16.B3.A$21.B5$10.AB11.A$13.A10.B$12.A.A7.A$7.A4.2A.A5.A.B$7.B6.
B5.A.B$9.2A5.A2.A.B$8.A.A4.B4.B$9.A.B2.B$10.A2.B.BA2.AB$AB10.A2.2A2.A
.B$B19.A.B$21.A.B$12.A2.2A5.A.B$.A9.A.B.B.A5.A.B$2.B7.A.B3.B.A5.A.B$
9.A.B5.B.A5.A.B$7.A2.B7.B.A5.A.B$8.B10.B.A5.A.B$20.B.A5.A.B$21.B.A5.A
.B$22.B.A5.A.B$23.B.A5.A.B$24.B.A5.A.B$25.B.A5.A.B$26.B.A5.A.B$27.B.A
5.A.B$28.B.A5.A.B$29.B.A5.A.B$30.B.A5.A.B$31.B.A5.A.B$32.B.A5.A.B$33.
B.A5.A.B$34.B.A5.A.B$35.B.A5.A.B$36.B.A5.A.B$37.B.A5.A.B$38.B.A5.A.B$
39.B.A5.A.B$40.B.A5.A.B$41.B.A5.A.B$42.B.A5.A.B$43.B.A5.A.B$44.B.A5.A
.B$45.B.A5.A.B$46.B.A5.A.B$47.B.A5.A.B$48.B.A5.A.B$49.B.A5.A.B$50.B.A
5.A.B$51.B.A5.A.B$52.B.A5.A.B$53.B.A5.A.B$54.B.A5.A.B$55.B.A5.A$56.B.
A$57.B.A7.2A$58.B.A2.A3.A.A$59.B4.B2.A2$71.2A$62.3A5.2A$62.A9.A$63.A$
67.A$66.2A$66.A.A!
Bx222 IS MY WORST ENEMY.

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NimbleRogue
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Re: Symbiosis

Post by NimbleRogue »

Woah

Code: Select all

x = 11, y = 16, rule = Symbiosis
8.A$6.2A.2A$6.2A$6.A$7.A2.A$7.A$6.A$5.A2$3.A$B3A.2A.B$2.B.BA.A$6.A$7.
A.B$6.A.A$7.B!
There you are
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Anivec
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Re: Symbiosis

Post by Anivec »

Entity Valkyrie 2 wrote: April 3rd, 2023, 7:45 am This also allows for a RT 15 2G-to-2G:

Code: Select all

x = 73, y = 73, rule = Symbiosis
16.AB$16.B3.A$21.B5$10.AB11.A$13.A10.B$12.A.A7.A$7.A4.2A.A5.A.B$7.B6.
B5.A.B$9.2A5.A2.A.B$8.A.A4.B4.B$9.A.B2.B$10.A2.B.BA2.AB$AB10.A2.2A2.A
.B$B19.A.B$21.A.B$12.A2.2A5.A.B$.A9.A.B.B.A5.A.B$2.B7.A.B3.B.A5.A.B$
9.A.B5.B.A5.A.B$7.A2.B7.B.A5.A.B$8.B10.B.A5.A.B$20.B.A5.A.B$21.B.A5.A
.B$22.B.A5.A.B$23.B.A5.A.B$24.B.A5.A.B$25.B.A5.A.B$26.B.A5.A.B$27.B.A
5.A.B$28.B.A5.A.B$29.B.A5.A.B$30.B.A5.A.B$31.B.A5.A.B$32.B.A5.A.B$33.
B.A5.A.B$34.B.A5.A.B$35.B.A5.A.B$36.B.A5.A.B$37.B.A5.A.B$38.B.A5.A.B$
39.B.A5.A.B$40.B.A5.A.B$41.B.A5.A.B$42.B.A5.A.B$43.B.A5.A.B$44.B.A5.A
.B$45.B.A5.A.B$46.B.A5.A.B$47.B.A5.A.B$48.B.A5.A.B$49.B.A5.A.B$50.B.A
5.A.B$51.B.A5.A.B$52.B.A5.A.B$53.B.A5.A.B$54.B.A5.A.B$55.B.A5.A$56.B.
A$57.B.A7.2A$58.B.A2.A3.A.A$59.B4.B2.A2$71.2A$62.3A5.2A$62.A9.A$63.A$
67.A$66.2A$66.A.A!
You only need one glider:

Code: Select all

 x = 67, y = 67, rule = Symbiosis
16.AB$16.B3.A$21.B5$10.AB11.A$13.A10.B$12.A.A7.A$7.A4.2A.A5.A.B$7.B6.
B5.A.B$9.2A5.A2.A.B$8.A.A4.B4.B$9.A.B2.B$10.A2.B.BA2.AB$AB10.A2.2A2.A
.B$B19.A.B$21.A.B$12.A2.2A5.A.B$.A9.A.B.B.A5.A.B$2.B7.A.B3.B.A5.A.B$9.
A.B5.B.A5.A.B$7.A2.B7.B.A5.A.B$8.B10.B.A5.A.B$20.B.A5.A.B$21.B.A5.A.B
$22.B.A5.A.B$23.B.A5.A.B$24.B.A5.A.B$25.B.A5.A.B$26.B.A5.A.B$27.B.A5.
A.B$28.B.A5.A.B$29.B.A5.A.B$30.B.A5.A.B$31.B.A5.A.B$32.B.A5.A.B$33.B.
A5.A.B$34.B.A5.A.B$35.B.A5.A.B$36.B.A5.A.B$37.B.A5.A.B$38.B.A5.A.B$39.
B.A5.A.B$40.B.A5.A.B$41.B.A5.A.B$42.B.A5.A.B$43.B.A5.A.B$44.B.A5.A.B$
45.B.A5.A.B$46.B.A5.A.B$47.B.A5.A.B$48.B.A5.A.B$49.B.A5.A.B$50.B.A5.A
.B$51.B.A5.A.B$52.B.A5.A.B$53.B.A5.A.B$54.B.A5.A.B$55.B.A5.A$56.B.A5.
AB$57.B.A$58.B.A$59.B.A2.3A$61.B2.A$65.A![/code
User avatar
FWKnightship
Posts: 1699
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: Symbiosis

Post by FWKnightship »

37P4H1V0 heisenburp partial:

Code: Select all

x = 31, y = 62, rule = Symbiosis
BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB
$2.A2.A$.B4.B$.B$2.A2.AB2$.B$2.A2.AB$3.A5.B$2.B6.A5$.2A$A.A5.2A$2.A5.
AB2$4.A.A$4.B.B19$13.A$13.A8.A$12.A.A5.A3.A$20.A3.2A$17.A.2A5.2A$13.
6A2.A6.A$14.2A6.A3.3A$22.A3.A.2A$25.A$30.A$29.A$29.A!
EDIT: another:

Code: Select all

x = 31, y = 42, rule = Symbiosis
9.B$9.A5$.2A$A.A5.2A$2.A5.AB2$6.2AB$6.2A2$6.AB17$13.A$13.A8.A$12.A.A
5.A3.A$20.A3.2A$17.A.2A5.2A$13.6A2.A6.A$14.2A6.A3.3A$22.A3.A.2A$25.A$
30.A$29.A$29.A!
EDIT2: another:

Code: Select all

x = 43, y = 35, rule = Symbiosis
.A$.B$5.A$2.A2.B$3A6.A$B5.A2.B$4.3A6.A$4.B5.A2.B$8.3A6.A$8.B5.A2.B$
12.3A$12.B5.A$16.3A$16.B$20.2A$19.BA.A$20.A.A$19.B2A6$25.A$25.A8.A$
24.A.A5.A3.A$32.A3.2A$29.A.2A5.2A$25.6A2.A6.A$26.2A6.A3.3A$34.A3.A.2A
$37.A$42.A$41.A$41.A!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
User avatar
Period1GliderGun
Posts: 1097
Joined: March 9th, 2022, 1:50 am
Location: Everywhere you look
Contact:

Re: Symbiosis

Post by Period1GliderGun »

Guns, periods 66, 68, 84, 87, 91, 94, 95, 100, 103, 104, 129 (2x), 151, 155, 202, 206, 215, 267:

Code: Select all

x = 315, y = 16, rule = symbiosis
236.B$236.AB$236.A$16.B14.B11.B12.B13.B15.B17.B81.3A44.BA.2A.A$.B13.B
4A10.B4A7.B4A8.B4A9.B4A11.B4A13.B4A12.B12.B14.B16.B67.A.2A2.A36.3A$B4A
14.A14.A11.A12.A13.A15.A17.A11.B4A8.B4A10.B4A12.B4A15.B.A19.B32.A12.B
61.A$4.A13.A14.A11.A12.A13.A15.A7.AB8.A7.B8.A5.B6.A14.A16.A14.B4A17.B
4A41.B4A18.B.A22.B14.B$3.A14.BA13.BA10.BA11.BA12.BA14.BA16.BA6.A7.A6.
A5.A6.AB6.A16.A9.AB8.A21.A8.A36.A17.B4A20.B4A$3.BA117.BA11.BA13.BA15.
BA17.A21.A9.B35.A22.A24.A$23.B40.A121.BA20.BA44.BA20.A24.A$9.AB12.A11.
A28.B14.AB69.AB124.BA23.BA$35.B14.A144.AB$50.B178.A34.AB$229.B2$285.A
B!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
User avatar
Entity Valkyrie 2
Posts: 2052
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: Symbiosis

Post by Entity Valkyrie 2 »

P27 gun:

Code: Select all

x = 7, y = 10, rule = Symbiosis
5.B$3.2A$.B4.B$A.A2.A$.A3$4.A.A$5.2A$5.A!
Original gun in StateInvestigator:

Code: Select all

x = 7, y = 9, rule = StateInvestigator
3.AD$2.E2.E$DED2.DE$.A3$4.A.A$5.2A$5.A!
Bx222 IS MY WORST ENEMY.

HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling

Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
AbhpzTa
Posts: 624
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

Re: Symbiosis

Post by AbhpzTa »

FWKnightship wrote: April 6th, 2023, 8:07 pm37P4H1V0 heisenburp partial:

Code: Select all

x = 31, y = 62, rule = Symbiosis
BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB
$2.A2.A$.B4.B$.B$2.A2.AB2$.B$2.A2.AB$3.A5.B$2.B6.A5$.2A$A.A5.2A$2.A5.
AB2$4.A.A$4.B.B19$13.A$13.A8.A$12.A.A5.A3.A$20.A3.2A$17.A.2A5.2A$13.
6A2.A6.A$14.2A6.A3.3A$22.A3.A.2A$25.A$30.A$29.A$29.A!
EDIT: another:

Code: Select all

x = 31, y = 42, rule = Symbiosis
9.B$9.A5$.2A$A.A5.2A$2.A5.AB2$6.2AB$6.2A2$6.AB17$13.A$13.A8.A$12.A.A
5.A3.A$20.A3.2A$17.A.2A5.2A$13.6A2.A6.A$14.2A6.A3.3A$22.A3.A.2A$25.A$
30.A$29.A$29.A!
EDIT2: another:

Code: Select all

x = 43, y = 35, rule = Symbiosis
.A$.B$5.A$2.A2.B$3A6.A$B5.A2.B$4.3A6.A$4.B5.A2.B$8.3A6.A$8.B5.A2.B$
12.3A$12.B5.A$16.3A$16.B$20.2A$19.BA.A$20.A.A$19.B2A6$25.A$25.A8.A$
24.A.A5.A3.A$32.A3.2A$29.A.2A5.2A$25.6A2.A6.A$26.2A6.A3.3A$34.A3.A.2A
$37.A$42.A$41.A$41.A!
Repeat time 35:

Code: Select all

x = 41, y = 28, rule = Symbiosis
16.B.2AB$13.B.B.2A$12.A2.A$11.BA$8.2ABA3.A2.2A$8.2A.A3.A2B2.A$15.B2.A
.A$4.B8.A2B2.2A$5.A2.A4.A9.A$4.A2.AB14.A8.A$3.B6.BA4.2A4.A.A5.A3.A$
11.B.A2.B13.A3.2A$4.A2.AB4.B13.A.2A5.2A$3.B19.6A2.A6.A$3.B4.B15.2A6.A
3.3A$4.A2.A.B22.A3.A.2A$2.B5.A.B24.A$.A.A5.A.B28.A$B.A7.A11.3A14.A$.A
10.B10.A7.A.3A3.A$11.A18.2A2.3A$24.2A.A.3A3.3A$23.A3.5A6.A$23.A3.A3.
2A3.A$35.2A.2A$9.B29.A$8.A$7.AB30.2A!
100009436650194649 = 94649 * 1056634900001
User avatar
Entity Valkyrie 2
Posts: 2052
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: Symbiosis

Post by Entity Valkyrie 2 »

hotcrystal0 wrote: March 29th, 2023, 8:25 pm So... this thread is dead?
Not as dead as the Extended Life Extensions thread... We need more StateInvestigator contributors...
Bx222 IS MY WORST ENEMY.

HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling

Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
User avatar
wwei47
Posts: 2273
Joined: February 18th, 2021, 11:18 am

Re: Symbiosis

Post by wwei47 »

AbhpzTa wrote: April 14th, 2023, 10:56 am
FWKnightship wrote: April 6th, 2023, 8:07 pm37P4H1V0 heisenburp partial:

Code: Select all

x = 31, y = 62, rule = Symbiosis
BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB$2.A2.A$.B4.B2$BA4.AB
$2.A2.A$.B4.B$.B$2.A2.AB2$.B$2.A2.AB$3.A5.B$2.B6.A5$.2A$A.A5.2A$2.A5.
AB2$4.A.A$4.B.B19$13.A$13.A8.A$12.A.A5.A3.A$20.A3.2A$17.A.2A5.2A$13.
6A2.A6.A$14.2A6.A3.3A$22.A3.A.2A$25.A$30.A$29.A$29.A!
EDIT: another:

Code: Select all

x = 31, y = 42, rule = Symbiosis
9.B$9.A5$.2A$A.A5.2A$2.A5.AB2$6.2AB$6.2A2$6.AB17$13.A$13.A8.A$12.A.A
5.A3.A$20.A3.2A$17.A.2A5.2A$13.6A2.A6.A$14.2A6.A3.3A$22.A3.A.2A$25.A$
30.A$29.A$29.A!
EDIT2: another:

Code: Select all

x = 43, y = 35, rule = Symbiosis
.A$.B$5.A$2.A2.B$3A6.A$B5.A2.B$4.3A6.A$4.B5.A2.B$8.3A6.A$8.B5.A2.B$
12.3A$12.B5.A$16.3A$16.B$20.2A$19.BA.A$20.A.A$19.B2A6$25.A$25.A8.A$
24.A.A5.A3.A$32.A3.2A$29.A.2A5.2A$25.6A2.A6.A$26.2A6.A3.3A$34.A3.A.2A
$37.A$42.A$41.A$41.A!
Repeat time 35:

Code: Select all

x = 41, y = 28, rule = Symbiosis
16.B.2AB$13.B.B.2A$12.A2.A$11.BA$8.2ABA3.A2.2A$8.2A.A3.A2B2.A$15.B2.A
.A$4.B8.A2B2.2A$5.A2.A4.A9.A$4.A2.AB14.A8.A$3.B6.BA4.2A4.A.A5.A3.A$
11.B.A2.B13.A3.2A$4.A2.AB4.B13.A.2A5.2A$3.B19.6A2.A6.A$3.B4.B15.2A6.A
3.3A$4.A2.A.B22.A3.A.2A$2.B5.A.B24.A$.A.A5.A.B28.A$B.A7.A11.3A14.A$.A
10.B10.A7.A.3A3.A$11.A18.2A2.3A$24.2A.A.3A3.3A$23.A3.5A6.A$23.A3.A3.
2A3.A$35.2A.2A$9.B29.A$8.A$7.AB30.2A!
This works too:

Code: Select all

x = 29, y = 35, rule = Symbiosis
2.AB$2.A$.2A2$4.AB$AB2.A$3.2A3$4.A.2A$2.B2A.A.A$4.A3.A$5.3A$5.B$6.AB2$
11.A$10.3A9.A$10.3A5.4A2.A$12.A4.A3.A3.A$12.A.2A4.A.A2.A$11.A3.A7.A$15.
A.A.2A2.2A.2A$23.5A$26.2A$10.3A14.2A$19.3A$10.A2.A4.5A$12.A5.A3.A.2A$
11.6A4.2A.A$15.A3.5A.2A$16.A5.A4.A$23.A4.A$24.A$26.3A!
Currently trying to reduce the big P6 double sparker.
Replicator thread: viewtopic.php?f=11&t=6769
Fractal thread: viewtopic.php?f=12&t=6675

:3c
carsoncheng
Posts: 509
Joined: June 11th, 2022, 11:24 pm

Re: Symbiosis

Post by carsoncheng »

P22:

Code: Select all

x = 8, y = 10, rule = Symbiosis
3.A$3.2A$5.ABA$4.2A$.A2.A$AB.B2A$A2.2A$3.B2A$.A$B2A!
P32:

Code: Select all

x = 6, y = 8, rule = Symbiosis
4.2A$2A2BA$A.A.A$5.A$3.3A2$A$A!
P39:

Code: Select all

x = 8, y = 4, rule = Symbiosis
2ABA$.A.A3.A$BA4.2A$.A4.AB!
P64:

Code: Select all

x = 6, y = 5, rule = Symbiosis
.ABA$2A$.A.B2A$2.3A$4.2A!
These are probably known, but I don't see them on Catagolue.
User avatar
pzq_alex
Posts: 801
Joined: May 1st, 2021, 9:00 pm
Location: tell me if you know

Re: Symbiosis

Post by pzq_alex »

carsoncheng wrote: April 30th, 2023, 7:09 am P22:

Code: Select all

x = 8, y = 10, rule = Symbiosis
3.A$3.2A$5.ABA$4.2A$.A2.A$AB.B2A$A2.2A$3.B2A$.A$B2A!
P32:

Code: Select all

x = 6, y = 8, rule = Symbiosis
4.2A$2A2BA$A.A.A$5.A$3.3A2$A$A!
P39:

Code: Select all

x = 8, y = 4, rule = Symbiosis
2ABA$.A.A3.A$BA4.2A$.A4.AB!
P64:

Code: Select all

x = 6, y = 5, rule = Symbiosis
.ABA$2A$.A.B2A$2.3A$4.2A!
These are probably known, but I don't see them on Catagolue.
Reductions to all of them:

Code: Select all

x = 6, y = 6, rule = Symbiosis
2.A$2.2A$4.AB$3.2A$A2.A$B2.B!

Code: Select all

x = 6, y = 8, rule = Symbiosis
5.B$2A2BA$A.A.A$5.A$3.3A2$A$A!

Code: Select all

x = 8, y = 4, rule = Symbiosis
2.BA$.A.A3.A$BA4.2A$.A4.AB!

Code: Select all

x = 5, y = 5, rule = Symbiosis
.AB$2A$.A.B$2.2A$4.B!
---
beehive -> some composer:

Code: Select all

x = 8, y = 5, rule = Symbiosis
2A2.2AB$2A.A.A$2A2.A2.B$5.3A$6.B!
\sum_{n=1}^\infty H_n/n^2 = \zeta(3)

How much of current CA technology can I redevelop "on a desert island"?
User avatar
hotcrystal0
Posts: 4341
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Symbiosis

Post by hotcrystal0 »

pzq_alex wrote: April 30th, 2023, 7:34 am ---
beehive -> some composer:

Code: Select all

x = 8, y = 5, rule = Symbiosis
2A2.2AB$2A.A.A$2A2.A2.B$5.3A$6.B!
what

Code: Select all

x = 12, y = 7, rule = Symbiosis
.A$A.A$A.A5.2AB$2A5.A.A$8.A2.B$9.3A$10.B!

Code: Select all

x = 24, y = 7, rule = Symbiosis
13.A$12.A.A$3A4.3A2.A.A5.2AB$12.2A5.A.A$20.A2.B$21.3A$22.B!
Last edited by hotcrystal0 on April 30th, 2023, 10:11 am, edited 1 time in total.
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
PHPBB12345
Posts: 1133
Joined: August 5th, 2015, 11:55 pm
Contact:

Re: Symbiosis

Post by PHPBB12345 »

Challenge: find an RT 14 reflector in Symbiosis; that would be the lowest possible repeat time.
Post Reply