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Re: Random posts
Posted: January 16th, 2020, 6:28 pm
by Ian07
Ian07 wrote: December 4th, 292277026596, 11:30 am
Re: Random posts
Posted: January 17th, 2020, 12:39 am
by PHPBB12345
Re: Random posts
Posted: January 17th, 2020, 3:53 am
by Entity Valkyrie 2
Hdjensofjfnen wrote: January 16th, 2020, 4:55 am
Odd reaction with an eater 2 that is not achievable with an eater 1:
Code: Select all
x = 24, y = 12, rule = B3/S23
4bob2o12bob2o$4b3o13b3o$5bo15bo3$2b2o12bob2o$3bo10b3ob2o$3o10bo$o13b3o
b2o$16bobo$16bobo$17bo!
A reaction acheivable with eater 2 variant, not standard eater 2:
Code: Select all
x = 45, y = 33, rule = B3/S23
7b2o31bo$8bo30bobo$8bobo28bobo$4bo2b2ob3o22bo2b2ob3o$3bobo7bo20bobo7bo
$2bobo2b2ob3o20bobo2b2ob3o$2obo3b2obo20b2obo3b2obo$2bo30bo17$7b2o31bo$
8bo30bobo$8bobo28bobo$4bo2b2ob3o22bo2b2ob3o$3bobo7bo20bobo7bo$2bobo2b
2ob3o20bobo2b2ob3o$2obo3b2obo20b2obo3b2obo$2bo30bo$2bo30bo!
Re: Random posts
Posted: January 17th, 2020, 7:49 am
by PHPBB12345
pcallahan wrote: March 14th, 2019, 2:36 pmYou can't build AND and OR gates without figuring out what to do with the information "lost" in the process.
如果你不知道如何处理这个过程中“丢失”的信息,你就不可能建立与/或门。
Re: Random posts
Posted: January 17th, 2020, 11:26 am
by PHPBB12345
Code: Select all
if (preprepare failed) // 遇到霸王条款
{
reporterror; // 投诉
}
else if (prepare success) // 验货
{
if (allocate success) // 签收
{
if (write failed) // 再次验货
{
deallocate; // 售后
}
}
}
Re: Random posts
Posted: January 17th, 2020, 3:08 pm
by pcallahan
Google translates 遇到霸王条款 as "encountered overlord clause". That sounds scary. Be careful around those overlords! The results may be irreversible.
Re: Random posts
Posted: January 17th, 2020, 11:28 pm
by JP21
The next sentence is translated to Chinese.
我不会说这种语言。
What is this:
我不會說這種語言。
Re: Random posts
Posted: January 18th, 2020, 5:07 am
by Gustone
Remember the almost p3?
Code: Select all
x = 4, y = 6, rule = B3/S23
3bo$b2o2$o2bo$o2bo$b2o!
This is it now.
Code: Select all
x = 4, y = 5, rule = B2k3-n/S23
b3o2$o2bo$o2bo$b2o!
Feel old yet?
Re: Random posts
Posted: January 18th, 2020, 5:14 am
by JP21
Gustone wrote: January 18th, 2020, 5:07 am
Remember the almost p3?
Code: Select all
x = 4, y = 6, rule = B3/S23
3bo$b2o2$o2bo$o2bo$b2o!
This is it now.
Code: Select all
x = 4, y = 5, rule = B2k3-n/S23
b3o2$o2bo$o2bo$b2o!
Feel old yet?
Finally, a new period 3 oscillator!!!
Congrats. jk
Re: Random posts
Posted: January 18th, 2020, 9:12 am
by PkmnQ
I am home now YEEEEEEEES
Re: Random posts
Posted: January 19th, 2020, 5:12 am
by PHPBB12345
2PC:
Code: Select all
if (prepare success)
{
if (commit failed)
{
rollback;
}
}
else
{
rollback;
}
Re: Random posts
Posted: January 19th, 2020, 6:23 am
by JP21
Some theories suggests that PHPBB12345 is a bot while others, aliens.
Re: Random posts
Posted: January 19th, 2020, 8:20 am
by PHPBB12345
Code: Select all
p --* *-- c̅p+cq
\ /
c ---[FREDKIN GATE]--- c
/ \
q --* *-- cp+c̅q
Re: Random posts
Posted: January 19th, 2020, 10:10 am
by JP21
JP21 wrote: January 19th, 2020, 6:23 am
Some theories suggests that PHPBB12345 is a bot while others, aliens.
So that user is a robotic alien?
Re: Random posts
Posted: January 19th, 2020, 10:56 am
by GUYTU6J
Wow so more users here are learning Chinese?
好啊
Re: Random posts
Posted: January 19th, 2020, 10:59 am
by JP21
GUYTU6J wrote: January 19th, 2020, 10:56 am
Wow so more users here are learning Chinese?
好啊
Where is the Great Wall of China? It will help us not learn Chinese anymore.
Re: Random posts
Posted: January 19th, 2020, 11:37 am
by GUYTU6J
JP21 wrote: January 19th, 2020, 10:59 am
Where is the Great Wall of China? It will help us not learn Chinese anymore.

Re: Random posts
Posted: January 19th, 2020, 5:59 pm
by pcallahan
Cellular automata based Space Invaders? Yeah, I know it's an old idea to make an actual "game" out of the Game of Life, but I was thinking about what it would be like to release upward-moving orthogonal spaceships from a Space Invaders style launcher. That would make a mess in Life rather than give clean explosions. On the other hand, a CA that was biased towards more vanishing reactions but still had spaceships might work. It'd be at least a little interesting to have a video game with no specialized graphics or object behavior except the initial position of projectiles.
Re: Random posts
Posted: January 19th, 2020, 10:30 pm
by PHPBB12345
C = Clock
D = Data/Delay
E = Enabled
J(S) = Set
K(R) = Reset
Q = Output
Q' = Inverted output
T = Toggle
S_D = Async set
R_D = Async reset
Re: Random posts
Posted: January 21st, 2020, 11:23 pm
by PHPBB12345
现实中的电路元件:导线、电池、电阻、电容、开关、二极管(LED)、晶体管(用于数字电路)
Re: Random posts
Posted: January 21st, 2020, 11:29 pm
by Hunting
pcallahan wrote: January 19th, 2020, 5:59 pm
Cellular automata based Space Invaders? Yeah, I know it's an old idea to make an actual "game" out of the Game of Life, but I was thinking about what it would be like to release upward-moving orthogonal spaceships from a Space Invaders style launcher. That would make a mess in Life rather than give clean explosions. On the other hand, a CA that was biased towards more vanishing reactions but still had spaceships might work. It'd be at least a little interesting to have a video game with no specialized graphics or object behavior except the initial position of projectiles.
Freeze-Dry LWSS?
Re: Random posts
Posted: January 22nd, 2020, 2:54 am
by PHPBB12345
Code: Select all
Vcc GND
| ^
v |
inputR -->#####
inputG -->#####
inputB -->#####
|
v
out
Re: Random posts
Posted: January 22nd, 2020, 3:03 am
by Hunting
Trying to 混合 Chinese 和英语
Re: Random posts
Posted: January 22nd, 2020, 6:00 am
by Hunting
The fun in investigating new OCA rules is, to explore new things, just like what Conway did in 1970.
Re: Random posts
Posted: January 22nd, 2020, 8:50 pm
by PHPBB12345