b-snapshots

For discussion of other cellular automata.
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b-engine
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Re: b-rules

Post by b-engine » August 8th, 2024, 6:18 pm

Unfinished:

Code: Select all

x = 83, y = 61, rule = CataProp
26.ABA$27.B9$18.ABA$19.B10$12.ABA$13.B3$29.3A18.3A$4.3A22.3A3$54.A4.A
$7.3A7.A4.A27.A8.A$4.A2.B.B5.B.B4.A8.A22.B4.A$7.A.A7.A4.A4.A18.A6.ABA
$A45.A8.A$A8.A2.3A31.A4.A.ABA$A4.A2.B45.B21.3A2$7.ABA$8.B$7.3A41.A5.A
7.A7.3A$24.3A24.A5.B.B5.B.B5.B.B2.A$51.A5.A7.A7.A.A$82.A$61.3A4.3A2.A
8.A$77.A4.A$24.A10.A$30.A4.A$10.3A22.A$73.3A3$13.3A7.A4.A$10.A2.B.B5.
B.B4.A$13.A.A7.A4.A$6.A$6.A8.A2.3A$6.A4.A2.B2$13.ABA$14.B$13.3A!
EDIT:
Syncing problem:

Code: Select all

x = 34, y = 32, rule = CataProp
13.A19.A$33.A$33.A4$19.3A4$25.A6.A$19.A12.A$32.A3$31.A$20.A4$27.5A$27.
5A3$.A11.A11.A$A.A9.A.A9.A.A4$3B9.2B10.3B$3B9.2B10.2B$B13.B9.B.B!

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b-engine
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Re: CataProp

Post by b-engine » August 9th, 2024, 4:25 am

R ANDNOT (Q ANDNOT P):

Code: Select all

x = 46, y = 40, rule = CataProp
22.3A2$30.A4.A$35.A$35.A2$A4.A19.A$A24.A$A24.A3$16.3A4$2.A7.A$2.A15.A
21.A4.A$2.A26.A15.A$7.2A36.A$7.2A15.A$7.2A8.A2$29.3A2$17.A4.3A4.A$9.A
12.A.A16.A$22.A.A4$9.3A27.3A$29.A$5.A11.B10.A.A$4.A.A9.ABA4$4.3B9.2B10.
3B$4.3B9.2B10.2B$4.B13.B9.B.B!
If I or someone else found a flipflop, then I'll make the W110 emulator.

EDIT:
Ping pong:

Code: Select all

x = 58, y = 41, rule = CataProp
14.3A4$A4.A8.A$A4.A6.B.B2A$A3.ABA7.A2$5.B4$15.B2$6.A7.ABA7.A8.A8.A8.A
5.A$4.2AB.B6.A6.B.B6.B.B6.B.B6.B.B5.A$6.A8.A8.A8.A8.A8.A5.A4$4.3A31.A
BA$39.B3$11.A3.A3.A8.A8.A8.A10.A$4.A5.2B7.2B7.2B7.2B7.2B9.A$11.A7.A8.
A8.A8.A10.A3$4.ABA$5.B9.B$14.ABA3$A8.A$A8.2B5.A$A4.A3.A4$14.3A!
 

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b-engine
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CataProp is almost Turing complete

Post by b-engine » August 9th, 2024, 9:44 am

I've almost made it, but I have synchronization issues for the last ANDNOT gate that I can't fix. I need more help for completing W110 simulator.

Code: Select all

x = 81, y = 52, rule = CataProp
57.3A2$65.A4.A$70.A$70.A2$35.A4.A19.A$35.A24.A$35.A24.A2$9.3A$51.3A3$
25.A4.A$9.A20.A6.A7.A$30.A6.A15.A21.A4.A$37.A26.A15.A$42.2A36.A$42.2A
15.A$42.2A8.A2$64.3A2$52.A4.3A4.A$44.A12.A.A16.A$57.A.A2$56.A4.A$51.A
9.A$44.3A14.A12.3A4$51.3A2$15.A36.A$A14.A8.A32.A$10.A4.A2$52.B$51.ABA
$3A21.3A28.3A$64.A$40.A22.A.A$39.A.A4$39.3B9.2B10.3B$39.3B9.2B10.2B$39.
B13.B9.B.B!

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pifricted
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Re: CataProp is almost Turing complete

Post by pifricted » August 9th, 2024, 10:09 am

b-engine wrote:
August 9th, 2024, 9:44 am
I've almost made it, but I have synchronization issues for the last ANDNOT gate that I can't fix. I need more help for completing W110 simulator.

Code: Select all

x = 81, y = 52, rule = CataProp
57.3A2$65.A4.A$70.A$70.A2$35.A4.A19.A$35.A24.A$35.A24.A2$9.3A$51.3A3$
25.A4.A$9.A20.A6.A7.A$30.A6.A15.A21.A4.A$37.A26.A15.A$42.2A36.A$42.2A
15.A$42.2A8.A2$64.3A2$52.A4.3A4.A$44.A12.A.A16.A$57.A.A2$56.A4.A$51.A
9.A$44.3A14.A12.3A4$51.3A2$15.A36.A$A14.A8.A32.A$10.A4.A2$52.B$51.ABA
$3A21.3A28.3A$64.A$40.A22.A.A$39.A.A4$39.3B9.2B10.3B$39.3B9.2B10.2B$39.
B13.B9.B.B!
This?

Code: Select all

x = 81, y = 60, rule = CataProp
17.3A2$26.3A2$15.A11.A4.A$15.A.A14.A$15.A16.A2$57.3A2$23.2A40.A4.A$23.
2A.A43.A$18.A4.2A45.A2$17.3A15.A4.A19.A$35.A24.A$26.3A6.A24.A2$9.3A$51.
3A3$25.A4.A$9.A20.A6.A7.A$30.A6.A15.A21.A4.A$37.A26.A15.A$42.2A36.A$42.
2A15.A$42.2A8.A2$64.3A2$52.A4.3A4.A$44.A12.A.A16.A$57.A.A2$56.A4.A$51.
A9.A$44.3A14.A12.3A4$51.3A2$15.A36.A$A14.A8.A32.A$10.A4.A2$52.B$51.AB
A$3A21.3A28.3A$64.A$40.A22.A.A$39.A.A4$39.3B9.2B10.3B$39.3B9.2B10.2B$
39.B13.B9.B.B!
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b-engine
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Re: CataProp is almost Turing complete

Post by b-engine » August 9th, 2024, 10:32 am

pifricted wrote:
August 9th, 2024, 10:09 am
This?
No quite. You need to swap the inputs.

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Re: Ignorance

Post by b-engine » August 11th, 2024, 7:04 am

Any working pi factory?

Code: Select all

x = 41, y = 12, rule = Ignorance
2B2.2B2.2B2.2B2.2B2.2B2.2B2.2B3.2B.2B$2B2.2B2.2B2.2B2.2B2.2B2.2B2.2B3.
2B.2B3$32.3A4.2B$32.A.A4.2B$32.A.A$2B2.2B2.2B2.2B2.2B2.2B2.2B3.2B8.2B
$2B2.2B2.2B2.2B2.2B2.2B2.2B3.2B8.2B2$32.2B.2B$32.2B.2B!
#C Pi signal clock failed 
 

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pifricted
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Re: Ignorance

Post by pifricted » August 11th, 2024, 7:44 am

b-engine wrote:
August 11th, 2024, 7:04 am
Any working pi factory?

Code: Select all

x = 41, y = 12, rule = Ignorance
2B2.2B2.2B2.2B2.2B2.2B2.2B2.2B3.2B.2B$2B2.2B2.2B2.2B2.2B2.2B2.2B2.2B3.
2B.2B3$32.3A4.2B$32.A.A4.2B$32.A.A$2B2.2B2.2B2.2B2.2B2.2B2.2B3.2B8.2B
$2B2.2B2.2B2.2B2.2B2.2B2.2B3.2B8.2B2$32.2B.2B$32.2B.2B!
#C Pi signal clock failed 
 

Code: Select all

x = 30, y = 27, rule = Ignorance
7.2B$7.2B2$2B8.2B$2B8.2B2$13.2B$3.2B8.2B$3.2B$16.2B$6.2B8.2B$6.2B$19.
2B$9.2B8.2B$9.2B$22.2B.2B$12.2B8.2B.2B$12.2B2$15.2B4.3A4.2B$15.2B4.A.
A4.2B$21.A.A$18.2B8.2B$18.2B8.2B2$21.2B.2B$21.2B.2B!
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b-engine
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Re: CataProp

Post by b-engine » August 12th, 2024, 8:55 am

So far I had only found 4 periods (excluding SLs) of non-adjustable oscillators:

Code: Select all

x = 26, y = 11, rule = CataProp
8.A.A4.ABA$9.A5.BA$8.A.A4.A.A4$2.A15.A$7.2A.2A3.2A7.A$2A.2A4.A6.2A3.A
2.B$2.A6.A7.A3.A2.2A$2.A11.A!

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FWKnightship
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Re: b-rules

Post by FWKnightship » August 12th, 2024, 10:44 pm

More non-adjustable oscillator periods in CataProp:

Code: Select all

x = 34, y = 96, rule = CataProp
2.3A7.6A$4.A7.A2.A.A$4.A7.3A2.A$4.A10.A.A$4.A11.2A$15.A$15.A9$2.3A7.A
15.A$2.A.A8.3A2.A7.A4.A$2.3A10.A2.A7.A.A2.B.A$2.A.A14.2A6.A3.A.A$2.3A
7.AB2A2.A6.2A.A$18.A6.2A$12.A.A9$2.3A9.2A$2.A.A10.3A$2.3A10.2A.A$4.A
7.A.A$2.3A8.A3.A$12.A4.A10$A3.A12.A$A3.A10.3A$A3.A11.2A$A3.A7.A2.BA$A
3.A8.A.A.2A$14.A3.A$13.A2.A9$A.3A8.3A2.A$A3.A7.A.A4.A$A.3A7.A.A3.2A$A
3.A7.2A.A.A$A.3A7.A3.A$14.A2.A$14.A2.3A$16.A.2A8$A.3A13.A2.A$A.A11.A.
A.A$A.3A10.A3.A$A.A.A7.A.A.A3.A$A.3A7.A.A.A2.ABA11$A.3A7.A$A3.A8.2A2.
A.A$A3.A12.B$A3.A7.A.A2.A.A$A3.A10.2A$14.A.A.A!
Also, when I was apgsearching CataProp/C1, I forgot to check whether my rule is up to date and used an old version of CataProp. I apologize for cluttering the census. (The D2_x census uses the newest version from LifeWiki)
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.

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pifricted
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Re: Ignorance

Post by pifricted » August 12th, 2024, 11:47 pm

pifricted wrote:
August 11th, 2024, 7:44 am

Code: Select all

x = 30, y = 27, rule = Ignorance
7.2B$7.2B2$2B8.2B$2B8.2B2$13.2B$3.2B8.2B$3.2B$16.2B$6.2B8.2B$6.2B$19.
2B$9.2B8.2B$9.2B$22.2B.2B$12.2B8.2B.2B$12.2B2$15.2B4.3A4.2B$15.2B4.A.
A4.2B$21.A.A$18.2B8.2B$18.2B8.2B2$21.2B.2B$21.2B.2B!
P96 gun

Code: Select all

x = 31, y = 33, rule = Ignorance
6.B$3A2.B.B$A4.2B$.A3$8.2B$8.2B2$.B9.2B$B.B8.2B$.2B$14.2B$4.2B8.2B$4.
2B5.2A$10.A.A4.2B$7.2B.A6.2B$7.2B.A.A$11.2A7.2B$10.2B8.2B$10.2B5.2A$16.
A.A4.2B.2B$13.2B.A6.2B.2B$13.2B.A.A$17.2A$16.2B11.2B$16.2B5.2A4.2B$22.
A.A$19.2B.A6.2B$19.2B.A.A4.2B$23.2A$22.2B.2B$22.2B.2B!
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b-engine
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Re: b-rules

Post by b-engine » August 14th, 2024, 1:02 am

P60 pre-pulsar hassler and failed gun:

Code: Select all

x = 14, y = 14, rule = Ignorance
9.2B$9.2B2$2B$2BA5.A$.3A3.3A4$12.2B$12.2B$.3A3.3A$2.A2B3.A$3.2B!
 
P59 from trying to make a gun:

Code: Select all

x = 15, y = 16, rule = Ignorance
9.2B$9.2B2$2B11.2B$2B6.A4.2B$7.3A4$11.2B$11.2B$2B5.3A$B.B.B3.A$3.2B$9.
2B$9.2B!

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pifricted
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Re: b-rules

Post by pifricted » August 14th, 2024, 2:18 am

glider reflecter yay (and many traffic light hassler)

Code: Select all

x = 158, y = 68, rule = Ignorance
33.B3.B$32.3A.3A63.B3.B24.B3.B$34.A.A64.3A.3A22.3A.3A14.B3.B$32.3A.3A
64.A.A26.A.A15.3A.3A$34.A.A.AB61.3A.3A22.3A.3A15.A3.AB$32.3A.3A61.BA3.
A.AB20.BA5.AB12.3A.3A$33.B3.B63.3A.3A22.3A.3A12.BA3.A$20.B81.B3.B24.B
3.B14.3A.3A$21.B129.B3.B$19.3B$55.A10.A4.A10.A$54.A.A8.A.A2.A.A8.A.A$
55.A2.B4.B2.A4.A2.B4.B2.A$56.2B.4B.2B6.2B.4B.2B$55.A2.B4.B2.A4.A2.B4.
B2.A20.A3.A$29.2B23.A.A8.A.A2.A.A8.A.A18.A.A.A.A23.A5.A$28.B.B24.A10.
A4.A10.A20.A3BA23.A.A2.3A11.A3.A$30.B73.B.B25.A2.A13.A.A.A.A$104.3B29.
A13.A3BA$43.A15.B15.B55.3B3.A.A11.B.B$24.A17.A.A13.B2.B11.B2.B24.2A28.
B.B4.2A11.3B$23.A.A14.3BA14.B2.B11.B2.B24.2A26.2A3B$24.A3B12.B.B17.B13.
B29.2B23.A.A4.A$25.B.B12.3BA72.A15.A2.A.A12.A3.A$24.A3B14.A.A70.A.A15.
A2.A12.A.A.A.A$23.A.A17.A11.A10.A3.A10.A31.3BA13.3A17.A3.A$24.A29.A.A
8.A.A.A.A8.A.A26.B3.B.B14.A$55.A2.B4.B2.A3.A2.B4.B2.A27.B3.3BA$56.2B.
4B.2B5.2B.4B.2B34.A.A$55.A2.B4.B2.A3.A2.B4.B2.A28.2A4.A$23.A30.A.A8.A
.A.A.A8.A.A27.2A$4.A17.A.A30.A10.A3.A10.A48.A3.A$3.A.A14.3BA105.A.A.A
.A$4.A3B12.B.B8.A3.A94.A3BA$5.B.B12.3BA6.A.A.A.A94.B.B$4.A3B14.A.A6.A
3BA95.3B$3.A.A17.A8.B.B$4.A27.3B93.2A$128.2A11.A$17.B122.A.A$17.B.B83.
A3.A30.3BA$17.2B83.A.A.A.A29.B.B$103.A3BA30.3BA$.A3.A98.B.B33.A.A$A.A
.A.A97.3B28.2A4.A$.A3BA129.2A$2.B.B96.2A$2.3B21.3B72.2A$10.B15.B77.2B
$11.B15.B88.A$9.3B21.3B79.A.A$33.B.B77.3BA$32.A3BA72.B3.B.B$31.A.A.A.
A71.B3.3BA$32.A3.A78.A.A$110.2A4.A$19.2B89.2A$18.B.B$20.B$97.B$3.3B27.
A63.2B$3.B.B8.A17.A.A61.B.B$2.A3BA6.A.A14.3BA$.A.A.A.A6.A3B12.B.B$2.A
3.A8.B.B12.3BA$14.A3B14.A.A$13.A.A17.A$14.A!
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b-engine
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Re: CataProp

Post by b-engine » August 14th, 2024, 2:21 am

I haven't realized that CataProp is almost Turing Complete even after FWKS discovered p7 and p8 oscillators. P9 and above is possible, as both Ts, T eaters and T splitters both have repeat time of 9 (in fact, splitters have a theorical repeat time of 6):

Code: Select all

x = 21, y = 21, rule = CataProp
14.3A4$A4.A3.A3.A$A6.B.B3.2B.A$A4.B3.A3.A$4.ABA8.B2$14.ABA2$4.ABA2$5.
B8.ABA$7.A3.A3.B4.A$4.A.2B3.B.B6.A$7.A3.A3.A4.A4$4.3A!
 
The only non-trivial period left is p6.

(Where's the Catagolue census of CataProp?)

EDIT:
I have the smaller p6:

Code: Select all

x = 5, y = 3, rule = CataProp
2.A.A$A2.A$2.A.A!
CataProp is omniperiodic!
Last edited by b-engine on August 14th, 2024, 4:31 am, edited 1 time in total.

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FWKnightship
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Re: CataProp

Post by FWKnightship » August 14th, 2024, 2:25 am

P6 in CataProp:

Code: Select all

x = 5, y = 5, rule = CataProp
3A.A$3.A$2.A.A2$3.A!
b-engine wrote:
August 14th, 2024, 2:21 am
(Where's the Catagolue census of CataProp?)
https://catagolue.hatsya.com/census/x4xcataprop
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.

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b-engine
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Re: b-rules

Post by b-engine » August 14th, 2024, 9:19 am

Trivial p60 misidentified as p460:
[catagolue]xp420_obipvc5afmuc2gjdz32198m0gtvcj1w1zg0ll84ag5lcaz11w1x11_zzy0g/x4xcataprop[/catagolue]

unname4798
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Re: b-rules

Post by unname4798 » August 14th, 2024, 9:59 am

b-engine wrote:
August 14th, 2024, 9:19 am
Trivial p60 misidentified as p460:
[catagolue]xp420_obipvc5afmuc2gjdz32198m0gtvcj1w1zg0ll84ag5lcaz11w1x11_zzy0g/x4xcataprop[/catagolue]
Catagolue tag doesn't work with OCA.
This does:
xp420_obipvc5afmuc2gjdz32198m0gtvcj1w1zg0ll84ag5lcaz11w1x11_zzy0g/x4xcataprop

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b-engine
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Re: experimental CataProp

Post by b-engine » August 15th, 2024, 6:23 pm

Experimental attempt to rulegolf a rake:

Code: Select all

#C WARNING: Not final
x = 9, y = 9, rule = CataPropTest
2.A$B.B$2.A4$6.ABA2$7.B!

@RULE CataPropTest
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
Var a={0,1,2} # All cells
Var a1=a
Var a2=a
Var a3=a
Var a4=a
Var a5=a
Var a6=a
Var a7=a
1,0,1,0,1,0,0,0,0,2 # T-ship
0,1,0,0,0,2,0,0,0,1
0,2,0,0,1,1,1,0,0,2
0,1,0,1,0,1,0,0,0,2
0,0,1,2,1,0,0,0,a,2
0,0,1,2,1,0,1,2,1,2
0,1,2,1,1,0,0,0,0,1
0,1,1,1,0,0,0,0,0,1
1,1,0,1,1,0,0,0,0,2
1,0,2,2,2,0,0,0,0,0
1,1,2,0,0,1,0,0,0,0
1,0,2,1,0,1,1,1,0,0
1,0,1,1,0,1,0,1,1,0
1,0,0,0,2,2,0,2,2,0
1,0,1,1,1,1,1,0,0,0
1,1,0,1,1,1,0,0,0,2
2,0,1,2,1,0,1,2,1,2
2,0,1,2,1,0,a,0,0,2
2,1,a,0,0,1,0,0,0,2
0,0,1,0,a,0,1,0,0,2
0,2,0,1,1,0,1,0,0,1
0,2,2,1,a3,a,a1,a2,0,1
1,2,2,0,a,a1,a2,0,0,0
2,a,a1,a2,a3,a4,a5,a6,a7,0 # Red otherwise dies
@NAMES
0 Empty
1 Catalyst
2 Propagator
@COLORS
1 255 0 255
2 255 0 0
As well as a fuse:

Code: Select all

#C WARNING: Not final
x = 14, y = 3, rule = CataPropTest
B12.A$10A.B.B$B12.A!
 
@RULE CataPropTest
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
Var a={0,1,2} # All cells
Var a1=a
Var a2=a
Var a3=a
Var a4=a
Var a5=a
Var a6=a
Var a7=a
1,0,1,0,1,0,0,0,0,2 # T-ship
0,1,0,0,0,2,0,0,0,1
0,2,0,0,1,1,1,0,0,2
0,2,1,1,1,0,0,0,0,2
0,1,0,1,0,1,0,0,0,2
0,0,1,2,1,0,0,0,a,2
0,0,1,2,1,0,1,2,1,2
0,1,2,1,1,0,0,0,0,1
0,1,1,1,0,0,0,0,0,1
1,1,0,1,1,0,0,0,0,2
1,0,2,2,2,0,0,0,0,0
1,1,2,0,0,1,0,0,0,0
1,0,2,1,0,1,1,1,0,0
1,0,1,1,0,1,0,1,1,0
1,2,0,1,0,2,0,0,0,0 
2,0,1,2,1,0,1,2,1,2
2,0,1,2,1,0,a,0,0,2
2,1,a,0,0,1,0,0,0,2
0,2,2,1,a3,a,a1,a2,0,1
1,2,2,0,a,a1,a2,0,0,0
2,a,a1,a2,a3,a4,a5,a6,a7,0 # Red otherwise dies
@NAMES
0 Empty
1 Catalyst
2 Propagator
@COLORS
1 255 0 255
2 255 0 0

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b-engine
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Re: experimental CataProp

Post by b-engine » August 16th, 2024, 9:23 am

Further attempt on rulegolfing fuse:

Code: Select all

#C WARNING: Not final
x = 14, y = 3, rule = CataPropTest
B12.A$10A.B.B$B12.A!
 
@RULE CataPropTest
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
Var a={0,1,2} # All cells
Var a1=a
Var a2=a
Var a3=a
Var a4=a
Var a5=a
Var a6=a
Var a7=a
1,0,1,0,1,0,0,0,0,2 # T-ship
0,1,0,0,0,2,0,0,0,1
0,2,0,0,1,1,1,0,0,2
0,2,1,1,1,0,0,0,0,2
0,1,0,1,0,1,0,0,0,2
0,0,1,2,1,0,0,0,a,2
0,0,1,2,1,0,1,2,1,2
0,1,2,1,1,0,0,0,0,1
0,1,1,1,0,0,0,0,0,1
0,2,1,1,0,0,0,0,0,2
1,1,0,1,1,0,0,0,0,2
1,0,2,2,2,0,0,0,0,0
1,1,2,0,0,1,0,0,0,0
1,0,2,1,0,1,1,1,0,0
1,0,1,1,0,1,0,1,1,0
1,2,0,1,0,2,0,0,0,0 
1,1,0,2,0,1,0,2,0,0
2,0,1,2,1,0,1,2,1,2
2,0,1,2,1,0,a,0,0,2
2,1,a,0,0,1,0,0,0,2
0,2,2,1,a3,a,a1,a2,0,1
1,2,2,0,a,a1,a2,0,0,0
2,a,a1,a2,a3,a4,a5,a6,a7,0 # Red otherwise dies
@NAMES
0 Empty
1 Catalyst
2 Propagator
@COLORS
1 255 0 255
2 255 0 0
After the experiment had done, I'll attempt to make CataProp able to construct things.

Fact: CataPropFWKS is based on an experimental version of CataProp, which is later scrapped.

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b-engine
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Re: b-rules

Post by b-engine » August 17th, 2024, 7:39 am

Accidental shillelaghs:

Code: Select all

x = 11, y = 11, rule = Ignorance
9.2B$5.2A.B.B$4.A.A.B$4.2A.2B$2.2A$.A.A.2A$.2A2.2A$3.B$.3B$B$2B!
(2024th post!)

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pifricted
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Location: Behind The Great Internet Wall

Re: b-rules

Post by pifricted » August 17th, 2024, 9:25 am

B-loop:

Code: Select all

x = 52, y = 99, rule = Ignorance
24.A$23.A.A$24.A17$21.2B6.A$22.2B4.A.A$21.2B6.A$21.B25$31.A$30.A.A$31.
A2$10.A$9.A.A$10.A$33.2A$33.2A$21.2B23.A$22.2B21.A.A$21.2B23.A$21.B6.
2A$28.2A4$7.2A$7.2A$.A$A.A$.A37.2B.B$12.2A26.3B$12.2A27.B5$10.B27.2A$
9.3B26.2A$9.B.2B37.A$49.A.A$50.A$43.2A$43.2A4$22.2A$22.2A6.B$5.A23.2B
$4.A.A21.2B$5.A23.2B$17.2A$17.2A$41.A$40.A.A$41.A2$20.A$19.A.A$20.A!
pifricted's rules & pifricted's Sandbox User:Pifricted
Ehhh…
I’m not a guy good at rule exploration, right?

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b-engine
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Re: CataProp

Post by b-engine » August 17th, 2024, 10:10 am

Smaller p7:

Code: Select all

x = 6, y = 6, rule = CataProp
3.2A$A2.A$3.A$A.A.2A$.A$2.2A!
 

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b-engine
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Re: CataProp

Post by b-engine » August 18th, 2024, 12:37 am

Rephasable p4:

Code: Select all

x = 4, y = 4, rule = CataProp
2.2A$3A$2.A$3.A!
Failed oscillator based on the rephasing reaction:

Code: Select all

x = 8, y = 6, rule = CataProp
2.2A$3A$2.A$3.A.A$4.A2.A$3.A.A!
If fixed, the period is 12:

Code: Select all

x = 8, y = 6, rule = CataProp
2.2A$3A$2.A$3.A.A$4.A2.A$3.A.A!
@RULE CataProp
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
Var a={0,1,2} # All cells
Var a1=a
Var a2=a
Var a3=a
Var a4=a
Var a5=a
Var a6=a
Var a7=a
1,0,1,0,1,0,0,0,0,2 # T-ship
0,1,0,0,0,2,0,0,0,1
0,2,0,0,1,1,1,0,0,2
0,1,0,1,0,1,0,0,0,2
0,0,1,2,1,0,0,0,a,2
0,0,1,2,1,0,1,2,1,2
0,1,2,1,1,0,a,0,0,1
0,1,1,1,0,0,0,0,0,1
1,1,0,1,1,0,0,0,0,2
1,0,2,2,2,0,0,0,0,0
1,1,2,0,0,1,0,0,0,0
1,0,2,1,0,1,1,1,0,0
1,0,1,1,0,1,0,1,1,0
2,0,1,2,1,0,1,2,1,2
2,0,1,2,1,0,a,0,0,2
2,1,a,0,0,1,0,0,0,2
0,2,2,1,a3,a,a1,a2,0,1
1,2,2,0,a,a1,a2,0,0,0
2,a,a1,a2,a3,a4,a5,a6,a7,0 # Red otherwise dies
@NAMES
0 Empty
1 Catalyst
2 Propagator
@COLORS
1 255 0 255
2 255 0 0
I'll update the ruletable in LifeWiki.

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b-engine
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Re: b-rules

Post by b-engine » August 18th, 2024, 8:23 am

A ship in a rule in development:

Code: Select all

x = 3, y = 2, rule = Test
A.A$2A!
@RULE Test
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var a8=a
0,1,a,0,0,0,0,0,0,2
2,2,2,2,2,a,0,0,0,1
0,2,2,2,2,0,0,0,0,1
0,2,2,2,2,2,2,2,2,1
a,a1,a2,a3,a4,a5,a6,a7,a8,0

unname4798
Posts: 2442
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Re: b-rules

Post by unname4798 » August 18th, 2024, 8:31 am

b-engine wrote:
August 18th, 2024, 8:23 am
A ship in a rule in development:

Code: Select all

x = 3, y = 2, rule = Test
A.A$2A!
@RULE Test
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var a8=a
0,1,a,0,0,0,0,0,0,2
2,2,2,2,2,a,0,0,0,1
0,2,2,2,2,0,0,0,0,1
0,2,2,2,2,2,2,2,2,1
a,a1,a2,a3,a4,a5,a6,a7,a8,0
The rule table above is equivalent to B12/S|B48/S45:

Code: Select all

x = 3, y = 2, rule = B12/S|B48/S45
obo$2o!
1...
The above ship's minrule is B12/S|B4/S4:

Code: Select all

x = 3, y = 2, rule = B12/S|B4/S4
obo$2o!

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b-engine
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Re: b-rules

Post by b-engine » August 20th, 2024, 6:20 pm

b-engine wrote:
August 18th, 2024, 8:23 am
A ship in a rule in development:

Code: Select all

x = 3, y = 2, rule = Test
A.A$2A!
@RULE Test
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var a8=a
0,1,1,1,0,0,0,0,0,1
0,1,a,0,0,0,0,0,0,2
2,2,2,2,2,a,0,0,0,1
0,2,2,2,2,0,0,0,0,1
0,2,2,2,2,2,2,2,2,1
a,a1,a2,a3,a4,a5,a6,a7,a8,0

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