Thread for basic questions

For general discussion about Conway's Game of Life.
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dvgrn
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Re: Thread for basic questions

Post by dvgrn » February 10th, 2021, 2:55 pm

RamenGuy217 wrote:
February 10th, 2021, 12:58 pm
Is there a tool I can use to look up a pattern to find any that match it in the database? I remember using one in the past, but I don't remember what it was.
For the Catagolue database, use biggiemac's script (see the link at the bottom of the message for the Golly 4.x / Python3 version).

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otismo
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Glider Eaters

Post by otismo » February 12th, 2021, 10:04 am

does anyone have this p25 beat ?

Code: Select all

x = 46, y = 33, rule = B3/S23
4bo30b2o$3bobo29bobo$3bobo25bo4bo3b2o$b3ob2o24bobo5bobo$o13bo17bobo5bo
$b3ob2o7b2o16bo2bo$3bob2o2b2o4b2o15bobo5bo$9b2o4b3o13bobo5bobo$3bob2o
2b2o4b2o7bobo4bo4bo3b2o$b3ob2o7b2o9b2o8bobo$o13bo10bo9b2o$b3ob2o$3bobo
$3bobo$4bo$32bo$33b2o$32b2o3b2ob2obo$38bobob2o$38bobo$39b2o$31b2o$31bo
2bob2o$33b2obo$34bobo5b2obo$33bo2b3o3bob2o$34b2o3bo$36b4o$36bo$34bobob
2o$34b2o2bo$38bobo$39b2o!
if no then I offer it as challenge

Thank You for Your Interest !

Cheers !
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
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Re: Glider Eaters

Post by JP21 » February 12th, 2021, 10:20 am

otismo wrote:
February 12th, 2021, 10:04 am
does anyone have this p25 beat ?
Challenge of what? beat??

Code: Select all

x = 15, y = 20, rule = B3/S23
3bo$4bob2ob2obo$2b3o2bobob2o$7bobo$8b2o$2o$o2bob2o$2b2obo$3bobo5b2obo$
2bo2b3o3bob2o$3b2o3bo$5b4o$5bo$2b2obob2o$2bo2bobo$3b2o4bo$5b5o$5bo$7bo
$6b2o!

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Re: Glider Eaters

Post by otismo » February 12th, 2021, 10:57 am

JP21 wrote:
February 12th, 2021, 10:20 am
otismo wrote:
February 12th, 2021, 10:04 am
does anyone have this p25 beat ?
Challenge of what? beat??

Code: Select all

x = 15, y = 20, rule = B3/S23
3bo$4bob2ob2obo$2b3o2bobob2o$7bobo$8b2o$2o$o2bob2o$2b2obo$3bobo5b2obo$
2bo2b3o3bob2o$3b2o3bo$5b4o$5bo$2b2obob2o$2bo2bobo$3b2o4bo$5b5o$5bo$7bo
$6b2o!
looks like p32

ok so new challenge

take time eating

don't want indigestion !
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Re: Glider Eaters

Post by dvgrn » February 12th, 2021, 11:19 am

otismo wrote:
February 12th, 2021, 10:04 am
does anyone have this p25 beat ?
...
looks like p32...
"p25" and "p32" mean "pattern repeats every 25 ticks" or "every 32 ticks". It would be a little clearer to say "this eater takes 25 ticks to re-stabilize; are there any eaters that take longer?"

("Recovery time" is a little different, since this eater actually recovers enough to accept another glider in only 16 ticks.)

The 25-tick recovery eater is the slowest one in Dean Hickerson's 1998 eater collection, but as JP21's response indicates, some slower ones have been found in the decades since then.

Of course it's very easy to engineer an eater that takes as long to recover as you might want, using something like a trombone slide and some kind of signal circuitry, along the lines of early stable reflectors but with the outputs capped off with (more) eaters. So this challenge needs to be specifically a "direct fizzle" ... or some terminology like that, I'm not quite sure what. Some of these extended-fizzle reactions aren't exactly "elementary"...

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Re: Glider Eaters

Post by otismo » February 12th, 2021, 1:17 pm

dvgrn wrote:
February 12th, 2021, 11:19 am
otismo wrote:
February 12th, 2021, 10:04 am
does anyone have this p25 beat ?
...
looks like p32...
"p25" and "p32" mean "pattern repeats every 25 ticks" or "every 32 ticks". It would be a little clearer to say "this eater takes 25 ticks to re-stabilize; are there any eaters that take longer?"

("Recovery time" is a little different, since this eater actually recovers enough to accept another glider in only 16 ticks.)

The 25-tick recovery eater is the slowest one in Dean Hickerson's 1998 eater collection, but as JP21's response indicates, some slower ones have been found in the decades since then.

Of course it's very easy to engineer an eater that takes as long to recover as you might want, using something like a trombone slide and some kind of signal circuitry, along the lines of early stable reflectors but with the outputs capped off with (more) eaters. So this challenge needs to be specifically a "direct fizzle" ... or some terminology like that, I'm not quite sure what. Some of these extended-fizzle reactions aren't exactly "elementary"...
no No NO !

I will NOT send my Viro ( a,k,a, Glider ) down some crazy Conduit rathole !

this whole Question is going to devolve upon the issue of exactly what constitutes being eaten

versus being a transmutated signal ( destructive ? ) or even Heisenburped - farted

( it has been my experience that if a thing can be burped, it can be farted as well... )
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Re: Thread for basic questions

Post by otismo » February 12th, 2021, 1:28 pm

ok I am going to postulate that we could theoretically have a reaction ( quantum ) that comprises the entire Universe

the CGoL Q-bit, if you will

so now we need to move this to the Max Planck CA thread

Thank You !
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Re: Thread for basic questions

Post by hotdogPi » February 13th, 2021, 2:13 pm

I didn't know about this 5-cell pi predecessor until I found it by accident — what is it actually used in?

Code: Select all

x = 3, y = 4, rule = B3/S23
bo$3o2$bo!
User:HotdogPi/My discoveries

Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,44,47,48,54,56,72,74,80,92,96S
217,300,486,576

S: SKOP
G: gun

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Re: Thread for basic questions

Post by MathAndCode » February 13th, 2021, 6:44 pm

hotdogPi wrote:
February 13th, 2021, 2:13 pm
I didn't know about this 5-cell pi predecessor until I found it by accident — what is it actually used in?

Code: Select all

x = 3, y = 4, rule = B3/S23
bo$3o2$bo!
The only pi-making conduits that produce it are BF22P and HF2P.
I am tentatively considering myself back.

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Re: Thread for basic questions

Post by Hunting » February 14th, 2021, 12:34 am

How to enter a partial to ntzfind?

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Re: Thread for basic questions

Post by wildmyron » February 14th, 2021, 8:31 am

Hunting wrote:
February 14th, 2021, 12:34 am
How to enter a partial to ntzfind?
* Use get-rows.py from the qfind repo (instructions included)
* Move or copy the "initrows.txt" file to your ntzfind folder.
* Run

Code: Select all

./ntzfind <args> e initrows.txt
where <args> is your usual ntzfind arguments.
Last edited by wildmyron on December 31st, 2022, 10:26 am, edited 1 time in total.
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

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Re: Thread for basic questions

Post by C28 » February 14th, 2021, 3:19 pm

are there any r pentomino to b heptomino converters?
- Lucy D'Agostino, the adopted mother of the U-turner

Code: Select all

x = 11, y = 15, rule = B3/S23
9bo$8bobo$8bobo$9bo8$b3o$b3o$obo$2o!
the U-turner gallery
255P132
B3/S234z (Zlife)

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Re: Thread for basic questions

Post by MathAndCode » February 14th, 2021, 5:10 pm

C28 wrote:
February 14th, 2021, 3:19 pm
are there any r pentomino to b heptomino converters?
Yes.

Code: Select all

x = 110, y = 263, rule = LifeHistory
3$6.4D2.5D2.3D3.3D2.4D37.4D2.5D2.3D3.3D2.4D2.D$6.D3.D.D5.D3.D.D3.D.D
3.D36.D3.D.D5.D3.D.D3.D.D3.D.D$6.D3.D.D9.D.D3.D.D3.D2.4D30.D3.D.D9.D.
D3.D.D3.D.4D$6.4D2.3D6.D3.3D2.4D2.D3.D30.4D2.3D6.D3.3D2.4D2.D3.D$6.D
2.D2.D7.D3.D3.D.D3.D.D3.D30.D2.D2.D7.D3.D3.D.D3.D.D3.D$6.D3.D.D6.D4.D
3.D.D3.D.D3.D30.D3.D.D6.D4.D3.D.D3.D.D3.D$6.D3.D.D5.5D2.3D2.4D3.4D30.
D3.D.D5.5D2.3D2.4D2.4D10$16.4B63.4B$15.6B61.6B$15.8B59.8B$15.10B57.
10B$15.5B.4B57.10B$15.2BC10BD53.2BC10BD$15.2B2C10BD52.2B2C10BD$15.B2C
11B2D51.B2C11B2D$15.13B2D52.13B2D$16.12BD53.13BD$17.B2.8B52.15B$20.2B
3.B52.2BA6B.B3.B$21.AB55.BABAB$20.A.A55.A2BA$20.2A57.2A11$71.4D2.5D2.
3D3.3D2.4D6.D$71.D3.D.D5.D3.D.D3.D.D3.D5.D$71.D3.D.D9.D.D3.D.D3.D2.4D
$6.4D2.5D2.3D3.3D2.4D37.4D2.3D6.D3.3D2.4D2.D3.D$6.D3.D.D5.D3.D.D3.D.D
3.D36.D2.D2.D7.D3.D3.D.D3.D.D3.D$6.D3.D.D9.D.D3.D.D3.D2.4D30.D3.D.D6.
D4.D3.D.D3.D.D3.D$6.4D2.3D6.D3.3D2.4D2.D34.D3.D.D5.5D2.3D2.4D3.4D$6.D
2.D2.D7.D3.D3.D.D3.D.D$6.D3.D.D6.D4.D3.D.D3.D.D$6.D3.D.D5.5D2.3D2.4D
3.4D7$96.4B$95.4B$94.4B$19.A73.4B$18.A.A7.A63.4B$18.BA2B4.3A62.4B$19.
2B4.A58.A5.4B$16.4B5.2A49.A6.A.A3.4B$15.6B3.3B49.3A4.BA2B.4B$15.5B2.
3B54.A4.2B.4B$15.2BC10BD49.2A2.3B.4B$15.2B2C10BD48.12B$15.B2C11B2D49.
10B$15.13B2D50.2BC10BD$16.12BD51.2B2C10BD$17.11B52.B2C11B2D$18.2B.B3.
B54.13B2D$81.12BD$82.11B$82.3B.B3.B14$70.4D2.5D2.3D3.3D2.4D4.2D$70.D
3.D.D5.D3.D.D3.D.D3.D2.D2.D$5.4D2.5D2.3D3.3D2.4D37.D3.D.D9.D.D3.D.D3.
D2.D$5.D3.D.D5.D3.D.D3.D.D3.D36.4D2.3D6.D3.3D2.4D2.3D$5.D3.D.D9.D.D3.
D.D3.D2.3D31.D2.D2.D7.D3.D3.D.D3.D2.D$5.4D2.3D6.D3.3D2.4D2.D3.D30.D3.
D.D6.D4.D3.D.D3.D2.D$5.D2.D2.D7.D3.D3.D.D3.D.5D30.D3.D.D5.5D2.3D2.4D
3.D$5.D3.D.D6.D4.D3.D.D3.D.D$5.D3.D.D5.5D2.3D2.4D3.4D8$85.4B$84.6B$
15.4B65.8B$14.6B64.10B$14.8B62.10B$14.10B60.2BC10BD$14.5B.4B57.5B2C
10BD$14.2BC10BD52.5B2C11B2D$14.2B2C10BD50.18B2D$14.B2C11B2D50.17BD$
14.13B2D50.18B$15.12BD51.13B2.B$16.11B52.10B$16.5B3.B52.2AB.8B$17.A2.
AB54.A.AB2.5B$17.4A55.A6.5B$75.2A4.5B.B2A$19.2A60.2A4.BA.A$19.2A61.A
7.A$79.3A8.2A$79.A6$39.4D2.5D2.3D3.3D2.4D$39.D3.D.D5.D3.D.D3.D.D3.D$
39.D3.D.D9.D.D3.D.D3.D2.3D$39.4D2.3D6.D3.3D2.4D2.D3.D$39.D2.D2.D7.D3.
D3.D.D3.D.D3.D$39.D3.D.D6.D4.D3.D.D3.D.D3.D$39.D3.D.D5.5D2.3D2.4D3.4D
$73.D$70.3D8$55.4B$54.6B$54.8B$54.10B$54.10B$52.4BC10BD$52.4B2C10BD$
52.3B2C11B2D$50.17B2D$50.17BD$49.18B$47.B.14B.B$46.2A15B$46.A.14B$47.
A8B$42.2A.A.A2.2B.5B$42.A.2A.A.2A5.2A$47.A.A6.A$47.A.A7.3A$48.A10.A8$
3.4D2.5D2.3D3.3D2.4D2.D$3.D3.D.D5.D3.D.D3.D.D3.D.D34.4D2.5D2.3D3.3D2.
4D$3.D3.D.D9.D.D3.D.D3.D.D.2D31.D3.D.D5.D3.D.D3.D.D3.D3.D$3.4D2.3D6.D
3.3D2.4D2.2D2.D30.D3.D.D9.D.D3.D.D3.D$3.D2.D2.D7.D3.D3.D.D3.D.D3.D30.
4D2.3D6.D3.3D2.4D4.D$3.D3.D.D6.D4.D3.D.D3.D.D3.D30.D2.D2.D7.D3.D3.D.D
3.D3.D$3.D3.D.D5.5D2.3D2.4D2.D3.D30.D3.D.D6.D4.D3.D.D3.D3.D$68.D3.D.D
5.5D2.3D2.4D4.2D9$13.4B$12.6B61.A.A$12.8B54.2A2.A.2A$12.10B52.A3.A$
12.5B.4B53.3A.3A$12.2BC10BD51.A.A2.A$12.2B2C10BD51.3B2AB$12.B2C11B2D
52.3B$12.13B2D54.4B$13.12BD53.7B.2B$14.11B54.5B2.3B$14.3B.2B2.B56.2BC
10BD$15.A.2A2B58.2B2C10BD$13.3AB2A3BA56.B2C11B2D$12.A6.B2.3A54.13B2D$
13.3A.2A6.A54.12BD$15.A.A6.2A55.11B$15.A.A67.B3.B$16.A8$2.4D2.D11.5D
2.3D2.4D$2.D3.D.D15.D.D3.D.D3.D$2.D3.D.D5.D3.D4.D2.D2.2D.D3.D$2.4D2.D
6.D.D4.D3.D.D.D.4D$2.D2.D2.D7.D4.D4.2D2.D.D3.D30.4D2.4D9.3D3.3D2.4D$
2.D3.D.D6.D.D2.D5.D3.D.D3.D30.D3.D.D3.D7.D3.D.D3.D.D3.D$2.D3.D.5D.D3.
D.D6.3D2.4D31.D3.D.D3.D.D3.D5.D5.D.D3.D$67.4D2.4D3.D.D5.D5.D2.4D$67.D
2.D2.D3.D3.D5.D5.D3.D3.D$67.D3.D.D3.D2.D.D3.D5.D4.D3.D$67.D3.D.4D2.D
3.D.5D.5D.4D6$13.4B$12.BD3B3.2A$12.3D3B.B2AB$11.2DBD3B.4B$11.6B3.2B2.
2B59.2A$11.3BC13B57.A.A.2A$11.3B2C13B58.A.A$8.2B.2B2C14B57.2A.A$7.2A
19B56.4B.A.2A$7.2AB.17B53.2B.2B4A2.A$8.B2.19B48.D6B.AB2.2A$11.20B46.D
9B3A$11.19B46.2D2BC6B2.A$12.16B49.2DB2C5B2.A.A$12.12B.B52.D2C5B4.2A$
11.13B54.7B$12.13B54.8B$13.12B55.B4.2A$13.12B60.A$17.7B62.3A$18.6B64.
A$23.B2A$23.BA.A$26.A$26.2A!
I am tentatively considering myself back.

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Re: Thread for basic questions

Post by GUYTU6J » February 15th, 2021, 12:13 am

Four questions:
1.What is BADS notation, how is it related to the B/S notation and where is it used?
2.What is the asymptotic growth rate of infinite distinct Corderships gun?
3.How to understand the existence of odd-period oscillators (possibly including p1 still lives) in alternating rules, particularly B0 rules? There is some discussion:
Layz Boi wrote:
February 11th, 2021, 6:59 pm
creeperman7002 wrote:
February 11th, 2021, 10:51 am
HelicopterCat3 wrote:
February 11th, 2021, 10:29 am
So technically odd periods can't exist in B0 rules at all?
Odd-period oscillators can exist in B0 rules, as long as the rule is self-complementary. Here is a p3 in B0124/S01235:

Code: Select all

x = 14, y = 10, rule = B0124/S01235
4bo4bo$4bo4bo$2b4o2b4o$b5o2b5o$14o$14o$b5o2b5o$2b4o2b4o$4bo4bo$4bo4bo!
It doesn't have to be exactly self-complementary. Here's a p3 in a maze-like rule (B012456/S5).

Code: Select all

x = 16, y = 16, rule = B012456/S5
5bob2obo$5b6o$2b2obob2obob2o$2b2obo4bob2o$5bob2obo$5o2b2o2b5o$bo12bo$
3ob2o4b2ob3o$3ob2o4b2ob3o$bo12bo$5o2b2o2b5o$5bob2obo$2b2obo4bob2o$2b2o
bob2obob2o$5b6o$5bob2obo!
4.How to construct a working (linear) sawtooth pattern based on the following reaction?

Code: Select all

x = 104, y = 105, rule = B3-jknr4ity5ijk6i8/S23-a4city6c7c
54bo$53bobo$54bo10$bo24bo$obo12bo9bobo$bo12bobo9bo26bo$15b2o35bobo$52b
2o$18b2o29bo$17b3o19bo8b3o$18b2o18bobo7b3o$39bo5$54bo$53bobo$19bo34bo$
18bobo$19bo9$48bo$47bobo$13bo34bo$12bobo$13bo5$28bo$17b3o7bobo18b2o$
17b3o8bo19b3o$18bo29b2o29bo9bo$14b2o62bobo8bo$13bobo35b2o26bo8b4o$14bo
26bo9bobo37b2o$40bobo9bo35bobob2o$41bo50bo$66bo17b3o2b3o$58bo6bobo15bo
2bo$57bobo6bo16bo3bo$58bo24b2o2b2o$85bo3bo8b3o$86b3o9bobo$86b3o8bo2bo$
96b2o3b3o$96b2o5bo$13bo81bobobo2b2o$12bobo64b3o12b2o2bo$13bo65bobo6b3o
2b3o2b2o2bo$79b3o12b2o2bo$95bobobo2b2o$96b2o5bo$96b2o3b3o$97bo2bo$98bo
bo$98b3o2$95b2o$95b3o$95b2o2$98b3o$98bobo$97bo2bo$96b2o3b3o$96b2o5bo$
95bobobo2b2o$79b3o12b2o2bo$79bobo6b3o2b3o2b2o2bo$79b3o12b2o2bo$95bobob
o2b2o$96b2o5bo$96b2o3b3o$86b3o8bo2bo$86b3o9bobo$85bo3bo8b3o$83b2o2b2o$
83bo3bo$83bo2bo$84b3o2b3o$92bo$88bobob2o$91b2o$88b4o$89bo$89bo!
(EDIT: sorry, M&C — the "sawtooth" above breaks at gen ~8.6e10)
Last edited by GUYTU6J on February 15th, 2021, 5:10 am, edited 1 time in total.

MathAndCode
Posts: 5166
Joined: August 31st, 2020, 5:58 pm

Re: Thread for basic questions

Post by MathAndCode » February 15th, 2021, 12:40 am

GUYTU6J wrote:
February 15th, 2021, 12:13 am
4.How to construct a working (linear) sawtooth pattern based on the following reaction?
It looks like that pattern is already a sawtooth; the spaceship merely goes off the screen before that behavior becomes apparent.
I am tentatively considering myself back.

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creeperman7002
Posts: 301
Joined: December 4th, 2018, 11:52 pm

Re: Thread for basic questions

Post by creeperman7002 » February 15th, 2021, 12:34 pm

It actually isn't a sawtooth. The gun is destroyed at gen 86,026,439,896 due to improper timing.
B2n3-jn/S1c23-y is an interesting rule. It has a replicator, a fake glider, an OMOS and SMOS, a wide variety of oscillators, and some signals. Also this rule is omniperiodic.
viewtopic.php?f=11&t=4856

MathAndCode
Posts: 5166
Joined: August 31st, 2020, 5:58 pm

Re: Thread for basic questions

Post by MathAndCode » February 15th, 2021, 5:23 pm

creeperman7002 wrote:
February 15th, 2021, 12:34 pm
It actually isn't a sawtooth. The gun is destroyed at gen 86,026,439,896 due to improper timing.
Thank you. This seems to be the only timing that destroys the gun:

Code: Select all

x = 184, y = 68, rule = B3-jknr4ity5ijk6i8/S23-a4city6c7c
54bo$53bobo$54bo5$50bo$50bo$53b3o$41b2o11b2o$40b2o$bo7b2o15bo13bo$obo
6b2o4bo9bobo14bo$bo7bo4bobo9bo21bo4bo$15bo30b3o3bobo$46bobo4bo$7b2o38b
2o$39bo5b2o$14b4o20bobo4b2o$15bobo21bo$15b2ob2o$18b2o3$10bo2bo40bo$10b
2o41bobo$11b2o6bo34bo$18bobo$19bo9$48bo$47bobo$13bo34bo6b2o$12bobo41b
2o$13bo40bo2bo3$48b2o$48b2ob2o$28bo21bobo$21b2o4bobo20b4o9b2o$21b2o5b
o35b2o$19b2o44bo13bo$14bo4bobo41bo14bobo$13bobo3b3o30bo26bo$14bo4bo21b
o9bobo8bo$25bo14bobo9bo7bobo$27bo13bo20b2o40b2o49b2o23bo$26b2o38bo37b
3o48b3o22b2obo$12b2o11b2o31bo6bobo36b2o49b2o23bo$12b3o42bobo6bo$17bo40b
o$17bo5$13bo$12bobo$13bo!
Now we either need to figure out a way to place a catalyst that interferes with one of the reactions beforehand at the placement associated with that timing or change the period of the gun in order to account for the Doppler effect.
I am tentatively considering myself back.

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C28
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Location: WORLD -1

Re: Thread for basic questions

Post by C28 » February 15th, 2021, 7:18 pm

MathAndCode wrote:
February 14th, 2021, 5:10 pm
C28 wrote:
February 14th, 2021, 3:19 pm
are there any r pentomino to b heptomino converters?
Yes.

Code: Select all

x = 110, y = 263, rule = LifeHistory
3$6.4D2.5D2.3D3.3D2.4D37.4D2.5D2.3D3.3D2.4D2.D$6.D3.D.D5.D3.D.D3.D.D
3.D36.D3.D.D5.D3.D.D3.D.D3.D.D$6.D3.D.D9.D.D3.D.D3.D2.4D30.D3.D.D9.D.
D3.D.D3.D.4D$6.4D2.3D6.D3.3D2.4D2.D3.D30.4D2.3D6.D3.3D2.4D2.D3.D$6.D
2.D2.D7.D3.D3.D.D3.D.D3.D30.D2.D2.D7.D3.D3.D.D3.D.D3.D$6.D3.D.D6.D4.D
3.D.D3.D.D3.D30.D3.D.D6.D4.D3.D.D3.D.D3.D$6.D3.D.D5.5D2.3D2.4D3.4D30.
D3.D.D5.5D2.3D2.4D2.4D10$16.4B63.4B$15.6B61.6B$15.8B59.8B$15.10B57.
10B$15.5B.4B57.10B$15.2BC10BD53.2BC10BD$15.2B2C10BD52.2B2C10BD$15.B2C
11B2D51.B2C11B2D$15.13B2D52.13B2D$16.12BD53.13BD$17.B2.8B52.15B$20.2B
3.B52.2BA6B.B3.B$21.AB55.BABAB$20.A.A55.A2BA$20.2A57.2A11$71.4D2.5D2.
3D3.3D2.4D6.D$71.D3.D.D5.D3.D.D3.D.D3.D5.D$71.D3.D.D9.D.D3.D.D3.D2.4D
$6.4D2.5D2.3D3.3D2.4D37.4D2.3D6.D3.3D2.4D2.D3.D$6.D3.D.D5.D3.D.D3.D.D
3.D36.D2.D2.D7.D3.D3.D.D3.D.D3.D$6.D3.D.D9.D.D3.D.D3.D2.4D30.D3.D.D6.
D4.D3.D.D3.D.D3.D$6.4D2.3D6.D3.3D2.4D2.D34.D3.D.D5.5D2.3D2.4D3.4D$6.D
2.D2.D7.D3.D3.D.D3.D.D$6.D3.D.D6.D4.D3.D.D3.D.D$6.D3.D.D5.5D2.3D2.4D
3.4D7$96.4B$95.4B$94.4B$19.A73.4B$18.A.A7.A63.4B$18.BA2B4.3A62.4B$19.
2B4.A58.A5.4B$16.4B5.2A49.A6.A.A3.4B$15.6B3.3B49.3A4.BA2B.4B$15.5B2.
3B54.A4.2B.4B$15.2BC10BD49.2A2.3B.4B$15.2B2C10BD48.12B$15.B2C11B2D49.
10B$15.13B2D50.2BC10BD$16.12BD51.2B2C10BD$17.11B52.B2C11B2D$18.2B.B3.
B54.13B2D$81.12BD$82.11B$82.3B.B3.B14$70.4D2.5D2.3D3.3D2.4D4.2D$70.D
3.D.D5.D3.D.D3.D.D3.D2.D2.D$5.4D2.5D2.3D3.3D2.4D37.D3.D.D9.D.D3.D.D3.
D2.D$5.D3.D.D5.D3.D.D3.D.D3.D36.4D2.3D6.D3.3D2.4D2.3D$5.D3.D.D9.D.D3.
D.D3.D2.3D31.D2.D2.D7.D3.D3.D.D3.D2.D$5.4D2.3D6.D3.3D2.4D2.D3.D30.D3.
D.D6.D4.D3.D.D3.D2.D$5.D2.D2.D7.D3.D3.D.D3.D.5D30.D3.D.D5.5D2.3D2.4D
3.D$5.D3.D.D6.D4.D3.D.D3.D.D$5.D3.D.D5.5D2.3D2.4D3.4D8$85.4B$84.6B$
15.4B65.8B$14.6B64.10B$14.8B62.10B$14.10B60.2BC10BD$14.5B.4B57.5B2C
10BD$14.2BC10BD52.5B2C11B2D$14.2B2C10BD50.18B2D$14.B2C11B2D50.17BD$
14.13B2D50.18B$15.12BD51.13B2.B$16.11B52.10B$16.5B3.B52.2AB.8B$17.A2.
AB54.A.AB2.5B$17.4A55.A6.5B$75.2A4.5B.B2A$19.2A60.2A4.BA.A$19.2A61.A
7.A$79.3A8.2A$79.A6$39.4D2.5D2.3D3.3D2.4D$39.D3.D.D5.D3.D.D3.D.D3.D$
39.D3.D.D9.D.D3.D.D3.D2.3D$39.4D2.3D6.D3.3D2.4D2.D3.D$39.D2.D2.D7.D3.
D3.D.D3.D.D3.D$39.D3.D.D6.D4.D3.D.D3.D.D3.D$39.D3.D.D5.5D2.3D2.4D3.4D
$73.D$70.3D8$55.4B$54.6B$54.8B$54.10B$54.10B$52.4BC10BD$52.4B2C10BD$
52.3B2C11B2D$50.17B2D$50.17BD$49.18B$47.B.14B.B$46.2A15B$46.A.14B$47.
A8B$42.2A.A.A2.2B.5B$42.A.2A.A.2A5.2A$47.A.A6.A$47.A.A7.3A$48.A10.A8$
3.4D2.5D2.3D3.3D2.4D2.D$3.D3.D.D5.D3.D.D3.D.D3.D.D34.4D2.5D2.3D3.3D2.
4D$3.D3.D.D9.D.D3.D.D3.D.D.2D31.D3.D.D5.D3.D.D3.D.D3.D3.D$3.4D2.3D6.D
3.3D2.4D2.2D2.D30.D3.D.D9.D.D3.D.D3.D$3.D2.D2.D7.D3.D3.D.D3.D.D3.D30.
4D2.3D6.D3.3D2.4D4.D$3.D3.D.D6.D4.D3.D.D3.D.D3.D30.D2.D2.D7.D3.D3.D.D
3.D3.D$3.D3.D.D5.5D2.3D2.4D2.D3.D30.D3.D.D6.D4.D3.D.D3.D3.D$68.D3.D.D
5.5D2.3D2.4D4.2D9$13.4B$12.6B61.A.A$12.8B54.2A2.A.2A$12.10B52.A3.A$
12.5B.4B53.3A.3A$12.2BC10BD51.A.A2.A$12.2B2C10BD51.3B2AB$12.B2C11B2D
52.3B$12.13B2D54.4B$13.12BD53.7B.2B$14.11B54.5B2.3B$14.3B.2B2.B56.2BC
10BD$15.A.2A2B58.2B2C10BD$13.3AB2A3BA56.B2C11B2D$12.A6.B2.3A54.13B2D$
13.3A.2A6.A54.12BD$15.A.A6.2A55.11B$15.A.A67.B3.B$16.A8$2.4D2.D11.5D
2.3D2.4D$2.D3.D.D15.D.D3.D.D3.D$2.D3.D.D5.D3.D4.D2.D2.2D.D3.D$2.4D2.D
6.D.D4.D3.D.D.D.4D$2.D2.D2.D7.D4.D4.2D2.D.D3.D30.4D2.4D9.3D3.3D2.4D$
2.D3.D.D6.D.D2.D5.D3.D.D3.D30.D3.D.D3.D7.D3.D.D3.D.D3.D$2.D3.D.5D.D3.
D.D6.3D2.4D31.D3.D.D3.D.D3.D5.D5.D.D3.D$67.4D2.4D3.D.D5.D5.D2.4D$67.D
2.D2.D3.D3.D5.D5.D3.D3.D$67.D3.D.D3.D2.D.D3.D5.D4.D3.D$67.D3.D.4D2.D
3.D.5D.5D.4D6$13.4B$12.BD3B3.2A$12.3D3B.B2AB$11.2DBD3B.4B$11.6B3.2B2.
2B59.2A$11.3BC13B57.A.A.2A$11.3B2C13B58.A.A$8.2B.2B2C14B57.2A.A$7.2A
19B56.4B.A.2A$7.2AB.17B53.2B.2B4A2.A$8.B2.19B48.D6B.AB2.2A$11.20B46.D
9B3A$11.19B46.2D2BC6B2.A$12.16B49.2DB2C5B2.A.A$12.12B.B52.D2C5B4.2A$
11.13B54.7B$12.13B54.8B$13.12B55.B4.2A$13.12B60.A$17.7B62.3A$18.6B64.
A$23.B2A$23.BA.A$26.A$26.2A!
thanks!
- Lucy D'Agostino, the adopted mother of the U-turner

Code: Select all

x = 11, y = 15, rule = B3/S23
9bo$8bobo$8bobo$9bo8$b3o$b3o$obo$2o!
the U-turner gallery
255P132
B3/S234z (Zlife)

MathAndCode
Posts: 5166
Joined: August 31st, 2020, 5:58 pm

Re: Thread for basic questions

Post by MathAndCode » February 15th, 2021, 7:28 pm

C28 wrote:
February 15th, 2021, 7:18 pm
thanks!
You're welcome. In general, you can check the Elementary Conduits Collection.
I am tentatively considering myself back.

hotdogPi
Posts: 1814
Joined: August 12th, 2020, 8:22 pm

Re: Thread for basic questions

Post by hotdogPi » February 16th, 2021, 9:36 am

Terminology question: Normally, the rotor contains all cells that are moving, while the stator contains all cells that aren't. What happens when P2 oscillating sections are required for stabilization but aren't part of the main oscillating section, such as the P22 and P26 below? Are the P2 sections part of the rotor or stator?

Code: Select all

x = 83, y = 23, rule = B3/S23
12b2o5b2o$7b2o3bo7bo3b2o$8bo4bo5bo4bo$5b2obob3obo3bob3obob2o30b2o13b2o
$8bobo3bo3bo3bobo29b2obo2bob2o5b2obo2bob2o$6bobo5bobobo5bobo26bobob3o
3bo5bo3b3obobo$7bobo2b2obobob2o2bobo27bobo4b2o9b2o4bobo$8bo3bo2bobo2bo
3bo27b2obob2obob4ob4obob2obob2o$b2ob2o8b2ob2o8b2ob2o18bo2bobo2bo3bo2bo
bo2bo3b2obo4bo$2bobo23bobo19b3ob2o4bo11bo3b2o2b3o$2bobo6bo9bo6bobo22bo
2bo2b3o9b4obo2bo$b2ob2o3b2ob2o5b2ob2o3b2ob2o18b2obo2b3o8b2o7bob2ob2o$
2bobo6bo9bo6bobo20bobo3bobo6bobo4bo3bobobo$2bobo23bobo20bobob2obobo4b
3o4bobob2obobo$b2ob2o8b2ob2o8b2ob2o18b2obo2bo2bo4b3o6bo5bob2o$8bo3bo2b
obo2bo3bo27b2ob2o8b3o9b3o$7bobo2b2obobob2o2bobo26bo3b2o8bobo6b2obo$6bo
bo5bobobo5bobo24b2obo3bo8b2o5bo3bob2o$8bobo3bo3bo3bobo26bo2b2ob2o15b2o
b2o2bo$5b2obob3obo3bob3obob2o25bo25bo$8bo4bo5bo4bo27b2o25b2o$7b2o3bo7b
o3b2o$12b2o5b2o!
User:HotdogPi/My discoveries

Periods discovered: 5-16,⑱,⑳G,㉑G,㉒㉔㉕,㉗-㉛,㉜SG,㉞㉟㊱㊳㊵㊷㊹㊺㊽㊿,54G,55G,56,57G,60,62-66,68,70,73,74S,75,76S,80,84,88,90,96
100,02S,06,08,10,12,14G,16,17G,20,26G,28,38,44,47,48,54,56,72,74,80,92,96S
217,300,486,576

S: SKOP
G: gun

Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: Thread for basic questions

Post by Hunting » February 16th, 2021, 9:52 am

hotdogPi wrote:
February 16th, 2021, 9:36 am
What happens when P2 oscillating sections are required for stabilization but aren't part of the main oscillating section, such as the P22 and P26 below? Are the P2 sections part of the rotor or stator?

Code: Select all

x = 83, y = 23, rule = B3/S23
12b2o5b2o$7b2o3bo7bo3b2o$8bo4bo5bo4bo$5b2obob3obo3bob3obob2o30b2o13b2o
$8bobo3bo3bo3bobo29b2obo2bob2o5b2obo2bob2o$6bobo5bobobo5bobo26bobob3o
3bo5bo3b3obobo$7bobo2b2obobob2o2bobo27bobo4b2o9b2o4bobo$8bo3bo2bobo2bo
3bo27b2obob2obob4ob4obob2obob2o$b2ob2o8b2ob2o8b2ob2o18bo2bobo2bo3bo2bo
bo2bo3b2obo4bo$2bobo23bobo19b3ob2o4bo11bo3b2o2b3o$2bobo6bo9bo6bobo22bo
2bo2b3o9b4obo2bo$b2ob2o3b2ob2o5b2ob2o3b2ob2o18b2obo2b3o8b2o7bob2ob2o$
2bobo6bo9bo6bobo20bobo3bobo6bobo4bo3bobobo$2bobo23bobo20bobob2obobo4b
3o4bobob2obobo$b2ob2o8b2ob2o8b2ob2o18b2obo2bo2bo4b3o6bo5bob2o$8bo3bo2b
obo2bo3bo27b2ob2o8b3o9b3o$7bobo2b2obobob2o2bobo26bo3b2o8bobo6b2obo$6bo
bo5bobobo5bobo24b2obo3bo8b2o5bo3bob2o$8bobo3bo3bo3bobo26bo2b2ob2o15b2o
b2o2bo$5b2obob3obo3bob3obob2o25bo25bo$8bo4bo5bo4bo27b2o25b2o$7b2o3bo7b
o3b2o$12b2o5b2o!
They are part of the rotor, of course.

Schiaparelliorbust
Posts: 3686
Joined: July 22nd, 2020, 9:50 am
Location: Acidalia Planitia

Re: Thread for basic questions

Post by Schiaparelliorbust » February 17th, 2021, 3:17 am

Ok sorry for asking this again. (At least I know more this time.) I'm having trouble compiling. Yesterday I downloaded Microsoft Visual C++ 2008 Express Edition and followed this tutorial. I tried compiling ofind, and I got this:

Code: Select all

c:\ofind>cl ofind.c
Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 15.00.30729.01 for 80x86
Copyright (C) Microsoft Corporation.  All rights reserved.

ofind.c
Microsoft (R) Incremental Linker Version 9.00.30729.01
Copyright (C) Microsoft Corporation.  All rights reserved.

/out:ofind.exe
ofind.obj
ofind.obj : error LNK2019: unresolved external symbol _random referenced in function _initHash
ofind.exe : fatal error LNK1120: 1 unresolved externals
Is this a simple programming error or something else?

I tried compiling dr too and got this:

Code: Select all

Setting environment for using Microsoft Visual Studio 2008 x86 tools.

C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC>cd c:\

c:\>cd c:\dr

c:\dr>dir
 Volume in drive C has no label.
 Volume Serial Number is 682F-393C

 Directory of c:\dr

02/16/2021  07:43 PM    <DIR>          .
02/16/2021  07:43 PM    <DIR>          ..
               0 File(s)              0 bytes
               2 Dir(s)  269,769,011,200 bytes free

c:\dr>cl dr.c
Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 15.00.30729.01 for 80x86
Copyright (C) Microsoft Corporation.  All rights reserved.

dr.c
c1 : fatal error C1083: Cannot open source file: 'dr.c': No such file or directory
Did I not select it properly? It's in a zip file, if that helps in any way.

Also, I know that the LifeWIki compiling tutorial uses Cygwin, but AFAIK that tutorial is outdated, so I didn't use it.
Hunting's language (though he doesn't want me to call it that)
Board And Card Games
Colorised CA
Alien Biosphere

Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: Thread for basic questions

Post by Hunting » February 17th, 2021, 3:27 am

Schiaparelliorbust wrote:
February 17th, 2021, 3:17 am
Yesterday I downloaded Microsoft Visual C++ 2008 Express Edition
WHY WOULD YOU WANT THAT FOR COMPILING ANYWAYS? Plain gcc is good.

Schiaparelliorbust
Posts: 3686
Joined: July 22nd, 2020, 9:50 am
Location: Acidalia Planitia

Re: Thread for basic questions

Post by Schiaparelliorbust » February 17th, 2021, 3:38 am

Hunting wrote:
February 17th, 2021, 3:27 am
WHY WOULD YOU WANT THAT FOR COMPILING ANYWAYS? Plain gcc is good.
I'll try that, thanks.
calcyman wrote: You compile them with a dedicated C/C++ compiler, like Microsoft Visual C++ 2008 Express Edition (downloadable for free).
I also got mingw64, but couldn't figure out how to use it. All tutorials differed in the a step from what I saw.
Last edited by Schiaparelliorbust on February 17th, 2021, 3:50 am, edited 1 time in total.
Hunting's language (though he doesn't want me to call it that)
Board And Card Games
Colorised CA
Alien Biosphere

User avatar
yujh
Posts: 3079
Joined: February 27th, 2020, 11:23 pm
Location: I'm not sure where I am, so please tell me if you know
Contact:

Re: Thread for basic questions

Post by yujh » February 17th, 2021, 3:45 am

what is salt?(talking about CA)
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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