The following syntheses produce more duplicate objects with fewer gliders:
Two gliders per pulsar:
Code: Select all
x = 24, y = 19, rule = B3/S23
3$8bo10bo$9bo10bo$7b3o8b3o8$6b2o9b2o$5bobo8bobo$7bo10bo!
More than two beehives per glider:
Code: Select all
x = 20, y = 12, rule = B3/S23
16bobo$3bo12b2o$bobo13bo$2b2o5$3o$2bo15b2o$bo15b2o$19bo!
Of course infinite growth doen't count (switch engine = infinite blocks)
Can 4 gliders make more than 8 blocks (two LOMs) with no extra debris?
Here is a different type of synthesis trick...
Longboat from two gliders:
Code: Select all
x = 11, y = 13, rule = B3/S23
2bo$obo$b2o2$9b2o$9b2o5$2b3o$4bo$3bo!
EDIT:
12 blocks from 4 gliders:
Code: Select all
x = 20, y = 22, rule = B3/S23
16bo$17bo$15b3o7$18bo$bo16b2o$2bo14bobo$3o7$3bo$3b2o$2bobo!
16 blinkers from 4 gliders:
Code: Select all
x = 14, y = 21, rule = B3/S23
10bo$11bo$9b3o7$bo10bo$2bo9b2o$3o8bobo7$3bo$3b2o$2bobo!