Isn't this ANDNOT gate? Nice work, though! (If we had a MWSS-to-G...)Naszvadi wrote: ↑January 26th, 2020, 12:29 pmTrivial AND gate:
Code: Select all
x = 390, y = 293, rule = B2n3/S23-q 309bo$309bobo$309b2o37$388bo$387bo$387b3o12$54b2o4b2o10b2o$55bo5bo11bo $54bo5bo11bo181bo$54b2o4b2o2b2o6b2o180bobo$64bo189b2o$54b2o4b2o3bo6b2o $55bo4bo3b2o7bo$54bo6bo6b2o2bo$54b2o4b2o6bo3b2o$69bo$54b2o4b2o6b2o2b2o $55bo5bo11bo$54bo5bo11bo$54b2o4b2o10b2o8$95b2o$93bo4bo$93b3obo$93b2o3b o$95bo25bo$97bobo20b3o$97bob2o22bo$98b4o16bo4bo$100b3o14bo3b2o$100bo3b obo10bo3bo$101b2o2bo9bo4bo$107bo9b2o$103bobobo5b2obo$104b2o6bo3bo$104b 3o$110bo4bo$109b2o2b2o$110bo2bo$102bo8b2o$102bobo$102b2o229bo$69bo3bo 28bo229bo$68bo2bob2o22bo234b3o$69bo2bo$70bo3bo$72bo2b2o19b2o3b2o$73bo 3bo18b2o4bo$74bo3bo21bo$78bo$76bo2bobo$77bo3b2o$78bobo$81bo$79bo$80bob o$81bo$100bo98bo$98bobo98bobo$99b2o98b2o37$2o2b2obo2b2o4b2o8b2o4b2obo 2b2obo236bo$bo2bob2o3bo5bo9bo4bob2o2bob2o235bo$o9bo5bo9bo250b3o$2o8b2o 4b2o8b2o2$2o8b2o4b2o8b2o8b2o$bo9bo4bo10bo9bo$o9bo6bo8bo9bo$2o8b2o4b2o 8b2o8b2o2$2o8b2o4b2o8b2o8b2o$bo9bo5bo9bo9bo$o3b2obo2bo5bo3b2obo2bo9bo$ 2o2bob2o2b2o4b2o2bob2o2b2o8b2o3$155bo$153bobo$154b2o2$166b2o$165bobo$ 166bo7$168bo$61bo105bobo$59bo3bo104b2o$58bo$58bo4bo$58b5o3$161bo5b3o$ 160bobo4bo$161b2o5bo2$145b3o$147bo$146bo12$223bo$222bo$222b3o12$253b2o $252bo2bo$251b2o2b2o$250bo4bo$60b2o$59bo2bo186bo3bo$58b2o2b2o185bob2o$ 59bo4bo182b2o$245bo4bo$61bo3bo178bo3bo$62b2obo177b2o3bo$66b2o174bo4bo$ 64bo4bo172bo$66bo3bo172b3o$66bo3b2o172bo$67bo4bo$72bo175b2o$69b3o174bo 4bo$70bo175b3obo$241bo4b2o3bo$65b2o173bo7bo$63bo4bo165b2o3b4o7bobo$64b ob3o166bo14bob2o$63bo3b2o4bo148b3o8bo17b4o$66bo7bo147bo30b3o$62bobo7b 4o3b2o142bo29bo3bobo$61b2obo14bo154b2o2bo15b2o2bo$60b4o17bo8b3o141b2o 24bo$59b3o30bo163bobobo$55bobo3bo29bo165b2o$56bo2b2o15bo2b2o176b3o$54b o24b2o$54bobobo$56b2o$55b3o7$226bo3bo$225bo2bob2o$226bo2bo$227bo3bo$ 84bo3bo140bo2b2o$83b2obo2bo140bo3bo$85bo2bo142bo3bo$83bo3bo147bo$81b2o 2bo147bo2bobo$80bo3bo149bo3b2o$79bo3bo151bobo$79bo158bo$76bobo2bo154bo $75b2o3bo156bobo$77bobo158bo$76bo$78bo$75bobo$76bo2$268b2o4b2o10b2o$ 269bo5bo11bo$268bo5bo11bo$268b2o4b2o2b2o6b2o$278bo$268b2o4b2o3bo6b2o$ 269bo4bo3b2o7bo$268bo6bo6b2o2bo$268b2o4b2o6bo3b2o$283bo$268b2o4b2o6b2o 2b2o$269bo5bo11bo$268bo5bo11bo$268b2o4b2o10b2o!
LeapLife (B2n3/S23-q)
Re: B2n3/S23-q
- testitemqlstudop
- Posts: 1367
- Joined: July 21st, 2016, 11:45 am
- Location: in catagolue
- Contact:
Re: B2n3/S23-q
Code: Select all
x = 202, y = 203, rule = B2n3/S23-q
26bo$25b2o$24b2obo$25b2o$29bo$27b2obo$28bobo19b3o$28b2ob2o16bo2bo$30b
o2bo13bo4bo$30b3o14bo2bo$32bo2bo10bo2bo$34bob2o7bob2o$34b3o6b2obo$35b
o10bo$42bo2bo$41bo2bo$41bo$34bo6b3o$32b2o$33b2o$b2o$o2bo$o2bo$3obo22b
obo$2b4o21b2o$3b2obo21bo$6bo$4bo2b2o$9bo13bo$6bob3o10b2o$8b2ob2o9b2o$
9b2o2bo$10bo2bo$10b3o30$55bobo$56b2o$56bo53$110bobo$111b2o$111bo27$190b
o$189b2o$189b2o$188b2o$189bobo$186b3ob2o$186b2ob3o$184bob3o$186b2o$182b
5o$182b4o$180bobobo$178b4obo$177b3o2b2o$181b3o2$188b2o$187bo2$156bo33b
o$155bobo23bo5bo$155bobo22bo5bo5bo$156bo23b3o4bo$188b2o$190bo$191bo4b
o$192bo$193bo4bo$194bo6bo$194bo6bo$195bobo2bo$196bo9$168bo$168bo3$171b
o$166b2o$167b2o$168b2o$169b2o$171bo$172bo4bo$173bo$173b2o$174b2o4b2o$
175b2o$176bo!
Re: B2n3/S23-q
That is neat.testitemqlstudop wrote: ↑January 27th, 2020, 7:12 amRidiculous accidentally discovered filter
Code: Select all
x = 202, y = 203, rule = B2n3/S23-q 26bo$25b2o$24b2obo$25b2o$29bo$27b2obo$28bobo19b3o$28b2ob2o16bo2bo$30b o2bo13bo4bo$30b3o14bo2bo$32bo2bo10bo2bo$34bob2o7bob2o$34b3o6b2obo$35b o10bo$42bo2bo$41bo2bo$41bo$34bo6b3o$32b2o$33b2o$b2o$o2bo$o2bo$3obo22b obo$2b4o21b2o$3b2obo21bo$6bo$4bo2b2o$9bo13bo$6bob3o10b2o$8b2ob2o9b2o$ 9b2o2bo$10bo2bo$10b3o30$55bobo$56b2o$56bo53$110bobo$111b2o$111bo27$190b o$189b2o$189b2o$188b2o$189bobo$186b3ob2o$186b2ob3o$184bob3o$186b2o$182b 5o$182b4o$180bobobo$178b4obo$177b3o2b2o$181b3o2$188b2o$187bo2$156bo33b o$155bobo23bo5bo$155bobo22bo5bo5bo$156bo23b3o4bo$188b2o$190bo$191bo4b o$192bo$193bo4bo$194bo6bo$194bo6bo$195bobo2bo$196bo9$168bo$168bo3$171b o$166b2o$167b2o$168b2o$169b2o$171bo$172bo4bo$173bo$173b2o$174b2o4b2o$ 175b2o$176bo!
Do we have a formal p22 reflector now?
Comparing to the p30 technology in GoL, what basic components are we missing now?
Also,
Idea: Maybe build a splitter with backward output with current p22 technology and let a glider to reflect between them, to make an adjustable period gun? That probably won't work for p51, though.
EDIT: Random Gustavo-ish post:
Adding a dot in a Traffic Light oscillator, makes it split into four Traffic Light oscillator!
Code: Select all
x = 9, y = 9, rule = B2n3/S23-q
4bo$4bo$2bobobo2$3obob3o2$2bobobo$4bo$4bo!
#C [[ STOP 20 ]]
EDIT: More useful post:
While bombarding a soup with p22 glider stream, I found the following interesting transparent+catalyst reaction.
It's actually a reaction involving 2Gs.
Code: Select all
x = 62, y = 62, rule = B2n3/S23-q
61bo$59b2o$60b2o4$54bobo$54b2o$55bo3$50bo$48b2o$49b2o4$43bobo$43b2o$
44bo3$39bo$37b2o$38b2o4$32bobo$32b2o$33bo3$28bo$26b2o$27b2o4$21bobo$
21b2o$22bo3$17bo$15b2o$16b2o4$10bobo$10b2o$11bo2$2o$2o4$4bobo$3bo3b2o$
3b2ob2o!
Re: B2n3/S23-q
Code: Select all
x = 17, y = 10, rule = B2n3/S23-q
2bobo$4bo8b2o$o3bo$obo8bo2bo2$11b3o2$15bo$14bobo$15b2o!
Re: B2n3/S23-q
Which has unfortunately been discovered by Moosey before...Gustone wrote: ↑January 28th, 2020, 6:24 amBoat eats ksCode: Select all
x = 17, y = 10, rule = B2n3/S23-q 2bobo$4bo8b2o$o3bo$obo8bo2bo2$11b3o2$15bo$14bobo$15b2o!
Boring and obvious and useless 180-degree reflector:
Code: Select all
x = 108, y = 56, rule = B2n3/S23-q
3bo3bo92bo3bo$2bo2bob2o90b2obo2bo$3bo2bo94bo2bo$4bo3bo90bo3bo$6bo2b2o
86b2o2bo$7bo3bo84bo3bo$8bo3bo82bo3bo$12bo82bo$10bo2bobo76bobo2bo$11bo
3b2o74b2o3bo$12bobo78bobo$15bo76bo$13bo80bo$14bobo74bobo$15bo76bo2$8b
3o86b3o$8b2o2b3o78b3o2b2o$8bob4o80b4obo$7bobobo7bo68bo7bobobo$6b4o7bob
o68bobo7b4o$5b5o8b2o68b2o8b5o$4b2o96b2o$3b3obo92bob3o$3ob2o18bo58bo18b
2ob3o$2ob3o19bo56bo19b3ob2o$obo20b3o56b3o20bobo$2b2o100b2o$b2o102b2o$b
2o102b2o$bo28bo46bo28bo$28bobo46bobo$29b2o46b2o3$35bo36bo$36bo34bo$34b
3o34b3o4$41bo24bo$39bobo24bobo$40b2o24b2o3$46bo14bo$47bo12bo$45b3o12b
3o4$52bo2bo$50bobo2bobo24b3o$51b2o2b2o25bo$83bo!EDIT: Also "almost anything"-to-G. For example. MWSS:
Code: Select all
x = 108, y = 55, rule = B2n3/S23-q
3bo3bo92bo3bo$2bo2bob2o90b2obo2bo$3bo2bo94bo2bo$4bo3bo90bo3bo$6bo2b2o
86b2o2bo$7bo3bo84bo3bo$8bo3bo82bo3bo$12bo82bo$10bo2bobo76bobo2bo$11bo
3b2o74b2o3bo$12bobo78bobo$15bo76bo$13bo80bo$14bobo74bobo$15bo76bo2$8b
3o86b3o$8b2o2b3o78b3o2b2o$8bob4o80b4obo$7bobobo7bo68bo7bobobo$6b4o7bob
o68bobo7b4o$5b5o8b2o68b2o8b5o$4b2o96b2o$3b3obo92bob3o$3ob2o18bo58bo18b
2ob3o$2ob3o19bo56bo19b3ob2o$obo20b3o56b3o20bobo$2b2o100b2o$b2o102b2o$b
2o102b2o$bo28bo46bo28bo$28bobo46bobo$29b2o46b2o3$35bo36bo$36bo34bo$34b
3o34b3o4$41bo24bo$39bobo24bobo$40b2o24b2o2$82b5o$46bo14bo20bo4bo$47bo
12bo21bo$45b3o12b3o20bo3bo$85bo3$52bo2bo$50bobo2bobo$51b2o2b2o!Code: Select all
x = 10, y = 4, rule = B2n3/S23-q
8b2o$bo7bo$b2o5bo$obo5b2o!
Code: Select all
x = 189, y = 81, rule = B2n3/S23-q
26bo90bo$25b2o90b2o$24b2obo88bob2o$25b2o90b2o$29bo84bo$27b2obo82bob2o$
28bobo19b3o38b3o19bobo$28b2ob2o16bo2bo38bo2bo16b2ob2o$30bo2bo13bo4bo
38bo4bo13bo2bo$30b3o14bo2bo42bo2bo14b3o$32bo2bo10bo2bo44bo2bo10bo2bo$
34bob2o7bob2o46b2obo7b2obo$34b3o6b2obo50bob2o6b3o$35bo10bo50bo10bo$42b
o2bo52bo2bo$41bo2bo54bo2bo$41bo60bo$34bo6b3o56b3o6bo$32b2o76b2o$33b2o
74b2o$b2o138b2o$o2bo136bo2bo$o2bo136bo2bo$3obo22bobo84bobo22bob3o$2b4o
21b2o86b2o21b4o$3b2obo21bo86bo21bob2o$6bo130bo$4bo2b2o126b2o2bo$9bo13b
o96bo13bo$6bob3o10b2o98b2o10b3obo$8b2ob2o9b2o96b2o9b2ob2o$9b2o2bo116bo
2b2o$10bo2bo116bo2bo$10b3o118b3o43$183b5o$183bo4bo$183bo$184bo3bo$186b
o!Introducing the trivial p220 MWSS heisenburp!
Code: Select all
x = 190, y = 82, rule = B2n3/S23-q
$26bo90bo$25b2o90b2o$24b2obo88bob2o$25b2o90b2o$29bo84bo$27b2obo82bob2o
$28bobo19b3o38b3o19bobo$28b2ob2o16bo2bo38bo2bo16b2ob2o$30bo2bo13bo4bo
38bo4bo13bo2bo$30b3o14bo2bo42bo2bo14b3o$32bo2bo10bo2bo44bo2bo10bo2bo$
34bob2o7bob2o46b2obo7b2obo$34b3o6b2obo50bob2o6b3o$35bo10bo50bo10bo$42b
o2bo52bo2bo$41bo2bo54bo2bo$41bo60bo$34bo6b3o56b3o6bo$32b2o76b2o$33b2o
74b2o$b2o138b2o$o2bo136bo2bo$o2bo136bo2bo$3obo22bobo84bobo22bob3o$2b4o
21b2o86b2o21b4o$3b2obo21bo86bo21bob2o$6bo130bo$4bo2b2o126b2o2bo$9bo13b
o96bo13bo$6bob3o10b2o98b2o10b3obo$8b2ob2o9b2o96b2o9b2ob2o$9b2o2bo116bo
2b2o$10bo2bo116bo2bo$10b3o118b3o43$184b5o$184bo4bo$184bo$185bo3bo$187b
o!
Re: B2n3/S23-q
Code: Select all
x = 46, y = 86, rule = B2n3/S23-q
21b2o$21b2o64$6bo9bo$6bo9bo$5bobo3bo3bobo$3o6b2ob2o6b3o$bo6bobobobo6bo
$6bob3ob3obo$2b2obo11bob2o$bo3bo2bo5bo2bo3bo$bo3b2o9b2o3bo2$30b3o10b3o
2$29bo2bo9bo2bo2$29b2o11b2o2$34b3o2$33bo2bo2$33b2o!
Code: Select all
x = 16, y = 12, rule = B2n3/S23-q
2bo$b3o$5o5$13b3o$13bo$5o10bo$b3o8bo$2bo9b2o!
Re: B2n3/S23-q
Wow! It's surprising thatGustone wrote: ↑January 28th, 2020, 1:49 pmSlavery be likeCode: Select all
x = 46, y = 86, rule = B2n3/S23-q 21b2o$21b2o64$6bo9bo$6bo9bo$5bobo3bo3bobo$3o6b2ob2o6b3o$bo6bobobobo6bo $6bob3ob3obo$2b2obo11bob2o$bo3bo2bo5bo2bo3bo$bo3b2o9b2o3bo2$30b3o10b3o 2$29bo2bo9bo2bo2$29b2o11b2o2$34b3o2$33bo2bo2$33b2o!
1. The c/4 can affect other things without destroying itself!
2. The knightship can become a c/4 tagalong. Slope-changing!
Re: B2n3/S23-q
Sorry if being misunderstood. The glider streams from NE is only for inverting the input glider streams. Only one gun is needed together with the eater boats. Both inputs and output are ponated, they are not pretended to be inverted:Hunting wrote: ↑January 27th, 2020, 6:20 amIsn't this ANDNOT gate? Nice work, though! (If we had a MWSS-to-G...)Naszvadi wrote: ↑January 26th, 2020, 12:29 pmTrivial AND gate:
Code: Select all
x = 390, y = 293, rule = B2n3/S23-q 309bo$309bobo$309b2o37$388bo$387bo$387b3o12$54b2o4b2o10b2o$55bo5bo11bo $54bo5bo11bo181bo$54b2o4b2o2b2o6b2o180bobo$64bo189b2o$54b2o4b2o3bo6b2o $55bo4bo3b2o7bo$54bo6bo6b2o2bo$54b2o4b2o6bo3b2o$69bo$54b2o4b2o6b2o2b2o $55bo5bo11bo$54bo5bo11bo$54b2o4b2o10b2o8$95b2o$93bo4bo$93b3obo$93b2o3b o$95bo25bo$97bobo20b3o$97bob2o22bo$98b4o16bo4bo$100b3o14bo3b2o$100bo3b obo10bo3bo$101b2o2bo9bo4bo$107bo9b2o$103bobobo5b2obo$104b2o6bo3bo$104b 3o$110bo4bo$109b2o2b2o$110bo2bo$102bo8b2o$102bobo$102b2o229bo$69bo3bo 28bo229bo$68bo2bob2o22bo234b3o$69bo2bo$70bo3bo$72bo2b2o19b2o3b2o$73bo 3bo18b2o4bo$74bo3bo21bo$78bo$76bo2bobo$77bo3b2o$78bobo$81bo$79bo$80bob o$81bo$100bo98bo$98bobo98bobo$99b2o98b2o37$2o2b2obo2b2o4b2o8b2o4b2obo 2b2obo236bo$bo2bob2o3bo5bo9bo4bob2o2bob2o235bo$o9bo5bo9bo250b3o$2o8b2o 4b2o8b2o2$2o8b2o4b2o8b2o8b2o$bo9bo4bo10bo9bo$o9bo6bo8bo9bo$2o8b2o4b2o 8b2o8b2o2$2o8b2o4b2o8b2o8b2o$bo9bo5bo9bo9bo$o3b2obo2bo5bo3b2obo2bo9bo$ 2o2bob2o2b2o4b2o2bob2o2b2o8b2o3$155bo$153bobo$154b2o2$166b2o$165bobo$ 166bo7$168bo$61bo105bobo$59bo3bo104b2o$58bo$58bo4bo$58b5o3$161bo5b3o$ 160bobo4bo$161b2o5bo2$145b3o$147bo$146bo12$223bo$222bo$222b3o12$253b2o $252bo2bo$251b2o2b2o$250bo4bo$60b2o$59bo2bo186bo3bo$58b2o2b2o185bob2o$ 59bo4bo182b2o$245bo4bo$61bo3bo178bo3bo$62b2obo177b2o3bo$66b2o174bo4bo$ 64bo4bo172bo$66bo3bo172b3o$66bo3b2o172bo$67bo4bo$72bo175b2o$69b3o174bo 4bo$70bo175b3obo$241bo4b2o3bo$65b2o173bo7bo$63bo4bo165b2o3b4o7bobo$64b ob3o166bo14bob2o$63bo3b2o4bo148b3o8bo17b4o$66bo7bo147bo30b3o$62bobo7b 4o3b2o142bo29bo3bobo$61b2obo14bo154b2o2bo15b2o2bo$60b4o17bo8b3o141b2o 24bo$59b3o30bo163bobobo$55bobo3bo29bo165b2o$56bo2b2o15bo2b2o176b3o$54b o24b2o$54bobobo$56b2o$55b3o7$226bo3bo$225bo2bob2o$226bo2bo$227bo3bo$ 84bo3bo140bo2b2o$83b2obo2bo140bo3bo$85bo2bo142bo3bo$83bo3bo147bo$81b2o 2bo147bo2bobo$80bo3bo149bo3b2o$79bo3bo151bobo$79bo158bo$76bobo2bo154bo $75b2o3bo156bobo$77bobo158bo$76bo$78bo$75bobo$76bo2$268b2o4b2o10b2o$ 269bo5bo11bo$268bo5bo11bo$268b2o4b2o2b2o6b2o$278bo$268b2o4b2o3bo6b2o$ 269bo4bo3b2o7bo$268bo6bo6b2o2bo$268b2o4b2o6bo3b2o$283bo$268b2o4b2o6b2o 2b2o$269bo5bo11bo$268bo5bo11bo$268b2o4b2o10b2o!
Code: Select all
x = 457, y = 464, rule = B2n3/S23-q
2bo$obo$b2o53$57bo$55bobo$56b2o65$178b2o4b2o10b2o$179bo5bo11bo$178bo5b
o11bo$178b2o4b2o2b2o6b2o$188bo$178b2o4b2o3bo6b2o$179bo4bo3b2o7bo$178bo
6bo6b2o2bo$178b2o4b2o6bo3b2o$193bo$178b2o4b2o6b2o2b2o$179bo5bo11bo$
178bo5bo11bo$178b2o4b2o10b2o30$167bo$165bobo$166b2o37$67b2o2b2obo2b2o
4b2o8b2o4b2obo2b2obo$68bo2bob2o3bo5bo9bo4bob2o2bob2o$67bo9bo5bo9bo$67b
2o8b2o4b2o8b2o2$67b2o8b2o4b2o8b2o8b2o$68bo9bo4bo10bo9bo$67bo9bo6bo8bo
9bo$67b2o8b2o4b2o8b2o8b2o2$67b2o8b2o4b2o8b2o8b2o$68bo9bo5bo9bo9bo$67bo
3b2obo2bo5bo3b2obo2bo9bo$67b2o2bob2o2b2o4b2o2bob2o2b2o8b2o3$222bo$220b
obo$221b2o2$233b2o$232bobo$233bo7$235bo$128bo105bobo$126bo3bo104b2o$
125bo$125bo4bo$125b5o3$228bo5b3o$227bobo4bo$228b2o5bo2$212b3o$214bo$
213bo30$127b2o$126bo2bo$125b2o2b2o$126bo4bo2$128bo3bo$129b2obo$133b2o$
131bo4bo$133bo3bo$133bo3b2o$134bo4bo$139bo$136b3o$137bo2$132b2o$130bo
4bo$131bob3o$130bo3b2o4bo148b3o$133bo7bo147bo$129bobo7b4o3b2o142bo$
128b2obo14bo$127b4o17bo8b3o$126b3o30bo$122bobo3bo29bo$123bo2b2o15bo2b
2o$121bo24b2o$121bobobo$123b2o$122b3o11$151bo3bo$150b2obo2bo$152bo2bo$
150bo3bo$148b2o2bo$147bo3bo$146bo3bo$146bo$143bobo2bo$142b2o3bo$144bob
o$143bo$145bo$142bobo$143bo19$344b3o$344bo$345bo26$270b2o4b2o10b2o$
271bo5bo11bo$270bo5bo11bo$270b2o4b2o2b2o6b2o$280bo$270b2o4b2o3bo6b2o$
271bo4bo3b2o7bo$270bo6bo6b2o2bo$270b2o4b2o6bo3b2o$285bo$270b2o4b2o6b2o
2b2o$271bo5bo11bo$270bo5bo11bo$270b2o4b2o10b2o69$454b3o$454bo$455bo!
Code: Select all
#C 1bit P60 memory cell by Naszvadi, 2020
x = 129, y = 182, rule = B2n3/S23-q
127bo$126bo$126b3o5$14b2obob2obo5b2o2b2obo7b2obo6b2o2b2obo22bob2o$14bo
b2obob2o6bo2bob2o7bob2o7bo2bob2o22b2obo$28bo24bo$28b2o23b2o$14b2o6b2o
15b2o8b2o11b2o23bob2o$15bo7bo4b2o10bo9bo2b2o8bo23b2obo$14bo7bo6bo9bo9b
o4bo7bo$14b2o6b2o4bo3b2obo3b2o8b2o2bo8b2o$28b2o2bob2o17b2o16bob2obob2o
bob2obob2obob2o17bo$14b2o23b2o2b2obo2b2o11b2o7b2obob2obob2obob2obob2ob
o16bo$15bo2b2obo6b2o10bo2bob2o3bo2b2o8bo47b3o$14bo3bob2o7bo9bo9bo4bo7b
o$14b2o12bo10b2o8b2o2bo8b2o23b2obo$28b2o23b2o32bob2o$14b2o6b2o15b2o8b
2o$15bo7bo16bo9bo$14bo7bo5b2obob2obo2bo9bo3b2obob2obo21b2obo$14b2o6b2o
4bob2obob2o2b2o8b2o2bob2obob2o21bob2o21$82bo$81bo$81b3o13$67bo$66bo$
66b3o10$27b3o$27b3o$28bo$28bo$28bo$27bobo3$27bobo$28bo$28bo$28bo$27b3o
$22bo4b3o$21b3o$20b2ob2o$19b3ob3o$19b3ob3o$19b3ob3o$19b3ob3o$20b2ob2o$
21b3o$22bo8$41bo$40b2o$40bobo6$48b2o$47b2o$49bo5$56bo$55b2o$55bobo11$
51b2o$51bo$52bo$51b2o$47b2o6b2o$47bo3b2o3bo$48bo2bo3bo$47b2o3bo2b2o$
43b2o6b2o6b2o$43bo16bo$44bo6b2o6bo$43b2o6bo7b2o$52bo$51b2o2$51b2o$51bo
$52bo$51b2o2$51b2o$51bo$52bo$51b2o2$93b2o$92b2o$94bo7$ob2obob2obob2o2b
ob2obob2o2b2o2bob2obob2o5bob2obob2o5b2o9b2o2b2obo$2obob2obob2obo2b2obo
b2obo2bo3b2obob2obo5b2obob2obo6bo10bo2bob2o$28bo30bo10bo$27b2o30b2o9b
2o$6b2o8b2o13b2o12b2o$6bo9bo10b2o2bo13bo13b2o9b2o$7bo9bo9bo4bo13bo13bo
10bo$6b2o8b2o10bo2b2o12b2o12bo10bo3b2obo$27b2o30b2o9b2o2bob2o$6b2o8b2o
13b2o12b2o$6bo9bo10b2o2bo7b2obo2bo7b2obo2b2o9b2o$7bo9bo9bo4bo6bob2o3bo
6bob2o3bo10bo$6b2o8b2o10bo2b2o12b2o12bo10bo$27b2o30b2o9b2o$6b2o8b2o13b
2o8b2o2b2o8b2o$6bo9bo14bo10bo2bo10bo$7bo9bo2bob2obob2o3bo2bob2o2bo4bo
2bob2o2bo3b2obob2obo2b2obob2obo$6b2o8b2o2b2obob2obo2b2o2b2obo2b2o2b2o
2b2obo2b2o2bob2obob2o2bob2obob2o!
Re: B2n3/S23-q
I doubt naming it, it is so trivial and believed to be suboptimal. Even a one-PD cell could exist until disproven by exhaustive search.
An odd parity CC 180 degree reflector - the P22:
Code: Select all
x = 16, y = 11, rule = B2n3/S23-q
14b2o$obo10bobo$b2o9bo2bo$bo10bobo$11bobo$11bo$9b2o$7b2o$6bo2bo$5bo2bo
$5b3o!
G+P22 == pure MWSS generator:
Code: Select all
x = 47, y = 41, rule = B2n3/S23-q
6$4bobo$5b2o$5bo12$32b2o$31bo2bo$30b2o2b2o$29bo4bo2$28bo3bo$28bob2o$
26b2o$24bo4bo$23bo3bo$22b2o3bo$21bo4bo$21bo$22b3o$23bo!
Another 180 degree CC reflector that can be paired with the earlier I put above:
Code: Select all
x = 43, y = 45, rule = B2n3/S23-q
7$11b3o$10bo2bo$9bo2bo$10b2o$8b2o$7bo$5bobo$4bobo$3bo2bo$3bobo$3b2o8b
2o$12b2o$14bo6$33b3o$35bo$32bo2bo$31bo2bo$30bo$30bob2o$28b2obo$27bo2bo
$26bo2bo$24bo4bo$24bo2bo$24b3o!
P(44+(22*n)) glider gun period tripler / ternary digit store:
Code: Select all
x = 51, y = 42, rule = B2n3/S23-q
2$3bo$4bo$2b3o9$14bo$15bo$13b3o8$35bo$25bo8bobo$26bo10bo$24b3o8bo$36bo
bo$34b2o3bo$35bobo2bo$38bo$38bo3bo$39bo3bo$40b2o2bo$42bo3bo$44bo2bo$
42b2obo2bo$43bo3bo!
Code: Select all
x = 154, y = 220, rule = B2n3/S23-q
8$74bo$72bobo$73b2o9$25bo59bo$23bobo57bobo$24b2o58b2o9$36bo59bo$34bobo
57bobo$35b2o58b2o9$47bo$45bobo$46b2o9$118bo$116bobo$117b2o2$74b2o58b2o
$74bobo57bobo$74bo2bo56bo2bo$75bobo57bobo$76bobo57bobo$78bo59bo$79b2o
58b2o$81b2o58b2o$80bo2bo56bo2bo$81bo2bo56bo2bo$82b3o57b3o40$74b2o58b2o
$74bobo57bobo$74bo2bo56bo2bo$75bobo57bobo$76bobo57bobo$78bo59bo$79b2o
58b2o$81b2o58b2o$80bo2bo56bo2bo$81bo2bo56bo2bo$82b3o57b3o7$77b2o$77b2o
3$84b2o58b2o$84bobo57bobo$84bo59bo27$74b2o58b2o$74bobo57bobo$74bo2bo
56bo2bo$75bobo57bobo$76bobo57bobo$78bo59bo$79b2o58b2o$81b2o58b2o$80bo
2bo56bo2bo$81bo2bo56bo2bo$82b3o57b3o7$77b2o$77b2o4$72b3o57b3o$74bo59bo
$73bo59bo9$61b3o57b3o$63bo59bo$62bo59bo!
Code: Select all
x = 132, y = 118, rule = B2n3/S23-q
39$47bo$48bo$46b3o9$58bo$59bo$57b3o9$69bo$70bo$68b3o9$80bo$81bo$79b3o
9$91bo11b2o$92bo10bobo$90b3o10bo2bo$104bobo$105bobo$107bo$108b2o$110b
2o$109bo2bo$110bo2bo$111b3o!
Re: B2n3/S23-q
CC = "colour changing", odd parity = glider streams in collisions - a priori and a posteriori compared a glider's phase - it can be the same, or having three other phases. See more at lifewiki: Colour-changing
P22 versus Glider collision had been enumerated, and found only three 180 degree G-turner collisions and some other promising but failing reactions, which usually destroys the oscillator itself. The remaining reactions had been listed and used in memory cell (bit, ternary digit) constructions.
A new blinker pulling reaction that might be interesting:
Code: Select all
x = 114, y = 162, rule = B2n3/S23-q
17bo$16b3o$16bo2bo$17bo2bo48bo$18b2obo46b3o$19b3o45bo2bo$22b2o42bo2bo$
22bobo40bob2o$22b2obo39b3o$23bo2bo11b3o22b2o$24bob2o11b2o21bobo$25b2o
10bobobo19bob2o$37bo22bo2bo$39bo2b2o15b2obo$38bobo3bo15b2o$42b3o$20b3o
20b4o$22bo5bo15b2obo$19bo2bo6bo15bobo$18bo2bo5b3o19bo14b3o$17bo28bo3b
2o6bo5bo$17bob2o26bob3o5bo6bo2bo$15b2obo27bo4bo5b3o5bo2bo$14bo2bo16bo
13b2o19bo$13bo2bo15bobo31b2obo$11bo4bo16b2o33bob2o$11bo2bo37bo16bo2bo$
11b3o38bobo15bo2bo$39bo12b2o16bo4bo$40bo31bo2bo$38b3o32b3o2$47b2o$46b
3o$45bob2o$43b3o$44b2o3$50bo$51bo$49b3o8$71bo$61bo8bobo$62bo10bo$60b3o
8bo$72bobo$70b2o3bo$71bobo2bo$74bo$74bo3bo$75bo3bo$76b2o2bo$78bo3bo$
80bo2bo$78b2obo2bo$79bo3bo12$36bo$36bo$36bo7$2o$obo$bo6$85b2o$83bo4bo$
83b3obo$83b2o3bo$85bo25bo$87bobo20b3o$87bob2o22bo$88b4o16bo4bo$17b2o
71b3o14bo3b2o$17bobo70bo3bobo10bo3bo$17bo73b2o2bo9bo4bo$97bo9b2o$93bob
obo5b2obo$94b2o6bo3bo$94b3o$100bo4bo$99b2o2b2o$100bo2bo$92bo8b2o$92bob
o$92b2o3$87bo$86bo$86b3o2$99bo$98b2o$81bo15b2o4b2o$81bobo12b2o$81b2o
13bo$95bo4bo$94bo$92b2o$91b2o$90b2o$79bo9b2o$79bo14bo$79bo$70bo$50b2o
18bobo10b3o5bo$50bobo17b2o11bo7bo$50bo33bo3$89b2o$89bobo$89bo8b2o$97bo
2bo$96b2o2b2o$59bo37bo4bo$59bobo29b3o$59b2o30b2o6bo3bo$90bobobo5b2obo$
94bo9b2o$88b2o2bo9bo4bo$87bo3bobo10bo3bo$87b3o14bo3b2o$57b2o26b4o16bo
4bo$56bobo25bob2o22bo$55bo2bo25bobo20b3o$55bobo24bo25bo$54bobo23b2o3bo
$54bo25b3obo$52b2o26bo4bo$50b2o30b2o$49bo2bo$48bo2bo$48b3o!
Re: B2n3/S23-q
Interesting. That's the second vacuum to be discovered (The first one being cvojan's knightship Tractor Beam), the first glider vacuum.Naszvadi wrote: ↑January 30th, 2020, 7:08 am
A new blinker pulling reaction that might be interesting:Code: Select all
x = 114, y = 162, rule = B2n3/S23-q 17bo$16b3o$16bo2bo$17bo2bo48bo$18b2obo46b3o$19b3o45bo2bo$22b2o42bo2bo$ 22bobo40bob2o$22b2obo39b3o$23bo2bo11b3o22b2o$24bob2o11b2o21bobo$25b2o 10bobobo19bob2o$37bo22bo2bo$39bo2b2o15b2obo$38bobo3bo15b2o$42b3o$20b3o 20b4o$22bo5bo15b2obo$19bo2bo6bo15bobo$18bo2bo5b3o19bo14b3o$17bo28bo3b 2o6bo5bo$17bob2o26bob3o5bo6bo2bo$15b2obo27bo4bo5b3o5bo2bo$14bo2bo16bo 13b2o19bo$13bo2bo15bobo31b2obo$11bo4bo16b2o33bob2o$11bo2bo37bo16bo2bo$ 11b3o38bobo15bo2bo$39bo12b2o16bo4bo$40bo31bo2bo$38b3o32b3o2$47b2o$46b 3o$45bob2o$43b3o$44b2o3$50bo$51bo$49b3o8$71bo$61bo8bobo$62bo10bo$60b3o 8bo$72bobo$70b2o3bo$71bobo2bo$74bo$74bo3bo$75bo3bo$76b2o2bo$78bo3bo$ 80bo2bo$78b2obo2bo$79bo3bo12$36bo$36bo$36bo7$2o$obo$bo6$85b2o$83bo4bo$ 83b3obo$83b2o3bo$85bo25bo$87bobo20b3o$87bob2o22bo$88b4o16bo4bo$17b2o 71b3o14bo3b2o$17bobo70bo3bobo10bo3bo$17bo73b2o2bo9bo4bo$97bo9b2o$93bob obo5b2obo$94b2o6bo3bo$94b3o$100bo4bo$99b2o2b2o$100bo2bo$92bo8b2o$92bob o$92b2o3$87bo$86bo$86b3o2$99bo$98b2o$81bo15b2o4b2o$81bobo12b2o$81b2o 13bo$95bo4bo$94bo$92b2o$91b2o$90b2o$79bo9b2o$79bo14bo$79bo$70bo$50b2o 18bobo10b3o5bo$50bobo17b2o11bo7bo$50bo33bo3$89b2o$89bobo$89bo8b2o$97bo 2bo$96b2o2b2o$59bo37bo4bo$59bobo29b3o$59b2o30b2o6bo3bo$90bobobo5b2obo$ 94bo9b2o$88b2o2bo9bo4bo$87bo3bobo10bo3bo$87b3o14bo3b2o$57b2o26b4o16bo 4bo$56bobo25bob2o22bo$55bo2bo25bobo20b3o$55bobo24bo25bo$54bobo23b2o3bo $54bo25b3obo$52b2o26bo4bo$50b2o30b2o$49bo2bo$48bo2bo$48b3o!
Re: B2n3/S23-q
(Trivial)
Code: Select all
x = 13, y = 15, rule = B2n3/S23-q
11bo$10bo$10b3o9$2o4b2o$o5bobo$bo4bo$2o!
Code: Select all
x = 20, y = 20, rule = B2n3/S23-q
17bo$17bobo$17b2o10$2bo$bobo$obo$bo2$13b2o$13bobo$13bo!
Code: Select all
x = 21, y = 27, rule = B2n3/S23-q
19bo$18bo$18b3o5$17bo$17bobo$17b2o11$bo$obo$bo2$13b2o$13bobo$13bo!
Code: Select all
x = 11, y = 4, rule = B2n3/S23-q
2b2o4b2o$2bo5bobo$obo5bo$2o!
Code: Select all
x = 9, y = 9, rule = B2n3/S23-q
8bo$6b2o$7b2o2$2b2o$bobo2b2o$bobobobo$2obobo$4b2o!
#C [[ STOP 4 ]]Code: Select all
x = 14, y = 17, rule = B2n3/S23-q
11bo$11bobo$11b2o$2o$obo$bobo8bo$2bo8bo$3b3o5b3o$6bo$5b2o5$11b3o$11bo$
12bo!
E.g.
Code: Select all
x = 29, y = 12, rule = B2n3/S23-q
20b2o$2o18bo2bo$o2bo17b3o$b3o$21b3o$b3o16bo3bo$o3bo9bo5b3o2bo$3o2bo6b
4o7b2o2b2o$3b2o9bo7bo2b2obo$2bo2b3o14b2o$2b2o4bo$7b2o!
EDIT:
Barge to hook (was supposed to be barge to eater head)
Code: Select all
x = 12, y = 16, rule = B2n3/S23-q
2o7bo$o8bobo$b3o5b2o$4bo$3bobo$4bobo$5bo3$b2o5b3o$obo5bo$2bo6bo2$5b2o$
5bobo$5bo!
Code: Select all
x = 12, y = 27, rule = B2n3/S23-q
2o$o$b3o$4bo$3bo$3b2o3$9b3o$9bo$10bo6$2o$o$b3o$4bo$3bo$3b2o3$7b3o$7bo$
8bo!
Code: Select all
x = 47, y = 16, rule = B2n3/S23-q
2o14b2o7bo9b2o$o15bo8bobo7bo$b3o13b3o5b2o9b3o$3bo16bo18bo$19bobo16bo$
20bobo15b2o$3b3o15bo$5bo$4bo39b3o$17b2o5b3o17bo$16bobo5bo20bo$18bo6bo
2$21b2o$21bobo$21bo!
loves estradiol valerate
Re: B2n3/S23-q
p22 90 degree reflector:
Code: Select all
x = 60, y = 54, rule = B2n3/S23-q
42b3o$41bo2bo$40bo2bo$41b2o$18bo20b2o$18b2o18bo$3bo9b2o4b2o15bobo$4b2o
14b2o13bobo$3b2o16bo12bo2bo$17bo4bo11bobo$23bo10b2o$24b2o$25b2o$26b2o$
27b2o6bo$23bo12bo$34b3o$14bo$15b2o9bo$14b2o10bo4bo$31b2o13b2o$30bobo
12bo$5bo$5b2o12bobo15b2o9bo$2o4b2o12b2o14b2o7bo$7b2o11bo4b2o11bo5bo5bo
$8bo17b2o17bo$4bo4bo15bo20b2o$10bo37bo$11b2o25bo10bo4bo$12b2o6bo16b2o
11bo$13b2o5b2o14b2o4b2o7bo4bo$14b2o3bobo13b2o15bo6bo$10bo24bo16bo6bo$
34bo4bo13bobo2bo$33bo20bo$13bo17b2o$13bo16b2o$19bo9b2o$18bobo2bo4b2o$
17bo6bo8bo$17bo6bo$16bo4bo$15bo14bo$14bo4bo10bo$13bo$11b2o$10bo$9bo5bo
$10bo$13bo2$10bo$11b2o!
Even smaller p22 90 degree reflector:
Code: Select all
x = 46, y = 32, rule = B2n3/S23-q
22bo$2b2o16bobo19b2o$bo19b2o21bo2$4bo36bo$bo25bo16bo$o5bo21bo10bo5bo$b
o24b3o15bo$2b2o38b2o$4bo36bo$5bo4bo8b2o4b2o8bo4bo$6bo13b2o2b2o13bo$7bo
4bo6bo6bo6bo4bo$8bo6bo14bo6bo$8bo6bo14bo6bo$9bobo2bo16bo2bobo$10bo24bo
$16bo12bo$15b2o12b2o$15b2o12b2o$14b2o14b2o$15bobo10bobo$12b3ob2o10b2ob
3o$12b2ob3o10b3ob2o$10bob3o16b3obo$12b2o18b2o$8b5o20b5o$8b4o22b4o$6bob
obo24bobobo$4b4obo26bob4o$3b3o2b2o26b2o2b3o$7b3o26b3o!
Code: Select all
x = 260, y = 156, rule = B2n3/S23-q
251b2o$253bo2$250bo$253bo$248bo5bo$253bo$251b2o$250bo$244bo4bo$227b3o
18bo$223b3o2b2o12bo4bo$224b4obo9bo6bo$226bobobo8bo6bo$228b4o8bo2bobo$
228b5o11bo$232b2o$230bob3o$232b2ob3o$232b3ob2o7bo$235bobo5bobo$234b2o
8b2o$235b2o$235b2o$236bo13bo$251bo$249b3o4$244b3o9bo$243bo2bo7bobo$
241bo4bo8b2o$241bo2bo$240bo2bo$239bob2o14b3o$237b2obo18bo$11bo228bo17b
o$11b2o223bo2bo$11b2o222bo2bo$12b2o221bo16b2o$10bobo222b3o13bobo$10b2o
b3o237bo$10b3ob2o$13b3obo$14b2o$15b5o226b3o$16b4o228bo$17bobobo211bo
13bo$18bob4o208b2o$18b2o2b3o126b2o79b2o$18b3o132bo77b2o8b2o$232bobo5bo
bo$12b2o136bo78b3ob2o7bo$14bo138bo75b2ob3o$148bo5bo72bob3o$11bo141bo
75b2o$14bo5bo130b2o72b5o11bo$9bo5bo5bo128bo74b4o8bo2bobo$14bo4b3o122bo
4bo73bobobo8bo6bo$12b2o113b3o18bo72b4obo9bo6bo$11bo111b3o2b2o12bo4bo
16b3o53b3o2b2o12bo4bo$5bo4bo113b4obo9bo6bo16bo2bo57b3o18bo$9bo16bo99bo
bobo8bo6bo14bo4bo74bo4bo$3bo4bo15bobo101b4o8bo2bobo15bo2bo82bo$o6bo17b
2o101b5o11bo15bo2bo84b2o$o6bo124b2o25bob2o87bo$bo2bobo123bob3o22b2obo
84bo5bo$5bo25bo100b2ob3o22bo89bo$20b3o9bo99b3ob2o7bo10bo2bo87bo$19bo2b
o7b3o51b2o49bobo5bobo9bo2bo$17bo4bo63bo47b2o8b2o9bo94bo$17bo2bo114b2o
18b3o90b2o$16bo2bo63bo51b2o$15bob2o18bo48bo49bo13bo$13b2obo18bobo43bo
5bo63bo$16bo19b2o48bo62b3o51b2o$12bo2bo68b2o119bo$11bo2bo68bo$11bo30bo
34bo4bo119bo$11b3o29bo16b3o18bo74bo48bo$41b3o12b3o2b2o12bo4bo73bobo43b
o5bo$57b4obo9bo6bo75b2o48bo$59bobobo8bo6bo123b2o$61b4o8bo2bobo123bo$
48bo12b5o11bo83bo34bo4bo$46bobo16b2o95bo16b3o18bo$47b2o14bob3o92b3o12b
3o2b2o12bo4bo$65b2ob3o105b4obo9bo6bo$65b3ob2o7bo99bobobo8bo6bo$53bo14b
obo5bobo101b4o8bo2bobo$54bo12b2o8b2o88bo12b5o11bo$52b3o13b2o95bobo16b
2o$68b2o96b2o14bob3o$69bo13bo100b2ob3o$84bo99b3ob2o7bo$59bo22b3o87bo
14bobo5bobo$57bobo113bo12b2o8b2o$58b2o111b3o13b2o$187b2o$188bo13bo$64b
o17b3o118bo$65bo18bo93bo22b3o$63b3o17bo92bobo$177b2o2$77b2o$70bo5bobo
104bo17b3o$68bobo7bo105bo18bo$69b2o111b3o17bo3$71b3o122b2o$73bo115bo5b
obo$72bo114bobo7bo$188b2o2$66b2o$65bobo122b3o$67bo124bo$191bo3$60b3o
122b2o$62bo121bobo$47bo13bo124bo$46b2o$46b2o$45b2o8b2o$46bobo5bobo122b
3o$43b3ob2o7bo124bo$43b2ob3o117bo13bo$41bob3o119b2o$43b2o120b2o$39b5o
11bo108b2o8b2o$39b4o8bo2bobo108bobo5bobo$37bobobo8bo6bo104b3ob2o7bo$
35b4obo9bo6bo104b2ob3o$34b3o2b2o12bo4bo101bob3o$38b3o18bo102b2o$55bo4b
o97b5o11bo$61bo96b4o8bo2bobo$62b2o92bobobo8bo6bo$64bo89b4obo9bo6bo$59b
o5bo87b3o2b2o12bo4bo$64bo92b3o18bo$61bo112bo4bo$180bo$64bo116b2o$62b2o
119bo$178bo5bo$183bo$180bo2$183bo$181b2o!
Re: B2n3/S23-q
That's a great piece of Star-War like engineering! What period can this structure cover?cvojan wrote: ↑February 1st, 2020, 2:21 amNew adjustable period guns I had made by modifying my p44 (p396, p330, and p44 examples):Code: Select all
Snip
Also I suggest people to enumerate objects + Bookend (even though bookend's successor are more common than itself) collisions, to find catalyst that works for it & potential component & even crawlers. (The bookend is especially promising as it's extremely sparky, just like Pi in Caterpillar.)
Incomplete G+Snake:
Code: Select all
x = 287, y = 30, rule = B2n3/S23-q
32bo19bo9bo9bo9bo9bo9bo19bo9bo19bo19bo19bo19bo19bo19bo19bo$30bobo17bob
o7bobo7bobo7bobo7bobo7bobo17bobo7bobo17bobo17bobo17bobo17bobo17bobo17b
obo17bobo$31b2o18b2o8b2o8b2o8b2o8b2o8b2o18b2o8b2o18b2o18b2o18b2o18b2o
18b2o18b2o18b2o4$30b2o19b2o9b2o9b2o9b2o9b2o9b2o19b2o9b2o19b2o19b2o19b
2o19b2o19b2o19b2o19b2o$31bo20bo10bo10bo10bo10bo10bo20bo10bo20bo20bo20b
o20bo20bo20bo20bo$30bo20bo10bo10bo10bo10bo10bo20bo10bo20bo20bo20bo20bo
20bo20bo20bo$30b2o19b2o9b2o9b2o9b2o9b2o9b2o19b2o9b2o19b2o19b2o19b2o19b
2o19b2o19b2o19b2o11$2bo9bo9bo14bo24bo19bo19bo19bo9bo19bo19bo19bo19bo
19bo19bo19bo$obo7bobo7bobo12bobo22bobo17bobo17bobo17bobo7bobo17bobo17b
obo17bobo17bobo17bobo17bobo17bobo$b2o8b2o8b2o13b2o23b2o18b2o18b2o18b2o
8b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o4$2o9b2o9b2o14b2o24b2o19b2o19b
2o19b2o9b2o19b2o19b2o19b2o19b2o19b2o19b2o19b2o$o10bo10bo15bo25bo20bo
20bo20bo10bo20bo20bo20bo20bo20bo20bo20bo$bo10bo10bo15bo25bo20bo20bo20b
o10bo20bo20bo20bo20bo20bo20bo20bo$2o9b2o9b2o14b2o24b2o19b2o19b2o19b2o
9b2o19b2o19b2o19b2o19b2o19b2o19b2o19b2o!
G+Snake = 2G:
Code: Select all
x = 3, y = 10, rule = B2n3/S23-q
2bo$obo$b2o4$2o$bo$o$2o!
Code: Select all
x = 6, y = 10, rule = B2n3/S23-q
2bo$obo$b2o4$4b2o$4bo$5bo$4b2o!Code: Select all
x = 6, y = 10, rule = B2n3/S23-q
2bo$obo$b2o4$4b2o$5bo$4bo$4b2o!Code: Select all
x = 6, y = 7, rule = B2n3/S23-q
2o$2o3$3b3o$3bobo$3b3o!
Code: Select all
x = 40, y = 38, rule = B2n3/S23-q
2bo$obo$b2o6$10bo$8bobo$9b2o6$24b2o$24b2o3$22b2o$22b2o4$19b2o$19b2o$
29b2o$29bobo$29bo6$37b2o$37bobo$37bo!
Re: B2n3/S23-q
Code: Select all
x = 17, y = 28, rule = B2n3/S23-q
16bo$14b2o$15b2o3$11bo$9b2o$10b2o10$obo$b2o$bo6$2bo4bo$2ob4ob2o$2bo4bo
!Code: Select all
x = 19, y = 13, rule = B2n3/S23-q
o$b2o$2o8$16b2o$16bobo$17b2o!Code: Select all
x = 19, y = 121, rule = B2n3/S23-q
o$b2o$2o8$16b2o$16bobo$17b2o16$6b2o$5bobo$5b2o16$16b2o$16bobo$17b2o16$
6b2o$5bobo$5b2o16$16b2o$16bobo$17b2o16$6b2o$5bobo$5b2o16$16b2o$16bobo$
17b2o!Code: Select all
x = 15, y = 13, rule = B2n3/S23-q
o$b2o$2o8$12b2o$12bobo$13b2o!Code: Select all
x = 13, y = 13, rule = B2n3/S23-q
o$b2o$2o8$10b2o$10bobo$11b2o!Code: Select all
x = 22, y = 14, rule = B2n3/S23-q
o$b2o$2o5$20b2o$19bobo$19bo$17bobo$16bobo$15bobo$16bo!
Code: Select all
x = 14, y = 14, rule = B2n3/S23-q
2bo$obo$b2o6$9b2o$8bo2bo$9bobo$10bo$11b3o$13bo!Code: Select all
x = 14, y = 15, rule = B2n3/S23-q
2bo$obo$b2o6$8b2o$7bo2bo$8bobo$9bo$10b3o$13bo$12b2o!Code: Select all
x = 19, y = 14, rule = B2n3/S23-q
o$b2o$2o8$17bo$16bobo$15bo2bo$16b2o!Code: Select all
x = 15, y = 15, rule = B2n3/S23-q
o$b2o$2o8$10b2o$10bobo$11bobo$12bobo$13b2o!
Code: Select all
x = 17, y = 14, rule = B2n3/S23-q
o$b2o$2o8$15b2o$14bobo$14bo$13b2o!Code: Select all
x = 29, y = 14, rule = B2n3/S23-q
o8bo$b2o7b2o$2o7b2o8$25b2o$25bo$26b3o$28bo!
This is the current graph of transformations between SL heads.
Open Questions:
1. Can we construct Nine?
2. Can we construct Tail?
3. Can we convert Boat (with an attachment on its back) to other things?
4. Can we convert Eater Head to other things?
Current non-single-node "Strongly Connected Components" (Graph Theory): Hook, Barge, Tub
Re: B2n3/S23-q
New AND Gate, only needs a p44 glider stream:
Code: Select all
x = 55, y = 47, rule = B2n3/S23-q
3bo33b3o$bobo33b2o$2b2o32bobobo$40bo$34b2o2bo$33bo3bobo$33b3o$31b4o$
30bob2o$30bobo$28bo$14bo11b2o3bo$12bobo11b3obo$13b2o11bo4bo$28b2o8$25b
o5bo$23bobo4b2o$24bo5bobo9$42bo$41bo$25b3o13bobo$25bo$25bo2bo$26bo2bo$
30bo$27b2obo$29bob2o$30bo2bo$31bo2bo$31bo4bo16bo$33bo2bo15b2o$34b3o15b
obo!
Code: Select all
x = 409, y = 296, rule = B2n3/S23-q
407bo$406bo$406b3o49$obo$b2o$bo50$83b2o$81bo4bo$81b3obo$55bobo23b2o3bo
$57bo25bo25bo$56bo28bobo20b3o$85bob2o22bo$86b4o16bo4bo185bo$88b3o14bo
3b2o185bo$88bo3bobo10bo3bo186b3o$89b2o2bo9bo4bo$95bo9b2o$91bobobo5b2ob
o$92b2o6bo3bo$92b3o$98bo4bo$97b2o2b2o$98bo2bo$90bo8b2o$90bobo15bo$90b
2o15b3o$110bo$105bo4bo$91bo12bo3b2o$91b2o11bo3bo$92b2o8bo4bo$104b2o$
100b2obo$99bo3bo2$97bo4bo$96b2o2b2o$97bo2bo$98b2o3$93b3o$92bo2bo$92bo
2b2o$93b2ob2o$95b3obo$96bo$63b2o32b2o2bo$64b2o33bo$38b3o22bo35bob2o$
38bo2bo58b4o$39bo2bo58bob3o$40b2o16bo43bo2bo$42b2o14b2o5b2o35bo2bo$44b
o12bobo5bobo35b2o$44bobo18bo$45bobo29bo$45bo2bo24bo2bobo$46bobo3b2o18b
o6bo$47b2o4b2o14bob2o6bo$53bo15bo5bo4bo$54bo26bo$77bo4bo$66bo16bo$51bo
18b2o12b2o$55b2o12b2o15bo$54b2o12b2o11bo5bo$53b2o12b2o17bo$52b2o12bo
16bo$51bo8bo4bo$45bo4bo13bo21bo$49bo13b2o19b2o$48b2o6b2o4b2o$41b2o4b2o
12b2o$46b2o13bo$46bo4$88bo$87b2o$86b2o4b2o$64b2o19b2o$63bo21bo$84bo4bo
$66bo16bo$63bo17b2o$62bo5bo11b2o$63bo15b2o$64b2o12b2o$66bo16bo$67bo4bo
$68bo$69bo4bo5bo$70bo6b2obo$70bo6bo$71bobo2bo$65b2o5bo$64bo19bo$82bobo
$67bo15b2o$64bo$63bo5bo$64bo$65b2o$67bo$68bo4bo$69bo$70bo4bo$71bo6bo$
71bo6bo$72bobo2bo$73bo$79bo$78b2o$78b2o$77b2o$78bobo$75b3ob2o$75b2ob3o
$73bob3o$75b2o$71b5o$71b4o$69bobobo$67b4obo38bo$66b3o2b2o39bo$70b3o37b
3o3$137bo$133bo2bobo$132bo6bo$132bo6bo$135bo4bo$141bo$137bo4bo$143bo$
144b2o$146bo$141bo5bo$146bo$143bo2$146bo$144b2o5$159bo$145bo13bobo$
146bo12b2o$139bo4b3o$137bobo$138b2o10$151b2o$151bobo$151bo28bo$179b2o$
179b2o$178b2o$179bobo$176b3ob2o$160b2o14b2ob3o$160b2o12bob3o$176b2o$
172b5o$153b2o17b4o$154b2o14bobobo$144b2o7bo14b4obo$142bo4bo19b3o2b2o$
143bob3o23b3o$142bo3b2o3bo$145bo4bobo13bo$141bobo9bo11bobo$140b2obo7bo
16bo$139b4o9bobo11bo$138b3o9b2o3bo11bobo$134bobo3bo10bobo2bo8b2o3bo$
135bo2b2o14bo11bobo2bo$133bo20bo3bo10bo$133bobobo17bo3bo9bo3bo$135b2o
19b2o2bo9bo3bo$134b3o21bo3bo8b2o2bo$160bo2bo9bo3bo$158b2obo2bo10bo2bo$
159bo3bo9b2obo2bo$174bo3bo!
Code: Select all
x = 48, y = 28, rule = B2n3/S23-q
23bo$23bobo11bo$23b2o12bobo$37b2o2$18bo$18bobo$18b2o$46bo$45bo$13bo31b
3o$13bobo$13b2o11bo14bo$26bobo12bobo$26b2o13b2o$8bo$8bobo$8b2o$39b3o2$
3bo$3bobo18b2o$3b2o18bo2bo$24b2o3$2o$2o!
- testitemqlstudop
- Posts: 1367
- Joined: July 21st, 2016, 11:45 am
- Location: in catagolue
- Contact:
Re: B2n3/S23-q
Hook-barge-tub is an SCC. You can't get a tail from a hook yet.
"Components":
Code: Select all
x = 266, y = 266, rule = B2n3/S23-q
81bo181bo$82bo180bobo$80b3o68bo92bo18b2o$152b2o91bo$151b2o90b3o4$163b
2o$163b2o3$88b2o$2bo85b2o$3b2o$2b2o2$11b2o$11b2o$155b2o$154bobo$156bo$
19b3o224bo$19bo62b2o162b2o$20bo62b2o160bobo$82bo32$238bo15bo$239b2o13b
obo$238b2o14b2o6$176bo67b2o$175bo68b2o$91b2o82b3o$2bobo86b2o$3b2o$3bo$
19bo141b2o$18bo142b2o$18b3o4$251b3o$77b2o172bo$78b2o172bo$77bo$97b2o$
8b2o86b2o59b2o$8b2o88bo59b2o$157bo35$250bobo$179bo70b2o$179bobo69bo$
100bo78b2o$19bobo61bo15bo$19b2o63bo14b3o$20bo61b3o4$95b2o$12b2o81b2o
141b2o$12b2o158b2o64b2o$172b2o4$101b3o$101bo$2o25bo74bo$b2o23b2o$o25bo
bo216bo6b3o$158b2o18bo65b2o6bo$157bobo17b2o65bobo6bo$159bo17bobo2$233b
3o$235bo$234bo30$173bobo$174b2o$174bo80bobo$247bo7b2o$166bobo79bo7bo$
167b2o77b3o$27bo139bo91bo$25b2o80bo151bobo$26b2o78bo152b2o$106b3o$7bo$
5bobo$6b2o243b2o$251b2o$179b2o$17b2o160b2o$17b2o76b2o$95b2o3$193b2o$
193bobo$193bo5$103b2o$84b2o16b2o64b2o$22b2o61b2o17bo64b2o$21b2o61bo83b
o$23bo30$8bo$6bobo$7b2o7$30bo$28b2o$29b2o3$14b2o$14b2o10$9bo$9b2o$8bob
o!
Re: B2n3/S23-q
Sorry, silly autocorrect. I meant hook barge tub.testitemqlstudop wrote: ↑February 2nd, 2020, 9:02 pm
Hook-barge-tub is an SCC. You can't get a tail from a hook yet.
"Components":
Code: Select all
x = 266, y = 266, rule = B2n3/S23-q 81bo181bo$82bo180bobo$80b3o68bo92bo18b2o$152b2o91bo$151b2o90b3o4$163b 2o$163b2o3$88b2o$2bo85b2o$3b2o$2b2o2$11b2o$11b2o$155b2o$154bobo$156bo$ 19b3o224bo$19bo62b2o162b2o$20bo62b2o160bobo$82bo32$238bo15bo$239b2o13b obo$238b2o14b2o6$176bo67b2o$175bo68b2o$91b2o82b3o$2bobo86b2o$3b2o$3bo$ 19bo141b2o$18bo142b2o$18b3o4$251b3o$77b2o172bo$78b2o172bo$77bo$97b2o$ 8b2o86b2o59b2o$8b2o88bo59b2o$157bo35$250bobo$179bo70b2o$179bobo69bo$ 100bo78b2o$19bobo61bo15bo$19b2o63bo14b3o$20bo61b3o4$95b2o$12b2o81b2o 141b2o$12b2o158b2o64b2o$172b2o4$101b3o$101bo$2o25bo74bo$b2o23b2o$o25bo bo216bo6b3o$158b2o18bo65b2o6bo$157bobo17b2o65bobo6bo$159bo17bobo2$233b 3o$235bo$234bo30$173bobo$174b2o$174bo80bobo$247bo7b2o$166bobo79bo7bo$ 167b2o77b3o$27bo139bo91bo$25b2o80bo151bobo$26b2o78bo152b2o$106b3o$7bo$ 5bobo$6b2o243b2o$251b2o$179b2o$17b2o160b2o$17b2o76b2o$95b2o3$193b2o$ 193bobo$193bo5$103b2o$84b2o16b2o64b2o$22b2o61b2o17bo64b2o$21b2o61bo83b o$23bo30$8bo$6bobo$7b2o7$30bo$28b2o$29b2o3$14b2o$14b2o10$9bo$9b2o$8bob o!
Re: B2n3/S23-q
Interesting! Now this rule is Turing-Complete, by the way, you can just hook a AND gate to a NOT gate.cvojan wrote: ↑February 2nd, 2020, 5:13 pmMore random things that I have found
New AND Gate, only needs a p44 glider stream:Some sort of memory cell thing using a pseudo-still life:Code: Select all
x = 55, y = 47, rule = B2n3/S23-q 3bo33b3o$bobo33b2o$2b2o32bobobo$40bo$34b2o2bo$33bo3bobo$33b3o$31b4o$ 30bob2o$30bobo$28bo$14bo11b2o3bo$12bobo11b3obo$13b2o11bo4bo$28b2o8$25b o5bo$23bobo4b2o$24bo5bobo9$42bo$41bo$25b3o13bobo$25bo$25bo2bo$26bo2bo$ 30bo$27b2obo$29bob2o$30bo2bo$31bo2bo$31bo4bo16bo$33bo2bo15b2o$34b3o15b obo!Some glider vacuum reactions:Code: Select all
x = 409, y = 296, rule = B2n3/S23-q 407bo$406bo$406b3o49$obo$b2o$bo50$83b2o$81bo4bo$81b3obo$55bobo23b2o3bo $57bo25bo25bo$56bo28bobo20b3o$85bob2o22bo$86b4o16bo4bo185bo$88b3o14bo 3b2o185bo$88bo3bobo10bo3bo186b3o$89b2o2bo9bo4bo$95bo9b2o$91bobobo5b2ob o$92b2o6bo3bo$92b3o$98bo4bo$97b2o2b2o$98bo2bo$90bo8b2o$90bobo15bo$90b 2o15b3o$110bo$105bo4bo$91bo12bo3b2o$91b2o11bo3bo$92b2o8bo4bo$104b2o$ 100b2obo$99bo3bo2$97bo4bo$96b2o2b2o$97bo2bo$98b2o3$93b3o$92bo2bo$92bo 2b2o$93b2ob2o$95b3obo$96bo$63b2o32b2o2bo$64b2o33bo$38b3o22bo35bob2o$ 38bo2bo58b4o$39bo2bo58bob3o$40b2o16bo43bo2bo$42b2o14b2o5b2o35bo2bo$44b o12bobo5bobo35b2o$44bobo18bo$45bobo29bo$45bo2bo24bo2bobo$46bobo3b2o18b o6bo$47b2o4b2o14bob2o6bo$53bo15bo5bo4bo$54bo26bo$77bo4bo$66bo16bo$51bo 18b2o12b2o$55b2o12b2o15bo$54b2o12b2o11bo5bo$53b2o12b2o17bo$52b2o12bo 16bo$51bo8bo4bo$45bo4bo13bo21bo$49bo13b2o19b2o$48b2o6b2o4b2o$41b2o4b2o 12b2o$46b2o13bo$46bo4$88bo$87b2o$86b2o4b2o$64b2o19b2o$63bo21bo$84bo4bo $66bo16bo$63bo17b2o$62bo5bo11b2o$63bo15b2o$64b2o12b2o$66bo16bo$67bo4bo $68bo$69bo4bo5bo$70bo6b2obo$70bo6bo$71bobo2bo$65b2o5bo$64bo19bo$82bobo $67bo15b2o$64bo$63bo5bo$64bo$65b2o$67bo$68bo4bo$69bo$70bo4bo$71bo6bo$ 71bo6bo$72bobo2bo$73bo$79bo$78b2o$78b2o$77b2o$78bobo$75b3ob2o$75b2ob3o $73bob3o$75b2o$71b5o$71b4o$69bobobo$67b4obo38bo$66b3o2b2o39bo$70b3o37b 3o3$137bo$133bo2bobo$132bo6bo$132bo6bo$135bo4bo$141bo$137bo4bo$143bo$ 144b2o$146bo$141bo5bo$146bo$143bo2$146bo$144b2o5$159bo$145bo13bobo$ 146bo12b2o$139bo4b3o$137bobo$138b2o10$151b2o$151bobo$151bo28bo$179b2o$ 179b2o$178b2o$179bobo$176b3ob2o$160b2o14b2ob3o$160b2o12bob3o$176b2o$ 172b5o$153b2o17b4o$154b2o14bobobo$144b2o7bo14b4obo$142bo4bo19b3o2b2o$ 143bob3o23b3o$142bo3b2o3bo$145bo4bobo13bo$141bobo9bo11bobo$140b2obo7bo 16bo$139b4o9bobo11bo$138b3o9b2o3bo11bobo$134bobo3bo10bobo2bo8b2o3bo$ 135bo2b2o14bo11bobo2bo$133bo20bo3bo10bo$133bobobo17bo3bo9bo3bo$135b2o 19b2o2bo9bo3bo$134b3o21bo3bo8b2o2bo$160bo2bo9bo3bo$158b2obo2bo10bo2bo$ 159bo3bo9b2obo2bo$174bo3bo!Code: Select all
x = 48, y = 28, rule = B2n3/S23-q 23bo$23bobo11bo$23b2o12bobo$37b2o2$18bo$18bobo$18b2o$46bo$45bo$13bo31b 3o$13bobo$13b2o11bo14bo$26bobo12bobo$26b2o13b2o$8bo$8bobo$8b2o$39b3o2$ 3bo$3bobo18b2o$3b2o18bo2bo$24b2o3$2o$2o!
I like how you transfer that signal through the slit by converting it to a knightship and back in the memory cell.
- testitemqlstudop
- Posts: 1367
- Joined: July 21st, 2016, 11:45 am
- Location: in catagolue
- Contact:
Re: B2n3/S23-q
Code: Select all
x = 266, y = 266, rule = B2n3/S23-q
o$b2o$2o4$12b2o$12b2o10$4b2o$3bobo$5bo!
Re: B2n3/S23-q
It's impressive, indeed. But as you can't weld block to anything, you should consider it as a "synthesis", not a "component".testitemqlstudop wrote: ↑February 3rd, 2020, 12:40 amimpressive component i forgot to point out
Code: Select all
x = 266, y = 266, rule = B2n3/S23-q o$b2o$2o4$12b2o$12b2o10$4b2o$3bobo$5bo!
EDIT:
A conduit: Bookend-to-2G!
Code: Select all
x = 17, y = 17, rule = B2n3_S23-qHistory
9.2A$7.2B2AB$7.5B$7.4B$5.7B$4.7BDBD$4.8B2D$.11BD2B$.8BC6B$2A6B3C5B$2A
6BC2BC5B$.2B.BD4B2C4B$5.B2D8B$5.2D7B$7.6B$8.5B$10.B!
AlephAlpha's new 2c/7o found by qfind:
Code: Select all
x = 15, y = 26, rule = B2n3/S23-q
5b2ob2o$2b3obobob3o$3bo7bo$2b2o3bo3b2o$5bo3bo$4b2o3b2o$2bo9bo$2b3ob3ob
3o$2bob7obo$7bo$2b2o7b2o$3bo7bo2$6b3o$2b2ob2ob2ob2o2$3bob2ob2obo$bobo
7bobo$o3bo5bo3bo$bobo7bobo$3bo7bo2$2b2o7b2o$b3o7b3o$bobo7bobo$b3o7b3o!Re: B2n3/S23-q
Code: Select all
x = 3, y = 9, rule = B2n3/S23-q
bo$o$3o5$b2o$b2o!
[[ T 20 PAUSE 2 ]]Re: B2n3/S23-q
Why do you want to remove it?cvojan wrote: ↑February 3rd, 2020, 10:38 pmI wonder if there is some sort of way to remove the spark at generation 20:Code: Select all
x = 3, y = 9, rule = B2n3/S23-q bo$o$3o5$b2o$b2o! [[ T 20 PAUSE 2 ]]
I guess I'm writing a "B2n3/S23-q catalyst grammar"
Also off-topic:
Make a constellation "Formation" that defends against the gun for the longest time (protect the GUYTU6J-on-bookend), but finally failed. Must not destroy the gun.
Code: Select all
x = 101, y = 100, rule = B2n3/S23-q
100bo$98b3o$94b2obo$95bobob2o$93bobobo2bo$93b2o3b2o14$79b2o$79b2o62$
11b2o$9bo4bo$10bob3o$9bo3b2o3bo$12bo4bobo$8bobo9bo$7b2obo7bo$6b4o9bobo
$5b3o9b2o3bo$bobo3bo10bobo2bo$2bo2b2o14bo$o20bo3bo$obobo17bo3bo$2b2o
19b2o2bo$b3o21bo3bo$27bo2bo$25b2obo2bo$26bo3bo!