Gaussian-weighted rules now work in LifeViewer
- martin.novy
- Posts: 142
- Joined: October 22nd, 2014, 6:22 am
- Location: Czechia, EU
- Contact:
Gaussian-weighted LtL rules that have natural spaceships
other possibilities : Call Python or Lua from Golly
a)
NewCA.lua
https://conwaylife.com/forums/viewtopic.php?f=9&t=3995
b)
yesterday I found out it ,that even *numpy* works from Golly, at least on my computer
( search.php?keywords=numpy+golly )
I want to adapt all my Python scripts to run in Golly, but, with my health, it can take weeks
a)
NewCA.lua
https://conwaylife.com/forums/viewtopic.php?f=9&t=3995
b)
yesterday I found out it ,that even *numpy* works from Golly, at least on my computer
( search.php?keywords=numpy+golly )
I want to adapt all my Python scripts to run in Golly, but, with my health, it can take weeks
- yujh
- Posts: 3079
- Joined: February 27th, 2020, 11:23 pm
- Location: I'm not sure where I am, so please tell me if you know
- Contact:
Re: The first(?) Gaussian-weighted LtL rules that have natural spaceships
Wait.
Can this guy be explained in larger than life generations?
Can this guy be explained in larger than life generations?
Rule modifier
B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
- martin.novy
- Posts: 142
- Joined: October 22nd, 2014, 6:22 am
- Location: Czechia, EU
- Contact:
Gaussian-weighted rules that have natural spaceships
(@yujh
from the rules posted in this thread before now, only my rules are (weighted) LtL )
from the rules posted in this thread before now, only my rules are (weighted) LtL )
Re: Gaussian-weighted rules
A rule which supports an oblique replicator:
which was used to construct a 4 barrel knight ship gun:
A screen shot of the gun in operation:
Brian Prentice
Code: Select all
#Rule = Rule Table
#States = 10
#Counts = 82
#SW 0,1,0,0,0,0,0,0,0,0
#NW 1,2,2,2,1
#NW 2,5,6,5,2
#NW 2,6,9,6,2
#NW 2,5,6,5,2
#NW 1,2,2,2,1
#RT 0,0,6,0,0,0,4,0,6,0,0,0,0,0,0,6,5,0,6,0,0,0,0,0,0,2,0,4,0,0,0,0,0,0,0,0,8,0,1,0,0,0,0,0,3,6,0,0,0,0,0,4,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,9,0,4,0,0,0,0,0,9,0,2,0,0
#RT 0,0,0,6,1,0,0,0,0,1,0,0,2,0,0,0,0,0,0,4,0,0,2,0,0,9,0,3,0,0,0,0,0,6,0,0,0,3,0,0,6,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,4,0,0,9,0,5,0,0,0,0,5,8,0,0,6,0,9,8,0,0,0,0,0,0,0
#RT 0,8,5,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,2,0,0,0,3,0,0,0,7,0,0,0,0,0,0,4,0,4,0,0,6,6,9,6,0,0,0,1,0,0,0,0,0,0
#RT 0,0,1,0,6,0,0,9,0,0,0,0,0,4,0,0,0,0,0,0,0,1,1,0,0,0,4,0,7,0,0,0,0,0,0,0,0,0,9,5,0,0,0,0,8,0,0,0,0,0,0,9,2,0,0,0,9,0,0,0,0,8,0,2,5,0,0,0,0,0,0,0,2,0,0,0,0,0,0,3,6,0
#RT 0,0,0,4,6,0,0,0,0,0,0,4,6,7,5,1,4,2,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,7,0,5,0,0,0,0,9,0,0,9,0,4,0,0,0,2,0,0,0,3,0,0,0,0,0,0,0,0,9,0,6,5,0,3,0,0,0,0,0,0,0,0,0,4,0,5,0
#RT 0,1,1,2,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,5,0,0,0,0,0,0,7,0,0,0,0,0,0,0,4,0,0,0,7,0,0,0,0,0,0,0,0,2,0,9,0,0,0,0,0,0,2,0,0,8,7,0,0,0,0,0,0,2,4,0,0,0,0,0,0
#RT 0,0,3,0,1,0,0,0,5,2,3,0,7,0,0,0,0,0,0,0,9,0,9,1,0,0,0,0,0,3,0,0,0,7,0,7,0,0,0,8,0,0,0,7,0,1,6,5,0,0,3,0,0,1,0,5,4,5,3,0,0,0,2,0,4,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0
#RT 0,0,9,0,0,0,0,3,4,0,0,7,0,0,0,0,0,0,8,0,0,1,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0,0,0,3,3,0,0,0,0,2,0,0,0,0,0,0,1,0,8
#RT 0,0,0,0,0,0,9,1,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,1,9,0,8,8,0,0,0,0,0,0,1,0,0,0,0,6,8,6,8,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,2,0,0,0,7,0,0,0,0,0,2,0,0,0,3,1,0,4,0,0,0,0,0,0
#RT 0,0,9,0,0,0,0,0,0,0,0,6,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,2,0,0,0,0,0,4,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,8,0,0,0,0,8,0,2,3,0,9,0,0,0,2
#Rows = 9
#Columns = 7
#L 3.3F$2.F.D.F$2.F3.F$.A.D.IF$.F3.F$FI3.A$F3.F$F.D.F$.3F
Code: Select all
#Rule = Rule Table
#States = 10
#Counts = 82
#SW 0,1,0,0,0,0,0,0,0,0
#NW 1,2,2,2,1
#NW 2,5,6,5,2
#NW 2,6,9,6,2
#NW 2,5,6,5,2
#NW 1,2,2,2,1
#RT 0,0,6,0,0,0,4,0,6,0,0,0,0,0,0,6,5,0,6,0,0,0,0,0,0,2,0,4,0,0,0,0,0,0,0,0,8,0,1,0,0,0,0,0,3,6,0,0,0,0,0,4,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,9,0,4,0,0,0,0,0,9,0,2,0,0
#RT 0,0,0,6,1,0,0,0,0,1,0,0,2,0,0,0,0,0,0,4,0,0,2,0,0,9,0,3,0,0,0,0,0,6,0,0,0,3,0,0,6,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,4,0,0,9,0,5,0,0,0,0,5,8,0,0,6,0,9,8,0,0,0,0,0,0,0
#RT 0,8,5,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,2,0,0,0,3,0,0,0,7,0,0,0,0,0,0,4,0,4,0,0,6,6,9,6,0,0,0,1,0,0,0,0,0,0
#RT 0,0,1,0,6,0,0,9,0,0,0,0,0,4,0,0,0,0,0,0,0,1,1,0,0,0,4,0,7,0,0,0,0,0,0,0,0,0,9,5,0,0,0,0,8,0,0,0,0,0,0,9,2,0,0,0,9,0,0,0,0,8,0,2,5,0,0,0,0,0,0,0,2,0,0,0,0,0,0,3,6,0
#RT 0,0,0,4,6,0,0,0,0,0,0,4,6,7,5,1,4,2,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,7,0,5,0,0,0,0,9,0,0,9,0,4,0,0,0,2,0,0,0,3,0,0,0,0,0,0,0,0,9,0,6,5,0,3,0,0,0,0,0,0,0,0,0,4,0,5,0
#RT 0,1,1,2,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,5,0,0,0,0,0,0,7,0,0,0,0,0,0,0,4,0,0,0,7,0,0,0,0,0,0,0,0,2,0,9,0,0,0,0,0,0,2,0,0,8,7,0,0,0,0,0,0,2,4,0,0,0,0,0,0
#RT 0,0,3,0,1,0,0,0,5,2,3,0,7,0,0,0,0,0,0,0,9,0,9,1,0,0,0,0,0,3,0,0,0,7,0,7,0,0,0,8,0,0,0,7,0,1,6,5,0,0,3,0,0,1,0,5,4,5,3,0,0,0,2,0,4,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0
#RT 0,0,9,0,0,0,0,3,4,0,0,7,0,0,0,0,0,0,8,0,0,1,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,0,0,0,3,3,0,0,0,0,2,0,0,0,0,0,0,1,0,8
#RT 0,0,0,0,0,0,9,1,0,0,0,0,0,0,0,0,0,0,0,9,0,0,0,1,9,0,8,8,0,0,0,0,0,0,1,0,0,0,0,6,8,6,8,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,2,0,0,0,7,0,0,0,0,0,2,0,0,0,3,1,0,4,0,0,0,0,0,0
#RT 0,0,9,0,0,0,0,0,0,0,0,6,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,2,0,0,0,0,0,4,0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,8,0,0,0,0,8,0,2,3,0,9,0,0,0,2
#Rows = 58
#Columns = 74
#L 41.2FC$40.F.D.F$40.FDADF$40.F3.F$41.CIF5.FIC$48.F3.F$48.FDADF$48.F.
#L D.F$49.C2F5.2FC$56.F.D.F$56.FDADF$56.F3.F$57.CIF5.FIC$13.3F48.F3.F$
#L 12.C.D.F47.FDADF$12.I.ADF47.F.D.F$12.F.D.C48.C2F2.3F$13.3F53.C.D.F$
#L 69.I.ADF$69.F.D.C$70.3F$9.3F$8.C.D.F$8.FDA.I$8.F.D.C53.3F$9.3F53.C.
#L D.F$65.FDA.I$65.F.D.C$66.3F$5.3F$4.C.D.F$4.I.ADF$4.F.D.C53.3F$5.3F53.
#L C.D.F$61.I.ADF$61.F.D.C$62.3F$.3F$C.D.F$FDA.I$F.D.C53.3F$.3F2.2FC48.
#L C.D.F$5.F.D.F47.FDA.I$5.FDADF47.F.D.C$5.F3.F48.3F$6.CIF5.FIC$13.F3.
#L F$13.FDADF$13.F.D.F$14.C2F5.2FC$21.F.D.F$21.FDADF$21.F3.F$22.CIF5.F
#L IC$29.F3.F$29.FDADF$29.F.D.F$30.C2F
Brian Prentice
Re: Gaussian-weighted rules
A nice 8 barrel gun:
A screen shot of the gun in operation:
Brian Prentice
Code: Select all
#Rule = Rule Table
#States = 10
#Counts = 82
#SW 0,2,-1,0,0,0,0,0,-1,2
#NW 1,2,2,2,1
#NW 2,5,6,5,2
#NW 2,6,9,6,2
#NW 2,5,6,5,2
#NW 1,2,2,2,1
#RT 0,5,0,0,0,0,0,2,0,0,0,0,0,2,0,7,1,4,0,0,0,0,0,4,0,0,0,0,1,0,0,0,0,9,0,0,0,0,0,6,0,0,0,0,0,6,7,7,0,0,0,0,3,0,0,6,0,1,1,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0
#RT 1,0,0,0,0,7,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,9,0,4,0,0,0,0,0,0,8,0,0,4,0,0,0,8,0,0,0,7,0,0,0,0,0,0,0,0,8,1,0,5,0,9,0,0,0,0,0,0,3,0,0,0,0,0,0,8,9,0,0,1,6,0
#RT 0,0,0,0,0,0,0,0,0,0,8,0,0,0,0,0,3,0,0,3,0,0,0,0,0,0,0,0,8,0,0,7,0,1,0,0,0,0,0,0,0,0,5,0,0,0,0,0,3,0,0,6,0,0,0,3,0,0,0,2,0,0,6,0,0,0,9,0,0,0,0,0,4,8,0,0,0,8,0,2,0,0
#RT 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0,0,0,6,0,0,3,8,0,0,1,0,0,0,0,0,8,0,0,0,9,0,0,0,5,0,4,6,0,1,0,0,9,0,9,5,0,0,0,0,0,0,8,0,0,4,0,8,5,0,0,3,7,2,6,0,0,0,0,0,3,0,0,0,0
#RT 0,5,0,0,0,0,3,6,0,0,6,7,0,0,0,0,0,0,0,2,0,0,5,0,0,9,7,0,0,0,0,0,0,0,0,0,0,8,5,8,0,0,0,2,0,0,0,0,2,5,0,0,1,0,7,0,0,0,0,0,5,0,0,0,7,0,0,0,8,0,1,0,0,0,0,0,1,0,7,0,1,0
#RT 0,0,0,0,5,6,0,0,8,0,2,0,0,0,0,0,1,0,0,0,0,0,7,0,0,0,0,0,0,7,0,0,0,6,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,3,0,0,0,0,7,0,0,0,6,0,6,1,0,0,0,0,7,9,0,0,1,0,0,0,0,0,0
#RT 0,0,0,0,0,0,7,0,4,0,0,0,0,7,0,0,0,0,0,0,0,4,7,0,0,0,5,0,0,0,0,0,0,4,0,0,0,0,0,0,0,9,0,0,6,0,0,0,0,5,0,0,0,0,0,0,0,0,0,1,0,0,0,7,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,6,0,0
#RT 9,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,5,0,0,0,0,0,6,0,0,0,0,2,0,0,0,0,0,0,0,1,0,0,0,0,0,0,2,2,0,0,0,0,0,0,0,3,0,0,7,0,9,4,0,0,0,0,2,0,1,0,0,3,0,6,0,0,3
#RT 6,0,0,0,7,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,2,0,8,0,0,0,6,0,0,0,3,0,0,0,3,0,4,0,0,0,0,0,6,0,0,0,8,0,0,0,0,0,3,0,0,0,3,0,0,0,0,0,0,0,0,0,8,0,6,0,0,0,5,9,0,0,0,0,0,0
#RT 0,8,0,4,0,0,0,0,6,0,0,0,0,6,1,0,4,0,0,1,0,9,0,0,1,0,0,0,0,0,0,0,0,0,0,4,1,0,0,0,0,0,3,0,0,0,0,0,8,0,0,0,0,0,0,0,0,7,0,0,1,0,0,0,0,0,0,2,0,2,4,6,0,8,0,2,0,0,0,7,0,0
#Rows = 60
#Columns = 40
#L 12.AG12.GA$13.A12.A3$8.A22.A$8.GA20.AG3$4.AG28.GA$5.A28.A3$A38.A$GA
#L 36.AG33$GA36.AG$A38.A3$5.A28.A$4.AG28.GA3$8.GA20.AG$8.A22.A3$13.A12.
#L A$12.AG12.GA
Brian Prentice
-
lemon41625
- Posts: 370
- Joined: January 24th, 2020, 7:39 am
- Location: 小红点 (if you know where that is)
Re: Gaussian-weighted rules
c/2o
Excuse the tiny gif
Code: Select all
x = 4, y = 6, rule = R2,C2,S24-36,B20-31,NG
3A.$3.A$3.A$3.A$3.A$3A.$Download CAViewer: https://github.com/jedlimlx/Cellular-Automaton-Viewer
Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...
Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...
- martin.novy
- Posts: 142
- Joined: October 22nd, 2014, 6:22 am
- Location: Czechia, EU
- Contact:
Re: Gaussian-weighted rules
Gaussian-weighted neighbourhood is now supported in LifeViewer
viewtopic.php?f=3&t=1622&start=1675#p102131
viewtopic.php?f=3&t=1622&start=1650#p101003
viewtopic.php?f=3&t=1622&start=1675#p102131
viewtopic.php?f=3&t=1622&start=1650#p101003
Code: Select all
x = 126, y = 129, rule = R2,C2,S31-48,B24-38,NG
110$13b2o$12b3o$12b3o$13b2o!