SuperNeutronium
- lk050807
- Posts: 113
- Joined: April 10th, 2023, 4:12 pm
- Location: One hour from a river were salmons leap.
SuperNeutronium
I have created a new rule which I have named "SuperNeutronium" due to its similarity to Neutronium. The rules for this new concept are as follows:
For a dead cell (0):
- It turns into anti-neutronium if it has exactly 8 live neighbours.
- It becomes alive if it has three neutronic or live cells.
- It turns into a kill cell if it has five live neighbours.
For a live cell (1):
- It turns into neutronium if it has exactly 8 live neighbours.
- It survives (remains alive) if it has two or three neutronic or alive cells, and dies otherwise.
- It turns into an alive cell if it has six live neighbours.
For a neutronic cell (2):
- It remains neutronic unless there are five live cells in its neighbourhood.
For an anti-neutronium cell (3):
- It remains anti-neutronic unless there are five dead cells in its neighbourhood.
For a kill cell (4):
- It kills cells in its neighbourhood and becomes alive if there are three kill cells as neighbours.
For an alive cell (5):
- It makes dead cells around it alive.
Could someone create a rule table for this? I will update the goals later on.
For a dead cell (0):
- It turns into anti-neutronium if it has exactly 8 live neighbours.
- It becomes alive if it has three neutronic or live cells.
- It turns into a kill cell if it has five live neighbours.
For a live cell (1):
- It turns into neutronium if it has exactly 8 live neighbours.
- It survives (remains alive) if it has two or three neutronic or alive cells, and dies otherwise.
- It turns into an alive cell if it has six live neighbours.
For a neutronic cell (2):
- It remains neutronic unless there are five live cells in its neighbourhood.
For an anti-neutronium cell (3):
- It remains anti-neutronic unless there are five dead cells in its neighbourhood.
For a kill cell (4):
- It kills cells in its neighbourhood and becomes alive if there are three kill cells as neighbours.
For an alive cell (5):
- It makes dead cells around it alive.
Could someone create a rule table for this? I will update the goals later on.
Last edited by lk050807 on November 1st, 2023, 4:21 pm, edited 2 times in total.
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Re: SuperNeutronium
...lk050807 wrote: ↑July 2nd, 2023, 3:16 pmI make up a rule and I name it "SuperNeutronium" because it is like Neutronium.
rules:
A dead cell (0) :
turns into anti-neutronium if it has precisely 8 alive neighbours;
becomes alive if it has three neutronic OR alive cells.
turns into a killer cell if it has five alive neighbours.
A live cell (1) :
turns into neutronium if it has precisely 8 alive neighbours;
survives (remains live) if it have two OR three neutronic OR alive cells and dies otherwise.
turns into alive2 cell if it has six alive neighbours.
A neutronic cell (2):
remains neutronic.
An anti-neutronium cell (3):
remains anti-neutronic unless there is five alive cells in its neighbourhood.
A killer cell (4):
kills cells in its neighbourhood. Stays killer
An alive2 cell (5):
makes dead cells around it alive (the "é" at the end is to not make it the same as alive, you can call it alive/ or alive2)
Somebody make a ruletable for it!
Goals:
will full in later...
Where is the ruletable?
Have a good day!
unname551
unname551
- lk050807
- Posts: 113
- Joined: April 10th, 2023, 4:12 pm
- Location: One hour from a river were salmons leap.
Re: SuperNeutronium
I can`t make it!unname551 wrote: ↑July 4th, 2023, 1:32 am...lk050807 wrote: ↑July 2nd, 2023, 3:16 pmI make up a rule and I name it "SuperNeutronium" because it is like Neutronium.
rules:
A dead cell (0) :
turns into anti-neutronium if it has precisely 8 alive neighbours;
becomes alive if it has three neutronic OR alive cells.
turns into a killer cell if it has five alive neighbours.
A live cell (1) :
turns into neutronium if it has precisely 8 alive neighbours;
survives (remains live) if it have two OR three neutronic OR alive cells and dies otherwise.
turns into alive2 cell if it has six alive neighbours.
A neutronic cell (2):
remains neutronic.
An anti-neutronium cell (3):
remains anti-neutronic unless there is five alive cells in its neighbourhood.
A killer cell (4):
kills cells in its neighbourhood. Stays killer
An alive2 cell (5):
makes dead cells around it alive (the "é" at the end is to not make it the same as alive, you can call it alive/ or alive2)
Somebody make a ruletable for it!
Goals:
will full in later...
Where is the ruletable?
Can you help?
"For the snark is a boojum, you see."
The P3 guy.
Whaz this?
Please support HeartLife
HELP WANTED!
I discovered a new p101 SKOP! Its md5 hash is: b5de045f2a2f5a35160f69afd5ba9572!
Now apgsearching so, not online.
The P3 guy.
Whaz this?
Please support HeartLife
HELP WANTED!
I discovered a new p101 SKOP! Its md5 hash is: b5de045f2a2f5a35160f69afd5ba9572!
Now apgsearching so, not online.
Re: SuperNeutronium
No.lk050807 wrote: ↑July 4th, 2023, 8:30 amI can`t make it!unname551 wrote: ↑July 4th, 2023, 1:32 am...lk050807 wrote: ↑July 2nd, 2023, 3:16 pmI make up a rule and I name it "SuperNeutronium" because it is like Neutronium.
rules:
A dead cell (0) :
turns into anti-neutronium if it has precisely 8 alive neighbours;
becomes alive if it has three neutronic OR alive cells.
turns into a killer cell if it has five alive neighbours.
A live cell (1) :
turns into neutronium if it has precisely 8 alive neighbours;
survives (remains live) if it have two OR three neutronic OR alive cells and dies otherwise.
turns into alive2 cell if it has six alive neighbours.
A neutronic cell (2):
remains neutronic.
An anti-neutronium cell (3):
remains anti-neutronic unless there is five alive cells in its neighbourhood.
A killer cell (4):
kills cells in its neighbourhood. Stays killer
An alive2 cell (5):
makes dead cells around it alive (the "é" at the end is to not make it the same as alive, you can call it alive/ or alive2)
Somebody make a ruletable for it!
Goals:
will full in later...
Where is the ruletable?
Can you help?
Have a good day!
unname551
unname551
- FWKnightship
- Posts: 1527
- Joined: June 23rd, 2019, 3:10 am
- Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!
Re: SuperNeutronium
I made a rule table of this rule.
Please tell me if the table I made is wrong.
Please tell me if the table I made is wrong.
Code: Select all
@RULE SuperNeutronium
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a = {0, 1, 2, 3, 4, 5}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var Aa = {1, 2}
var Ab = Aa
var Ac = Aa
var Ad = Aa
var Ae = Aa
var Af = Aa
var Ag = Aa
var Ah = Aa
var Da = {0, 3, 4, 5}
var Db = Da
var Dc = Da
var Dd = Da
var De = Da
var Df = Da
var Dg = Da
var Dh = Da
1, 4, a, b, c, d, e, f, g, 0
0, 5, a, b, c, d, e, f, g, 1
0, 1, 1, 1, 1, 1, 1, 1, 1, 3
0, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
0, 1, 1, 1, 1, 1, Da, Db, Dc, 4
1, 1, 1, 1, 1, 1, 1, 1, 1, 2
1, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
1, Aa, Ab, Df, Da, Db, Dc, Dd, De, 1
1, 1, 1, 1, 1, 1, 1, Da, Db, 5
2, 1, 1, 1, 1, 1, Da, Db, Dc, 0
3, 0, 0, 0, 0, 0, Aa, Ab, Ac 0
0, a, b, c, d, e, f, g, h, 0
1, a, b, c, d, e, f, g, h, 0
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'FWKnightship' object has no attribute 'signature'
File "<stdin>", line 1, in <module>
AttributeError: 'FWKnightship' object has no attribute 'signature'
- lk050807
- Posts: 113
- Joined: April 10th, 2023, 4:12 pm
- Location: One hour from a river were salmons leap.
Re: SuperNeutronium
Code: Select all
@RULE SuperNeutronium
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a = {0, 1, 2, 3, 4, 5}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var Aa = {1, 2}
var Ab = Aa
var Ac = Aa
var Ad = Aa
var Ae = Aa
var Af = Aa
var Ag = Aa
var Ah = Aa
var Da = {0, 3, 4, 5}
var Db = Da
var Dc = Da
var Dd = Da
var De = Da
var Df = Da
var Dg = Da
var Dh = Da
1, 4, a, b, c, d, e, f, g, 0
0, 5, a, b, c, d, e, f, g, 1
0, 1, 1, 1, 1, 1, 1, 1, 1, 3
0, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
0, 1, 1, 1, 1, 1, Da, Db, Dc, 4
1, 1, 1, 1, 1, 1, 1, 1, 1, 2
1, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
1, Aa, Ab, Df, Da, Db, Dc, Dd, De, 1
1, 1, 1, 1, 1, 1, 1, Da, Db, 5
2, 1, 1, 1, 1, 1, Da, Db, Dc, 0
3, 0, 0, 0, 0, 0, Aa, Ab, Ac 0
0, a, b, c, d, e, f, g, h, 0
1, a, b, c, d, e, f, g, h, 0
@COLORS
0 0 0 0
1 255 255 255
Like this:
Code: Select all
x = 64, y = 64, rule = SuperNeutronium
o3b3o$3o2bo$bo!Code: Select all
x = 7, y = 3, rule = SuperNeutronium
!Code: Select all
x = 469, y = 448, rule = SuperNeutronium
54$248.D.D$248.ACA$249.E$247.D.E.D$246.A.AEA.A$246.AEAEAEA$246.3AE3A$
246.DAEAEAD$247.2AE2A$247.DAEAD$249.E$248.A.A$246.7D2$247.A3BA$245.D7.
D$247.2D.2D$242.2A.A7.A.2A$243.A11BA$241.D.13A.D$243.4D5.4D$240.A3.11A
3.A$238.DA19BAD$237.D3.17A3.D$239.4D13.4D$235.A4.19A4.A$234.2A27B2A$233.
D3.25A3.D$235.4D21.4D$232.A3.27A3.A$230.DA35BAD$229.D3.33A3.D$231.4D29.
4D$226.2A4.35A4.2A$227.A43BA$225.D.45A.D$227.4D37.4D$224.A3.43A3.A$222.
DA51BAD$221.D3.49A3.D$223.4D45.4D$218.2A4.51A4.2A$220.59B$217.DA2.57A
2.AD$219.4D53.4D$214.2A4.59A4.2A$215.A67BA$213.D.69A.D$215.4D61.4D$212.
A3.67A3.A$210.DA75BAD$209.D3.73A3.D$211.4D69.4D$206.2A4.75A4.2A$207.A
83BA$205.D.85A.D$207.4D77.4D$203.A4.83A4.A$202.2A91B2A$201.D3.89A3.D$
203.4D85.4D$200.A3.91A3.A$198.DA99BAD$197.D3.97A3.D$199.4D93.4D$196.A
.103A.A$194.DA107BAD$193.D3.105A3.D$192.2A.4D101.4D.2A$191.A4.107A4.A
$192.115B$189.D3.113A3.D$191.4D109.4D$187.A3.117A3.A$187.A123BA$185.D
2.123A2.D$187.4D117.4D$183.A.129A.A$183.A131BA$181.D.A2.127A2.A.D$183.
4D125.4D$180.A3.131A3.A$178.DA139BAD$177.D3.137A3.D$176.2A.4D133.4D.2A
$175.A4.139A4.A$176.147B$173.D.A2.143A2.A.D$175.4D141.4D$171.A4.147A4.
A$171.A155BA$169.D3.153A3.D$171.4D149.4D$168.A3.155A3.A$166.DA163BAD$
165.D3.161A3.D$167.4D157.4D$163.A4.163A4.A$163.A171BA$161.D3.169A3.D$
163.4D165.4D$158.2A4.171A4.2A$160.179B$157.D3.177A3.D$159.4D173.4D$156.
A3.179A3.A$154.DA187BAD$153.D3.185A3.D$155.4D181.4D$152.A.191A.A$150.
DA195BAD$149.D3.193A3.D$151.4D189.4D$147.A.201A.A$147.A203BA$145.D.A2.
199A2.A.D$147.4D197.4D$143.A4.203A4.A$143.A211BA$141.D2.211A2.D$143.4D
205.4D$140.A3.211A3.A$138.DA219BAD$137.D3.217A3.D$136.2A.4D213.4D.2A$
135.A4.219A4.A$136.227B$133.D.A2.223A2.A.D$135.4D221.4D$132.A3.227A3.
A$130.DA235BAD$129.D3.233A3.D$131.4D229.4D$127.A4.235A4.A$127.A243BA$
125.D2.243A2.D$124.2A.4D237.4D.2A$123.A4.243A4.A$124.251B$121.D.A2.247A
2.A.D$123.4D245.4D$120.A3.251A3.A$118.DA259BAD$117.D3.257A3.D$119.4D253.
4D$115.A.265A.A$115.A267BA$113.D.A2.263A2.A.D$115.4D261.4D$111.A4.267A
4.A$111.A275BA$109.D2.275A2.D$111.4D269.4D$108.A3.275A3.A$106.DA283BA
D$105.D3.281A3.D$107.4D277.4D$104.A.287A.A$102.DA291BAD$101.D3.289A3.
D$103.4D285.4D$99.A.297A.A$99.A299BA$97.D.A2.295A2.A.D$99.4D293.4D$95.
A4.299A4.A$95.A307BA$93.D2.307A2.D$95.4D301.4D$91.2A3.307A3.2A$90.D.315B
.D$91.2A3.307A3.2A$95.4D301.4D$93.D2.307A2.D$95.A307BA$95.A4.299A4.A$
99.4D293.4D$97.D.A2.295A2.A.D$99.A299BA$99.A.297A.A$103.4D285.4D$101.
D3.289A3.D$102.DA291BAD$104.A.287A.A$107.4D277.4D$105.D3.281A3.D$106.
DA283BAD$108.A3.275A3.A$111.4D269.4D$109.D2.275A2.D$111.A275BA$111.A4.
267A4.A$115.4D261.4D$113.D.A2.263A2.A.D$115.A267BA$115.A.265A.A$119.4D
253.4D$117.D3.257A3.D$118.DA259BAD$120.A3.251A3.A$123.4D245.4D$121.D.
A2.247A2.A.D$124.251B$123.A4.243A4.A$124.2A.4D237.4D.2A$125.D2.243A2.
D$127.A243BA$127.A4.235A4.A$131.4D229.4D$129.D3.233A3.D$130.DA235BAD$
132.A3.227A3.A$135.4D221.4D$133.D.A2.223A2.A.D$136.227B$135.A4.219A4.
A$136.2A.4D213.4D.2A$137.D3.217A3.D$138.DA219BAD$140.A3.211A3.A$143.4D
205.4D$141.D2.211A2.D$143.A211BA$143.A4.203A4.A$147.4D197.4D$145.D.A2.
199A2.A.D$147.A203BA$147.A.201A.A$151.4D189.4D$149.D3.193A3.D$150.DA195B
AD$152.A.191A.A$155.4D181.4D$153.D3.185A3.D$154.DA187BAD$156.A3.179A3.
A$159.4D173.4D$157.D3.177A3.D$160.179B$158.2A4.171A4.2A$163.4D165.4D$
161.D3.169A3.D$163.A171BA$163.A4.163A4.A$167.4D157.4D$165.D3.161A3.D$
166.DA163BAD$168.A3.155A3.A$171.4D149.4D$169.D3.153A3.D$171.A155BA$171.
A4.147A4.A$175.4D141.4D$173.D.A2.143A2.A.D$176.147B$175.A4.139A4.A$176.
2A.4D133.4D.2A$177.D3.137A3.D$178.DA139BAD$180.A3.131A3.A$183.4D125.4D
$181.D.A2.127A2.A.D$183.A131BA$183.A.129A.A$187.4D117.4D$185.D2.123A2.
D$187.A123BA$187.A3.117A3.A$191.4D109.4D$189.D3.113A3.D$192.115B$191.
A4.107A4.A$192.2A.4D101.4D.2A$193.D3.105A3.D$194.DA107BAD$196.A.103A.
A$199.4D93.4D$197.D3.97A3.D$198.DA99BAD$200.A3.91A3.A$203.4D85.4D$201.
D3.89A3.D$202.2A91B2A$203.A4.83A4.A$207.4D77.4D$205.D.85A.D$207.A83BA
$206.2A4.75A4.2A$211.4D69.4D$209.D3.73A3.D$210.DA75BAD$212.A3.67A3.A$
215.4D61.4D$213.D.69A.D$215.A67BA$214.2A4.59A4.2A$219.4D53.4D$217.DA2.
57A2.AD$220.59B$218.2A4.51A4.2A$223.4D45.4D$221.D3.49A3.D$222.DA51BAD
$224.A3.43A3.A$227.4D37.4D$225.D.45A.D$227.A43BA$226.2A4.35A4.2A$231.
4D29.4D$229.D3.33A3.D$230.DA35BAD$232.A3.27A3.A$235.4D21.4D$233.D3.25A
3.D$234.2A27B2A$235.A4.19A4.A$239.4D13.4D$237.D3.17A3.D$238.DA19BAD$240.
A3.11A3.A$243.4D5.4D$241.D.13A.D$243.A11BA$242.2A.A7.A.2A$247.2D.2D$245.
D7.D$247.A3BA2$246.7D$248.A.A$249.E$247.DAEAD$247.2AE2A$246.DAEAEAD$246.
3AE3A$246.AEAEAEA$246.A.AEA.A$247.D.E.D$249.E$248.ACA$248.D.D!
This rule is RICH!
"For the snark is a boojum, you see."
The P3 guy.
Whaz this?
Please support HeartLife
HELP WANTED!
I discovered a new p101 SKOP! Its md5 hash is: b5de045f2a2f5a35160f69afd5ba9572!
Now apgsearching so, not online.
The P3 guy.
Whaz this?
Please support HeartLife
HELP WANTED!
I discovered a new p101 SKOP! Its md5 hash is: b5de045f2a2f5a35160f69afd5ba9572!
Now apgsearching so, not online.
-
Disaster16439
- Posts: 191
- Joined: June 30th, 2023, 9:17 am
- Location: Suffocating(my coordinates are 3,-64,192929929)
Re: SuperNeutronium
Code: Select all
x = 4, y = 4, rule = SuperNeutronium
4A$A2.A$A2.A$4A!
@RULE SuperNeutronium
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a = {0, 1, 2, 3, 4, 5}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var Aa = {1, 2}
var Ab = Aa
var Ac = Aa
var Ad = Aa
var Ae = Aa
var Af = Aa
var Ag = Aa
var Ah = Aa
var Da = {0, 3, 4, 5}
var Db = Da
var Dc = Da
var Dd = Da
var De = Da
var Df = Da
var Dg = Da
var Dh = Da
1, 4, a, b, c, d, e, f, g, 0
0, 5, a, b, c, d, e, f, g, 1
0, 1, 1, 1, 1, 1, 1, 1, 1, 3
0, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
0, 1, 1, 1, 1, 1, Da, Db, Dc, 4
1, 1, 1, 1, 1, 1, 1, 1, 1, 2
1, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
1, Aa, Ab, Df, Da, Db, Dc, Dd, De, 1
1, 1, 1, 1, 1, 1, 1, Da, Db, 5
2, 1, 1, 1, 1, 1, Da, Db, Dc, 0
3, 0, 0, 0, 0, 0, Aa, Ab, Ac 0
0, a, b, c, d, e, f, g, h, 0
1, a, b, c, d, e, f, g, h, 0
@COLORS
0 0 0 0
1 255 255 255
2 0 255 255
3 255 0 0
4 100 100 100
5 255 255 0Code: Select all
@RULE SuperNeutronium
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a = {0, 1, 2, 3, 4, 5}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var Aa = {1, 2}
var Ab = Aa
var Ac = Aa
var Ad = Aa
var Ae = Aa
var Af = Aa
var Ag = Aa
var Ah = Aa
var Da = {0, 3, 4, 5}
var Db = Da
var Dc = Da
var Dd = Da
var De = Da
var Df = Da
var Dg = Da
var Dh = Da
1, 4, a, b, c, d, e, f, g, 0
0, 5, a, b, c, d, e, f, g, 1
0, 1, 1, 1, 1, 1, 1, 1, 1, 3
0, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
0, 1, 1, 1, 1, 1, Da, Db, Dc, 4
1, 1, 1, 1, 1, 1, 1, 1, 1, 2
1, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
1, Aa, Ab, Df, Da, Db, Dc, Dd, De, 1
1, 1, 1, 1, 1, 1, 1, Da, Db, 5
2, 1, 1, 1, 1, 1, Da, Db, Dc, 0
3, 0, 0, 0, 0, 0, Aa, Ab, Ac 0
0, a, b, c, d, e, f, g, h, 0
1, a, b, c, d, e, f, g, h, 0
@COLORS
0 0 0 0
1 255 255 255
2 0 255 255
3 255 0 0
4 100 100 100
5 255 255 0Code: Select all
x = 6, y = 6, rule = SuperNeutronium
2.2A$.A2.A$A.2B.A$A.2B.A$.A2.A$2.2A!Code: Select all
@RULE SuperNeutronium
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a = {0, 1, 2, 3, 4, 5}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var Aa = {1, 2}
var Ab = Aa
var Ac = Aa
var Ad = Aa
var Ae = Aa
var Af = Aa
var Ag = Aa
var Ah = Aa
var Da = {0, 3, 4, 5}
var Db = Da
var Dc = Da
var Dd = Da
var De = Da
var Df = Da
var Dg = Da
var Dh = Da
var killfix1 = {0,1,2,3,4,5}
var killfix2 = {0,1,2,3,4,5}
var killfix3 = {0,1,2,3,4,5}
var killfix4 = {0,1,2,3,4,5}
var killfix5 = {0,1,2,3,4,5}
1, 4, a, b, c, d, e, f, g, 0
0, 5, a, b, c, d, e, f, g, 1
0, 1, 1, 1, 1, 1, 1, 1, 1, 3
0, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
0, 1, 1, 1, 1, 1, Da, Db, Dc, 4
1, 1, 1, 1, 1, 1, 1, 1, 1, 2
1, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
1, Aa, Ab, Df, Da, Db, Dc, Dd, De, 1
1, 1, 1, 1, 1, 1, 1, Da, Db, 5
2, 1, 1, 1, 1, 1, Da, Db, Dc, 0
3, 0, 0, 0, 0, 0, Aa, Ab, Ac 0
0, a, b, c, d, e, f, g, h, 0
1, a, b, c, d, e, f, g, h, 0
4, killfix1, killfix2, killfix3,killfix4,killfix5, 4,4,4,1
@COLORS
0 0 0 0
1 255 255 255
2 0 255 255
3 255 0 0
4 100 100 100
5 255 255 0Code: Select all
@RULE GlideSuperNeutronium
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a = {0, 1, 2, 3, 4, 5}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var Aa = {1, 2}
var Ab = Aa
var Ac = Aa
var Ad = Aa
var Ae = Aa
var Af = Aa
var Ag = Aa
var Ah = Aa
var Da = {0, 3, 4, 5}
var Db = Da
var Dc = Da
var Dd = Da
var De = Da
var Df = Da
var Dg = Da
var Dh = Da
var killfix1 = {0,1,2,3,4,5}
var killfix2 = {0,1,2,3,4,5}
var killfix3 = {0,1,2,3,4,5}
var killfix4 = {0,1,2,3,4,5}
var killfix5 = {0,1,2,3,4,5}
1, 4, a, b, c, d, e, f, g, 0
0, 5, a, b, c, d, e, f, g, 1
0, 1, 1, 1, 1, 1, 1, 1, 1, 3
0, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
0, 1, 1, 1, 1, 1, 1, Db, Dc, 4
1, 1, 1, 1, 1, 1, 1, 1, 1, 2
1, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
1, Aa, Ab, Df, Da, Db, Dc, Dd, De, 1
1, 1, 1, 1, 1, 1, 1, 1, Db, 5
2, 1, 1, 1, 1, 1, Da, Db, Dc, 0
3, 0, 0, 0, 0, 0, Aa, Ab, Ac 0
0, a, b, c, d, e, f, g, h, 0
1, a, b, c, d, e, f, g, h, 0
4, killfix1, killfix2, killfix3,killfix4,killfix5, 4,4,4,1
@COLORS
0 0 0 0
1 255 255 255
2 0 255 255
3 255 0 0
4 100 100 100
5 255 255 0Code: Select all
x = 19, y = 10, rule = GlideSuperNeutronium
14.A$A12.A$.2A10.3A$2A$4.2A$3.2A8.2A$5.A7.2A$17.2A$16.2A$18.A!
@RULE GlideSuperNeutronium
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a = {0, 1, 2, 3, 4, 5}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var Aa = {1, 2}
var Ab = Aa
var Ac = Aa
var Ad = Aa
var Ae = Aa
var Af = Aa
var Ag = Aa
var Ah = Aa
var Da = {0, 3, 4, 5}
var Db = Da
var Dc = Da
var Dd = Da
var De = Da
var Df = Da
var Dg = Da
var Dh = Da
var killfix1 = {0,1,2,3,4,5}
var killfix2 = {0,1,2,3,4,5}
var killfix3 = {0,1,2,3,4,5}
var killfix4 = {0,1,2,3,4,5}
var killfix5 = {0,1,2,3,4,5}
1, 4, a, b, c, d, e, f, g, 0
0, 5, a, b, c, d, e, f, g, 1
0, 1, 1, 1, 1, 1, 1, 1, 1, 3
0, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
0, 1, 1, 1, 1, 1, 1, Db, Dc, 4
1, 1, 1, 1, 1, 1, 1, 1, 1, 2
1, Aa, Ab, Ac, Da, Db, Dc, Dd, De, 1
1, Aa, Ab, Df, Da, Db, Dc, Dd, De, 1
1, 1, 1, 1, 1, 1, 1, 1, Db, 5
2, 1, 1, 1, 1, 1, Da, Db, Dc, 0
3, 0, 0, 0, 0, 0, Aa, Ab, Ac 0
0, a, b, c, d, e, f, g, h, 0
1, a, b, c, d, e, f, g, h, 0
4, killfix1, killfix2, killfix3,killfix4,killfix5, 4,4,4,1
@COLORS
0 0 0 0
1 255 255 255
2 0 255 255
3 255 0 0
4 100 100 100
5 255 255 0I QUIT CA
- haaaaaands
- Posts: 703
- Joined: September 7th, 2023, 7:22 am
- Location: on the deck of a lwss inside a b3s23 bottle
- Contact:
Re: SuperNeutronium
this makes a very nice diamond
edit: also, this makes a p6 oscillator
i decided to call the oscillator it makes the beetle. it looks like a beetle to me.
apparently this rule supports the toad and the blinker
Code: Select all
x = 3, y = 4, rule = SuperNeutronium
.A$3A$A.A$A.A!Code: Select all
x = 5, y = 7, rule = SuperNeutronium
2.A$.A.A$.A.A$.3A$2.A$5A$2.A!Code: Select all
x = 9, y = 15, rule = SuperNeutronium
4.D$4.D$2.DA.AD$3.AEA$D3.E3.D$2.DAEAD$2.2AE2A$.DAEAEAD$.3AE3A$.AEAEAE
A$.A.AEA.A$2.D.E.D$4.E$3.ACA$3.D.D!Code: Select all
x = 8, y = 8, rule = SuperNeutronium
3A$.3A4$7.A$7.A$7.A!
Last edited by haaaaaands on October 29th, 2023, 7:08 am, edited 6 times in total.
-- haaaaaands with 6 a's
my hands are typing words!
not quite as active anymore :/
my hands are typing words!
not quite as active anymore :/
- haaaaaands
- Posts: 703
- Joined: September 7th, 2023, 7:22 am
- Location: on the deck of a lwss inside a b3s23 bottle
- Contact:
Re: SuperNeutronium
useless p840 oscillator i found
yet another infinitely growing pattern
i decided to call this one the saw because it looks like a saw blade
edit: and another one
this one seems to create a lot of upside-down saws (by which i mean a saw that has the tooth on the opposite side than a normal saw). kinda looks like a bowtie.
i isolated one of the inverted saws it makes:
also, from another one of the saw-like objects, here's a p60:
Code: Select all
x = 81, y = 94, rule = SuperNeutronium
51.2D6.A2.2D$50.A2.AD3.A5.A$49.D.E2A2.AD2.5EA$49.A2.4E.A.D.2A.AD$30.A
.A15.D2AEAE2AE.2D.EAEA$31.ED15.AE.E.E.E2.2A.2AEA7.2D$29.DAEA.D14.EAEA
EA2EA3EA2EAD5.A2.D$28.D2A.E.D12.A.E.EA.4E.A4EA2.D.D.AE.A$30.3E.3D.D8.
D.E.ADA2E.A2.A3.AD.2A2.3EA$29.2A.E.A3.A9.3A2.DA.EAD.D.ADA.DAEB2E.E2A$
30.AEAE.D.A.2AD7.D3.DA2EA5.D.2A.3A.AD$29.DAC2E.3D2E3AD8.2DA2EBA4.D.2E
A2DAED$31.2AE6A2EA.2A4.D6AE6.A2E2A.4A$10.D3.DC.D5.ABD3.2CDAEADEABAE2A
.2B6.EA2EADA3.D.2AE2A2EDED$10.2ADA.A5.3A.C3.CD.4AC2BDAED.BD7.AE.AD.C.
D.2DE2D2ACAEC$8.DA2EA2EC.D.2DA2ED.DA.ACD.3DCE.AD.4A4.DAEAE2AD.BD2ACAE
B.D2.D2AD$11.2AE2B.D.D.A3.2A3EA3.D.DC2.DCD2EAD.A.2AEAC.C2.BEBEA2DA5.D
2A$10.CD2AB4A2.EAEBA.3ADA2.C2BA3.2DCA2DA2E2B2AEAC.2AD7AD2.CA2E.D$10.D
.AB2AEACE5AC.DACEABA2.BAD.D2AD2.DA3.2CA2.2D.ED2.DA2E4.DA.2A$11.B.AE2A
E2A3EB.D.D.EAD.CE.EC.AD.EA.D2.2D4.D.DB.2AD2.2AE2CBD.3A$10.A2B3ADCDA.E
.2EA3.2A2DADEACE2.CA9.3C.A2.DC4.A2BA.CA.B$10.A3.D.BAB2C4AB2.DAEA2.3AC
AC2.AE2.BCB.ACB2A2.B.3D2.D2.2D.C.BD$10.D.A.A2.A2EA.C4.2DAE.D.C5.2DCDA
.2AD.DEBAE2A.D2.D2.CAD.A.ECA.D$11.DAEA2.2ADAD.AB.AD3AC2.D.BAD3ABAE.DC
2B.3A2B.CD.C2A.EA2.AB2ED$10.ABADACBA5.A.E.DAEA2C.ABA.D.EA.2A2.CADA.DA
EA2.C.DAEAE2A2D.EADB$10.CE2C.CBC2D3A3D2.AEAC.DBA.D.AE2AD.2DAB2A.C3AD2C
.6AE2AE2A.B.D$10.DBD.BAEB2ECE.EA.AC2AEAC2A.D.A2E2.CA3.EAEA.DEA.C3.EAC
DA2EDAD$9.A.BDB2ACEA3.CABDAED2AB2AE3.D2ABCE.A.DC.2A.2AEA3.C2A2.A.CA2.
B2A$9.A2BA.BEABACDA2ED2EA2.ABEADA4.CABCE2ABAD2.DAE2A3D.2AC2A.D3.DED$8.
2AEAEAD2ADEAD.A2EB2.D.2ABAD.CD2.D.2CDA2E2A.ADAEADC2ADA2E.2D2.2CABA$9.
2AECA3.3ADCED2.A.2AE2A.D.3DB2D2.DA2DAB.AD3A.CEA.EB.A.2A2BA.C$10.2A.CA
BABADAC3ADEAE2AEA3.C.CDC3A.2C.CED2EBEA.CDEACAD.AEBCEAB.D$10.DAE.C2AEA
.ED.DB3A2EA.ACD2A2BA.DEB.C2.A2B3A3DBED2AEC3AEA2D2.C$11.CB3.AEA.A3.2C.
2AEA2DEAEAB.A.DBCBA.D.AB.DAEDBAD2AB2DE2AB3.ADA$9.A2C.ADB3A.DA.A.ACBCA
2.2ADA.D.C2A2EA7.D3ABAEB.BE.DAEA2D2A2EA$9.AEADAEA3.D.AECD.EBAC.CAEAB3A
DAE2B.D.2AB.A.AD4A.DC.EA.3ACEDADA$9.ADB.D2A2DC2ACA2.AC2ADBE2ADACEAD2A
4.A2B2ACEA3.EAD.CA2.2D.AB.AB$10.BA2.B2.AC.E.2CAD2AEDADC2.BEB2AED4.DED
E4D2.AE5AE.C.CE3.D$10.D4.ADAEAEAD.AEAEC4A2D3ABA2C.D3.D2ABCA2.B4AEAD2C
A.CA.D.C$10.C2.C2.DA2E.AD2.A.A.DAEABCDADA.ABA2.AD.DAE2AEBA2.BA2D.AEA.
3AC$12.D2C.2A3EA3.2D.DA.2AB2.AEA.A.D3EA3.5A2.DB.C.2C2ADC.2C.C$10.D.CA
2.DE3A.2DA.A4.AEA2.CAEAEAD2E.CD.ED.2D.B.ABA2.CB2.DBCD2C.2D$11.A.B2AC2A
B2.AC.E2D.A3DA2DAE3ABA.2A.D2.A3.A.B2AEA.B2.C.BD.B.A$10.D.B.E.DCDBAD8A
EA2.BC2AED.A.CAD.2AD.C.A.3AEA3D4.AEA.2DE.D$11.A5.ADEADAE.E.EADBDB2ADE
4ABD.D.2A.C.BDA3E2A2.2D.D.2C.AD.2A2.A$10.D.D.2AE2CE3.2ADC2A2.D.EAE2A.
2EB2.AE2CE2A.CA.A.CACDB.D3.C.ABA.D2A$10.2BD.DCDAB2A2C2E.D.A.DC2A.E.6A
CABDCAC3AD2.2C4.3C4.2AB3A2EDA$9.A.C.ACA.AEAD.2A2.AEA.CB3AE.D2AE2.D.AC
.D2.EDB2.D.C.D.C2.C.D2.ADB2A.2A.A$10.A.EDE2.2DAD2.B.2ADB2.ECE.E2.DECA
C.2DECD.C2ABA.C2.D2.CAC.B2.AEA.5EA$9.D2EADEADCADB.B2.AC2A.AC.A2EA.2CE
A2CACA.A2.DAEAD.2DBDB.DEA2.DADA.2A.AEAD$9.2AE5A.2ED2.B.A2EA.D.D2AB.C.
DB2A.AE.EA2.C.CB.DBCAE.ADAD4A2.ADAE.EAD$9.DAEA2DABE.BA2D.E3A2D3ACBC3.
DEB4AC2A2.CB2.ABD.BA.DEA2ECEAD.AEADAE.A$10.4AD.BDABC.B2E.AD.B.AEA.DC2.
D.CBAEBD2.D2.2D.AEB.B.BCADA2.DA2.A.ADA2E$11.DE2AC2D4.B3.DCB3.ADB.B2.C
E.2A.2B3.C3.D3AC2A.4AE2AEAD2.D2.2E.D$11.DA.3EA.D3.DE.DA2.D.CE2AD2.A2B
ADA2.D3.C.3AEDCA3E.E.E3AEA2.D2.E$10.B.ADC.2C.2AC2ABACA.2D.2C.AEA3.AB.
B.2AD.ADAEBACBEAE.E.C2ADA3.2D.DA2.D$10.DBAB.ACD2AEADEBACEB2A.2A.ABAD2C
2.DC2AEAEA2D2ADC3AE3A.B2.ADC.A4.2D$11.BEA.B.AE.DC3AEAD2A3EA2B3AD4AEAC
2AE.3A.AEAEBCAEAD.CA2.AED$10.ABCA2.4AC2.AC.EABAC2AE2CD.E.AED3AD.3ACEA
B.CAB2.EA.ABEAD.D.A$13.D.D4.2ADB2E2ABDA.ACAEDAECD2ADCAB.ACEA.B3AB3.D2C
.AD2ABDE.2D$11.2AC2A.2B2DEACACBAE2BA.ADBA.DB2.DA2EADEA2E2C.AE2B2A2.D2.
CDAE2AC3A$9.D2AE.EA.ABAB2A.BCD4A.CE2.D4.D.ABEAD2B.E3A2B3A.D3.C2.2ABCA
2E2A$12.DED3AE2AB2ADABA.E4A8.BDE.A.AEAEA.2CACDEA.A.B3.3AB2A.A$9.D.AD2A
.EBA.A.AEAEA3EA3EADBC3.B.2A2C.B3AEAD.C3A2ED.DC.DA3ECD.A$9.2AECD.DA2EA
CB2A.A.3AEA.EABC4.DC3.D2AD.B4A.EA2D2A2.C.DE.A$9.A2ECAEAC.2ACDBA.2A2.A
3CAB6.DC3.AEA2.CA5EAD.CB.A.2DAEAEAD$3.2D.D.DA.2AED2ADEA2.DABA.2B.D2.D
.CD.2D.B2.D.DBCA.C3AE.AC.2AB2.AC2AB3A$.D3A.A2.D.E2AEBA.AEC.CDBCA.A.B.
B.2ADAD2A4.D.AEDCD3.2AE.DAEC.DAEB2.3BD$.2AEA2EA2.ACADCA.AEBAD2.B.B2.2D
C.BAE2A2EAD2.6ACABAD.D3A.2A.A.2A2.A2BA$DA3E2A2EACABAEBCB2AECAB.DACD.D
3.AED5A2.D2E4ACE2AD2.D.C.D3A.D6A$2.EAEA5EA.DAEA.BECD.3B2CEA4.BED.C.EA
D.2AB.2BE.BE3ADA.C2.AEB2.DEAEAE2A$.A.AEA2E.E.A2E.BA.3A.2C2DCAEBD2.DBA
2.D4A2.ABEBDCAC2AEA.ECD2.ADA.ACAEAE3A$2.D.2E.5E.2CAC2AB3.B2.2ADACB.C.
B2.D.AEACBD3AD2.DAE4AED6.B2.2BDA$5.3EA.A.ACABE.ABA3.AEBD3.CACA2.C2.2A
EACD2.D3A.AB2ABADB2DACABDC2DA$3.2A3.EAC2E.DECAEACD.D3A.2C2A.C.CAB2D.B
AEBAB2.AE2DABAEAEAEACAEDAEBAED$5.AD.4AD2BACA5.C2EBAC2AE2C2.CEA2.2CDA.
BCAE2A.C.3ADB2A.C2AD.BADCB$7.2A.2DABAEA2D.D2.ABCDE2BE2DC3.A3.D5.C2AEA
2.DB3.2AEAEAD.ABC$13.4A9.6A16.A.D9.2AE.AD$15.D11.D2ED29.DAEAEA2.D$27.
A2.A31.2E.AD$61.AEA4E$61.A2EAE.DA$64.E2A$61.2D.E.E.A$64.EAE.D$63.AE.E
A2.A$62.D.AE3AE.A$63.D.5E.A$63.A.2E3.A$65.EA.D$63.DAE.D$64.AE.A$66.2A
$65.DA!Code: Select all
x = 23, y = 31, rule = SuperNeutronium
A2.B2DB.C.2ADABCB2.B.2D$D2A2BAB2AD2AE3.EAC.A.A$AE2A.AEA2B.EA.DA.AD.2C
D$2A2.DC.2C.2BCD.2AC2AED$.D5.AEAEC2.CE2B.B2AD$3.2BADA3E.2D2AEA2D2.B$3.
2A.D3A.A4.2A$4.ADA2EAD.2DA2D$3.DA3EA.2A2.A.D$5.3AE.A3EA.2A$6.D.AEA.E.
3E$7.A.5EAEA$7.DAE2.E.2EAD$8.AEA3EAE3A$7.2A.3E.4EA$7.A4EA3E$7.DA.E.3E
2ADA$8.A3EAEAE$7.2A.E.3E2.A$7.A4EAE.EA$7.DA.E.3E3A$8.A3EAE.EA$7.2A.E.
3E2A$7.A4EAE3A$7.DA.E.E3A$8.A3E3A$8.2AE3A$8.AE3A$7.5A$8.3A$9.A!edit: and another one
Code: Select all
x = 6, y = 5, rule = SuperNeutronium
E4$5.E!i isolated one of the inverted saws it makes:
Code: Select all
x = 56, y = 23, rule = SuperNeutronium
8.4AD$8.2AEAD7.D$6.2AE.EAD6.2A$6.2A3E8.AE.A.2A13.2A4.2A$6.AB2E2AE.D.2D
.AE.D2AE.D4.2D.DA.D.E.D2A3.D$3.A2.ABE.3E.A3.A2E.A.AEAD.AD.2A3.3AE3.A.
E.E3.2A$3.A.D.B.EA.4EA6EAE3A4.EAEA3EAE.EA3E.EAE.E.2A$.2AE3.BEA2EA.A3E
.2A.2EA3EA3EAEAEAE.E.EAEAEAEAEAE.E.A$.D.B.E.B.E2A.DA3.A2DA.E2.AE.E2A3E
.3EA3E.3EA3EAE2.A$AE6.E.E.D3.D3.ADAE.DAEAEAE.EAEAEAEAEAEAEAEAE.E2.A$A
.2E.B2E4.AD8.AE2.AE.EA3.AE2.AE2.AE2.AE5.A$3AE.B2E.2EA.A5.A4EAD.2AE.2D
2A.D2A.D2A.D2A.DA.2A$2.A7.A2EA5.A3.EA3.3A$3.D.E.B.2E.EAD6.D3A3.2A$3.A
.E.BEAEAE$3.A3.B4E$3.A.EAE.EAE.D$4.2A.D.2E2A$5.A.2A.EA$7.AEAE2A$7.A.A
E$9.3A$10.A!Code: Select all
x = 19, y = 24, rule = SuperNeutronium
9.A$7.4A.2D.D$8.2AE8A$9.A.2EA3E$9.D.AE.2A2.A$9.A.3EAD.A$12.AE.D$3.D6.
D.2E$3.D.D2.2DA.EAE2A$3.D4.3A2E.A$3.D.2DA3E.EAD$3.A3.AE.E.2A$4A4E.E2A
D$2AE4A3E.D$2.2A2E.2A.A$3.AE.3EAD$2.DAEAE$4.A4.A$.A.2ED.A$3.2A$.DAE.A
$2.AE.D$.3A$2.2A!-- haaaaaands with 6 a's
my hands are typing words!
not quite as active anymore :/
my hands are typing words!
not quite as active anymore :/