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HerscheltheHerschel
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Re: Splitters with common SL

Post by HerscheltheHerschel » December 30th, 2023, 12:04 pm

A thessalonic splitter:

Code: Select all

x = 14, y = 13, rule = B3/S23
11b2o$11b2o2$4b2o$4bobo$2o4bo6bo$2o4b2o3b3o$10bo$10b2o2$5b3o$5bo$6bo!
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
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dvgrn
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Re: Splitters with common SL

Post by dvgrn » December 30th, 2023, 12:27 pm

I moved the thessalonic-splitter post over here. Sorry about that -- but with four objects, there are dozens of splitters that fit that description, probably hundreds. The "Splitters with common SL" thread mostly holds collections of splitters and turners, organized so that they're useful.

Posting random splitters one at a time in that thread ... unfortunately doesn't do anything except add clutter.

Separate from that, Thessalonic one-time splitters don't seem to be a category that it makes much sense to pay attention to. Constructability is often important for one-time stuff, and yet eaters are relatively expensive to construct. Why use something expensive when you can just as well use something cheaper?

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