@RULE BBSeedsLife
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a1 = {0,1,2}
var a2 = {0,1,2}
var a3 = {0,1,2}
var a4 = {0,1,2}
var a5 = {0,1,2}
var a6 = {0,1,2}
var a7 = {0,1,2}
var a8 = {0,1,2}
var a9 = {0,1,2}

var b1 = {0,2}
var b2 = {0,2}
var b3 = {0,2}
var b4 = {0,2}
var b5 = {0,2}
var b6 = {0,2}

var c1 = {0,1}
var c2 = {0,1}
var c3 = {0,1}
var c4 = {0,1}
var c5 = {0,1}
var c6 = {0,1}

# Life
0,1,1,1,b1,b2,b3,b4,b5,1
1,1,1,b1,b2,b3,b4,b5,b6,1
1,1,1,1,b1,b2,b3,b4,b5,1

# Seeds
0,2,2,c1,c2,c3,c4,c5,c6,2
2,1,a1,a2,a3,a4,a5,a6,a7,1

a1,a2,a3,a4,a5,a6,a7,a8,a9,0

@NAME
0 Dead
1 Life (BB dying)
2 Seeds (BB live)