Blinker fuse

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Blinker fuse
#C A period 18 blinker fuse which travels at 2c/3. x = 45, y = 5, rule = B3/S23 2o2bob2o$5obobo$8bob3ob3ob3ob3ob3ob3ob3ob3ob3o$5obobo$2o2bob2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]]
Pattern type Fuse
Period 18
Speed 2c/3, c/2, 6c/13, c/10
Discovered by Unknown
Year of discovery Unknown

A blinker fuse is any fuse that burns through a line of blinkers. Alternatively, it may refer to the 2c/3 period 18 fuse that burns cleanly through blinkers that are spaced four cells apart, shown to the right. This particular fuse can be combined with blinker puffer 1 to create various interesting patterns, such as moving sawtooth, slow puffer 1, and slow puffer 2.

Note

House alone, attached to a blinker wick with spacing 4, is a predecessor to the fuse shown to the right.

Other 2c/3 blinker fuses

There are two other well-known 2c/3 blinker fuses that act on blinkers that are orthogonally offset by four cells, both of which are shown below. They both burn cleanly and have period 6.[1]

Longer version of the House-based blinker fuse, with shorter period
Download RLE: click here
Another blinker fuse ("bomb")
Download RLE: click here

c/2 fuse

The c/2 blinker fuse burns cleanly through blinkers that are orthogonally offset by an even number of cells and has period 2x spacing. HWSS burns clearly through output of both Blinker Puffers 1 and 2 and front part of Blinker ship 1.[2] It consists of a single heavyweight spaceship and is useful because it travels at the same speed as the known blinker puffers, allowing for the construction of arbitrary-length spaceships. Note that Coe ship's side spark can also be used in cleanup.

The heavyweight spaceship blinker fuse
Download RLE: click here

6c/13 fuse

The 6c/13 blinker fuse burns cleanly through blinkers that are orthogonally offset by six cells and has period 26.[2] It is most well-known for the role that it plays in blinker ship 1, where the fact that it burns at a rate slower than c/2 is taken advantage of to create a growing spaceship.

The 6c/13 blinker fuse
Download RLE: click here

c/10 fuse

The c/10 blinker fuse burns cleanly through blinkers that are orthogonally offset by an even number of cells and has period 2x spacing. It consists of a single copperhead and can be used to create spaceships that grow very quickly.

File:Blinkerfusecu.jpeg
The copperhead blinker fuse

See also

References

External links