Difference between revisions of "Common"

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{{Glossary}}
 
{{Glossary}}
A [[pattern]] is considered ''common'' if it frequently arises after several generations of a random starting pattern (known as [[soup]]).
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A [[pattern]] is considered '''common''' if it frequently arises after several generations of a random starting pattern (known as [[soup]]).
  
 
==Frequency of stable objects==
 
==Frequency of stable objects==
:''Also see [[Achim Flammenkamp's census]].''
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:''Also see: [[Achim Flammenkamp's census]].''
  
 
Achim Flammenkamp has compiled a list of the 100 most common stable (including periodic) objects, as well as resulting oscillators, from evolving 1,829,196 randomly seeded 2048 x 2048 tori at an initial density of 0.375.<ref>{{citeAchim|accessdate=January 15, 2009}}</ref>. When other pages in this wiki refer to how common stable objects are, they refer to this list unless otherwise stated.
 
Achim Flammenkamp has compiled a list of the 100 most common stable (including periodic) objects, as well as resulting oscillators, from evolving 1,829,196 randomly seeded 2048 x 2048 tori at an initial density of 0.375.<ref>{{citeAchim|accessdate=January 15, 2009}}</ref>. When other pages in this wiki refer to how common stable objects are, they refer to this list unless otherwise stated.

Revision as of 01:40, 19 February 2019

A pattern is considered common if it frequently arises after several generations of a random starting pattern (known as soup).

Frequency of stable objects

Also see: Achim Flammenkamp's census.

Achim Flammenkamp has compiled a list of the 100 most common stable (including periodic) objects, as well as resulting oscillators, from evolving 1,829,196 randomly seeded 2048 x 2048 tori at an initial density of 0.375.[1]. When other pages in this wiki refer to how common stable objects are, they refer to this list unless otherwise stated.

See also

References

  1. Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.