Leg

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Leg
x = 2, y = 3, rule = B3/S23 o$o$2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 3 ZOOM 21 HEIGHT 400 SUPPRESS ]]
Pattern type Still life component
Number of cells 4
Bounding box 2 × 3
Static symmetry Unspecified
Discovered by Unknown
Year of discovery 1970

Leg is a tetromino and great-grandparent of the beehive, specifically used as an induction coil of a line of three. It is identical to the tail except in usage; while the tail stabilises something else, a leg needs to be stabilised itself.

Unlike the long tail, the extension of the leg, the long leg is more straightforward, where the line of three becomes a line of four.

x = 5, y = 4, rule = B3/S23 bo$obo$bo2bo$2b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ GPS 4 THUMBSIZE 2 ]]
A tub with leg, the simplest example. It functions the same way any other length-3 induction coil does.
(click above to open LifeViewer)
x = 6, y = 4, rule = B3/S23 bo$obo$bo3bo$2b4o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ GPS 4 THUMBSIZE 2 ]]
Tub with long leg
(click above to open LifeViewer)

See also