LifeViewer is a scriptable pattern viewer and editor used to simulate Life and a wide range of other 1D and 2D cellular automata .
If you want to use LifeViewer on your own site then the latest release can be downloaded here .
x=59, y = 7, rule = B3/S23
o5b5ob5ob5obo3bob5ob5obobobob5ob4o$o7bo3bo5bo5bo3bo3bo3bo5bobobobo5bo
3bo$o7bo3bo5bo5bo3bo3bo3bo5bobobobo5bo3bo$o7bo3b3o3b3o3bo3bo3bo3b3o3bo
bobob3o3b4o$o7bo3bo5bo5bo3bo3bo3bo5bobobobo5bo3bo$o7bo3bo5bo6bobo4bo3b
o5bobobobo5bo3bo$5ob5obo5b5o3bo3b5ob5o2bobo2b5obo3bo!
#C [[ IGNOREEXCLUSIVE ]]
#C [[ COLOUR DEAD 0 0 0 COLOUR ALIVE 0 0 0 ]]
#C [[ LOOP 1101 STARS NOSTEPBACK ]]
#C [[ AUTOSTART X -90 Y 60 LAYERS 6 ZOOM 4 DEPTH 3 ]]
#C [[ PAUSE 3 X 90 Y -60 ANGLE 20 THEME 0 ]]
#C [[ PAUSE 1.5 X 90 Y 60 ANGLE 340 ZOOM 6 ]]
#C [[ PAUSE 1.5 X 0 Y 0 ANGLE 0 THEME 3 ZOOM 4 ]]
#C [[ PAUSE 1 X 0 DEPTH 0.2 ZOOM 6 THEME 4 ]]
#C [[ T 1 THEME 7 ]]
#C [[ T 400 ZOOM 5 X 5 Y -10 THEME 2 ]]
#C [[ T 450 DEPTH 5 ]]
#C [[ T 560 X -155 Y 127 DEPTH 0.5 ]]
#C [[ T 950 X -242 Y 214 ANGLE 20 ]]
#C [[ T 1050 DEPTH 0 ANGLE 0 AUTOFIT "#T" ]]
#C [[ T 1100 X 0 Y 0 ZOOM 0.25 THEME CUSTOM ]]
Please enable Javascript to view this LifeViewer.
LifeViewer features
Smooth non-integer zoom with anti-aliasing and rotation.
Colour themes with cell history and longevity.
Pseudo 3D layers and stars.
Multiple ways to automatically track patterns with the camera as they evolve.
Script language that allows many features to be customized including Waypoint animations.
Support for multiple embedded LifeViewers and/or a single popup LifeViewer.
Ability to step back to earlier generations for all patterns and reverse playback for reversible Margolus and PCA patterns.
Random pattern and rule generation.
Real time auto-scaling population graph.
Pattern annotation with Labels, Arrows, Lines and Polygons.
Programatically pasting cells onto the grid at defined intervals (for example: glider injection).
Ability to build patterns from RLE recipes with transformations.
Identification of oscillator and spaceship periods.
Automatic scaling for high DPI displays including smartphones and tablets.
Editor with unlimitied undo/redo and multiple clipboards.
Rule support
2-state Margolus rules.
Example: Critters (M15,14,13,3,11,5,6,1,7,9,10,2,12,4,8,0) x=63, y = 34, rule = critters
9$52bo9$48b2o$39bo$47bo2bo3$47bo$48bo$5bo31bo20bo$6bo31bo18bo$6bo31bo
17bo$5bo31bo17bo!
[[ RLE input o$bo$bo$o! PASTET EVERY 64 PASTE input 5 24 ZOOM 4 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
2-state Outer-totalistic Life-like cellular automata (from ranges 1 to 500, including Larger than Life ).
Example: Soldier Bugs (R7,C2,M1,S65..114,B65..95,NM) x=113, y = 113, rule = R7,C2,M1,S65..114,B65..95,NM
49b4o$47b7o$46b10o$45b12o$45b13o19b2o$44b3o5b6o17b6o$22b3o19b3o5b6o16b
9o$20b7o17b3o5b6o15b11o$19b9o16b3o5b6o14b3ob9o$18b12o15b3o2b8o14b3o4b
7o$18b13o14b12o14b3o6b6o$17b5o3b6o15b10o15b3o6b6o$17b2o7b5o16b7o17b3o
6b6o$17b2o7b5o18b3o20b3obo2b7o$17b3o5b6o41b13o$17b3o2b9o42b11o$18b3ob
8o44b8o$19b10o46b6o16b5o$20b7o50b2o17b8o$21b5o69b4o2b4o$94b3o4b5o$93b
3o5b5o$93b5o4b5o$93b5o4b5o$93b5o4b5o$93b6o2b5o$94b12o$9b5o81b10o$8b7o
80b9o$7b9o80b8o$6b10o81b6o$6b11o$5b13o$5b5o3b5o$4b5o5b5o$4b5o5b5o$5b4o
4b5o$5b3o6b4o$6b4o3b4o$7b9o$8b7o$10b3o3$104b4o$102b8o$101b10o$100b4o4b
4o$100b3o5b4o$99b4o5b5o$99b5o4b5o$99b5o4b5o$100b13o$100b12o$101b10o$4b
6o91b10o$3b8o91b8o$2b10o91b6o$2b10o$b12o$13o$5o4b5o$5o4b5o$5o5b4o$b4o
5b3o$b4o4b4o$2b10o$3b8o$5b4o3$100b3o$98b7o$97b9o$96b4o3b4o$95b4o6b3o$
95b5o4b4o$94b5o5b5o$94b5o5b5o$95b5o3b5o$95b13o$96b11o$10b6o81b10o$9b8o
80b9o$9b9o80b7o$8b10o81b5o$7b12o$7b5o2b6o$6b5o4b5o$6b5o4b5o$6b5o4b5o$
7b5o5b3o$7b5o4b3o$8b4o2b4o69b5o$9b8o17b2o50b7o$11b5o16b6o46b10o$31b8o
44b8ob3o$29b11o42b9o2b3o$28b13o41b6o5b3o$27b7o2bob3o20b3o18b5o7b2o$27b
6o6b3o17b7o16b5o7b2o$27b6o6b3o15b10o15b6o3b5o$27b6o6b3o14b12o14b13o$27b
7o4b3o14b8o2b3o15b12o$28b9ob3o14b6o5b3o16b9o$29b11o15b6o5b3o17b7o$30b
9o16b6o5b3o19b3o$32b6o17b6o5b3o$34b2o19b13o$56b12o$57b10o$59b7o$60b4o!
[[ ZOOM 2 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
2-state Isotropic non-totalistic Life-like cellular automata (for range-1 Moore and range-1 hexagonal).
Example: Just Friends (B2-a/S12) x=65, y = 74, rule = B2-a/S12
63bo$63bo4$61bo$64bo$59bobo2bo46$18bo$19b2o12$4bo$4bo4$2bo$5bo$obo2bo!
[[ ZOOM 2 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
2-state Non-isotropic Life-like cellular automata (for range-1 Moore, hexagonal and von Neumann).
Example: MAP//8IAN1+KYD/9QAA/f8AAOu/AQD38wAI//8IgP39Akrn/wAB/78DAP/+AAD/ugAA//sQCN3+AIDfvwhD//sAQA x=1, y = 1, rule = MAP//8IAN1+KYD/9QAA/f8AAOu/AQD38wAI//8IgP39Akrn/wAB/78DAP/+AAD/ugAA//sQCN3+AIDfvwhD//sAQA:T80,40
o!
[[ ZOOM 4 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
Generations rules (as an extension of the outer-totalistic, non-totalistic and non-isotropic rulespaces).
Example: Fireworks (2,13,21) x=200, y = 100, rule = 2/13/21:T200,100
#C Fireworks
#C An admirably beautiful rule by John Elliott
88.A6$A58$61.A24$107.A11$37.A!
[[ ZOOM 2 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
Alternating rules.
Example: alternlife (B13/S012345678|B/S15) x=21, y = 9, rule = alternlife
3.A13.A2$.2A15.2A2$A19.A4$9.A!
[[ ZOOM 12 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
Partitioned cellular automata (PCA) rules.
Example: PCA_4 (2PCA4,0,2,4,12,8,5,9,7,1,6,10,11,3,13,14,15) x=49, y = 29, rule = PCA_4
AB45.AB$HD45.HD24$21.A20.D$20.E$AB19.B20.F4.AB$HD39.D5.HD!
[[ STEP 20 ZOOM 6 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
Weighted rules.
Example: R2,C2,S2-3,B4,7-8,NW0010001210120210121000100 x=9, y = 9, rule = R2,C2,S2,3,B4,7,8,NW0010001210120210121000100:T80,40
3A6.$3A6.$2A.A3.A.$2.A5.A$9.$9.$9.$2.A6.$3.A5.!
[[ ZOOM 4 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
Elementary cellular automata (even numbers only).
Example: Wolfram 30 (W30) x=1, y = 1, rule = W30:P100,40
o!
#CXRLE Pos=0,-20
[[ ZOOM 4 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
[R]History rules.
Example: LifeHistory x=457, y = 155, rule = LifeHistory
59.3B64.B125.B$58.BFBF2B60.4BF122.3B$58.6BF.B.F.F.B.F.F.B.F.F.B.F.F.B
.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F7B5.BF.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.
B.F.F.B.F.F.B.FBF.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F
.F.B.F.F.B.F.F3BFBF.2B2F2.3B$57.F10B.5B.5B.A4B.5B.5B.5B.26BF2BF133B$
57.24B2A2BA129BA33B2A19B$56.23BA3B2A63B3A63BABA32B4A17B$55.F23BABA67B
2A66BA30BABA2BA16B$56.23BA3B2A63B3A63BABA31BAB4A14BF3B63.F3.BF$57.24B
2A2BA129BA33B4A20B3.B59.5B$56.12B.5B.5B.A4B.5B.5B.5B.28BF116BA23B.B2C
57.6B$57.7BF.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.
F.F7BF3.F2B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F
.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.FBF.2BFBF3BFBF8B3A8B2C
57.7B$58.6B61.7B125.10BA7B.B57.8B$56.F.5B.F59.9B125.7B3A7B58.10B$57.
7B61.7B125.15B61.10B$56.9B59.F.5B.F123.4B.5BA6B60.11B$57.7B61.7B123.
4B2.3B3A5B61.11B$56.F7BF59.F7BF121.4B3.B3A7B61.11B$57.7B61.7B121.4B3.
3B2A2B.3B55.F.B.F.2F11B$56.F.5B.F59.9B119.4B3.8B2.F43.B.F.F.B4.BF.6BA
BA9B2A32B2A32B2A32B2A6B$57.7B61.7B119.4B3.8B44.23BA2BA7B4A30B4A30B4A
30B4A6BF$56.9B59.F.5B.F117.4B3.9B42.F24BA3BA6B2AB2A29B2AB2A29B2AB2A
29B2AB2A5B$57.7B61.7B117.4B3.4B.6B42.28BA8B2A32B2A32B2A32B2A6B$56.F7B
F59.F7BF115.4B3.4B.7B42.24BA3BA117B$57.7B61.7B115.4B3.4B2.6B44.23BA2B
A5B$56.F.5B.F59.9B113.4B3.4B3.6B47.7B.2B.F2.6B3A6B$57.7B61.2B3A2B113.
4B3.4B4.6B46.9B.F2.BF.B.F.F9B$56.9B59.F.5B.F111.4B3.4B4.8B46.7B13.F8B
$57.7B61.2ABAB2A111.4B3.4B6.8B45.6B.F13.8B$56.F7BF59.FBA3BABF109.4B3.
4B6.9B45.F2BA3B14.8B$57.7B61.2BABA2B109.4B3.4B7.9B46.B3AB14.9B$56.F.
5B.F59.3BABA3B107.4B3.4B8.10B44.B2ABAB14.8B$57.7B61.BA3BAB107.4B3.4B
9.5B2A3B42.F2.5B14.8B$56.9B59.F.5B.F105.4B3.4B10.5B2A4B28.B6.F6.7B.F
11.10B$57.7B61.7B105.4B3.4B11.11B27.5BF.2B3.B.9B12.11B$56.F7BF59.F7BF
103.4B3.4B12.12BA.2A21.24B14.8B$57.7B61.7B103.4B3.4B15.8B2.2A.A19.26B
14.7B$56.F.5B.F59.9B101.4B2.5B16.7B26.F25B14.7B$18.3B4.B31.7B61.7B
101.4B3.4B17.5B29.24BF13.8B$17.BFBF6BF28.9B59.F.5B.F99.2A2B3.4B18.5B
30.23B14.6B$17.6B.5B28.7B61.7B99.2B2A3.4B18.6B31.8B2.B.F10B14.5B$16.F
13BF25.F7BF59.F7BF97.2BAB3.4B19.7B2.4B23.10B6.B.6BF12.F.4B$16.4BA12B
24.7B61.7B97.4B3.4B19.F7BF6BF21.9B9.5B16.F.B$15.4B2A5BA5BFB22.F.5B.F
59.9B95.4B3.4B21.14B21.11B5.3B2ABA6B$14.F3BA9BA5B23.7B61.7B95.4B3.4B
21.F14B20.7BA2BF2B4.4B3A6B$14.5B2A3BA3BA3BFB22.9B59.F7BF93.4B3.4B23.
15B19.6B3A4B4.2BF2BA7B$13.7BA12B24.7B61.7B93.4B3.4B23.16B19.6BAB2A3B
5.11B$14.11B2A6B23.F7BF59.F7BF91.4B3.4B25.15B24.5B9.9B$14.B.7BF7B.B
24.7B61.7B91.4B3.4B25.F14B23.F6B.B6.10B$14.19B23.F.5B.F59.9B89.4B3.4B
27.9B.3B25.10BF.B2.8B$14.20B23.BA3BAB61.7B89.4B3.4B27.F7BF31.23B$13.B
F18B23.3BABA3B59.F7BF87.4B3.4B27.10B30.F24B$13.19BF24.2BABA2B61.7B87.
4B3.4B29.9B30.25BF$13.BF17B24.FBA3BABF59.F7BF85.4B3.4B31.7B31.25B$14.
17B26.2ABAB2A61.7B85.4B3.4B31.F7BF30.BA22B$16.F13BF25.F.5B.F59.9B83.
4B3.4B33.7B31.BA7B.B3.2B.F5B$18.5B.6B27.2B3A2B61.7B83.4B3.4B33.F7BF
31.BA5B6.F6.B$19.F6BFBFB26.9B59.F7BF81.4B3.4B35.7B32.5B2.F$21.B4.3B
28.7B61.7B81.4B3.4B35.9B32.3B$56.F7BF59.F7BF79.4B3.BA2B37.7B34.F$57.
7B61.7B79.4B3.2A2B37.F7BF$56.F.5B.F59.9B77.4B3.2B2A39.7B$57.7B61.7B
77.4B3.4B39.F7BF$56.9B59.F7BF75.4B3.4B41.7B$57.7B61.7B75.4B3.4B41.9B$
56.F7BF59.F7BF73.4B3.4B43.7B$57.7B61.7B46.F2B2A2BF19.4B3.4B43.F3BA3BF
$56.F.5B.F59.9B45.3B2A2B19.4B3.4B45.2B3A2B$57.7B61.7B46.8B.F15.4B3.4B
45.FB5ABF$56.9B59.F7BF43.12B14.4B3.4B47.BA3BAB$57.7B61.8B42.F13B12.4B
3.4B47.2A5B2A$56.F7BF.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F
.F.B.F.F.B.F9B38.3B.13BF10.4B3.4B49.BA3BA2B$55.11B.5B.5B.5B.5B.5B.5B.
4BA.5B.5B.13B37.5B.11B11.4B3.4B49.FBA3BABF$55.48BA2B2A27B37.5B.8B2.F
9.4B3.4B50.8B$54.BF48B2A3BA24B40.13B10.4B3.4B52.F6B$54.53BABA23BF41.
8B.4B8.4B3.4B53.6BF64.F$54.BF48B2A3BA23B43.7B2.4B6.4B3.4B54.7BF.B.F.F
.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F2.B.3B$55.48BA2B
2A24B45.5B.F2.4B4.4B3.4B55.F10B.5B.5B.5B.5B.5B.5B.5B.5B.5B2.7BF$57.F
7B2.5B.5B.5B.5B.5B.5B.4BA.5B.5B.10BF45.4B6.4B2.4B3.4B56.33B2A42B$59.
3B.B2.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F7B
45.4B7.8B3.4B56.33BABA41BFB$60.F64.F6B44.4B9.6B3.4B56.F32B2A45B$125.
6BF43.4B11.4B3.4B57.34BABA41BFB$125.8B41.4B11.6B.4B57.36B2A42B$124.F
7BF40.4B11.11B59.13B.5B.5B.5B.5B.5B.5B.5B.5B.5B.11B$124.8B40.4B11.4B
2.5B60.9BF.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.
F7BF$124.9B38.4B11.4B4.5B60.8B61.7B$125.7B38.4B11.2A2B6.4B60.F7BF59.
9B$124.F7BF36.4B11.2B2A8.4B12.B47.7B61.7B$125.7B36.4B11.2BAB10.4B10.
3B45.9B59.F.5B.F$124.F7BF34.4B11.4B12.4B9.3B46.7B61.7B$125.7B34.4B11.
4B14.4B7.4B45.F7BF59.F7BF$124.9B32.4B11.4B16.4B5.4B.F45.7B61.7B$125.
7B32.4B11.4B18.4B3.4B.3B43.F7BF59.9B$124.F7BF30.4B11.4B20.9B.6B42.7B
61.7B$125.7B30.4B11.4B22.15BF40.9B59.F.5B.F$25.F98.F2BABA2BF28.4B11.
4B24.15B41.7B61.7B$125.2B3A2B28.4B11.4B26.16B38.F7BF59.F7BF$124.3B3A
3B26.4B11.4B29.10B2A2B39.7B61.7B$20.F104.7B26.4B11.4B31.9B2A2B38.F7BF
59.9B$124.F7BF24.4B11.4B31.F2.11B39.7B61.7B$125.7B24.4B11.4B34.11B39.
9B59.F.5B.F$124.F.5B.F22.4B11.4B34.9B.F41.7B61.7B$125.7B22.4B11.4B34.
3AB.4B43.F7BF59.F7BF$124.9B20.4B11.4B34.3BA2.4BF43.7B61.7B$31.F92.10B
18.4B11.4B34.3BA2.F.2B44.F7BF59.9B$124.F7BF18.4B11.4B34.4B5.F46.7B61.
7B$125.7B18.4B11.4B34.4B52.9B59.F.5B.F$20.F9.2A92.F.5B.F16.4B11.4B34.
4B54.7B61.7B$30.2A93.7B16.4B11.4B34.4B54.F7BF59.F3BA3BF$124.9B14.4B
11.4B34.4B56.7B61.2B3A2B$75.F49.7B14.4B11.4B34.4B56.F7BF59.2BA3BA2B$
7.F23.F35.F56.F7BF12.4B11.B2DB34.4B58.7B61.B2AB2AB$2.F17.3A101.8B12.
4B11.2B2D34.4B58.9B59.F.5B.F$22.A6.F94.F7BF10.4B11.4B34.4B60.7B61.7B$
F20.A2.F42.2A9.F46.7B10.4B11.4B34.4B60.F7BF59.F7BF$67.2A55.9B8.4B11.
4B21.B12.4B62.7B61.7B$119.2B4.7B8.4B11.4B21.3B10.4B62.F.5B.F59.9B$2A
116.5B2F7BF3B3.4B11.4B22.3B9.4B64.B2AB2AB61.7B$2A9.F55.F11.F38.24B11.
4B23.4B7.4B64.2BA3BA2B59.F.5B.F$117.24B11.4B23.F.4B5.4B66.2B3A2B61.7B
$69.F13.F33.23B11.4B23.3B.4B3.4B66.F3BA3BF59.F7BF$F117.21B11.4B22.6B.
9B68.7B61.7B$73.F11.F31.23B9.4B22.F15B68.F.5B.F59.9B$118.21B9.4B23.
15B70.7B61.7B$80.A38.19B9.4B22.16B70.9B59.F.5B.F$81.A2.2A37.B.10B11.
4B23.2B2A10B73.7B61.7B$74.F4.3A2.2A40.8B11.4B24.2B2A9B73.F7BF59.F7BF$
11.F115.6B11.4B25.11B2.F73.7B61.7B$11.F115.5B11.4B27.11B74.F.5B.F59.
9B$85.F41.6B9.4B29.F.9B74.7B61.7B$126.8B7.4B33.4B.4B72.9B59.F.5B.F$
125.4B.5B6.4B21.D.D8.F4B2.4B72.7B61.7B$124.4B4.4B2.F.5B19.D5.D8.2B.F
2.4B70.F7BF59.F7BF$123.4B6.4B2.BA5B34.F5.4B70.7B61.7B$79.F42.4B8.4B.A
B2A4B16.D3.C3.D15.4B68.F.5B.F59.9B$121.4B10.4BA3BA4B18.2C19.5B35.3B
30.7B61.7B$120.4B9.F2.4BA3B.5B13.D2.C.C2.D17.4B32.7B27.9B59.F.5B.F$
119.4B11.7BA3B.5B39.4B30.10B26.7B61.7B$118.4B10.F2BA6BA3B.3B14.D5.D
20.4B.F.F.B.F.F.B.F.F.B.F.F.B.F3.12B23.F7BF59.F7BF$118.3B12.B3A9BF19.
D.D23.28B3.14B23.7B61.7B$118.2B14.AB3A7B43.B2.4BA3BA36BF21.F.5B.F59.
9B$118.B15.F.B2A6B43.2AB.3BA4BA36BF22.7B61.7B$137.BA6B43.2A6B2A39B22.
9B59.F.5B.F$136.F2BA3BF45.2B.3BA4BA38B21.7B61.6B$137.BA3B50.4BA3BA23B
4.11BF.B.F.F.B.F.F.A.F3.F7BF.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.
F.F.B.F.F.B.F.F.B.F7B$138.A3B50.28B10.13B.5B.3BA4BF28B.5B.5B.5B.5B.5B
.5B.12B$191.BF2B.F.F.B.F.F.B.F.F.B.F.F.B.F9.21B2AB2A44B2A33B$229.21B
2A48BABA33B$229.20B3A50B2A32BF$230.20B2A48BABA33B$229.F21B2AB2A44B2A
33B$230.7B.5B.5B.3BA3BF2BF26B.5B.5B.5B.5B.5B.5B.10BF$229.7BF2.F.B.F.F
.B.F.F.A.FB5.7BF.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.
F.B.F6B$230.5B28.F4B60.2BFBFB$231.3B31.B64.3B$232.B.F!
[[ ZOOM 1 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
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[R]Super rules.
Example: LifeSuper x=312, y = 156, rule = LifeSuper:T312,156
69.M.M6.M.M49.2Q.Q6.Q3.3Q117.S.2S2.S.S2.2S.S10.U.2U2.U.U2.2U.U$20.2O.
2O2.2O.2O39.M6.M44.2Q5.Q.Q8.3Q4.Q85.2O34.S.S22.U.U$20.2O2.O2.O2.2O36.
2M10.2M41.2Q17.2Q3.Q85.4O28.S11.S12.U11.U$21.2O2.2O2.2O94.Q106.2O2.2O
28.S2.S3.S2.S14.U2.U3.U2.U$21.O8.O201.O4.O28.4S3.4S14.4U3.4U$19.2O10.
2O23.G36.A8.A7.A7.A7.A7.A7.A7.A7.A7.A7.A7.A7.A7.A35.2O30.S3.S.S3.S14.
U3.U.U3.U$51.3A2.G.G32.A.A6.A.A5.A.A5.A.A5.A.A5.A.A5.A.A5.A.A5.A.A5.A
.A5.A.A5.A.A5.A.A5.A.A33.O4.O30.S.S.S.S18.U.U.U.U$18.O14.O21.G.G34.A.
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29.O4.O28.S3.S.S3.S14.U3.U.U3.U$18.O2.O8.O2.O23.G34.A3.A.A7.A7.A7.A7.
A7.A7.A7.A7.A7.A7.A7.A7.A7.A24.O14.O26.S3.S20.U3.U$18.O14.O170.A21.O.
O4.O2.O4.O.O20.2S.S7.S.2S10.2U.U7.U.2U$19.O.O8.O.O61.2A133.O3.4O3.O
23.2S11.2S10.2U11.2U$21.O8.O70.A7.A7.A7.A7.A7.A7.A7.A7.A7.A7.A7.A7.A
6.2A3.G16.O16.O19.S15.S8.U15.U$22.O6.O65.A5.A.A5.A.A5.A.A5.A.A5.A.A5.
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S6.U.U3.U5.U3.U.U3.A$19.2O10.2O197.2O.O2.O.2O27.2S5.2S16.2U5.2U$19.3O
3.2O3.3O41.W11.A14.I9.K14.M103.2O2.2O2.2O27.S2.S.S2.S16.U2.U.U2.U$20.
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3U$21.O3.2O3.O25.2pA.2pA12.W10.2A13.2I8.2K13.2M105.2O.2O.2O29.S.S.S.S
18.U.U.U.U$20.3O6.3O23.pA3.pA6.3W4.W3.W7.A.A12.I9.K.K12.M105.2O.2O.2O
29.2S3.2S18.2U3.2U$55.pA3.pA6.2W2.W4.W.W7.2A12.I.I8.2K7.2M4.3M5.M$54.
pA3.pA9.3W.2W.2W11.A10.I13.K14.M2.M.M.M$20.3O6.3O20.3pA.pA.pA7.W2.W.W
.3W8.A2.A5.A4.I10.K2.K4.2M2.M2.3M2.M.M.2M94.3O6.3O$19.5O4.5O16.pA2.2pA
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2.pA3.pA4.pA6.W2.W.W.3W7.A8.A14.K.K6.M4.3M104.2O10.2O$48.pA.pA3.2pA2.
pA9.3W.2W.2W6.3A5.A.A4.3I5.2K8.3M$49.pA2.2pA.pA.pA8.2W2.W4.W.W6.A6.A
6.2I17.M$52.2pA12.3W4.W3.W8.A2.2A2.A6.I6.K11.M160.2W$54.2pA17.W10.2A
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$74.W11.A13.I7.K10.M154.4W5.W$274.W$12.G97.A36.A5.A6.A12.A11.A88.W.W
4.3W$11.G2.G22.2S53.11P8.2A.3A.3A3.A3.A3.A13.A.A3.A.A3.A.A5.3A2.A2.A
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6.A3.A.A31.2W5.W19.2W3.W.W$13.G24.S.S2.S16.46P5.A10.A.4A.4A.A3.A.A2.A
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$39.S5.S.S12.P31.11P12.3A5.A3.3A.A2.A2.2A.2A.A.A.2A8.A43.2A3.4A.A.2A.
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5.2A3.2A3.2A3.2A3.2A3.2A3.2A3.3A.A.2A3.A.A2.A.A30.W3.3W23.W15.2W3.W2.
2W.W$37.S.S5.S5.S8.P59.A4.3A.A8.A.2A2.A3.A.A.2A2.A.2A.2A3.2A3.2A3.2A
3.2A3.2A3.2A3.2A.2A4.2A.A3.A3.A.4A25.W6.W22.2W.2W.2W3.4W2.W3.W3.W3.2W
$37.2S3.S5.S.S3.2S4.P63.A3.A.2A7.A3.3A.A.A2.A4.A3.2A3.2A3.2A3.2A3.2A
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7.4A5.2A30.W.W23.3W4.W.W5.W8.2W.W$40.S.S5.S11.62P7.2A4.3A4.2A.A.2A.A.
A3.A47.A9.A71.W.W.2W3.W$45.S5.S.S20.P46.P20.A.2A.A2.A.2A4.A42.2A.A.A
14.2A26.2W34.2W3.W.W.W5.3W$14.2W3.W18.S.S6.S.S6.2S16.P46.P26.2A7.2A
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3A6.A.A3.A10.2A.2A6.A25.W.2W4.2W$Q3.2Q13.V9.V14.V9.T52.O11.O.O22.P49.
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24.3Q.3Q.Q73.pA17.pA$143.X25.3Q.2Q4.Q70.pA.pA15.pA.pA$144.X26.3Q3.2Q
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$97.X4.X3.X3.X3.X3.X13.X6.X50.3Q5.Q2.Q2.2Q.Q.Q.Q.2Q.Q5.Q.Q.2Q4.Q18.2pA
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.2Q3.2Q16.3pA4.2pA2.pA6.pA2.pA$98.X3.X3.X3.X3.X3.X11.X9.X52.Q5.3Q5.Q.
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2Q.Q10.Q.2Q.Q8.Q3.3Q3.Q71.O4.O26.S2.S7.S2.S10.O2.O7.O2.O$68.M3.2M2.2M
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2Q.2Q11.2Q18.2Q4.Q69.O8.O25.2S.2S3.2S.2S12.2O.2O3.2O.2O$73.M2.M42.Q.
2Q.5Q5.2Q4.6Q4.Q2.2Q5.Q69.2O.4O.2O27.2S.S.S.2S16.2O.O.O.2O$22.O6.O42.
M4.M42.Q.2Q.Q10.Q.2Q.Q8.Q3.3Q3.Q$20.2O.2O2.2O.2O41.4M51.Q10.3Q2.Q4.Q
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2O26.S4.S3.S4.S10.O4.O3.O4.O$69.3M6.3M43.3Q.Q10.2Q.Q.2Q.Q3.Q9.Q70.2O
2.2O25.2S3.S.S.S.S3.2S8.2O3.O.O.O.O3.2O!
[[ ZOOM 1 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
RuleTable rules from a repository .
Example: Byl-loop x=5, y = 5, rule = Byl-Loop:P200,100
3.C$4.B2$B$.C!
[[ ZOOM 2 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
Grid and neighbourhood support
square grid:
outer-totalistic:
Moore
von Neumann
circular
cross
L2
saltire
star
checkerboard
hash
custom (CoordCA)
non-totalistic
non-isotropic
Margolus
PCA
Weighted
hexagonal or offset-square grid: x=50, y = 136, rule = B2/S34H
$24bo$22bo$24bo$22b3o$25bo$23b3o$25bobo$25bobo$24b2o$22bo5bo$23bo$27b
2o$27bo$23bo$25b2obo$23bo2bobo$25bob3o$21bo2bob3o$22b3o3b2o$21bo2bob2o
$26bobo$23b2o2bo$24b2o3bo$25b2obo$27bo!
[[ TRACK -0.25 0.5 GPS 15 GRID ZOOM 8 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
outer totalistic:
hexagonal
tripod
asterisk
custom (CoordCA)
non-totalistic
non-isotropic
triangular grid: x=8, y = 6, rule = B456/S34L
bo3bo$bo4bo$b2o4bo$2bo5bo$2bo5bo$3b2ob2o!
[[ TRACK 1/6 1/6 GPS 8 GRID ZOOM 16 THUMBNAIL THUMBSTART EXCLUSIVEPLAY ]]
Please enable Javascript to view this LifeViewer.
outer totalistic:
triangular Moore
triangular edges
triangular vertices
triangular inner
triangular outer
custom (CoordCA)
Plane
Cylinder (with optional shift)
Torus (with optional shift)
Klein-bottle (with optional shift)
Cross-surface
Sphere
For range 2+ neighbourhoods only Plane, and Torus (without shift) are supported.
Native support for BSFKL , Extended Generations and deficient rules is also planned.[1] [2] [3] Support for 1D totalistic rules may also be planned.[4]
Aliases
The current list of rule name aliases can be found by clicking the Aliases button under Help.
Keyboard commands
A visual map of keyboard shortcuts is shown below:
Playback controls
Key Description
Enter toggle play / pause
Space pause / next generation
B pause / previous generation
Backspace pause / previous generation
Tab pause / next step
Shift Tab pause / previous step
Esc pause if playing
R reset to generation 0
- decrease generation speed
+ increase generation speed
Shift - minimum generation speed
Shift + maximum generation speed
D decrease step size
E increase step size
Shift D minimum step size
Shift E maximum step size
0 reset step and speed
Alt T toggle throttling
W toggle waypoint playback and loop
Shift P toggle just loop
Alt O toggle autostart
Multi-Viewer controls
Key Description
Shift R reset all LifeViewers to generation 0
Z stop playback in all other LifeViewers
Shift Z stop playback in all LifeViewers
Camera controls
Key Description
V restore saved camera position
Shift V save current camera position
F fit pattern to display
Shift F toggle autofit
Shift H toggle autofit history mode
Ctrl F fit selection to display
Ctrl M center pattern on display
[ zoom out
] zoom in
Shift [ halve zoom
Shift ] double zoom
1 1x zoom
2 2x zoom
4 4x zoom
8 8x zoom
6 16x zoom
3 32x zoom
Shift 3 64x zoom
Shift 1 integer zoom
Shift 2 -2x zoom
Shift 4 -4x zoom
Shift 8 -8x zoom
Shift 6 -16x zoom
Left pan left
Right pan right
Up pan up
Down pan down
Shift Left pan north west
Shift Right pan south east
Shift Up pan north east
Shift Down pan south west
< rotate left
> rotate right
Shift < rotate left 90 degrees
Shift > rotate right 90 degrees
5 reset angle
View controls
Key Description
Q increase number of layers
A decrease number of layers
P increase layer depth
L decrease layer depth
C next colour theme
Shift C previous colour theme
Alt C default theme
Display controls
Key Description
G toggle generation statistics
Shift G toggle generation display mode
Y toggle population graph
Shift Y toggle graph lines
7 decrease graph opacity
9 increase graph opacity
Shift W toggle performance warning
/ toggle cell type for hex and triangular grids
T toggle timing information
Shift T toggle extended timing information
I toggle pattern and engine information
Shift I toggle information bar
Ctrl Q toggle cell anti-aliasing
Alt B toggle cell borders
X toggle gridlines
Shift X toggle major gridlines
Ctrl G toggle auto gridlines
Alt G convert pattern to [Rule]Super
Alt H convert pattern to [Rule]History
Alt J convert pattern to [Rule]Standard
Ctrl L toggle kill escaping gliders
S toggle stars
O open screenshot in separate window
Shift O open population graph in separate window
Shift U toggle UI
Alt W toggle rainbow mode
Pattern controls
Key Description
Alt N new pattern
Alt R change rule
Ctrl O open original or last saved pattern
Ctrl+Shift O open clipboard as pattern
Ctrl S save pattern
Alt Z randomize pattern and rule
Ctrl+Alt Z randomize pattern only
F6 toggle oscillator and spaceship identification
Ctrl+F6 fast identification
External clipboard controls
Key Description
Alt S toggle sync cut and copy with external clipboard
Ctrl+Shift C copy original pattern
Ctrl C copy current selection
Ctrl+Alt C copy current selection with comments
Ctrl+Shift X cut original pattern
Ctrl X cut current selection
Ctrl+Alt X cut current selection with comments
Ctrl J copy rule definition
K copy camera position
Shift K copy camera position and view
Edit controls
Key Description
F1 toggle draw/pan mode
F2 draw mode
Shift F2 toggle smart drawing
F3 pick mode
F4 select mode
F5 pan mode
Ctrl A select all
Shift A shrink selection
Alt A toggle auto-shrink selection
Ctrl C copy
Ctrl I invert selection
Ctrl K remove selection
Ctrl V paste
Ctrl+Shift V paste to selection
Ctrl X cut
Ctrl Y redo edit
Ctrl Z undo edit
Ctrl+Shift Z redo edit
Ctrl Space advance selection
Shift Space advance outside
Shift L cycle paste location
Shift M cycle paste mode
Shift 5 random fill
Alt K pick cell state to replace with drawing state
Ctrl+Alt K clear current drawing state cells
Del clear cells in selection
Shift Del clear outside selection
> rotate selection clockwise
< rotate selection counter-clockwise
Alt X flip selection horizontally
Alt Y flip selection vertically
Alt Left nudge selection 1 cell left
Alt Right nudge selection 1 cell right
Alt Up nudge selection 1 cell up
Alt Down nudge selection 1 cell down
Esc hide paste
Enter perform paste
Ctrl 0 select state 0 for drawing
Ctrl 1 select state 1 for drawing
Alt 0 make clipboard 0 active
Alt 1 make clipboard 1 active
Alt 2 make clipboard 2 active
Alt 3 make clipboard 3 active
Alt 4 make clipboard 4 active
Alt 5 make clipboard 5 active
Alt 6 make clipboard 6 active
Alt 7 make clipboard 7 active
Alt 8 make clipboard 8 active
Alt 9 make clipboard 9 active
Help controls
Key Description
Up scroll up one line
Down scroll down one line
Page Up scroll up one page
Page Down scroll down one page
Shift Page Up scroll up one section
Shift Page Down scroll down one section
Home go to first help page
End go to last help page
Themes
Themes are used to provide a visual representation of cell history and longevity and also define grid colours.
Grid
GRID: grid line colour
GRIDMAJOR: major grid line colour and interval
Two-state Themes
BACKGROUND: cell never occupied
ALIVE: cell just born
ALIVERAMP: cell alive for several generations
DEAD: cell just died
DEADRAMP: cell dead for several generations
There are 63 (AGESTATES) states from ALIVE to ALIVERAMP.
There are 63 (HISTORYSTATES) states from DEAD to DEADRAMP.
Name Mono
BACKGROUND 0 0 0 Black
ALIVE 255 255 255 White
DEAD 0 0 0 Black
Name Blues
BACKGROUND 0 0 0 Black
ALIVE 0 255 255 Aqua
ALIVERAMP 255 255 255 White
DEAD 0 0 255 Blue
DEADRAMP 0 0 47
Name Fire
BACKGROUND 0 0 0 Black
ALIVE 255 144 0
ALIVERAMP 255 255 0 Yellow
DEAD 160 0 0
DEADRAMP 32 0 0
Name Poison
BACKGROUND 0 0 0 Black
ALIVE 0 255 255 Aqua
ALIVERAMP 255 255 255 White
DEAD 0 128 0 Green
DEADRAMP 0 24 0
Name Yellow
BACKGROUND 0 32 128
ALIVE 255 255 0 Yellow
ALIVERAMP 255 255 255 White
DEAD 128 0 128 Purple
DEADRAMP 0 47 0
Name Gray
BACKGROUND 0 0 0 Black
ALIVE 176 176 176
ALIVERAMP 240 240 240
DEAD 104 104 104
DEADRAMP 16 16 16
Name Inverse
BACKGROUND 255 255 255 White
ALIVE 0 0 0 Black
DEAD 255 255 255 White
Name Day
BACKGROUND 255 255 255 White
ALIVE 0 0 255 Blue
ALIVERAMP 0 0 0 Black
DEAD 0 255 255 Aqua
DEADRAMP 240 240 240
Name Occupied
BACKGROUND 0 0 0 Black
ALIVE 240 240 240
DEAD 240 240 240
Name Red
BACKGROUND 0 0 0 Black
ALIVE 240 240 240
DEAD 160 0 0
Name LifeHistory
BACKGROUND 0 0 0 Black
ALIVE 0 240 0
ALIVERAMP 16 255 16
DEAD 0 0 160
DEADRAMP 0 0 96
Name Generations
BACKGROUND 0 0 0 Black
ALIVE 255 255 0 Yellow
ALIVERAMP 255 255 255 White
DEAD 255 0 0 Red
DEADRAMP 64 0 0
Name Golly
BACKGROUND 48 48 48
ALIVE 255 255 255 White
DEAD 48 48 48
GRID 80 80 80
GRIDMAJOR 112 112 112
GRIDMAJOR 10
Name MCell
BACKGROUND 0 0 0 Black
ALIVE 255 255 0 Yellow
DEAD 0 0 0 Black
GRID 64 0 0
GRIDMAJOR 99 3 1
GRIDMAJOR 5
Name Catagolue
BACKGROUND 192 255 238
ALIVE 0 0 0 Black
DEAD 160 221 204
GRID 160 221 204
GRIDMAJOR 160 221 204
GRIDMAJOR 0
Name Caterer
BACKGROUND 54 57 62
ALIVE 255 255 255 White
DEAD 54 57 62
GRID 0 0 0 Black
GRIDMAJOR 0 0 0 Black
GRIDMAJOR 0
Name Life32
BACKGROUND 255 255 255 White
ALIVE 0 0 128 Navy
DEAD 255 255 255 White
GRID 192 192 192 Silver
GRIDMAJOR 128 128 128 Gray
GRIDMAJOR 5
Name Margolus
BACKGROUND 0 0 0 Black
ALIVE 255 255 0 Yellow
ALIVERAMP 255 255 255 White
DEAD 0 0 128 Navy
DEADRAMP 0 0 47
GRID 32 32 255
GRIDMAJOR 64 64 128
GRIDMAJOR 2
Name PCA
BACKGROUND 0 0 0 Black
ALIVE 176 176 176
ALIVERAMP 240 240 240
DEAD 64 64 64
DEADRAMP 24 24 24
Name Book
BACKGROUND 255 255 255 White
ALIVE 0 0 0 Black
DEAD 192 220 255
DEADRAMP 255 220 192
GRID 192 192 192 Silver
GRIDMAJOR 209 209 209
GRIDMAJOR 0
Multi-state Themes
BACKGROUND: cell never occupied
ALIVE: cell alive
DYING: cell just starting dying
DYINGRAMP: cell about to die
DEAD: cell just died
DEADRAMP: cell dead for several generations
Rule defines states from DYING to DYINGRAMP
63 (HISTORYSTATES) states from DEAD to DEADRAMP
Name Mono
BACKGROUND 0 0 0 Black
ALIVE 255 255 255 White
DYING 255 255 255 White
DYINGRAMP 0 0 0 Black
DEAD 0 0 0 Black
Name Blues
BACKGROUND 0 0 0 Black
ALIVE 0 255 255 Aqua
DYING 0 255 255 Aqua
DYINGRAMP 0 0 255 Blue
DEAD 0 0 128 Navy
DEADRAMP 0 0 47
Name Fire
BACKGROUND 0 0 0 Black
ALIVE 255 144 0
DYING 255 144 0
DYINGRAMP 240 0 0
DEAD 160 0 0
DEADRAMP 32 0 0
Name Poison
BACKGROUND 0 0 0 Black
ALIVE 0 255 255 Aqua
DYING 0 255 255 Aqua
DYINGRAMP 0 192 0
DEAD 0 128 0 Green
DEADRAMP 0 24 0
Name Yellow
BACKGROUND 0 32 128
ALIVE 255 255 0 Yellow
DYING 255 255 0 Yellow
DYINGRAMP 192 64 64
DEAD 128 0 128 Purple
DEADRAMP 0 47 0
Name Gray
BACKGROUND 0 0 0 Black
ALIVE 240 240 240
DYING 240 240 240
DYINGRAMP 160 160 160
DEAD 104 104 104
DEADRAMP 16 16 16
Name Inverse
BACKGROUND 255 255 255 White
ALIVE 0 0 0 Black
DYING 0 0 0 Black
DYINGRAMP 255 255 255 White
DEAD 255 255 255 White
Name Day
BACKGROUND 255 255 255 White
ALIVE 0 0 255 Blue
DYING 0 0 255 Blue
DYINGRAMP 0 255 255 Aqua
DEAD 0 192 192
DEADRAMP 240 240 240
Name Occupied
BACKGROUND 0 0 0 Black
ALIVE 240 240 240
DYING 240 240 240
DEAD 240 240 240
Name Red
BACKGROUND 0 0 0 Black
ALIVE 255 255 255 White
DYING 160 160 160
DEAD 160 0 0
Name LifeHistory
BACKGROUND 0 0 0 Black
ALIVE 16 255 16
DYING 16 255 16
DYINGRAMP 0 128 160
DEAD 0 0 160
DEADRAMP 0 0 96
Name Generations
BACKGROUND 0 0 0 Black
ALIVE 255 255 0 Yellow
DYING 255 255 0 Yellow
DYINGRAMP 255 0 0 Red
DEAD 128 0 0 Maroon
DEADRAMP 64 0 0
Name Golly
BACKGROUND 48 48 48
ALIVE 255 255 0 Yellow
DYING 255 255 0 Yellow
DYINGRAMP 255 0 0 Red
DEAD 48 48 48
Name MCell
BACKGROUND 0 0 0 Black
ALIVE 255 255 0 Yellow
DYING 255 255 0 Yellow
DYINGRAMP 0 255 0 Lime
DEAD 0 0 0 Black
Name Catagolue
BACKGROUND 192 255 238
ALIVE 0 0 0 Black
DYING 2 129 2
DYINGRAMP 96 192 139
DEAD 160 221 204
Name Caterer
BACKGROUND 54 57 62
ALIVE 255 170 0
DYING 255 170 0
DYINGRAMP 255 85 0
DEAD 54 57 62
Name Life32
BACKGROUND 255 255 255 White
ALIVE 0 0 128 Navy
DYING 0 0 128 Navy
DYINGRAMP 0 0 64
DEAD 255 255 255 White
Name Margolus
BACKGROUND 0 0 0 Black
ALIVE 255 255 0 Yellow
DYING 255 255 0 Yellow
DYINGRAMP 64 64 128
DEAD 0 0 128 Navy
DEADRAMP 0 0 47
Name PCA
BACKGROUND 0 0 0 Black
ALIVE 240 240 240
DYING 240 240 240
DYINGRAMP 160 160 160
DEAD 64 64 64
DEADRAMP 24 24 24
Name Book
BACKGROUND 255 255 255 White
ALIVE 0 0 0 Black
DYING 128 128 128 Gray
DYINGRAMP 24 24 24
DEAD 192 220 255
DEADRAMP 255 220 192
Scripts
Scripts must be embedded in pattern comments. Commands must be surrounded by whitespace.
For example loading the following pattern into LifeViewer will start playback automatically (AUTOSTART) and then stop at generation 30 (STOP 30).
#C [[ AUTOSTART STOP 30 ]]
x = 3, y = 3, rule = Life
o$
obo$
2o!
It's also valid to have script commands after the RLE since this is also treated as comments.
x = 3, y = 3, rule = Life
o$
obo$
2o!
[[
ANGLE 30
GPS 5
AUTOSTART
THEME Fire
]]
Only text surrounded by [[ and ]] is interpreted as script commands.
#C An example [[ ZOOM 16 ]] with camera settings [[ X -4 Y 5 ]]
#C and [[ GRID ]] grid lines.
x = 3, y = 3, rule = Life
o$
obo$
2o!
Parameter conventions
A|B either A or B
(A) A is optional
A* zero or more A
A+ one or more A
<1..3> integer range
<1.0..3.0> decimal range
General
Command Description
[[ start script section
]] end script section
SUPPRESS suppress overwrite warning
Playback
Command Description
AUTOSTART (OFF) start play automatically
LOOP <1..>|OFF loop at generation
STOP <1..>|OFF stop at generation
GPS <1..60> set steps per second
STEP <1..64> set generations per step
HARDRESET always use hard reset
VIEWONLY disable playback
NOSTEPBACK disable step back
NOREPORT disable stop messages
NOPERFWARNING disable performance warning
NOTHROTTLE disable playback throttling
EXCLUSIVEPLAY starting playback pauses others
IGNOREEXCLUSIVE ignore other pause requests
Camera
Command Description
ANGLE <0..359> set camera angle
X <-4096..4096> set camera x position
Y <-4096..4096> set camera y position
ZOOM <-16.0..64.0> set camera zoom
Z same as ZOOM
AUTOFIT (OFF) fit pattern to display
HISTORYFIT (OFF) autofit uses pattern history
STATE1FIT (OFF) autofit only uses state 1
TRACK X Y camera tracking
X horizontal speed cells/gen
Y vertical speed cells/gen
TRACKBOX E S W N camera box tracking
E east edge speed cells/gen
S south edge speed cells/gen
W west edge speed cells/gen
N north edge speed cells/gen
TRACKLOOP P X Y camera tracking with loop
P period
X horizontal speed cells/gen
Y vertical speed cells/gen
Waypoints
T <0..> waypoint at generation
PAUSE <0.0..> pause for time
LINEAR ALL|X|Y|ZOOM linear motion
BEZIER ALL|X|Y|ZOOM bezier motion (default)
TIME save timing at waypoint start
Points of interest
POI define point of interest
POIT <0..> start POI at generation
POIRESET reset generation at POI
POIPLAY start playback at POI
POISTOP stop playback at POI
POITRANS <0..200> set POI transition speed
<command>|ALL INITIAL use initial value for POI
"<string>" define message
POIADDLABELS add Labels as POIs
Annotations
LABEL X Y ZOOM define label at position
(MAXZOOM) (FIXED) ... zoom range and fixed position
"<string>" ... label text
LABELSIZE <4..128> define label font size
(FIXED) ... optionally fix size
LABELALPHA <0.0..1.0> define label font alpha
LABELT <0..> <0..> <0..> generation range / fade
LABELANGLE <0..359> label angle
(FIXED) ... optionally fix angle
LABELTARGET X Y D|OFF label target and distance
LABELTRACK DX DY|FIXED label move per generation
ARROW X1 Y1 X2 Y2 ZOOM define arrow at position
(MAXZOOM) (FIXED) ... zoom range and fix position
ARROWSIZE <1..64> <0.0..1.0> line width and head multiple
ARROWALPHA <0.0..1.0> define arrow alpha
ARROWT <0..> <0..> <0..> generation range / fade
ARROWANGLE <0..359> arrow angle
(FIXED) ... optionally fix angle
ARROWTARGET X Y D|OFF arrow target and distance
ARROWTRACK DX DY|FIXED arrow move per generation
POLYLINE X1 Y1 X2 Y2 .. ZOOM define outline polygon
(MAXZOOM) (FIXED) ... zoom range and fix position
POLYFILL X1 Y1 X2 Y2 .. ZOOM define filled polygon
(MAXZOOM) (FIXED) ... zoom range and fix position
POLYSIZE <1..64> line width
POLYALPHA <0.0..1.0> define polygon alpha
POLYT <0..> <0..> <0..> generation range / fade
POLYANGLE <0..359> polygon angle
(FIXED) ... optionally fix angle
POLYTARGET X Y D|OFF polygon target and distance
Display
WIDTH <560..4096> set LifeViewer width
HEIGHT <240..4096> set LifeViewer height
POPUPWIDTH <560..4096> set popup width
POPUPHEIGHT <240..4096> set popup height
TITLE "<string>" set popup window title
#B program build number
#N pattern name
#O pattern originator
#R rule name
#A rule alias
#T program title
#0..9 saved timing as average fps
## # symbol
LAYERS <1..10> set number of layers
DEPTH <0.0..10.0> set layer depth
GRID (OFF) display gridlines
GRIDMAJOR <0..16> set major grid line interval
AGESTATES <0..63> number of age states to draw
HISTORYSTATES <0..63> number of history states to draw
STARS (OFF) display stars
HEXCELLS hexagonal cells for hexagonal grid
TRIANGULARCELLS triangular cells for triangular grid
SQUARECELLS square cells for hexagonal or triangular grid
CELLBORDERS display cell borders
NOGUI disable menus and hotkeys
AUTOHIDEGUI hide menus during playback
SHOWTIMING show timing information
EXTENDEDTIMING extended timing information
SHOWGENSTATS show generation statistics
SHOWINFOBAR show information bar
RAINBOW use rainbow colours
Thumbnails
THUMBNAIL (OFF) start at 1/4 size
THUMBSIZE <2..4> set thumbnail divisor
THUMBLAUNCH (OFF) thumbnail launches viewer
THUMBZOOM <-16.0..64.0> set thumbnail zoom
THUMBSTART start playback on thumbnail expand
Population Graph
GRAPH display population graph
GRAPHOPACITY <0.0..1.0> population graph opacity
GRAPHPOINTS population graph use points
NOGRAPH disable population graph
Colours
THEME <0..19>|name set theme
name = CUSTOM set custom theme
COLOR BACKGROUND R G B set theme background
COLOR ALIVE R G B set theme alive color
COLOR ALIVERAMP R G B set theme alive ramp
COLOR DEAD R G B set theme dead color
COLOR DEADRAMP R G B set theme dead ramp
COLOR DYING R G B set theme dying color
COLOR DYINGRAMP R G B set theme dying ramp
COLOR BOUNDARY R G B set boundary color
COLOR <0..1> R G B set state color
COLOR BOUNDED R G B set bounded color
COLOR SELECT R G B set select color
COLOR PASTE R G B set paste color
COLOR ADVANCE R G B set advance color
COLOR GRID R G B set grid color
COLOR GRIDMAJOR R G B set grid major color
COLOR STARS R G B set star color
COLOR TEXT R G B set waypoint message color
COLOR ERROR R G B set error message color
COLOR GRAPHBG R G B set graph background color
COLOR GRAPHAXIS R G B set graph axis color
COLOR GRAPHALIVE R G B set graph alive color
COLOR GRAPHBIRTH R G B set graph birth color
COLOR GRAPHDEATH R G B set graph death color
COLOR LABEL R G B set label text color
COLOR ARROW R G B set arrow line color
COLOR POLY R G B set polygon color
COLOR UIFOREGROUND R G B set UI foreground color
COLOR UIBACKGROUND R G B set UI background color
COLOR UIHIGHLIGHT R G B set UI highlight text color
COLOR UISELECT R G B set UI selected color
COLOR UILOCKED R G B set UI locked color
COLOR UIBORDER R G B set UI border color
COLOUR same as COLOR
Pattern
XOFFSET <-4096..4096> set pattern x offset
YOFFSET <-4096..4096> set pattern y offset
DELETERANGE <1..16> set boundary delete range
NOCOPY disable pattern source copy
NOSOURCE hide pattern source
MAXGRIDSIZE <9..14> set maximum grid size 2^n
RECIPE name X Y (<1..>)+ create a named recipe
RLE name rle create a named rle
(X Y) (TRANS) ... X Y and transformation
IDENTITY identity
FLIP flip
FLIPX flip X
FLIPY flip Y
SWAPXY swap X and Y
SWAPXYFLIP swap X and Y and flip
RCW rotate clockwise
RCCW rotate counter-clockwise
PASTE name|rle (X Y) paste rle at optional X Y
(TRANS) ... optional transformation
PASTET <0..> set paste generation
(recipe|<1..>+)* ... optional delta list
PASTET EVERY <1..> set paste interval
(<0..> (<1..>)) ... optional start and end
PASTEDELTA X Y set position delta for PASTET EVERY
PASTEMODE <0..15>|mode set paste mode
0 0000 ZERO
1 0001 AND
2 0010 0010
3 0011 X|COPY
4 0100 DIFF
5 0101 Y
6 0110 XOR
7 0111 OR
8 1000 NOR
9 1001 XNOR
10 1010 NOTY
11 1011 1011
12 1100 NOTX
13 1101 1101
14 1110 NAND
15 1111 ONE
KILLGLIDERS suppress escaping gliders
Randomize
RANDOMIZE create random pattern
RANDSEED <string> set random seed
RANDWIDTH <1..1024> set random pattern width
RANDHEIGHT <1..1024> set random pattern height
RANDFILL <1..100> set random pattern fill percentage
RANDCHANCE FIXED keep rule fixed
RANDCHANCE <item> <0..100> set percentage chance for <item>
ALL all conditions
B all birth conditions
S all survival conditions
B<0..n> specified birth condition
S<0..n> specified survival condition
Colours
The following names can be used in place of R G B. For example: COLOUR ALIVE Green
AliceBlue
240
248
255
AntiqueWhite
250
235
215
Aqua
0
255
255
Aquamarine
127
255
212
Azure
240
255
255
Beige
245
245
220
Bisque
255
228
196
Black
0
0
0
BlanchedAlmond
255
235
205
Blue
0
0
255
BlueViolet
138
43
226
Brown
165
42
42
BurlyWood
222
184
135
CadetBlue
95
158
160
Chartreuse
127
255
0
Chocolate
210
105
30
Coral
255
127
80
CornflowerBlue
100
149
237
Cornsilk
255
248
220
Crimson
220
20
60
Cyan
0
255
255
DarkBlue
0
0
139
DarkCyan
0
139
139
DarkGoldenRod
184
134
11
DarkGray
169
169
169
DarkGreen
0
100
0
DarkKhaki
189
183
107
DarkMagenta
139
0
139
DarkOliveGreen
85
107
47
DarkOrange
255
140
0
DarkOrchid
153
50
204
DarkRed
139
0
0
DarkSalmon
233
150
122
DarkSeaGreen
143
188
143
DarkSlateBlue
72
61
139
DarkSlateGray
47
79
79
DarkTurquoise
0
206
209
DarkViolet
148
0
211
DeepPink
255
20
147
DeepSkyBlue
0
191
255
DimGray
105
105
105
DodgerBlue
30
144
255
FireBrick
178
34
34
FloralWhite
255
250
240
ForestGreen
34
139
34
Fuchsia
255
0
255
Gainsboro
220
220
220
GhostWhite
248
248
255
Gold
255
215
0
GoldenRod
218
165
32
Gray
128
128
128
Green
0
128
0
GreenYellow
173
255
47
HoneyDew
240
255
240
HotPink
255
105
180
IndianRed
205
92
92
Indigo
75
0
130
Ivory
255
255
240
Khaki
240
230
140
Lavender
230
230
250
LavenderBlush
255
240
245
LawnGreen
124
252
0
LemonChiffon
255
250
205
LightBlue
173
216
230
LightCoral
240
128
128
LightCyan
224
255
255
LightGoldenRodYellow
250
250
210
LightGray
211
211
211
LightGreen
144
238
144
LightPink
255
182
193
LightSalmon
255
160
122
LightSeaGreen
32
178
170
LightSkyBlue
135
206
250
LightSlateGray
119
136
153
LightSteelBlue
176
196
222
LightYellow
255
255
224
Lime
0
255
0
LimeGreen
50
205
50
Linen
250
240
230
Magenta
255
0
255
Maroon
128
0
0
MediumAquaMarine
102
205
170
MediumBlue
0
0
205
MediumOrchid
186
85
211
MediumPurple
147
112
219
MediumSeaGreen
60
179
113
MediumSlateBlue
123
104
238
MediumSpringGreen
0
250
154
MediumTurquoise
72
209
204
MediumVioletRed
199
21
133
MidnightBlue
25
25
112
MintCream
245
255
250
MistyRose
255
228
225
Moccasin
255
228
181
NavajoWhite
255
222
173
Navy
0
0
128
OldLace
253
245
230
Olive
128
128
0
OliveDrab
107
142
35
Orange
255
165
0
OrangeRed
255
69
0
Orchid
218
112
214
PaleGoldenRod
238
232
170
PaleGreen
152
251
152
PaleTurquoise
175
238
238
PaleVioletRed
219
112
147
PapayaWhip
255
239
213
PeachPuff
255
218
185
Peru
205
133
63
Pink
255
192
203
Plum
221
160
221
PowderBlue
176
224
230
Purple
128
0
128
RebeccaPurple
102
51
153
Red
255
0
0
RosyBrown
188
143
143
RoyalBlue
65
105
225
SaddleBrown
139
69
19
Salmon
250
128
114
SandyBrown
244
164
96
SeaGreen
46
139
87
SeaShell
255
245
238
Sienna
160
82
45
Silver
192
192
192
SkyBlue
135
206
235
SlateBlue
106
90
205
SlateGray
112
128
144
Snow
255
250
250
SpringGreen
0
255
127
SteelBlue
70
130
180
Tan
210
180
140
Teal
0
128
128
Thistle
216
191
216
Tomato
255
99
71
Turquoise
64
224
208
Violet
238
130
238
Wheat
245
222
179
White
255
255
255
WhiteSmoke
245
245
245
Yellow
255
255
0
YellowGreen
154
205
50
Info
LifeViewer engine information and details about the currently loaded pattern can be found by pressing 'I', or clicking the Info button under Help.
References
External links
Forum threads