Long bun

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Long bun
x = 5, y = 3, rule = B3/S23 bobo$o2b2o$o2bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]]
Pattern type Miscellaneous
Number of cells 7
Bounding box 5 × 3
Static symmetry Unspecified
Discovered by Unknown
Year of discovery Unknown

The long bun is a somewhat common evolutionary sequence. While it had appeared in some tables of common sequences, it wasn't recognized as a distinct object until 2022.

Commonness

According to Simon Ekström's census of small evolving patterns, the long bun by itself is the 12th most common qualifying sequence, with a frequency similar to that of the I-heptomino, two-glider octomino, and procrastinator. More specifically, it appears 48239 times on the list, with a relative frequency of 0.078.

Predecessors and naming

The smallest predecessor of the long bun requires 7 cells; two examples are the infobox image and one of the two patterns below. The name "long bun" comes from David Raucci as the other predecessor below. Predecessors typically converge in the generation that is generation 2 of the left object and generation 3 of the right object.

x = 14, y = 3, rule = B3/S23 b3o7b2o$o3bo4b2ob2o$4o7bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ HEIGHT 360 WIDTH 600 THUMBSIZE 2 ZOOM 18 GPS 4 ]]
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Use in oscillators

There are multiple oscillators that hassle the long bun. See Long bun hasslers for a complete list.

Miscellaneous

x = 11, y = 5, rule = B3/S23 9b2o$9b2o$2b2o$2ob2o$2bo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ HEIGHT 360 WIDTH 600 THUMBSIZE 2 ZOOM 18 GPS 12 ]]
When a long bun hits a block in a specific position, it forms a MWSS. However, this destroys the block
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x = 5, y = 5, rule = B3/S23 3b2o$4bo$4bo$3bo$3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ HEIGHT 360 WIDTH 600 THUMBSIZE 2 ZOOM 18 GPS 12 ]]
The object shown here that creates an anvil when it hits a boat-bit object (e.g. beacon, snake), by itself, becomes a long bun plus a loaf
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See also