OCA:Brain 6

From LifeWiki
Revision as of 02:31, 13 June 2022 by Dl-rs (talk | contribs) (Created page with "{{stub}} {{Rule |name = Brian 6 |imgname = brian6 |char = Chaotic |b = 246 |s = 6 |g = 3 }} '''Brian 6''' is a cellular automaton and one of the best-known Generations rules created by Michael Sweney. It is similar to Brain's Brain, also a bit different; dead cells get born if they have two, four or six live neighbors, and live cells survive only if it has exactly six live neighbors, and...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Radiation.png This article is a stub. You can help LifeWiki by expanding it.
Brian 6
x=64, y = 64, rule =6/246/3 ! #C [[ THEME Generations ]] #C [[ RANDOMIZE2 RANDSEED 1729 THUMBLAUNCH THUMBNAIL THUMBSIZE 2 GRID ZOOM 6 WIDTH 600 HEIGHT 600 LABEL 90 -20 2 "#G" AUTOSTART PAUSE 2 GPS 8 LOOP 256 ]]
LifeViewer-generated pseudorandom soup
Rulestring 6/246/3
B246/S6/C3
B246/S6/G3
Character Chaotic

Brian 6 is a cellular automaton and one of the best-known Generations rules created by Michael Sweney. It is similar to Brain's Brain, also a bit different; dead cells get born if they have two, four or six live neighbors, and live cells survive only if it has exactly six live neighbors, and similar to Brain's Brain, live cells advance to a third state, not considered "live" for the purpose of cell birth, before dying.