Difference between revisions of "OCA:Flock"
AwesoMan3000 (talk  contribs) 
AwesoMan3000 (talk  contribs) 

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b = 3  b = 3  
s = 12  s = 12  
−  }}  +  ruleinteger = 3080 
−  '''Flock''' is a [[cellular automaton]] with the rulestring B3/S12. It differs very strongly from [[Conway's Game of Life]] and similar automata. It is the  +  reversal = B0123458/S01234678 
+  }}{{stub}}  
+  '''Flock''' is a [[cellular automaton]] with the rulestring B3/S12. It differs very strongly from [[Conway's Game of Life]] and similar automata. It is the sixth most searched rule on [[Catagolue]] in terms of the total number of objects censused as of December 2018.  
==Patterns==  ==Patterns==  
−  Due to the missing S3 survival condition and addition of the S1 survival condition, almost no patterns from Life are compatible with Flock and vice versa. Random starting [[soup]]s rapidly degenerate into [[domino]]es and still [[duoplet]]s.  +  Due to the missing S3 survival condition and addition of the S1 survival condition, almost no patterns from Life are compatible with Flock and vice versa. Random starting [[soup]]s rapidly degenerate into [[domino]]es and still [[duoplet]]s. [[Tub]], [[beehive]], [[loaf]] and [[mango]] still work as expected, as do the infinite family of [[lake]]s (including [[small lake]] and its extended derivatives). 
+  
+  The rule, however, does share many features with rules such as [[2×2]] and [[Goat Flock]].  
There are small p2 [[oscillators]] which resemble the [[ship]], [[long ship]] and [[very long ship]] when played, one of which looks like a [[bipole]] in one phase. This family of oscillators does not appear to be extendable.  There are small p2 [[oscillators]] which resemble the [[ship]], [[long ship]] and [[very long ship]] when played, one of which looks like a [[bipole]] in one phase. This family of oscillators does not appear to be extendable.  
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===Spaceships===  ===Spaceships===  
−  Both orthogonal and diagonal spaceships exist in this rule;  +  Both orthogonal and diagonal spaceships exist in this rule; of these, only one has occurred [[natural]]ly yet. [[David Eppstein]] lists two orthogonal period4 c/4 ships and a diagonal period8 c/4 ship; additionally, [[Josh Ball]] found a c/5 orthogonal ship. 
{ style="marginleft: auto; marginright: auto;"  { style="marginleft: auto; marginright: auto;"  
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 [[File:Flockp9andp14.pngframecenterPeriod9 and period14 oscillators.]]   [[File:Flockp9andp14.pngframecenterPeriod9 and period14 oscillators.]]  
}  }  
+  
+  <gallery>  
+  2x2 oscillator rank1.gif  
+  2x2 oscillator rank4.gif  
+  2x2 oscillator rank5.gif  
+  2x2 oscillator rank8.gif  
+  2x2 oscillator rank9.gif  
+  2x2 oscillator rank10.gif  
+  2x2 oscillator rank12.gif  
+  2x2 oscillator rank14.gif  
+  2x2 oscillator rank15.gif  
+  2x2 oscillator rank16.gif  
+  2x2 oscillator rank18.gif  
+  </gallery>  
==External links==  ==External links== 
Latest revision as of 01:18, 22 January 2020
Flock  


Rulestring  12/3 B3/S12 


Rule integer  3080  
Character  Chaotic  
Black/white reversal  B0123458/S01234678 
This article is a stub. You can help LifeWiki by expanding it. 
Flock is a cellular automaton with the rulestring B3/S12. It differs very strongly from Conway's Game of Life and similar automata. It is the sixth most searched rule on Catagolue in terms of the total number of objects censused as of December 2018.
Patterns
Due to the missing S3 survival condition and addition of the S1 survival condition, almost no patterns from Life are compatible with Flock and vice versa. Random starting soups rapidly degenerate into dominoes and still duoplets. Tub, beehive, loaf and mango still work as expected, as do the infinite family of lakes (including small lake and its extended derivatives).
The rule, however, does share many features with rules such as 2×2 and Goat Flock.
There are small p2 oscillators which resemble the ship, long ship and very long ship when played, one of which looks like a bipole in one phase. This family of oscillators does not appear to be extendable.
Familiar fours
Despite the vastly different behaviour of patterns, some patterns can still settle naturally into familiar fours and related constellations. One, for example, is called flock, a constellation of four duoplets, which evolves from a 3x3 square of cells as in the traffic light sequence. Another familiar four is known as radiator, composed of four dominoes.
Spaceships
Both orthogonal and diagonal spaceships exist in this rule; of these, only one has occurred naturally yet. David Eppstein lists two orthogonal period4 c/4 ships and a diagonal period8 c/4 ship; additionally, Josh Ball found a c/5 orthogonal ship.
Oscillators
Many oscillators occur naturally in this rule. There are many extremely common p2 and p4 oscillators. p3 oscillators are somewhat rare but have been observed.
Oscillators with higher periods have been known to occur naturally. One of the most common of these is the Tetris shuttle, consisting of a tetromino (which is a beehive grandparent in normal Life) being hassled by two dominoes. There is also a p9 which is a bit less common, along with one occurrence of a p7.
External links
 Flock at Adam P. Goucher's Catagolue
 Flock at David Eppstein's Glider Database
 B3/S12 (discussion thread) at the ConwayLife.com forums