Difference between revisions of "OCA:Flock"
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==Patterns==  ==Patterns==  
−  Due to the missing S3 survival condition and addition of the S1 survival condition, almost no patterns from Life are compatible with Flock and vice versa. Random starting [[soup]]s rapidly degenerate into [[domino]]es and still [[duoplet]]s.  +  Due to the missing S3 survival condition and addition of the S1 survival condition, almost no patterns from Life are compatible with Flock and vice versa. Random starting [[soup]]s rapidly degenerate into [[domino]]es and still [[duoplet]]s. However, it does share many features with rules such as [[2x2]] and [[Goat Flock]]. 
There are small p2 [[oscillators]] which resemble the [[ship]], [[long ship]] and [[very long ship]] when played, one of which looks like a [[bipole]] in one phase. This family of oscillators does not appear to be extendable.  There are small p2 [[oscillators]] which resemble the [[ship]], [[long ship]] and [[very long ship]] when played, one of which looks like a [[bipole]] in one phase. This family of oscillators does not appear to be extendable. 
Revision as of 08:58, 4 July 2016
Flock  


Rulestring  12/3 B3/S12 


Character  Chaotic 
Flock is a cellular automaton with the rulestring B3/S12. It differs very strongly from Conway's Game of Life and similar automata. It is the third most searched rule on Catagolue in terms of the total number of objects censused as of late June 2016.
Patterns
Due to the missing S3 survival condition and addition of the S1 survival condition, almost no patterns from Life are compatible with Flock and vice versa. Random starting soups rapidly degenerate into dominoes and still duoplets. However, it does share many features with rules such as 2x2 and Goat Flock.
There are small p2 oscillators which resemble the ship, long ship and very long ship when played, one of which looks like a bipole in one phase. This family of oscillators does not appear to be extendable.
Familiar fours
Despite the vastly different behaviour of patterns, some patterns can still settle naturally into familiar fours and related constellations. One, for example, is called flock, a constellation of four duoplets, which evolves from a 3x3 square of cells as in the traffic light sequence. Another familiar four is known as radiator, composed of four dominoes.
Spaceships
Both orthogonal and diagonal spaceships exist in this rule; none have occurred naturally yet. David Eppstein lists two orthogonal period4 c/4 ships and a diagonal period8 c/4 ship; additionally, Josh Ball found a c/5 orthogonal ship.
Oscillators
Many oscillators occur naturally in this rule. There are many extremely common p2 and p4 oscillators. p3 oscillators are somewhat rare but have been observed.
Oscillators with higher periods have been known to occur naturally. One of the most common of these is the Tetris shuttle, consisting of a tetromino (which is a beehive grandparent in normal Life) being hassled by two dominoes. There is also a p9 which is a bit less common, along with one occurrence of a p7.
External links
 Flock at Adam P. Goucher's Catagolue
 Flock at David Eppstein's Glider Database
 B3/S12 (discussion thread) at the ConwayLife.com forums