Rule:GlidePlayground

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@RULE GlidePlayground

@TABLE n_states:6 neighborhood:Moore symmetries:permute var a = {0,1,2,3,4,5} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var a1 = {1,2,3,4} var b1 = a1 var c1 = a1 var d1 = a1 var e1 = a1 var f1 = a1 var g1 = a1 var h1 = a1 0, 1,4,4,a,b,c,d,e, 1 1, 4,a,b,c,d,e,f,g, 2 2, a,b,c,d,e,f,g,h, 3 3, a,b,c,d,e,f,g,h, 4 0, 2,1,a,b,c,d,e,f, 3 0, 3,1,a,b,c,d,e,f, 4 4, 1,a,b,c,d,e,f,g, 0 1, 0,0,0,0,0,0,0,0, 5 4, a,b,c,d,e,f,g,h, 1 1, 1,a,b,c,d,e,f,g, 5 a1,5,b,c,d,e,f,g,h, 5 5, a,b,c,d,e,f,g,h, 0

@COLORS 0 47 47 47 1 255 255 0 2 255 170 0 3 255 85 0 4 255 0 0 5 0 0 0