Rule:Gooey
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@RULE Gooey 3-state photon rule where all the action happens in state 2
@COLORS 0 0 8 16 1 128 255 64 2 255 64 255
@TABLE n_states:3 neighborhood:Moore symmetries:rotate4reflect var a={0,1,2} var b=a var c=a var d=a var e=a var f=a var g=a var h=a
- Push
- #prime
- 0 0,1,0,0,2,1,0,0 1
- #dock
- 0 0,1,0,2,0,0,0,h 1 #front
- 0 1,0,1,1,2,0,0,0 2 #mid
- 1 1,2,0,1,0,0,0,0 0 #back
- 1 1,0,2,0,0,0,0,0 0 #tail
- 2 1,1,0,0,0,0,0,0 2 #bottom
- #poof
- 0 1,2,1,d,e,f,g,0 1 #move
- 1 2,1,0,d,e,f,0,0 0 #remove
- 0 2,2,0,0,0,0,0,0 0 #pair front
- 0 2,2,0,0,0,0,0,1 0 #pair down
- 2 2,2,1,0,0,0,0,0 0 #disappear front
- 2 2,2,1,0,1,0,0,0 0 #disappear core
- 2 2,1,2,0,0,0,0,0 0 #disappear bottom
0 0,1,0,2,0,0,0,h 2 0 1,0,0,1,2,0,0,0 1 0 1,1,2,0,e,f,g,h 1 0 2,2,c,d,e,f,g,h 0 1 1,2,0,d,e,f,g,0 0 1 a,2,2,0,e,f,g,h 0 2 2,0,c,d,e,f,g,h 0
- Eat
2 1,b,1,d,1,f,1,h 0
- Reflect
1 2,b,1,d,e,f,g,h 1 1 2,b,c,d,1,f,g,h 1
- Bullets
0 2,1,c,d e,f,g,0 0 0 2,b,c,d,e,f,g,h 2 1 2,b,c,d,e,f,g,h 0 2 a,b,c,d,e,f,g,h 1