Rule:LifevsHighLife
Revision as of 18:24, 11 May 2024 by Hotcrystal0 (talk | contribs) (Created page with "@RULE LifevsHighLife @TABLE n_states:3 neighborhood:Moore symmetries:permute var a={1,2} var b={1,2} var c={1,2} var d={1,2} var e={1,2} var f={1,2} var g={1,2} var s={0,1,2} var t={0,1,2} var u={0,1,2} var v={0,1,2} var w={0,1,2} var x={0,1,2} var y={0,1,2} var z={0,1,2} a, b,c,s,0,0,0,0,0, a 0, 2,2,2,2,a,b,0,0, 2 0, a,a,b,0,0,0,0,0, a a, s,t,u,v,w,x,y,z, 0 @COLORS 0 0 0 0 1 255 128 128 2 128 255 255")
@RULE LifevsHighLife @TABLE n_states:3 neighborhood:Moore symmetries:permute var a={1,2} var b={1,2} var c={1,2} var d={1,2} var e={1,2} var f={1,2} var g={1,2} var s={0,1,2} var t={0,1,2} var u={0,1,2} var v={0,1,2} var w={0,1,2} var x={0,1,2} var y={0,1,2} var z={0,1,2} a, b,c,s,0,0,0,0,0, a 0, 2,2,2,2,a,b,0,0, 2 0, a,a,b,0,0,0,0,0, a a, s,t,u,v,w,x,y,z, 0
@COLORS 0 0 0 0 1 255 128 128 2 128 255 255