Rule:SarpsFlight
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@RULE SarpsFlight
- COMPILED FROM NUTSHELL ****
- v0.6.1 ****
0: empty 1: sleeping toddler 2: crying toddler 3: not crying but not sleeping 4: Sarp 5: airplane wall
@TABLE
neighborhood: Moore
symmetries: permute
n_states: 6
var any.0 = {0,1,2,3,4,5} var any.1 = any.0 var any.2 = any.0 var any.3 = any.0 var any.4 = any.0 var any.5 = any.0 var any.6 = any.0 var any.7 = any.0
1, 2, 2, 2, any.1, any.2, any.3, any.4, any.5, 1
2, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 3
3, any.0, any.1, any.2, any.3, any.4, any.5, any.6, any.7, 1
1, 2, any.0, any.1, any.2, any.3, any.4, any.5, any.6, 2