Rule:Serizawa
@RULE Serizawa Uploaded by SimSim314#5616 on Discord > Serizawa is natural von neuman 3 state rule.
@TREE
num_states=3 num_neighbors=4 num_nodes=41 1 0 1 2 1 0 0 0 1 1 2 0 2 0 1 2 1 0 0 1 1 1 1 0 2 1 4 5 2 2 5 5 3 3 6 7 1 0 2 0 2 4 2 9 1 2 0 1 2 9 1 11 3 6 10 12 1 2 1 0 2 5 14 1 3 7 12 15 4 8 13 16 2 1 4 9 2 4 2 1 2 5 9 11 3 18 19 20 1 1 0 1 1 0 1 0 2 2 22 23 2 1 23 1 3 19 24 25 2 14 1 1 3 20 25 27 4 21 26 28 2 2 9 5 2 5 1 14 2 5 11 1 3 30 31 32 2 9 23 1 2 11 1 1 3 31 34 35 2 1 1 23 3 32 35 37 4 33 36 38 5 17 29 39
@TABLE
- Serizawa, T. (1986) 3-state Neumann neighbor cellular automata capable
- of constructing self-reproducing machine, Trans. IEICE Japan, J-69,
- 653-660.
- Abstract:
- This paper defines the 3-state Neumann-neighbor cellular automata, and shows
- that its space is construction-universal. The proof for this is achieved by
- presenting a realization of self-reproducing machines. The state-transition
- rule and the basic operations of configurations of the cellular automata are
- described first. Then methods are shown to construct AND circuit, pulse
- generator, signal-line, delay circuit and memory circuit. Finally, the
- structure of the self-reproducing machine is shown, which is realized by
- combining those circuits. The machine has two construction arms, a Turing tape
- and a timing loop. It can make a replica of its own using the Turing tape. The
- machine can also be operated as a universal construction machine or a
- universal Turing machine.
- Thanks to Kenichi Morita for finding a copy of the paper.
- contact: tim.hutton@gmail.com
n_states:3 neighborhood:vonNeumann symmetries:rotate4reflect
var a={0,1,2} var b={0,1,2} var c={0,1,2} var d={0,1,2} var e={0,1,2}
- states: 0=empty, 1=white circle, 2=black circle
- (transitions from Fig. 1)
1,0,0,0,0,1 0,0,0,2,0,1 0,2,0,2,0,1 0,0,2,2,0,1 0,0,1,2,0,1 1,2,0,2,0,1 2,1,0,1,0,1 0,0,1,1,1,1 2,0,2,2,1,1 1,0,2,1,2,1 2,0,1,1,0,1 1,0,2,2,0,1 1,0,1,2,0,1 0,1,1,1,1,1 1,1,1,2,1,1 2,1,1,1,1,1 1,2,2,2,2,1
2,0,0,0,0,2 1,0,0,2,0,2 1,1,0,2,0,2 0,0,2,1,2,2 0,0,2,2,1,2 1,0,1,2,1,2 1,0,1,1,1,2
- all other configurations go to zero
a,b,c,d,e,0