Rule:Sticky
@RULE Sticky
https://conwaylife.com/forums/viewtopic.php?f=11&t=3537&start=25#p92682
@COLORS 0 0 0 0 1 255 0 0 2 0 128 128 3 0 255 255
@TABLE n_states:4 neighborhood:Moore symmetries:rotate4reflect var a{0,1,2,3} var b=a var c=a var d=a var e=a var f=a var g=a var h=a
var I{0, ,2, } var J=I var K=I var L=I var M=I
var O{0,1, , } var P=O var Q=O
- SPACE
- shoot
0 1 2 0 0 0 2 3 0 2
- offset
0 1 3 1 d 1 3 1 h 0 0 1 3 1 3 1 f g h 0 0 1 3 1 d 1 f g h 3
- pull
0 0 2 1 2 0 O P Q 2 0 2 2 1 2 2 f g h 0
- construct
0 3 3 0 d e f 0 2 2 0 3 3 0 d e f g 1 1 0 3 3 0 d e f g 0 1 0 2 3 3 2 0 0 0 0 2 0 3 3 c d e f g h 0
- push
0 3 1 I J K L M 0 2 0 2 2 1 d e f g h 1
- photon
0 3 2 c 0 3 0 g 0 2 0 3 2 c d e f g 0 0 0 3 b c d e f g h 3
- BLOCK
- shoot
1 3 3 0 0 0 0 0 0 0 1 3 3 0 0 0 0 2 0 0
- construction
1 3 2 2 d e f g 0 2 1 2 2 c d e 3 g h 3 1 2 2 O d e f g h 0
- TAIL
- construct
2 3 3 0 0 0 0 0 0 3
- shoot
2 3 0 0 0 2 0 0 0 1
- retract
2 0 0 0 0 0 0 0 0 1
- basic
2 a b c d e f g h 0
- SIGNAL
- construct
3 3 2 0 0 2 0 0 0 2 3 3 0 2 0 0 f 0 0 3
- cancel
3 2 b 2 d 0 f 0 h 0
- photon
3 a b c d e f g h 2