Rule:Sticky

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@RULE Sticky

https://conwaylife.com/forums/viewtopic.php?f=11&t=3537&start=25#p92682

@TABLE n_states:4 neighborhood:Moore symmetries:rotate4reflect var a{0,1,2,3} var b=a var c=a var d=a var e=a var f=a var g=a var h=a

var I{0, ,2, } var J=I var K=I var L=I var M=I

var O{0,1, , } var P=O var Q=O

  1. SPACE
  2. shoot

0,1,2,0,0,0,2,3,0,2

  1. offset

0,1,3,1,d,1,3,1,h,0 0,1,3,1,3,1,f,g,h,0 0,1,3,1,d,1,f,g,h,3

  1. pull

0,0,2,1,2,0,O,P,Q,2 0,2,2,1,2,2,f,g,h,0

  1. construct

0,3,3,0,d,e,f,0,2,2 0,3,3,0,d,e,f,g,1,1 0,3,3,0,d,e,f,g,0,1 0,2,3,3,2,0,0,0,0,2 0,3,3,c,d,e,f,g,h,0

  1. push

0,3,1,I,J,K,L,M,0,2 0,2,2,1,d,e,f,g,h,1

  1. photon

0,3,2,c,0,3,0,g,0,2 0,3,2,c,d,e,f,g,0,0 0,3,b,c,d,e,f,g,h,3

  1. BLOCK
  2. shoot

1,3,3,0,0,0,0,0,0,0 1,3,3,0,0,0,0,2,0,0

  1. construction

1,3,2,2,d,e,f,g,0,2 1,2,2,c,d,e,3,g,h,3 1,2,2,O,d,e,f,g,h,0

  1. TAIL
  2. construct

2,3,3,0,0,0,0,0,0,3

  1. shoot

2,3,0,0,0,2,0,0,0,1

  1. retract

2,0,0,0,0,0,0,0,0,1

  1. basic

2,a,b,c,d,e,f,g,h,0

  1. SIGNAL
  2. construct

3,3,2,0,0,2,0,0,0,2 3,3,0,2,0,0,f,0,0,3

  1. cancel

3,2,b,2,d,0,f,0,h,0

  1. photon

3,a,b,c,d,e,f,g,h,2