Rule:WeightedLife
@RULE WeightedLife
@TABLE n_states: 3 neighborhood: Moore symmetries: permute
var a = {0, 1, 2} var b = {0, 1, 2} var c = {0, 1, 2} var d = {0, 1, 2} var e = {0, 1, 2} var f = {0, 1, 2} var g = {0, 1, 2} var h = {0, 1, 2} var i = {0, 1, 2}
- birth rules for 1
0, 1, 1, 1, 0, 0, 0, 0, 0, 1 0, 1, 2, 0, 0, 0, 0, 0, 0, 1
- birth rule for 2
0, 1, 1, 1, 1, 1, 1, 0, 0, 2 0, 1, 1, 1, 1, 2, 0, 0, 0, 2 0, 1, 1, 2, 2, 0, 0, 0, 0, 2 0, 2, 2, 2, 0, 0, 0, 0, 0, 2
- survival
1, 1, 1, 0, 0, 0, 0, 0, 0, 1 1, 2, 0, 0, 0, 0, 0, 0, 0, 1 1, 1, 1, 1, 0, 0, 0, 0, 0, 1 1, 1, 2, 0, 0, 0, 0, 0, 0, 1 2, 1, 1, 0, 0, 0, 0, 0, 0, 2 2, 2, 0, 0, 0, 0, 0, 0, 0, 2 2, 1, 1, 1, 0, 0, 0, 0, 0, 2 2, 1, 2, 0, 0, 0, 0, 0, 0, 2
- all other cells die
a, b, c, d, e, f, g, h, i, 0
@TREE
num_states=3 num_neighbors=8 num_nodes=52 1 0 0 0 1 0 1 2 2 0 0 1 1 1 1 2 2 0 1 3 2 1 3 0 3 2 4 5 2 3 0 0 3 4 5 7 1 2 0 0 2 0 0 9 3 5 7 10 4 6 8 11 2 0 9 0 3 7 10 13 4 8 11 14 2 9 0 0 3 10 13 16 4 11 14 17 5 12 15 18 2 0 0 0 3 13 16 20 4 14 17 21 5 15 18 22 3 16 20 20 4 17 21 24 5 18 22 25 6 19 23 26 3 20 20 20 4 21 24 28 5 22 25 29 6 23 26 30 4 24 28 28 5 25 29 32 6 26 30 33 7 27 31 34 4 28 28 28 5 29 32 36 6 30 33 37 7 31 34 38 5 32 36 36 6 33 37 40 7 34 38 41 8 35 39 42 5 36 36 36 6 37 40 44 7 38 41 45 8 39 42 46 6 40 44 44 7 41 45 48 8 42 46 49 9 43 47 50
@COLORS 0 0 0 0 1 255 0 0 2 255 255 0