Rule:WireLifeAwesome

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@RULE WireLifeAwesome

  1. 1 - life cell
  2. 2 - blocker
  3. 3 - wire
  4. 4 - tail
  5. 5 - head

@TABLE n_states: 6 neighborhood: Moore symmetries: permute

var a = {1, 5} var b = a var c = a var d = {0, 2, 3, 4} var e = d var f = d var g = d var h = d var i = d var j = {a, d} var k = j var l = j var m = j var n = j var o = j var p = j var q = j

0, a, b, c, d, e, f, g, h, 1 1, 4, j, k, l, m, n, o, p, 0 1, a, b, j, d, e, f, g, h, 1 1, j, k, l, m, n, o, p, q, 0 3, a, j, d, e, f, g, h, i, 5 5, j, k, l, m, n, o, p, q, 4 4, j, k, l, m, n, o, p, q, 3

@COLORS 0 0 0 0 1 0 255 0 2 128 128 128 3 255 128 0 4 0 128 255 5 255 255 255