Rule:XORd
@RULE XORd
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2} var b={0,1,2} var c={0,1,2} var d={0,1,2} var e={0,1,2} var f={0,1,2} var g={0,1,2} var h={0,1,2}
var a0={1,2} var b0=a0 var c0=b0 var d0=c0 var e0=d0 var f0=e0 var g0=f0 var h0=g0 var i0=h0
- Testing...
0,0,1,0,1,0,1,0,2,2 0,0,2,0,2,0,2,0,1,1
1,1,1,0,1,1,1,0,1,2 2,2,2,0,2,2,2,0,2,1
- Birth
0,a0,0,a0,0,0,a0,0,0,a0 0,b0,0,a0,0,0,a0,0,0,a0 0,a0,0,a0,0,0,b0,0,0,a0
0,a0,a0,a0,0,0,0,0,0,a0 0,b0,a0,a0,0,0,0,0,0,a0 0,a0,b0,a0,0,0,0,0,0,a0
0,a0,a0,0,a0,0,0,0,0,a0 0,b0,a0,0,a0,0,0,0,0,a0 0,a0,b0,0,a0,0,0,0,0,a0 0,a0,a0,0,b0,0,0,0,0,a0
0,a0,a0,0,0,a0,0,0,0,a0 0,b0,a0,0,0,a0,0,0,0,a0 0,a0,b0,0,0,a0,0,0,0,a0
- Allow replicators to push
- 0,a0,a0,0,0,b0,0,0,0,a0
0,a0,a0,0,0,0,0,0,a0,a0 0,b0,a0,0,0,0,0,0,a0,a0 0,a0,b0,0,0,0,0,0,a0,a0
0,a0,a0,a0,0,0,a0,0,0,a0 0,b0,a0,a0,0,0,a0,0,0,a0 0,a0,b0,a0,0,0,a0,0,0,a0 0,a0,a0,b0,0,0,a0,0,0,a0 0,a0,a0,a0,0,0,b0,0,0,a0
0,a0,a0,0,a0,a0,0,0,0,a0 0,b0,a0,0,a0,a0,0,0,0,a0 0,a0,b0,0,a0,a0,0,0,0,a0
0,a0,a0,0,0,a0,a0,0,0,a0 0,b0,a0,0,0,a0,a0,0,0,a0 0,a0,b0,0,0,a0,a0,0,0,a0
0,a0,a0,0,0,a0,0,0,a0,a0 0,b0,a0,0,0,a0,0,0,a0,a0 0,a0,b0,0,0,a0,0,0,a0,a0 0,a0,a0,0,0,b0,0,0,a0,a0
0,a0,0,a0,0,a0,0,a0,0,a0
- Allow replicators to push
- 0,b0,0,a0,0,a0,0,a0,0,a0
0,a0,a0,a0,a0,a0,0,0,0,a0 0,b0,a0,a0,a0,a0,0,0,0,a0 0,a0,b0,a0,a0,a0,0,0,0,a0 0,a0,a0,b0,a0,a0,0,0,0,a0 0,b0,b0,a0,a0,a0,0,0,0,a0 0,b0,a0,b0,a0,a0,0,0,0,a0 0,b0,a0,a0,b0,a0,0,0,0,a0 0,b0,a0,a0,a0,b0,0,0,0,a0 0,a0,b0,b0,a0,a0,0,0,0,a0 0,a0,b0,a0,b0,a0,0,0,0,a0
0,a0,a0,a0,a0,0,a0,0,0,a0 0,b0,a0,a0,a0,0,a0,0,0,a0 0,a0,b0,a0,a0,0,a0,0,0,a0 0,a0,a0,b0,a0,0,a0,0,0,a0 0,a0,a0,a0,b0,0,a0,0,0,a0
- 0,a0,a0,a0,a0,0,b0,0,0,a0
- Fix pull reaction
0,b0,b0,a0,a0,0,a0,0,0,a0 0,b0,a0,b0,a0,0,a0,0,0,a0 0,b0,a0,a0,b0,0,a0,0,0,a0 0,b0,a0,a0,a0,0,b0,0,0,a0 0,a0,b0,b0,a0,0,a0,0,0,a0 0,a0,b0,a0,b0,0,a0,0,0,a0 0,a0,b0,a0,a0,0,b0,0,0,a0 0,a0,a0,b0,b0,0,a0,0,0,a0 0,a0,a0,b0,a0,0,b0,0,0,a0 0,a0,a0,a0,b0,0,b0,0,0,a0
0,a0,a0,a0,0,a0,0,a0,0,a0 0,b0,a0,a0,0,a0,0,a0,0,a0 0,a0,b0,a0,0,a0,0,a0,0,a0 0,a0,a0,a0,0,b0,0,a0,0,a0 0,b0,a0,b0,0,a0,0,a0,0,a0 0,a0,a0,a0,0,b0,0,b0,0,a0 0,b0,b0,a0,0,a0,0,a0,0,a0 0,b0,a0,a0,0,b0,0,a0,0,a0 0,b0,a0,a0,0,a0,0,b0,0,a0 0,a0,b0,a0,0,b0,0,a0,0,a0
0,a0,a0,0,a0,a0,a0,0,0,a0 0,b0,a0,0,a0,a0,a0,0,0,a0 0,a0,b0,0,a0,a0,a0,0,0,a0 0,a0,a0,0,b0,a0,a0,0,0,a0 0,a0,a0,0,a0,b0,a0,0,0,a0 0,a0,a0,0,a0,a0,b0,0,0,a0 0,b0,b0,0,a0,a0,a0,0,0,a0 0,b0,a0,0,b0,a0,a0,0,0,a0 0,b0,a0,0,a0,b0,a0,0,0,a0 0,b0,a0,0,a0,a0,b0,0,0,a0 0,a0,b0,0,b0,a0,a0,0,0,a0 0,a0,b0,0,a0,b0,a0,0,0,a0 0,a0,b0,0,a0,a0,b0,0,0,a0 0,a0,a0,0,b0,b0,a0,0,0,a0 0,a0,a0,0,b0,a0,b0,0,0,a0 0,a0,a0,0,a0,b0,b0,0,0,a0
0,a0,a0,0,a0,a0,0,a0,0,a0 0,b0,a0,0,a0,a0,0,a0,0,a0 0,a0,b0,0,a0,a0,0,a0,0,a0 0,a0,a0,0,a0,a0,0,b0,0,a0 0,b0,a0,0,a0,b0,0,a0,0,a0 0,a0,b0,0,b0,a0,0,a0,0,a0 0,b0,b0,0,a0,a0,0,a0,0,a0 0,b0,a0,0,b0,a0,0,a0,0,a0 0,b0,a0,0,a0,a0,0,b0,0,a0 0,a0,b0,0,a0,a0,0,b0,0,a0
0,a0,a0,0,a0,0,a0,0,a0,a0 0,b0,a0,0,a0,0,a0,0,a0,a0 0,a0,b0,0,a0,0,a0,0,a0,a0 0,a0,a0,0,b0,0,a0,0,a0,a0 0,b0,b0,0,a0,0,a0,0,a0,a0 0,b0,a0,0,b0,0,a0,0,a0,a0 0,a0,b0,0,b0,0,a0,0,a0,a0 0,a0,b0,0,a0,0,b0,0,a0,a0
- 0,a0,a0,a0,a0,0,a0,a0,0,a0
0,1,1,1,1,0,1,1,0,2 0,2,2,2,2,0,2,2,0,1 0,b0,a0,a0,a0,0,a0,a0,0,b0 0,a0,b0,a0,a0,0,a0,a0,0,b0 0,a0,a0,b0,a0,0,a0,a0,0,b0 0,a0,a0,a0,b0,0,a0,a0,0,b0 0,a0,a0,a0,a0,0,b0,a0,0,b0 0,a0,a0,a0,a0,0,a0,b0,0,b0 0,b0,b0,a0,a0,0,a0,a0,0,b0 0,b0,a0,b0,a0,0,a0,a0,0,b0 0,b0,a0,a0,b0,0,a0,a0,0,b0 0,b0,a0,a0,a0,0,b0,a0,0,b0 0,b0,a0,a0,a0,0,a0,b0,0,b0 0,a0,b0,b0,a0,0,a0,a0,0,b0 0,a0,b0,a0,b0,0,a0,a0,0,b0 0,a0,b0,a0,a0,0,b0,a0,0,b0 0,a0,b0,a0,a0,0,a0,b0,0,b0 0,a0,a0,b0,b0,0,a0,a0,0,b0 0,a0,a0,b0,a0,0,b0,a0,0,b0 0,a0,a0,b0,a0,0,a0,b0,0,b0 0,a0,a0,a0,b0,0,b0,a0,0,b0 0,a0,a0,a0,b0,0,a0,b0,0,b0 0,a0,a0,a0,a0,0,b0,b0,0,b0
0,a0,a0,0,a0,a0,a0,0,a0,a0 0,b0,a0,0,a0,a0,a0,0,a0,a0 0,a0,b0,0,a0,a0,a0,0,a0,a0 0,b0,b0,0,a0,a0,a0,0,a0,a0 0,b0,a0,0,b0,a0,a0,0,a0,a0 0,b0,a0,0,a0,b0,a0,0,a0,a0 0,a0,b0,0,b0,a0,a0,0,a0,a0
1,0,0,1,0,1,1,0,2,1 2,0,0,2,0,2,2,0,1,2
1,0,1,0,0,2,0,0,0,0 2,0,2,0,0,1,0,0,0,0
- Allow pushing
1,0,2,0,2,0,0,0,0,0 2,0,1,0,1,0,0,0,0,0
- Survival
a0,b0,c0,0,0,0,0,0,0,a0 a0,b0,0,c0,0,0,0,0,0,a0 a0,b0,0,0,c0,0,0,0,0,a0 a0,0,b0,0,c0,0,0,0,0,a0 a0,0,b0,0,0,0,c0,0,0,a0 a0,b0,c0,d0,0,0,0,0,0,a0 a0,b0,c0,0,d0,0,0,0,0,a0 a0,b0,c0,0,0,d0,0,0,0,a0 a0,b0,c0,0,0,0,0,d0,0,a0 a0,b0,c0,0,0,0,0,0,d0,a0 a0,b0,0,c0,0,0,d0,0,0,a0 a0,b0,0,0,c0,0,d0,0,0,a0 a0,0,b0,0,c0,0,d0,0,0,a0 a0,b0,c0,d0,0,e0,0,0,0,a0 a0,b0,c0,d0,0,0,e0,0,0,a0 a0,b0,c0,0,d0,0,e0,0,0,a0 a0,b0,c0,0,d0,0,0,0,e0,a0 a0,b0,c0,0,0,d0,e0,0,0,a0 a0,b0,0,c0,0,d0,0,e0,0,a0 a0,0,b0,0,c0,0,d0,0,e0,a0 a0,b0,c0,d0,e0,0,f0,0,0,a0 a0,b0,c0,d0,e0,0,0,0,f0,a0 a0,b0,c0,d0,0,e0,f0,0,0,a0 a0,b0,c0,d0,0,e0,0,f0,0,a0 a0,b0,c0,0,d0,0,e0,f0,0,a0 a0,b0,c0,0,d0,0,e0,0,f0,a0 a0,b0,c0,d0,e0,f0,g0,0,0,a0 a0,b0,c0,d0,0,e0,f0,g0,0,a0 a0,b0,c0,0,d0,e0,f0,0,g0,a0 a0,b0,c0,d0,e0,f0,g0,0,h0,a0 a0,b0,c0,d0,e0,f0,g0,h0,i0,a0
- Trying to fix the broken pull reaction here
1,1,1,0,0,1,0,0,1,2 2,2,2,0,0,2,0,0,2,1
0,1,2,1,0,1,1,1,0,1 0,2,1,2,0,2,2,2,0,2
1,0,2,2,0,2,0,2,2,2 2,0,1,1,0,1,0,1,1,1
1,0,1,0,2,1,0,1,0,1 2,0,2,0,1,2,0,2,0,2
0,1,0,1,1,2,1,1,0,1 0,2,0,2,2,1,2,2,0,2
- Death
1,a,b,c,d,e,f,g,h,0 2,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0 2 0 255 0