Types of spaceships

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There are many different types of spaceships in Conway's Game of Life and related automata. The following are the terminology that are in common use. This page contains only very general terminology that applies to wide varieties of spaceships.

Edge-repair spaceship

An edge-repair spaceship is a spaceship that has an edge that possesses no spark and yet is able to perturb things because of its ability to repair certain types of damage to itself. The most useful example is edge-repair spaceship 1, which can destroy Herschels as it travels. Another well-known example is edge-repair spaceship 2, which can destroy beehives.

Flipper

A flipper is a spaceship (or oscillator) that forms its mirror image halfway through its period. All flipper spaceships are glide symmetric and conversely all glide symmetric spaceships are flippers. The most common examples are the glider, lightweight spaceship, middleweight spaceship, and heavyweight spaceship.

Flotilla

A flotilla is a spaceship composed of a number of smaller interacting spaceships. Often one or more of these is not a true spaceship and could not survive without the support of the others. Flotilla 1 is the most common example, and it contains an overweight spaceship escorted by two heavyweight spaceships.

Frothing spaceship

A frothing spaceship is a spaceship whose back end appears to be unstable and breaking apart, but which nonetheless survives (compare with frothing puffer). The exhaust festers and clings to the back of the spaceship before breaking off.

Glide symmetric spaceship

A spaceship is said to be glide symmetric if it undergoes reflection and translation simultaneously. It is not difficult to show that a spaceship is glide symmetric if and only if it is a flipper.

Knightship

An "almost knightship"
Download RLE: click here

A knightship is a spaceship of type (2m,m)/n (that is, a spaceship that moves two cells horizontally for every one cell it moves vertically). It is known that such spaceships do exist (see universal constructor), but no concrete example is known. Knightships must be asymmetric and their period must be at least 6, which makes searching for them using programs like lifesrc very difficult. An "almost knightship" was found on March 23, 2004, which would be a period 6 knightship if it weren't for three cells that are incorrect in its sixth generation.[1]

By analogy with the corresponding fairy chess pieces, spaceships of types (3m,m)/n, (3m,2m)/n and (4m,m)/n would presumably be called camelships, zebraships and giraffeships, respectively. No examples of these are known either, and they are even more difficult to search for than knightships.

Non-monotonic spaceship

A spaceship is said to be non-monotonic if its leading edge falls back in some generations. The first example was found by Hartmut Holzwart in August 1992, which has period 4 and travels at speed c/4. In April 1994, Holzwart found examples of period 3 spaceships with this property, and this is clearly the smallest possible period. Another well-known non-monotonic spaceship is the weekender.

Smoking ship

A smoking ship is a spaceship that produces smoke. If the smoke extends past the edge of the rest of the spaceship, then it can be used to perturb other objects as the spaceship passes by. Running gliders into the smoke is often a good way to turn or duplicate the them, or convert them into other objects. Sometimes the smoke from a smoking ship may itself be perturbed by accompanying spaceships in order to form a puffer. A simple example of a smoking ship is the Schick engine.

Standard spaceship

A standard spaceship is a glider, lightweight spaceship, middleweight spaceship, or heavyweight spaceship. A non-standard spaceship is any other spaceship.

See also

References

  1. "PLife Home Page". Retrieved on May 22, 2009.

External links