Big S

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Big S
x = 7, y = 6, rule = B3/S23 4b2o$3bo2bo$3bob2o$2obo$o2bo$b2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 3 ZOOM 21 HEIGHT 400 SUPPRESS ]] [[ ZOOM 42 ]]
Pattern type Strict still life
Number of cells 14
Bounding box 7 × 6
Frequency class 13.9
Static symmetry C2_2
Discovered by MIT group
Year of discovery 1971
For other uses of 'S', see S (disambiguation).

Big S (or large S[1] or S-spiral[2] or simply S[3]) is a 14-cell still life discovered by the MIT group in 1971.[4]

Occurrence

See also: List of common still lifes, List of still lifes with 14 cells

Big S is the twenty-second most common still life in Achim Flammenkamp's census, being less common than snake but more common than bi-pond.[5]

It is the 22nd most common still life on Adam P. Goucher's Catagolue, being less common than snake but more common than bi-pond. It is the 3rd most common still life with 14 cells, being less common than paperclip but more than 8 times as common as cis-mirrored bun.[6]

Because it usually forms from specific predecessors, the difference in frequency in asymmetric soups compared to C2_2 (the symmetry the object has) is almost negligible. Similarly, in rules that support the object but not its predecessors, such as HighLife, it is much less common.

Almost all Big Ses are formed through the sequence that contains generation 16 of the following pi+boat collision, with the glider optional. It was reported by MIT group on Lifeline Volume 4.[7] A slightly different predecessor appears in a reaction between a fleet predecessor and a blinker.

x = 5, y = 8, rule = B3/S23 2o$obo$bo3$2b3o$2bobo$2bobo! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ GPS 6 THUMBSIZE 2 ]]
A pi-heptomino crashing into a boat makes a big S and a glider.
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RLE: here Plaintext: here
x = 8, y = 6, rule = B3/S23 o$o$o3b3o$4bo2bo$4bo2bo$5b3o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C [[ THUMBSIZE 2 ]]
A fleet predecessor crashing into a blinker makes a big S and a ship-tie.
(click above to open LifeViewer)

Glider synthesis

There is a 3-glider collision that produces a constellation of a big S and a block, leading to a two-stage 4-glider synthesis for the still life. Other 4-glider collisions that make a clean big S are also known.

See also

References

  1. "Large S". The Life Lexicon. Stephen Silver. Retrieved on May 2, 2009.
  2. "S-spiral". The Life Lexicon. Stephen Silver. Retrieved on May 22, 2009.
  3. "S". The Life Lexicon. Stephen Silver. Retrieved on May 2, 2009.
  4. Dean Hickerson's oscillator stamp collection. Retrieved on June 18, 2009.
  5. Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on March 30, 2010.
  6. Adam P. Goucher. "Statistics". Catagolue. Retrieved on May 5, 2023.
  7. Robert Wainwright (December 1971). Lifeline, vol 4, page 5.

External links