Rule talk:ExpandedDoubleB3S23
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As the name of this rule suggests, this is supposed to be an expanded version of DoubleB3S23. I created it in order to be able to demonstrate my idea of a Quadruple X. States 0 through 3 behave the same as in DoubleB3S23 (except for the colors of states 1 and 2). State 4 turns state 2 objects into state 1 objects (State 4 is only intended to be used by sparkers.), and the method that I used requires an additional state, state 5, in order to work. Likewise, state 6, which I also only intend to be used by sparkers, turns state 1 objects into state 2 objects, and its method requires another additional state, state 7, in order to work. I intend for state 8 to serve as a barrier in order to make editing patterns with gutter symmetry easier.