Tiny c/4d in B3-y/S2-e3:
Code: Select all
x = 5, y = 5, rule = B3-y/S2-e3
3o$o2bo$o3bo$4bo$b2o!
Another c/4d:
Code: Select all
x = 6, y = 6, rule = B34z/S2-e3
bo$obo$ob2o$2bobo$4b2o$2bo2bo!
c/4o:
Code: Select all
x = 7, y = 5, rule = B35c/S2-e3
b2o$2obob2o$2bo2b2o$5b2o$4bo!
4c/26o:
Code: Select all
x = 7, y = 7, rule = B35i/S2-e3
3b2o$bo3bo$o2bo2bo$o5bo$bo4bo$bo3bo$3bo!
c/4d that happens to be a pentadecomino:
Code: Select all
x = 6, y = 6, rule = B35y/S2-e3
3o$ob2o$obo$2bob2o$2b3o$4bo!
Another c/4d (I sense a theme in -S2e spaceship velocities):
Code: Select all
x = 5, y = 5, rule = B3/S02-e3
b2o$3bo$o3bo$4bo$2b3o!
c/3o and 4 (!) alien c/4ds:
Code: Select all
x = 48, y = 6, rule = B3/S2-e34a
2bo9b3o7b3o7b3o7b3o$bobo8bo2bo6bo2bo6bo2bo6bo2bo$2ob2o11bo9bo9bo9bo$2o
b2o11bo9bo7bo2bo6bo2bo$15b2o8bo11bo9bo$36bo9b2o!
p60:
Code: Select all
x = 3, y = 5, rule = B3/S2-e34j
3o$bo$2bo$bo$2bo!
c/4o:
Code: Select all
x = 5, y = 5, rule = B3/S2-e34z
2o$2b3o$bo2bo$4bo$2b2o!
2c/4o:
Code: Select all
x = 7, y = 4, rule = B3/S2-e35a
2b3o$bo3bo$o5bo$o2bo2bo!
p40:
Code: Select all
x = 6, y = 10, rule = B3/S2-e35k
obo$obo$bo3$5bo$bobobo$obobo$bo2bo$2b3o!
2c/5o and c/5o hat:
Code: Select all
x = 14, y = 4, rule = B3/S2-e35q
b3o7bo$b3o6bobo$o3bo5bobo$2ob2o4b2ob2o!
4c/16o blinker puffer:
Code: Select all
x = 5, y = 3, rule = B3/S2-e35y
2bo$b3o$2ob2o!
Rules already explored in this thread: B34r/S2-e3, B34t/S2-e3, B3/S2-e36a, B3/S2-e36c, B3/S2-ei3
Notable rules: B3/S2-ei3 (Conway--)
EDIT: c/5o puffer in B3/S23-q6k:
Code: Select all
x = 9, y = 15, rule = B3/S23-q6k
bo5bo$obo3bobo2$3o3b3o5$4bo$4bo$3bobo2$3bobo$3b3o$3b3o!
EDIT2: Two families of adjustable oscillators in B3/S234eq:
Code: Select all
x = 32, y = 20, rule = B3/S234eq
3b2o$2b4o22b2o$bo4bo21b2o$2b4o20b2o2b2o$3b2o21b2o2b2o$24b2o2b2o$3b2o19b
2o2b2o$3b2o17b2o2b2o$21b3o2b2o$2o4b2o12b2o2b2o$2o4b2o12b2o2b2o$22b3o$
3b2o17b2o$3b2o2$3b2o$2b4o$bo4bo$2b4o$3b2o!