Thread for basic questions

A place, especially for newcomers, to ask questions and learn the basics.
GUYTU6J
Posts: 2200
Joined: August 5th, 2016, 10:27 am
Location: 拆哪!I repeat, CHINA! (a.k.a. 种花家)
Contact:

Re: Thread for basic questions

Post by GUYTU6J » September 8th, 2023, 10:57 pm

Entity Valkyrie 2 wrote:
September 8th, 2023, 10:25 pm
I realized something... many newcomers (mistakenly) think that the LifeWiki contains all known information about CGoL, even things like random still lives, P2s, medium-lived methuselahs etc.
Why is this the case?
I suppose the outdated phrasing on LifeWiki:About is to be blamed, because the page was created before early 2009 and the most recent edit was just a typo fix without updates regarding current status of LifeWiki's functions.

User avatar
confocaloid
Posts: 6697
Joined: February 8th, 2022, 3:15 pm
Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms

Re: Thread for basic questions

Post by confocaloid » September 8th, 2023, 11:25 pm

LifeWiki might be simply more visible than other places where one could get knowledge. You cannot become familiar with all sources at once.
I think LifeWiki still misses many notable topics.
Last edited by confocaloid on November 5th, 2024, 2:07 am, edited 1 time in total.
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

Haycat2009
Posts: 1049
Joined: April 26th, 2023, 5:47 am
Location: Bahar Junction, Zumaland

Re: Thread for basic questions

Post by Haycat2009 » September 9th, 2023, 10:44 am

Entity Valkyrie 2 wrote:
September 8th, 2023, 10:25 pm
I realized something... many newcomers (mistakenly) think that the LifeWiki contains all known information about CGoL, even things like random still lives, P2s, medium-lived methuselahs etc.
Why is this the case?
This is because users are usually told to "check the Lifewiki" if what they found is new, so they assume it contains everything and that if it is not there, it does not exist. I made the same mistake too with a p86 strictly volatile MWSS gun.
~ Haycat Durnak, a hard-working editor
Also, support Conway and Friends story mode!
I mean no harm to those who have tested me. But do not take this for granted.

Haycat2009
Posts: 1049
Joined: April 26th, 2023, 5:47 am
Location: Bahar Junction, Zumaland

Re: Thread for basic questions

Post by Haycat2009 » September 9th, 2023, 10:45 am

How can eater bridge eater be used as a grin reagent?
~ Haycat Durnak, a hard-working editor
Also, support Conway and Friends story mode!
I mean no harm to those who have tested me. But do not take this for granted.

User avatar
dvgrn
Moderator
Posts: 11980
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
Contact:

Re: Thread for basic questions

Post by dvgrn » September 9th, 2023, 11:35 am

Haycat2009 wrote:
September 9th, 2023, 10:45 am
How can eater bridge eater be used as a grin reagent?
Like this:

Code: Select all

x = 53, y = 52, rule = LifeHistory
17.2A$18.A$17.A$11.2A4.2A$12.A2.2A3.A$12.A.A2.4A$13.A.A.A$15.2A2.2A$
14.A5.A28.2A$15.5A23.2A5.A$43.A.A.3A$15.2A.4A23.A.A$15.2A.A2.A23.2A2$
14.C29.C$15.C29.C$15.C29.C$14.C29.C3$18.2A$19.A$18.A$12.2A4.2A$13.A2.
2A3.A$13.A.A2.4A$14.A.A.A$16.2A2.2A$15.A5.A27.2A$11.2A3.5A22.2A5.A$4.
2A.2A2.A25.2D4.A.A.3A$5.A.A.A.A4.2A.4A14.D.D5.A.A$2A.A.A3.A.2A3.2A.A
2.A5.A10.D5.2A$A.2A.2A2.A.A14.3A10.2D$4.A2.A.A3.A.C9.A15.D2.C5.2A$4.A
.2A.A.A4.C5.2A2.A12.3D3.C5.A$5.A2.A3.A3.C2.2A3.2A.A10.D6.C2.3A$6.A8.C
3.2A.A4.A10.2D4.C3.A$3.3A16.5A.2A.A17.2A$3.A5.A2.A.A4.2A.A.A.A.A.2A
11.2D5.A$9.5A.A4.A.A.A.A15.D.D5.A.A$20.A2.2A.2A12.3D.D.D4.2A$11.4A.A
2.2A18.D5.2D$10.A5.A22.2D$10.2A2.2A$13.A.A.A$10.4A2.A.A$10.A3.2A2.A$
12.2A4.2A$13.A$12.A$12.2A!
If the eater bridge eater catalysis recovered as slowly as the grin reagent does, so that the key second cell in the domino pair on the catalyst's surface didn't reappear until later than 6 ticks, then that p12 rotor would work with four eater bridge eaters.

mniemiec
Posts: 1590
Joined: June 1st, 2013, 12:00 am

Re: Thread for basic questions

Post by mniemiec » September 9th, 2023, 5:36 pm

Entity Valkyrie 2 wrote:
September 8th, 2023, 10:25 pm
I realized something... many newcomers (mistakenly) think that the LifeWiki contains all known information about CGoL, even things like random still lives, P2s, medium-lived methuselahs etc.
Why is this the case?
One thing that is fairly common among wikis in general is that they don't include all knowledge about a subject (as that is rarely practical), but only what is **notable**. If it's not in the wiki, it either means that it is unknown (unlikely), or is known but not worthy of mention (much more likely, especially in the case of simple discoveries, e.g. P2s, small patterns).

User avatar
Entity Valkyrie 2
Posts: 2052
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: Thread for basic questions

Post by Entity Valkyrie 2 » September 9th, 2023, 7:18 pm

mniemiec wrote:
September 9th, 2023, 5:36 pm
Entity Valkyrie 2 wrote:
September 8th, 2023, 10:25 pm
I realized something... many newcomers (mistakenly) think that the LifeWiki contains all known information about CGoL, even things like random still lives, P2s, medium-lived methuselahs etc.
Why is this the case?
One thing that is fairly common among wikis in general is that they don't include all knowledge about a subject (as that is rarely practical), but only what is **notable**. If it's not in the wiki, it either means that it is unknown (unlikely), or is known but not worthy of mention (much more likely, especially in the case of simple discoveries, e.g. P2s, small patterns).
Ah! It's because of the difference in notability criteria between newcomers and the LifeWiki...
Bx222 IS MY WORST ENEMY.

HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling

Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)

User avatar
MEisSCAMMER
Posts: 96
Joined: September 20th, 2022, 5:12 pm
Location: Yes
Contact:

Re: Thread for basic questions

Post by MEisSCAMMER » September 9th, 2023, 7:37 pm

Perhaps we could tell newcomers (in a conspicuous position on the main page) that it's possible to find out whether or not a pattern is known by pasting the pattern into the object identifier in Catagolue and seeing whether any sample soups are listed?
THE TRILOGY HAS BEEN COMPLETED
next: quadrilogy??? Is that even a word

hotdogPi
Moderator
Posts: 2203
Joined: August 12th, 2020, 8:22 pm

Re: Thread for basic questions

Post by hotdogPi » September 9th, 2023, 7:40 pm

MEisSCAMMER wrote:
September 9th, 2023, 7:37 pm
Perhaps we could tell newcomers (in a conspicuous position on the main page) that it's possible to find out whether or not a pattern is known by pasting the pattern into the object identifier in Catagolue and seeing whether any sample soups are listed?
Newcomers don't know what RLE is. They just screenshot from the playgameoflife webpage.
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196

User avatar
MEisSCAMMER
Posts: 96
Joined: September 20th, 2022, 5:12 pm
Location: Yes
Contact:

Re: Thread for basic questions

Post by MEisSCAMMER » September 9th, 2023, 7:44 pm

hotdogPi wrote:
September 9th, 2023, 7:40 pm
MEisSCAMMER wrote:
September 9th, 2023, 7:37 pm
Perhaps we could tell newcomers (in a conspicuous position on the main page) that it's possible to find out whether or not a pattern is known by pasting the pattern into the object identifier in Catagolue and seeing whether any sample soups are listed?
Newcomers don't know what RLE is. They just screenshot from the playgameoflife webpage.
I've... never heard of that website. I've always used LifeViewer, which uses RLEs on the clipboard. I was thinking on that rationale.
THE TRILOGY HAS BEEN COMPLETED
next: quadrilogy??? Is that even a word

GUYTU6J
Posts: 2200
Joined: August 5th, 2016, 10:27 am
Location: 拆哪!I repeat, CHINA! (a.k.a. 种花家)
Contact:

Re: Thread for basic questions

Post by GUYTU6J » September 9th, 2023, 9:25 pm

MEisSCAMMER wrote:
September 9th, 2023, 7:44 pm
hotdogPi wrote:
September 9th, 2023, 7:40 pm
MEisSCAMMER wrote:
September 9th, 2023, 7:37 pm
Perhaps we could tell newcomers (in a conspicuous position on the main page) that it's possible to find out whether or not a pattern is known by pasting the pattern into the object identifier in Catagolue and seeing whether any sample soups are listed?
Newcomers don't know what RLE is. They just screenshot from the playgameoflife webpage.
I've... never heard of that website. I've always used LifeViewer, which uses RLEs on the clipboard. I was thinking on that rationale.
There has been some time when the website is on the top of Google search results. Now that we have an awesome main page with higher quality, it may be beneficial to consider a "rank booster" of some sorts.

User avatar
Entity Valkyrie 2
Posts: 2052
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: Thread for basic questions

Post by Entity Valkyrie 2 » September 10th, 2023, 9:45 am

The Odd traffic stop page does not mention that the odd traffic stop can also function as a regular traffic stop:

Code: Select all

x = 47, y = 17, rule = B3/S23
4b2o25b2o$5bo26bo$5bobo24bobo$6b2o11bo13b2o$10b3o5bo18b3o6bo$18bo26bo$
3b2o3bo5bo3b2o10b2o3bo5bo3bo$3bo4bo5bo15bo4bo5bo3b2o$2obo4bo5bo12b2obo
4bo5bo$o2b3o21bo2b3o$b2o3bo21b2o3bo$3b4o23b4o$3bo9b2o15bo9b2o$bobob2o
6bo14bobob2o6bo$b2o2bo8b3o11b2o2bo8b3o$5bobo8bo15bobo8bo$6b2o25b2o!
#C Note: the bottom eater 1 is one cell lower than in the infobox form
Also, the Quetzal page states that standard Herschel conduits do not permit guns with period lower than 62, but this has since been reduced to 58 with the discovery of HRx65R. Does that need a mention on the wiki article?
Bx222 IS MY WORST ENEMY.

HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling

Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)

User avatar
qqd
Posts: 605
Joined: September 10th, 2022, 4:24 pm
Location: In a superposition of multiple different locations.

Re: Thread for basic questions

Post by qqd » September 12th, 2023, 2:21 pm

What, exactly, does 'self-forcing' mean in a self-forcing patch mean that is often used to prove something is synthesizable? And why is it helpful in the proof?
Currently writing a utility in Lua that may be helpful for faster manual pattern manipulation.

User avatar
dvgrn
Moderator
Posts: 11980
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
Contact:

Re: Thread for basic questions

Post by dvgrn » September 12th, 2023, 3:03 pm

qqd wrote:
September 12th, 2023, 2:21 pm
What, exactly, does 'self-forcing' mean in a self-forcing patch mean that is often used to prove something is synthesizable? And why is it helpful in the proof?
Choose a group of ON and OFF cells that is present in the Life universe at time T=1. Their presence at T=1 implies that the universe was in some state at T=0 that produced those ON and OFF cells at T=1.

If you can prove that the only possible state of that group of cells at T=0 was the same exact state that you see them in at T=1 -- no matter what the states of other cells not in that group might be ... then that group of cells is "self-forcing".

A still life containing a self-forcing patch of cells is provably unsynthesizable, for fairly obvious reasons: you can't start with empty space and build such a still life, because that key group of ON and OFF cells must always be present in every possible predecessor of the pattern.

Things get a little trickier because the discovery path usually starts with finding a self-forcing agar -- a pattern that is self-forcing if you repeat copies of it forever in all directions -- and then figuring out how to put copies of the repeating unit next to each other in a way that creates a finite self-forcing patch.

TYCF
Posts: 542
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: Thread for basic questions

Post by TYCF » September 12th, 2023, 4:44 pm

Does this rule simulate Wolfram's Rule 22 ?

Code: Select all

x = 5000, y = 1, rule = B3-k/S23-kr
5000o!

Code: Select all

#C I am inactive currently.
x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!

User avatar
wirehead
Posts: 296
Joined: June 18th, 2022, 2:37 pm
Location: /dev/full
Contact:

Re: Thread for basic questions

Post by wirehead » September 13th, 2023, 6:19 pm

TYCF wrote:
September 12th, 2023, 4:44 pm
Does this rule simulate Wolfram's Rule 22 ?

Code: Select all

x = 5000, y = 1, rule = B3-k/S23-kr
5000o!
Yes

Code: Select all

x = 1, y = 1, rule = W22
o!
Langton's ant: Can't play the drums, can be taught.

User avatar
dvgrn
Moderator
Posts: 11980
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
Contact:

Re: Thread for basic questions

Post by dvgrn » September 13th, 2023, 6:35 pm

wirehead wrote:
September 13th, 2023, 6:19 pm
TYCF wrote:
September 12th, 2023, 4:44 pm
Does this rule simulate Wolfram's Rule 22 ?

Code: Select all

x = 5000, y = 1, rule = B3-k/S23-kr
5000o!
Yes

Code: Select all

x = 1, y = 1, rule = W22
o!
Sort of, anyway. It produces the usual kind of Sierpinski-triangle pattern, but doesn't make anywhere near exactly the same pattern of ON and OFF cells. The lowest levels of the triangles are made out of blinkers and traffic lights, and they're not always identical to each other, so you'd have to do a bit of work to "decode" one of these patterns into a standard Wolfram Rule 22 pattern.

And all bets are off in this particular pattern if you go past T=2500, of course.

Now, even plain B3/S23 makes something suspiciously Sierpinski-triangle-ish under similar circumstances. The "decoding" would have to be a bit more complicated, though.

Code: Select all

x = 5000, y = 1, rule = B3/S23
5000o!

TYCF
Posts: 542
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: Thread for basic questions

Post by TYCF » September 14th, 2023, 11:28 am

wirehead wrote:
September 13th, 2023, 6:19 pm
dvgrn wrote:
September 13th, 2023, 6:35 pm
Thank you!

Is this called a long test tube baby?

Code: Select all

x = 14, y = 5, rule = B3/S23
3b2o4b2o$2bo2bo2bo2bo$2b4o2b4o$obo2bo2bo2bobo$2o4b2o4b2o!

Or is this a long test tube baby?

Code: Select all

x = 16, y = 8, rule = B3/S23
2$5b2o4b2o$4bo2bo2bobo$4b4o2bo$2bobo2bo2bo$2b2o4b2o!

Code: Select all

#C I am inactive currently.
x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!

hotdogPi
Moderator
Posts: 2203
Joined: August 12th, 2020, 8:22 pm

Re: Thread for basic questions

Post by hotdogPi » September 14th, 2023, 11:35 am

While a "long test tube baby" doesn't actually exist, I would rather use it for this.

Code: Select all

x = 10, y = 7, rule = B3/S23
b2o4b2o$bobo2bobo$3b4o$3bo2bo$2obo2bob2o$2obo2bob2o$4b2o!
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196

User avatar
dvgrn
Moderator
Posts: 11980
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
Contact:

Re: Thread for basic questions

Post by dvgrn » September 14th, 2023, 11:40 am

TYCF wrote:
September 14th, 2023, 11:28 am
Is this called a long test tube baby?

Code: Select all

x = 14, y = 5, rule = B3/S23
3b2o4b2o$2bo2bo2bo2bo$2b4o2b4o$obo2bo2bo2bobo$2o4b2o4b2o!
Nah, that's more "wide" than "long", I'd say.

The first step in looking for names these days is generally pasting the RLE into the Object page in Catagolue. All it says in this case is "xp2_31egge55egge13", though -- leaving the important philosophical question unanswered, of whether this thing is "two welded test tube babies" ... or possibly "three welded test tube babies", since this p2 is probably "two welded test tube babies" -- maybe with some kind of adjective thrown in there about the orientations being diametrically opposite.

TYCF
Posts: 542
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: Thread for basic questions

Post by TYCF » September 14th, 2023, 12:20 pm

dvgrn wrote:
September 14th, 2023, 11:40 am
TYCF wrote:
September 14th, 2023, 11:28 am
Is this called a long test tube baby?

Code: Select all

x = 14, y = 5, rule = B3/S23
3b2o4b2o$2bo2bo2bo2bo$2b4o2b4o$obo2bo2bo2bobo$2o4b2o4b2o!
Nah, that's more "wide" than "long", I'd say.

The first step in looking for names these days is generally pasting the RLE into the Object page in Catagolue. All it says in this case is "xp2_31egge55egge13", though -- leaving the important philosophical question unanswered, of whether this thing is "two welded test tube babies" ... or possibly "three welded test tube babies", since this p2 is probably "two welded test tube babies" -- maybe with some kind of adjective thrown in there about the orientations being diametrically opposite.
Maybe "Asymmetric wide test tube baby" or "Asymmetric two welded test tube babies".

Code: Select all

#C I am inactive currently.
x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!

User avatar
wirehead
Posts: 296
Joined: June 18th, 2022, 2:37 pm
Location: /dev/full
Contact:

Re: Thread for basic questions

Post by wirehead » September 14th, 2023, 3:41 pm

dvgrn wrote:
September 13th, 2023, 6:35 pm
Sort of, anyway. It produces the usual kind of Sierpinski-triangle pattern, but doesn't make anywhere near exactly the same pattern of ON and OFF cells. The lowest levels of the triangles are made out of blinkers and traffic lights, and they're not always identical to each other, so you'd have to do a bit of work to "decode" one of these patterns into a standard Wolfram Rule 22 pattern.
What I meant was that the cells in the middle follow W22, but horizontally. It would continue infinitely if there was an infinite line of them. I ignored the blinker junk on the ends.

Code: Select all

x = 100, y = 1, rule=B3-k/S23-kr:T100,0
100o!
Langton's ant: Can't play the drums, can be taught.

Haycat2009
Posts: 1049
Joined: April 26th, 2023, 5:47 am
Location: Bahar Junction, Zumaland

Re: Thread for basic questions

Post by Haycat2009 » September 15th, 2023, 11:31 am

Just curious... What is the smallest thing that can count the number of gliders in a signal? The gliders in the signal will be in a constant period and it should emit its output as a glider, with the position of the glider depending on the number of gliders counted. Also, it only has to be able to count from 1-9. Thanks in advance.
~ Haycat Durnak, a hard-working editor
Also, support Conway and Friends story mode!
I mean no harm to those who have tested me. But do not take this for granted.

TYCF
Posts: 542
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: Thread for basic questions

Post by TYCF » September 16th, 2023, 9:30 am

Is there a way to create a link to show a part of text in the wiki?

Code: Select all

#C I am inactive currently.
x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!

User avatar
dvgrn
Moderator
Posts: 11980
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
Contact:

Re: Thread for basic questions

Post by dvgrn » September 16th, 2023, 9:43 am

TYCF wrote:
September 16th, 2023, 9:30 am
Is there a way to create a link to show a part of text in the wiki?
Can you give specifics, like "I want to see such-and-such text, and I want clicking on that text to link to such-and-such URL"?

The two relevant pieces of syntax are probably

[[Name of LifeWiki article|text to display]] for internal links to other LifeWiki articles -- notice there's a pipe character needed here, because LifeWiki articles can themselves include spaces, so that can't be used as the delimiter; and

and

[URL text to display] for external links -- here the URL isn't supposed to have spaces in it, so the first space serves as the delimiter between URL and link text.

Post Reply