Synthesis components

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
GUYTU6J
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Re: Synthesis components

Post by GUYTU6J » January 10th, 2024, 9:19 am

An assorted dump of natural products.
8 gliders converting ship to xs29_0g4c88b96zg5d1d96z11:

Code: Select all

x = 131, y = 24, rule = B3/S23
2b2o58b2o58b2o$2bobo57bobo57bo$3b2o58b2o59bob2o$67bo55b2obobo$66bobo
59bo$66bobo54b5o$67bo55bo$125b5o$124b2o4bo$11bo116bobo$6bo3b2o55bo53b
2o5b2o$6b2o2bobo54bo52bo2bo$5bobo59bo52bobo$40bo15bo64bo$bo38b2o2b3o8b
2o6b3o3b3o$b2o36bobo2bo10bobo59b3o$obo42bo21bo51bo$67bo50bo$67bo3$15b
3o$15bo$16bo!
4 gliders and a block converting xs18_2egm9a4zx346 to xs35_oe1t6gz0123cl5p64kozy21 (or if without block, to xs27_wg8ehjzgabo7421z121):

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x = 18, y = 34, rule = B3/S23
8b2o$7bobo$7bo$6b2o$5bo2b2o$5bobo2bo4bo$4b2obobo5bobo$8bo6b2o$2o$2o5$
13bo$13bobo$13b2o3$10bo$9b2o$9bobo10$16bo$15b2o$15bobo!
7 gliders converting barge to xs35_wg84ogg2u0652z0oghn8421z4a6:

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x = 16, y = 22, rule = B3/S23
4bobo$5b2o$5bo2$2bo$bobo$2bobo$3bo5$13bo$2b3o8bobo$4bo8b2o$3bo3b2o$7b
obo3b2o$7bo5bobo$13bo$3o$2bo$bo!
9 gliders converting beehive on beehive to xs36_2llmggmmgmmz32w66w1023:

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x = 128, y = 36, rule = B3/S23
121bo$120bo$62bo57b3o$62bobo$51bo10b2o54bo$52bo64bobo$50b3o64bobo$118b
o2$15bo$13b2o$14b2o105bo$120bo$54bo14b2o49b3o$55b2o2bobo7b2o$5bo48b2o
3b2o57bo$3o2bobo52bo56bobo$2bo2b2o110bobo$bo116bo$64bo$64bo$64bo2$60b
3o3b3o$121b2o$64bo56bobob2o$64bo58bob2o$64bo57b2o$123bob2o$123bob2o$
120b2obo$120b2obo$2bo3bo55bo3bo56bob2o$bobobobo53bobobobo55bobobo$bobo
bobo53bobobobo53bobobobo$2bo3bo55bo3bo54b2o3bo!
8 gliders converting boat to xs36_31ego8gkczwoggkf0cik8zw66:

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x = 79, y = 20, rule = B3/S23
4bo$2bobo$3b2o9bo59bo$13bobo57bobo$bo11b2o57bo2bo$2bo65b2o3b2o$3o65bob
o$22bobo45b5o$22b2o45bo3bobo$23bo45b2o4bo$70bo4bob2o$18bo48b3o4b2ob2o$
17bo48bo$17b3o46b2o4bo$71bobo$71bo2bo$18bo53b2o$bo15b2o5b2o50b2o$b2o
14bobo4bobo49bobo$obo21bo51bo!
? gliders converting xs22_08o0u93zoif032 to xs37_069b88cz6a88b996zx3113156 (unfinished; is it worth the cost?)

Code: Select all

x = 28, y = 28, rule = B3/S23
5b2o$4bobo$4bo$b2ob2o$2bobo$2bobo$b2ob2o$2bo$obo$2o4$20bo$19bobo2$13b
3o3b3o$13bo$10bob2o$10b3o$11bo3$26bo$10b2o13bobo$10bobo13bo$11bobo$12b
o!

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HerscheltheHerschel
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Re: Synthesis components

Post by HerscheltheHerschel » January 10th, 2024, 10:52 am

could this be useful? (muscle flex coils to longer muscle flex doublecoils):

Code: Select all

x = 14, y = 17, rule = B3/S23
2bo$2bo$b3o$2bo$7b2ob2o$2ob2obobobobo$2ob2obo3bo2bo$7b3o2b2o2$7b7o$2ob
2obo6bo$2ob2obobobobo$7b2ob2o$2bo$b3o$2bo$2bo!
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
moved to new account hth

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hotcrystal0
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Re: Synthesis components

Post by hotcrystal0 » January 12th, 2024, 10:43 pm

AgustinUwO wrote:
January 12th, 2024, 8:03 pm
Trans-bookend and bun

Code: Select all

#C
x = 20, y = 20, rule = LifeHistory
14.2A$14.2A$8.A$7.A.A$7.A.A$8.A$17.3A11$3A$2.A$.A!
[[ ZOOM 40 GPS 10 X 3 Y -5 AUTOSTART LOOP 100 ]]
That actually forms as the result of a component-esque reaction. Here is the completed 6G component(although there's a 4G one that does the same thing):

Code: Select all

x = 83, y = 30, rule = B3/S23
o$b2o$2o$11bobo$11b2o$12bo3$29b2o28b2o$29b2o28b2o$bo21bo29bo$obo19bob
o27bobo$obo19bobo27bobo$bo21bo29bo$62b3o3$42bo$29b2o10b2o$30b2o9bobo$
29bo5$45b3o$47bo$46bo34bo$80b2o$80bobo!

Code: Select all

x = 28, y = 25, rule = B3/S23
2bo$3b2o$2b2o$13bobo$13b2o$14bo5$3bo$2bobo$2bobo$3bo4$22bo$9b2o10b2o$
bo8b2o9bobo$b2o6bo$obo$25b2o$25bobo$25bo!
Edit by me and obviously not dvgrn: Here is the component in question:

Code: Select all

x = 29, y = 27, rule = B3/S23
5$11bobo8bo$12b2o7bobo$12bo8bobo$22bo2$11b2o$10b2o$12bo5$12b2o$5b2o6b
2o$4bobo5bo$6bo!
Edit 3: nevermind; that one's trans, but this one is cis
Edit 2: Reduced to 5G using a 3G synthesis of the block+blinker constellation on catagolue:

Code: Select all

x = 30, y = 24, rule = B3/S23
7bo$8b2o$7b2o4$19bobo$19b2o$4bo15bo$3bobo$3bobo$4bo3b2o$9b2o$8bo5$bo$
b2o$obo$27b2o$27bobo$27bo!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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Re: Synthesis components

Post by GUYTU6J » January 14th, 2024, 10:00 am

GUYTU6J wrote:
January 10th, 2024, 9:19 am
An assorted dump of natural products.
A second round is coming!
6 gliders converting house siamese shillelagh to xs31_69baa4oa6z69d5521

Code: Select all

x = 24, y = 26, rule = B3/S23
11b2o$10bobo$8b3o$7bo3bo$7b2ob2o9$6b2o$bo4bobo$b2o3bo$obo3$2bo13b2o$2b
2o12bobo$bobo12bo$7bo$7b2o13bo$6bobo12b2o$21bobo!
6 gliders converting block on ship to xs36_0gs29f033zcaall3z3543

Code: Select all

x = 139, y = 38, rule = B3/S23
57bo$58bo$56b3o9$74b2o$74bobo$70b2o2bo$69bobo$71bo2$137bo$136bo$136b3o
$133bo$132bobo$132bobo$3bo129bo$4b2o$3b2o$135b2o$135b2o2$66b2o59b2ob2o
$66bobo55bobobobobo$67bo54b3obobo3bo$b2o58b2o58bo3bobob3o$obo57bobo57b
o2bobobobo$2o8b3o47b2o58b4ob2o$10bo$2o9bo48b2o58b2o$2o58b2o58b2o!
9 gliders converting beehive to xs39_2llmzr6gmbzc96248gzx6521 where the lower right cleanup glider can be moved by (5, -2)

Code: Select all

x = 126, y = 83, rule = B3/S23
98bo$97bo$97b3o25$90bo$91bo$85bo3b3o$b2o58b2o23bo7bo$o2bo56bo2bo20b3o
6bo$b2o58b2o30b3o$88bo$87bo$87b3o7$28bobo$28b2o50b2o$29bo50b2o2$25b2o
51bo$25bobo49bobo$25bo51bobo$78bo8$31bo$30b2o$30bobo21$124bo$123b2o$
123bobo!
Does this count as a synthesis component? 8 gliders converting loaf to xs38_caab9mkk8z3lkkl2z32w23

Code: Select all

x = 142, y = 25, rule = B3/S23
70bo3bo$71bobo$6bobo60b3ob3o$6b2o128bo$7bo121bo7b2o$72b3o53bobo5b2o$
72bo55bobo10bo$7b2o64bo47b2o3bobob2o9bo$6b2o57b3o53bobobobobo2bo8bo$b
2o5bo52b2o60bobo3bob2o$o2bo56bo2bo59bobo3bobo$bobo57bobo57bobobobobobo
$2bo59bo58b2o3b2ob2o8$82b2o$82bobo$65b3o14bo$67bo$66bo!
Also, how do I convert a "broken" house (or "cis-tub with nine") to a carrier?

Code: Select all

x = 79, y = 31, rule = B3/S23
31bo$31bobo$31b2o4$32bo$31bo$21bobo7b3o$21b2o$14bo7bo51b2o$12b2o61bo$
13b2o39bo20bob2o$o22b3o48b2o2bo$b2o20bo22bobobobobobo16bo2b2o$2o22bo
48bobo$54bo15b2obobo$16b3o51bo2b2o$16bo55bo$17bo53b2o3$4b2o$5b2o$4bo3$
16b2o$4bo10b2o$4b2o11bo$3bobo!

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confocaloid
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Re: Synthesis components

Post by confocaloid » January 14th, 2024, 11:43 am

GUYTU6J wrote:
January 14th, 2024, 10:00 am
Does this count as a synthesis component? 8 gliders converting loaf to xs38_caab9mkk8z3lkkl2z32w23[...]
Applied to the loaf, probably no. Applied to twelve loop, probably yes-

Code: Select all

x = 26, y = 25, rule = LifeHistory
11.A3.A$12.A.A$10.3A.3A3$13.3A$13.A$2E12.A$E5.3A$.3E$4.E$.2E.E$.E.E8$
23.2A$23.A.A$6.3A14.A$8.A$7.A!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

GUYTU6J
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Re: Synthesis components

Post by GUYTU6J » January 28th, 2024, 10:08 am

These are some (fast?) components inspired by the soup for xs33_xo4o0ehrz259aahz069521.

Code: Select all

x = 431, y = 113, rule = B3/S23
12bo79bo79bo79bo79bo79bo$11bo79bo79bo79bo79bo79bo$11b3o77b3o77b3o77b3o
77b3o77b3o3$27bobo77bobo77bobo77bobo77bobo77bobo$27b2o78b2o78b2o78b2o
78b2o78b2o$28bo79bo79bo79bo79bo79bo2$9b2o8bo69b2o8bo69b2o8bo69b2o8bo
69b2o8bo69b2o8bo$8bobo7bobo67bobo7bobo67bobo7bobo55bo11bobo7bobo67bobo
7bobo67bobo7bobo$10bo6bobo70bo6bobo70bo6bobo57bo12bo6bobo70bo6bobo70bo
6bobo$18bo79bo79bo56b3o20bo79bo79bo2$6b2o78b2o78b2o78b2o78b2o78b2o$7b
2o78b2o78b2o78b2o78b2o78b2o$6bo79bo79bo79bo79bo79bo4$14b2o78b2o69b2o
78b2o78b2o87b2o$14bobo77bobo67bobo77bobo77bobo10b2o63b2o10bobo$14bo79b
o71bo72b2o5bo79bo10bobo61bobo10bo$99b2o59b2o78b2o95bo65bo$6b2o78b2o11b
obo57bobo11b2o64bo13b2o$5bobo77bobo11bo61bo11bobo77bobo$7bo79bo85bo79b
o$332b3o71b3o$332bo75bo$333bo73bo54$29bo79bo79bo79bo79bo79bo$28bo79bo
79bo79bo79bo79bo$6bo4bo16b3o55bo4bo16b3o55bo4bo16b3o55bo4bo16b3o55bo4b
o16b3o55bo4bo16b3o$7b2o2bobo73b2o2bobo73b2o2bobo73b2o2bobo73b2o2bobo
73b2o2bobo$6b2o3b2o73b2o3b2o73b2o3b2o73b2o3b2o73b2o3b2o73b2o3b2o2$19bo
79bo79bo79bo79bo79bo$9b3o6bobo68b3o6bobo68b3o6bobo68b3o6bobo68b3o6bobo
68b3o6bobo$9bo7bobo69bo7bobo69bo7bobo69bo7bobo69bo7bobo69bo7bobo$10bo
7bo71bo7bo71bo7bo71bo7bo6bo64bo7bo71bo7bo$265bobo$265b2o$bo79bo79bo79b
o79bo21bobo55bo$2bo79bo79bo79bo79bo20b2o57bo$3o77b3o77b3o77b3o77b3o21b
o55b3o3$413bo$413b2o$4b3o77b3o77b3o77b3o77b3o77b3o5bobo$6bo79bo79bo79b
o79bo79bo$5bo79bo79bo79bo79bo79bo19b2o$425bobo$187b2o65b3o168bo$bo79bo
79bo8b2o14b2o53bo14bo64bo79bo$b2o78b2o18b2o58b2o8b2o15bo52b2o12bo65b2o
78b2o$obo77bobo18bobo56bobo7bo69bobo77bobo77bobo$101bo237b3o$339bo$
340bo!
After seeing its connection to an earlier observation that is related to some known (slow) synthesis components, it is easy to adapt them to a tail.

Code: Select all

x = 428, y = 113, rule = B3/S23
12bo79bo79bo79bo79bo79bo$11bo79bo79bo79bo79bo79bo$11b3o77b3o77b3o77b3o
77b3o77b3o6$19b2o78b2o78b2o78b2o78b2o78b2o$9b2o7bobo68b2o7bobo68b2o7bo
bo68b2o7bobo68b2o7bobo68b2o7bobo$8bobo7bo69bobo7bo69bobo7bo57bo11bobo
7bo69bobo7bo69bobo7bo$10bo6b2o71bo6b2o71bo6b2o58bo12bo6b2o71bo6b2o71bo
6b2o$235b3o2$6b2o78b2o78b2o78b2o78b2o78b2o$7b2o78b2o78b2o78b2o78b2o78b
2o$6bo79bo79bo79bo79bo79bo4$14b2o78b2o69b2o78b2o78b2o87b2o$14bobo77bob
o67bobo77bobo77bobo10b2o63b2o10bobo$14bo79bo71bo72b2o5bo79bo10bobo61bo
bo10bo$99b2o59b2o78b2o95bo65bo$6b2o78b2o11bobo57bobo11b2o64bo13b2o$5bo
bo77bobo11bo61bo11bobo77bobo$7bo79bo85bo79bo$332b3o71b3o$332bo75bo$
333bo73bo56$6bo4bo74bo4bo74bo4bo74bo4bo74bo4bo74bo4bo$7b2o2bobo73b2o2b
obo73b2o2bobo73b2o2bobo73b2o2bobo73b2o2bobo$6b2o3b2o73b2o3b2o73b2o3b2o
73b2o3b2o73b2o3b2o73b2o3b2o$19b2o78b2o78b2o78b2o78b2o78b2o$18bobo77bob
o77bobo77bobo77bobo77bobo$9b3o6bo70b3o6bo70b3o6bo70b3o6bo70b3o6bo70b3o
6bo$9bo7b2o70bo7b2o70bo7b2o70bo7b2o70bo7b2o70bo7b2o$10bo79bo79bo79bo
14bo64bo79bo$265bobo$265b2o$bo79bo79bo79bo79bo21bobo55bo$2bo79bo79bo
79bo79bo20b2o57bo$3o77b3o77b3o77b3o77b3o21bo55b3o3$413bo$413b2o$4b3o
77b3o77b3o77b3o77b3o77b3o5bobo$6bo79bo79bo79bo79bo79bo$5bo79bo79bo79bo
79bo79bo19b2o$425bobo$187b2o65b3o168bo$bo79bo79bo8b2o14b2o53bo14bo64bo
79bo$b2o78b2o18b2o58b2o8b2o15bo52b2o12bo65b2o78b2o$obo77bobo18bobo56bo
bo7bo69bobo77bobo77bobo$101bo237b3o$339bo$340bo!
There is also similarity between the intermediate pattern and half of xs26_ckgf9gzx3430ehr, which in turn is implied by my Eater 4 synthesis.

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confocaloid
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Re: Synthesis components

Post by confocaloid » January 29th, 2024, 12:13 am

Is there a known cheaper conversion for this?

Code: Select all

x = 46, y = 25, rule = B3/S23
11bo19bo$9b3o17b3o$8bo6b2o11bo6b2o$8b4o2bobo11b4o2bobo$obo8bo2bo16bo2b
o8bobo$b2o7bo4bo14bo4bo7b2o$bo8b6o14b6o8bo2$12b2o18b2o$12b2o18b2o6$3b
2o$3b2o36b2o$7b2o28b2o2b2o$7b2o3b2o18b2o3b2o$12b2o18b2o2$6bo32bo$5bobo
3b2o20b2o3bobo$4bo2bo3b2o20b2o3bobo$5b2o32bo!
confocaloid wrote:
January 26th, 2024, 4:27 pm
AgustinUwO wrote:
January 26th, 2024, 12:35 pm
Useless synthesis

Code: Select all

#C
x = 0, y = 0, rule = B3/S23
3b2o$3b2o4$3bo$2b3o$b2obo3$bo$b2o$obo!
[[ GPS 5 ]]
Not sure about "useless", is there a known synthesis component that can do this? The two-glider collisions do not seem to work to make the B-heptomino, but there should be another way that works to construct still lives like this or xs22_wj5kczg85dz1156 or xs22_31e8530358e13.

Code: Select all

x = 9, y = 21, rule = B3/S23
3bo$b3o$o6b2o$4o2bobo$3bo2bo$2bo4bo$2b6o2$4b2o$4b2o4$4bo$3b3o$2b2obo3$
2bo$2b2o$bobo!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

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hotcrystal0
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Re: Synthesis components

Post by hotcrystal0 » February 22nd, 2024, 6:52 pm

Useless 8G beehive-to-pond on table:

Code: Select all

x = 35, y = 24, rule = B3/S23
16bo$17bo$15b3o3$20bobo$11b3o6b2o$13bo7bo$12bo5$19b2o$18bo2bo10b2o$19b
2o11bobo$13b2o17bo$13b2o9bo$23bobo$23bobo$24bo$2o$b2o$o!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

carsoncheng
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Joined: June 11th, 2022, 11:24 pm

Re: Synthesis components

Post by carsoncheng » February 23rd, 2024, 8:38 am

confocaloid wrote:
January 29th, 2024, 12:13 am
Is there a known cheaper conversion for this?

Code: Select all

x = 46, y = 25, rule = B3/S23
11bo19bo$9b3o17b3o$8bo6b2o11bo6b2o$8b4o2bobo11b4o2bobo$obo8bo2bo16bo2b
o8bobo$b2o7bo4bo14bo4bo7b2o$bo8b6o14b6o8bo2$12b2o18b2o$12b2o18b2o6$3b
2o$3b2o36b2o$7b2o28b2o2b2o$7b2o3b2o18b2o3b2o$12b2o18b2o2$6bo32bo$5bobo
3b2o20b2o3bobo$4bo2bo3b2o20b2o3bobo$5b2o32bo!
4G conversion:

Code: Select all

x = 31, y = 18, rule = B3/S23
6bo$4bobo$5b2o2$8bobo$9b2o16b2o$9bo17bobo$24b2obobo$24bob2ob2o$21b2ob
o$21b2obo$24bob2o$24b2o2bo$27b2o$5b3o$2o5bo$b2o3bo$o!

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