Elaborating existing terminology:
Minimal definition of SMOS: a spaceship which is decomposable as "made of spaceships" and vacuum in at least one phase, and
isn't MOS+vacuum in some other phase,
Restrictions on decomposability give increasingly specific and "natural" SMOSes within 2-state isotropic CAs:
- every cell in the neighbourhood of any component must be dead
- the collision must be rewindable: any individual component should be movable arbitrarily far in the opposite direction along the same lane, and when all components are moved back by N generations they should recreate the collision in the SMOS
- every component must make at least one 1-tick "step forward" that it would in isolation (e.g. glider going from its "even" phase to its "odd" phase)
- every component must cycle through its evolution and displacement at least once
Suppose a rule where the glider travels identically to Life and the same glider-collision rules apply: green would be a valid SMOS collision for 1), orange for 2), blue for 3) and yellow for 4), and each category is a subset of the one listed before it.
Code:
Select all
x = 27, y = 9, rule = LifeSuper
25.E$4.A7.Q5.I7.E$5.A7.Q5.2I3.3E$.A.3A5.3Q4.2I$A$3A8.3Q4.2I$13.Q5.2I
3.3E$12.Q5.I7.E$25.E!
No SMOI can ever be a 4-type SMOS, as the evolution from the "big" collision state to the "small" single state requires the components of the big phase to fail to evolve fully.
aka andrewthediscorder / andrewthebonfire / "andrewtheph33" (forgotten acct details)
CA semi-enthusiast