Counterfeit Gliders
- tommyaweosme
- Posts: 1571
- Joined: January 15th, 2024, 9:37 am
Re: Counterfeit Gliders
i added a first few to the wiki page
here's the gosper glider gun
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#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!- confocaloid
- Posts: 6697
- Joined: February 8th, 2022, 3:15 pm
- Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms
Re: Counterfeit Gliders
Here are some "counterfeit gliders", looking like a glider in some phase, but having period 1 and moving at either 1c/1, 2c/1 or 3c/1. Since it would be annoying for readers (including myself) to have to scroll through a lot of similar short snippets, I grouped similar examples to save vertical space.
In all examples, the cellular automaton is two-state, isotropic, defined using a fully-symmetric weighted neighbourhood with range at most 3. I did not find any p1 orthogonal 3c/1 beta-gliders (o$b2o$2o!) within those restrictions (otherwise there would be one more snippet at the end).
In all examples, the cellular automaton is two-state, isotropic, defined using a fully-symmetric weighted neighbourhood with range at most 3. I did not find any p1 orthogonal 3c/1 beta-gliders (o$b2o$2o!) within those restrictions (otherwise there would be one more snippet at the end).
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# p1 orthogonal c/1 alpha-glider
x = 3, y = 3, rule = R2,C0,S5,11,B10,17,NW5000501510050500151050005
3o$o$bo!
x = 3, y = 3, rule = R2,C0,S11,B1,7,13-16,NW0050005150510150515000500
o$obo$2o!
x = 3, y = 3, rule = R2,C0,S52,B93,96,NW2D052D052D052D012D052D0100012D052D012D052D052D052D
b2o$obo$2bo!
x = 3, y = 3, rule = R2,C0,S11-12,B2,20,NW09000900090001010100090100010900010101000900090009
bo$2bo$3o!
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# p1 orthogonal c/1 beta-glider
x = 3, y = 3, rule = R2,C0,S2-6,B3,11,NW0505050105010105010505050
b2o$2o$2bo!
x = 3, y = 3, rule = R2,C0,S7,B11,13,17,NW5050505150510150515050505
bo$b2o$obo!
x = 3, y = 3, rule = R2,C0,S72,76,B6,72,NW05050005050541014105000100010005410141050505000505
o$b2o$2o!
x = 3, y = 3, rule = R2,C0,S12,B51-53,97,101,NW052D2D2D052D0501052D2D0100012D2D0501052D052D2D2D05
obo$2o$bo!
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# p1 orthogonal 2c/1 alpha-glider
x = 3, y = 3, rule = R3,C0,S9,B83,91,NW51515151515151510901000109515101090009015151000000000051510109000901515109010001095151515151515151
b2o$obo$2bo!
x = 3, y = 3, rule = R2,C0,S130,B31,130,156,NW197D057D197D0100017D05000000057D0100017D197D057D19
bo$2bo$3o!
x = 3, y = 3, rule = R3,C0,S56,B5,31,55,NW00001900190000000019051900001919000100191900050100010500191900010019190000190519000000001900190000
3o$o$bo!
x = 3, y = 3, rule = R3,C0,S19,B12-20,82,NW00005100510000000009010900005109000100095100010100010100510900010009510000090109000000005100510000
o$obo$2o!
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# p1 orthogonal 2c/1 beta-glider
x = 3, y = 3, rule = R3,C0,S,B10,21,119,137,253,NW00750009007500750975017509750075090109750009010100010109007509010975007509750175097500750009007500
o$b2o$2o!
x = 3, y = 3, rule = R2,C0,S92,B10,20,92,NW51090109510901510109015100510109015101095109010951
bo$b2o$obo!
x = 3, y = 3, rule = R3,C0,S176,B91,261,NW00055555550500050555015505055555050005555555010000000155555505000555550505550155050500055555550500
obo$2o$bo!
x = 3, y = 3, rule = R3,C0,S,B2,19,93,163,NW00510051005100515109010951510009010001090051010000000151000901000109005151090109515100510051005100
b2o$2o$2bo!
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# p1 orthogonal 3c/1 alpha-glider
x = 3, y = 3, rule = R3,C0,S,B6,91,NW002D0501052D002D002D002D002D052D2D2D2D2D0501002D002D0001052D2D2D2D2D052D002D002D002D002D0501052D00
bo$2bo$3o!
x = 3, y = 3, rule = R3,C0,S,B6,11,131,NW00414101414100410500050005414100000500004101050500050501410000050000414105000500054100414101414100
b2o$obo$2bo!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
Re: Counterfeit Gliders
Here is a 'counterfeit glider' I found in a rule containing many large 'snowflakes':
The 'snowflake':
Random pattern:
EDIT: By randomizing S3q on every generation, it is possible to turn the 'glider' into a wandering spaceship.
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x = 3, y = 3, rule = B2-ae3acjr4ew5ejqy6ak8/S02-ci3ainy4-anqrt5cn6ci7e
b2o$2o$2bo!Code: Select all
#C The final population is 52.
x = 3, y = 1, rule = B2-ae3acjr4ew5ejqy6ak8/S02-ci3ainy4-anqrt5cn6ci7e
obo!Code: Select all
#R B2-ae3acjr4ew5ejqy6ak8/S02-ci3ainy4-anqrt5cn6ci7e
!
# [[ RANDOMIZE ]]Range-2 INT
R2INT's Rule Collection
Currently missing OCA catalyst search software and OCA conduit search software (the one I have is hardcoded to B3/S23-a5)
R2INT's Rule Collection
Currently missing OCA catalyst search software and OCA conduit search software (the one I have is hardcoded to B3/S23-a5)
- PiSpaceships
- Posts: 218
- Joined: January 17th, 2025, 12:20 pm
Re: Counterfeit Gliders
Is this known?
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x = 3, y = 3, rule = B2ek3/S2
3o$2bo$bo!INACTIVE
- b-engine
- Posts: 3746
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Re: Counterfeit Gliders
4c/16 diagonal smoking glider:
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x = 3, y = 3, rule = B2cik3ajkr4c5a/S1e23n4t
o$b2o$2o!
Try INT Minesweeper
- yyh_baboon
- Posts: 379
- Joined: March 28th, 2025, 5:07 am
- Location: on a spaceship
Re: Counterfeit Gliders
The glider is replicating?
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x = 1, y = 1, rule = B3-n4j/S1c23-a4aiw
bo$2o$obo!Do anyone have a P38 edge block factory?
Currently hand-searching spaceships.
Have a look at my spaceship hub viewtopic.php?f=12&t=7084 if you’re interested ÔvÔ
Currently hand-searching spaceships.
Have a look at my spaceship hub viewtopic.php?f=12&t=7084 if you’re interested ÔvÔ
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x = 4, y = 3, rule = B3-cnqy4ej7c/S2-ci3-ak4ceinrz5acek6c
3o$o2bo$ob2o!
Re: Counterfeit Gliders
8c/58 diagonal, corderization:
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#C [[ TRACK 8/58 8/58 ]]
x = 20, y = 20, rule = B3-n4j/S1c23-a4aiw
11b2o$10b2o$3bo8bo$2bo4$17bobo$18b2o$18bo$bo$2o$obo5$7bo$8b2o$7b2o!
- CARuler
- Posts: 1337
- Joined: July 30th, 2024, 5:38 pm
- Location: A rule-verse in floor rule-verse of the CGOL skyscraper
Re: Counterfeit Gliders
oblique ship in that ruleyyh_baboon wrote: July 8th, 2025, 5:18 am The glider is replicating?Code: Select all
x = 1, y = 1, rule = B3-n4j/S1c23-a4aiw bo$2o$obo!
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x = 4, y = 3, rule = B3-n4j/S1c23-a4aiw
2bo$b3o$2obo!
likes interesting rules
vist my rules here
also likes weird growth patterns in CA
hyperbolic CA!!!
ADHD user
mostly inactive
vist my rules here
also likes weird growth patterns in CA
hyperbolic CA!!!
ADHD user
mostly inactive
Re: Counterfeit Gliders
It's most of the rules are either very explosive or die almost instantly.confocaloid wrote: February 28th, 2025, 9:29 am Here are some "counterfeit gliders", looking like a glider in some phase, but having period 1 and moving at either 1c/1, 2c/1 or 3c/1. Since it would be annoying for readers (including myself) to have to scroll through a lot of similar short snippets, I grouped similar examples to save vertical space.
In all examples, the cellular automaton is two-state, isotropic, defined using a fully-symmetric weighted neighbourhood with range at most 3. I did not find any p1 orthogonal 3c/1 beta-gliders (o$b2o$2o!) within those restrictions (otherwise there would be one more snippet at the end).Code: Select all
# p1 orthogonal 3c/1 alpha-glider x = 3, y = 3, rule = R3,C0,S,B6,91,NW002D0501052D002D002D002D002D052D2D2D2D2D0501002D002D0001052D2D2D2D2D052D002D002D002D002D0501052D00 bo$2bo$3o! x = 3, y = 3, rule = R3,C0,S,B6,11,131,NW00414101414100410500050005414100000500004101050500050501410000050000414105000500054100414101414100 b2o$obo$2bo!
Please help me prove b3s23-a5 omniperiodic!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Re: Counterfeit Gliders
Here are some more counterfeit gliders found using EPE
12c/2570 orthogonal
10c/1660 orthogonal
p1576 oscillator factory
p1476
p936 RRO with loopability 5
12c/2570 orthogonal
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x = 3, y = 3, rule = B2ein3ijnqr4acek5ajkr6eik7/S1c2ace3air4cz5eiqry6ck7c
obo$b2o$bo!
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x = 3, y = 3, rule = B2ein3ijnqr4acek5ajkr6eik7c8/S1c2ace3air4cez5eiqr6-ai7c8
obo$b2o$bo!
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x = 3, y = 3, rule = B2ei3inr4akny5iqy6-a7e/S1c2ace3aijry4nwy5iny67e
obo$b2o$bo!
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x = 3, y = 3, rule = B2ei3inr4akny5eiqy6-ae7c/S1c2ace3aijr4enwy5i6-ac
obo$b2o$bo!
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x = 3, y = 3, rule = B2ein3ijnqr4ack5ejkr6-c/S1c2ace3air4cz5ceqr6ek7c
obo$b2o$bo!
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x = 7, y = 7, rule = B2cek3-cjk4cjkq5ijn6i7e8/S1c2-an3q4aqt5ejn6ei
o$obo$o2$5bo2$4b3o!
- I6_I6
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Re: Counterfeit Gliders
What's EPE?yaochen2 wrote: October 30th, 2025, 5:38 pm Here are some more counterfeit gliders found using EPE
[snip]
[/code]
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#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
- b-engine
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Re: Counterfeit Gliders
EnumPattEvo, which stands for Enumerate Pattern Evolution, is a program for finding rules that support certain patterns.
Try INT Minesweeper