Thread For Your Useless Discoveries

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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hotcrystal0
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Re: Thread For Your Useless Discoveries

Post by hotcrystal0 » July 30th, 2025, 2:57 pm

Transparent block with an eater in the ash:

Code: Select all

x = 8, y = 12, rule = B3/S23
3bo$2bobo$2bobo$3bo$o5bo$bo3b3o$bo3b3o$bo3$5b2o$5b2o!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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PK22
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Re: Thread For Your Useless Discoveries

Post by PK22 » July 31st, 2025, 5:48 am

Gliders hitting a pair of beehives rotates each beehive 90 degrees:

Code: Select all

x = 33, y = 41, rule = B3/S23
2bo$3bo$b3o10$22b2o4b2o$22b2o4b2o3$20bo10bo$19bobo8bobo$2o17bobo8bobo$
2o18bo10bo$9b3o$2o18bo10bo$2o17bobo8bobo$19bobo8bobo$20bo10bo3$22b2o4b
2o$22b2o4b2o10$b3o$3bo$2bo!
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Tawal
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Re: Thread For Your Useless Discoveries

Post by Tawal » July 31st, 2025, 7:19 am

PK22 wrote:
July 31st, 2025, 5:48 am
Gliders hitting a pair of beehives rotates each beehive 90 degrees:

Code: Select all

x = 33, y = 41, rule = B3/S23
2bo$3bo$b3o10$22b2o4b2o$22b2o4b2o3$20bo10bo$19bobo8bobo$2o17bobo8bobo$
2o18bo10bo$9b3o$2o18bo10bo$2o17bobo8bobo$19bobo8bobo$20bo10bo3$22b2o4b
2o$22b2o4b2o10$b3o$3bo$2bo!
Re-sending two Gliders at -2hd and +2hd gives:
- 2 Blocks + 2 cis-mirrored R-Loaf
- 2H + 2G + 2 cis-mirrored-R-Loaf

Code: Select all

x = 126, y = 61, rule = LifeHistory
.A83.A$2BA81.2BA$3AB80.3AB$.4B80.4B$2.4B80.4B$3.4B80.4B20.B$4.4B80.4B
18.3D$5.4B80.4B17.BDB$6.4B80.4B15.3D2B$7.4B80.4B14.5B$8.4B.A78.BA2B
12.6B$9.5BA77.2BA2B11.6B$10.2B3AB76.3A3B11.5B$11.6B76.6B10.6B$12.6B
76.6B8.6B$13.6B76.6B7.7B$14.6B76.6B7.6B$15.6B76.6B6.6B10.B$16.6B76.6B
5.6B9.2B$17.6B76.6B3.8B7.3B$18.6B76.6B.8B7.4B$19.6B76.14B6.4B$20.6B
76.13B5.4B$21.6B76.13B3.4B$22.6B76.11B3.4B$23.2B2D3B74.12B.4B$24.B2D
4BC72.3BD3BA8B$25.3B.BCBC71.2BDBDBABA6B$26.3BDABC71.2BD2BDABA5B$26.3B
2DC73.2B3DBA5B2$26.3B2DC73.2B3DBA5B$26.3BDABC71.2BD2BDABA5B$25.3B.BCB
C71.2BDBDBABA6B$24.B2D4BC72.3BD3BA8B$23.2B2D3B74.12B.4B$22.6B76.11B3.
4B$21.6B76.13B3.4B$20.6B76.13B5.4B$19.6B76.14B6.4B$18.6B76.6B.8B7.4B$
17.6B76.6B3.8B7.3B$16.6B76.6B5.6B9.2B$15.6B76.6B6.6B10.B$14.6B76.6B7.
6B$13.6B76.6B7.7B$12.6B76.6B8.6B$11.6B76.6B10.6B$10.2B3AB76.3A3B11.5B
$9.5BA77.2BA2B11.6B$8.4B.A78.BA2B12.6B$7.4B80.4B14.5B$6.4B80.4B15.3D
2B$5.4B80.4B17.BDB$4.4B80.4B18.3D$3.4B80.4B20.B$2.4B80.4B$.4B80.4B$3A
B80.3AB$2BA81.2BA$.A83.A!
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Re: Thread For Your Useless Discoveries

Post by WhiteHawk » August 2nd, 2025, 2:09 pm

KtT wrote:
August 2nd, 2025, 9:43 am
pifricted wrote:
August 2nd, 2025, 8:44 am
Clean-up needed:
I cleaned up the ash using 2 gliders and this gives a 11G synthesis for xs26_8ehlmz354mk3zx11:
Not that it matters anymore, but fun partial cleanup involving unusual block catalysis

Code: Select all

x = 22, y = 24, rule = B3/S23
19b2o$19b2o2$10b2o5b4o$9bo2bo3bo2bobo$9bobo4b2o3bo$10bo7b3o$16b2o$9bo
7bob2o$8bobo6bo2bo$8bobo7b2o$9bo3b2o$13b2o$o6bo$o5bobo$o5bobo$7bo5$5b
3o$7bo$6bo!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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Resu
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Re: Thread For Your Useless Discoveries

Post by Resu » August 6th, 2025, 7:37 am

Bigger 30P4H2V0 eater.

Code: Select all

x = 21, y = 29, rule = B3/S23
19b2o$19bo$17bobo$17b2o3$o$3o$3bo$2b2o11$5bo$4b3o7bo$3b2o2bo5b3o$4bob
3o3bo2b2o$3b2obobo2b3obo$6b3o2bobob2o$6b2o3b3o$8bo3b2o$11bo!

Code: Select all

x = 31, y = 13, rule = C
8.2X2.3X.3X.X.X$8.X.X.X3.X3.X.X$8.X.X.3X.3X.X.X$8.2X2.X5.X.X.X$8.X.X.
3X.3X.3X$M2.M$4.M$M3.M$.4M$27.2M$27.M.M$29.M$29.2M! [[ AUTOSTART GPS 10 ]]

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hotcrystal0
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Re: Thread For Your Useless Discoveries

Post by hotcrystal0 » August 11th, 2025, 1:00 pm

Random thing from a Catagolue soup: an R-turner hitting two beehives makes a jam:

Code: Select all

x = 14, y = 10, rule = B3/S23
11b2o$13bo$b2o6bo2bo$o2bo5b3o$b2o3$4b2o$3bo2bo$4b2o!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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Re: Thread For Your Useless Discoveries

Post by rabbit » August 17th, 2025, 6:32 pm

Blinkic Clock predecessor inspired by this pentadecathlon article:

Code: Select all

x = 19, y = 16, rule = B3/S23
14b3o5$5bo9bo$5bo5b3obo$5bo9bo2$2b3o$16b3o$o5bo$o5bo$o5bo2$2b3o!
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Re: Thread For Your Useless Discoveries

Post by Resu » August 18th, 2025, 11:10 am

Three-block shifter can be used as a rephaser:

Code: Select all

x = 80, y = 55, rule = B3/S23
bo$2bo$3o13$22bo54bo$20bobo54bobo$21b2o54b2o24$47b2o2b2o$46bobo2bobo$
48bo2bo3$49b2o$49b2o6$43b2o4b2o$43b2o4b2o!

Code: Select all

x = 31, y = 13, rule = C
8.2X2.3X.3X.X.X$8.X.X.X3.X3.X.X$8.X.X.3X.3X.X.X$8.2X2.X5.X.X.X$8.X.X.
3X.3X.3X$M2.M$4.M$M3.M$.4M$27.2M$27.M.M$29.M$29.2M! [[ AUTOSTART GPS 10 ]]

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Re: Thread For Your Useless Discoveries

Post by hotcrystal0 » August 20th, 2025, 4:45 pm

MWSS while trying to complete a conduit partial:

Code: Select all

x = 36, y = 57, rule = B3/S23
7bo$7b3o$10bo$3b2o4b2o$4bo$4bobo$5b2o2$8b2o$7bo2bo$8bobo$9bo3$7b2o18b
2o$2obobo2bo18bo$ob2ob3o17bobo$4bo20b2o$4bob2o$5bobo3$8b2o$8b2o3$31b2o
$31b2o6$5bo$5bobo24b2obo$5b3o24bob2o$7bo$25b2o$25b2o8$12b2o$11bobo$11b
o$10b2o5$24b3o$24bo$23b2o!
hotcrystal0 wrote:
August 19th, 2025, 4:30 pm
Can this R173 be completed? All that’s needed is to delete the junk, but there’s one annoying block on the inside that I can’t seem to get rid of no matter what:

Code: Select all

x = 31, y = 43, rule = B3/S23
22b2o$22bo$20bobo$20b2o9$26b2o$26b2o6$o$obo24b2obo$3o24bob2o$2bo$20b2o
$20b2o8$7b2o$6bobo$6bo$5b2o5$19b3o$19bo$18b2o!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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Re: Thread For Your Useless Discoveries

Post by TigerCub414 » August 23rd, 2025, 12:47 am

Long canoe while trying to complete a conduit partial:

Code: Select all

x = 75, y = 65, rule = B3/S23
28b2o$27b3ob2o$28b2ob3ob2o$27b3ob2o2b2o$27b2o10$72b2o$71bo2bo$72b2o7$
66bo$66bo$66bo37$b2o$obo$2bo!

Code: Select all

x = 32, y = 32, rule = B3aijkr5j/S2aek3-acy4iz6c
8b3o$7bo2bo$7bo2bo$7b3o4$28b3o$28bo2bo$28bo2bo$29b3o11$3o$o2bo$o2bo$b
3o4$22b3o$21bo2bo$21bo2bo$21b3o!

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Re: Thread For Your Useless Discoveries

Post by Resu » August 24th, 2025, 4:16 am

This tub fuse can cross gaps:

Code: Select all

x = 57, y = 46, rule = B3/S23
$bo$obo$bobo$2bobo$3bobo$4bobo$5bobo$6bobo$7bobo$8bobo$9bobo$10bobo$11b
obo$12bobo$13bobo$14bobo$15bobo$16bobo$17bobo$18bobo$19bobo$20bobo$21b
obo$22bobo$23bobo$24bobo$25bobo$26bobo$27bobo$28bo$31bo$30bobo$31bobo
$32bobo$33bobo$34bobo$35bobo16bo$36bobo15bobo$37bobo14b2o$38bobo$39bo
bo$40bobo$41bobo$42bobo$43b2o!

Code: Select all

x = 31, y = 13, rule = C
8.2X2.3X.3X.X.X$8.X.X.X3.X3.X.X$8.X.X.3X.3X.X.X$8.2X2.X5.X.X.X$8.X.X.
3X.3X.3X$M2.M$4.M$M3.M$.4M$27.2M$27.M.M$29.M$29.2M! [[ AUTOSTART GPS 10 ]]

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Re: Thread For Your Useless Discoveries

Post by hotcrystal0 » August 25th, 2025, 9:13 am

LWSS while trying to complete a glider synthesis:

Code: Select all

x = 38, y = 35, rule = B3/S23
31bo$29b2o$30b2o11$25bo7bo$23bobo6bo$24b2o6b3o9$33b2o$32b2o$34bo$20b2o
$3o17bobo$2bo17bo14b3o$bo33bo$16b2o18bo$15bobo7b3o$17bo9bo$26bo!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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Re: Thread For Your Useless Discoveries

Post by I6_I6 » August 25th, 2025, 11:19 am

hotcrystal0 wrote:
August 25th, 2025, 9:13 am
LWSS while trying to complete a glider synthesis:

Code: Select all

x = 38, y = 35, rule = B3/S23
31bo$29b2o$30b2o11$25bo7bo$23bobo6bo$24b2o6b3o9$33b2o$32b2o$34bo$20b2o
$3o17bobo$2bo17bo14b3o$bo33bo$16b2o18bo$15bobo7b3o$17bo9bo$26bo!
Competed:

Code: Select all

x = 121, y = 37, rule = B3/S23
5$78bo$79bo$77b3o$30bo5bo$28bobo4bo15b2o27b2o$29b2o4b3o13b2o27b2o$96bo
$95bo$54bo28bo11b3o15bo$53bobo7b2o17bobo7b2o18bobo$53bo2bo5bo2bo16bo2b
o5bo2bo17bo2bo$54b2o7b2o18b2o7b2o19b2o$36b2o$35b2o17b4o25b4o26b4o$37bo
15bo2bo25bo2bo26bo2bo$23b2o27bobo3bo22bobo3bo23bobo3bo$5b3o15bobo27bo
3b2o23bo3b2o24bo3b2o$7bo15bo14b3o$6bo31bo$21b2o16bo$20bobo7b3o$22bo9bo
$31bo$4b3o$6bo$5bo!

Sadly doesn't beat the record of 11 gliders, and It's mostly synchronized (which I guess makes it more useless?)

Here's my useless discovery:

Code: Select all

x = 46, y = 41, rule = B3/S23
42bo$42bo2bo2$41bo3bo$41b4o$38b2o$39b2o$38b2o$32b2o4bo$34bo$31b4o$30b
5o$29bo$28bo$27bo$26bo$25bo$24bo$23bo$22bo$21bo$20bo$19bo$18bo$17bo$
16bo$15bo$14bo$13bo$12bo$11bo$10bo$9bo$8bo$7bo$6bo$5bo$4bo$3bo$obo$2o!
A simple clean line fuse that keeps producing B-heptominos and another object. The B collides with the object, deleting the B and pulling the object to position it in the same spot relative to the next B.

EDIT:
Reduced to 10G (My first synthesis discovery! Yay!)

Code: Select all

x = 131, y = 26, rule = B3/S23
3$37bo5bo$35bobo4bo$36b2o4b3o$104bo$103bo$61bo29bo11b3o15bo$60bobo7b2o
18bobo7b2o18bobo$60bo2bo5bo2bo17bo2bo5bo2bo17bo2bo$61b2o7b2o19b2o7b2o
19b2o$43b2o$42b2o17b4o26b4o26b4o$44bo15bo2bo26bo2bo26bo2bo$30b2o27bobo
3bo23bobo3bo23bobo3bo$12b3o15bobo27bo3b2o24bo3b2o24bo3b2o$14bo15bo14b
3o$13bo31bo$28b2o16bo$6b2o19bobo7b3o$5bobo21bo9bo$7bo30bo!
Can someone put it on Catagolue?

EDIT 2:
KtT wrote:
August 25th, 2025, 10:37 am
1-glider reduction:

Code: Select all

x = 165, y = 69, rule = B3/S23
52bo$50b2o$51b2o$143bo$141b2o$142b2o5$162bo$162bobo$162b2o$149bo$147b
2o$148b2o9$obo$b2o38bobo$bo39b2o$42bo11$124b3o5$130b2o$129bo2bo$130b2o
17$135b2o$83b3o49bobo$85bo49bo$84bo$99b2o$98bobo$100bo!
Aww, come on!
Last edited by I6_I6 on August 25th, 2025, 1:29 pm, edited 1 time in total.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
User:I6 I6/Elementary Emulators

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Re: Thread For Your Useless Discoveries

Post by rabbit » August 25th, 2025, 1:04 pm

A pair of well-placed blocks can turn two glider outputs facing each other into an 11-state cycle:

Code: Select all

x = 1034, y = 510, rule = B3/S23
2bo1028bo$obo1028bobo$b2o1028b2o48$52bo928bo$50bobo928bobo$51b2o928b2o
48$102bo828bo$100bobo828bobo$101b2o828b2o48$152bo728bo$150bobo728bobo$
151b2o728b2o48$202bo628bo$200bobo628bobo$201b2o628b2o48$252bo528bo$
250bobo528bobo$251b2o528b2o48$302bo428bo$300bobo428bobo$301b2o428b2o
48$352bo328bo$350bobo328bobo$351b2o328b2o48$402bo228bo$400bobo228bobo$
401b2o228b2o48$452bo128bo$450bobo128bobo$451b2o128b2o48$502bo28bo$500b
obo28bobo$501b2o28b2o6$502b2o26b2o$502b2o26b2o!
Isolated from this zz_LINEAR soup, which settles into predictable behaviour on generation 2,533,854.
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Re: Thread For Your Useless Discoveries

Post by qqd » August 28th, 2025, 10:06 am

PR179D, currently a useless elementary conduit for it has no output dove connections (yet):

Code: Select all

x = 33, y = 36, rule = B3/S23
11b2o$12bo$12bobo$13b2o6$26b2o$25bobo$25b2o$29b2o$29bobo$31bo$31b2o15$
10b3o$10bobo$2b2o6bobo$bobo$bo$2o!
[[ STOP 180 ]]
Currently writing a utility in Lua that may be helpful for faster manual pattern manipulation.

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Re: Thread For Your Useless Discoveries

Post by I6_I6 » August 28th, 2025, 11:34 am

Utterly useless, a half-bakery without making a bakery:

Code: Select all

x = 13, y = 11, rule = B3/S23
4b2o$3bo2bo$4b2o5$2bo7bo$b3o5b3o$3o7b3o$3b2o3b2o!
found from a soup.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Re: Thread For Your Useless Discoveries

Post by qqd » August 29th, 2025, 11:16 am

KtT wrote:
July 19th, 2025, 12:03 pm
I found the bumper reaction can be supported by a sacrificial blinker also:

Code: Select all

x = 10, y = 15, rule = B3/S23
3bo$3bo$3bo2$b2o$o2bo$ob2o$ob2o$b2o3$6b2o$6bobo$8bo$8b2o!
It can be used to assembly a p35 and a p72 dependent reflector loop:
(p35 and p72 loops)
Alas, it cannot complete this p41 dependent bumper in a way which is usable, which would have led to a p41 dependent reflector loop made of p41 dependent reflector loops:

Code: Select all

x = 79, y = 61, rule = B3/S23
40bo$38b3o$37bo$22b2o13b2o$23bo$23bobo$24b2o$34bo$33bo$35bo$33b3o$obo$
b2o$bo$46bo$37b2o5bobo$37bo7b2o$24b2o12b3o$27b2o11bo$22b2obo$8b2o12b2o
3bob2o$7bo2bo11b2obo3b2o$7bobo17bob2o$8bo15b2o$17b3o7b2o26bo$3b2o12bo
38b2o$4bo8b2o3bo11bo24b2o$b3o10bo14bobo$bo9b3o15b2o$11bo2$73bo$54b2o
15b3o$53bobo14bo$28b2o24bo11bo3b2o5bo$27b2o38bo7b3o$29bo26b2o7b3o6bo$
59b2o14bo$54b2obo16b2o$54b2o3bob2o10bo2b2o$54b2obo3b2o10b3o2bo$59bob2o
14bo$44bo11b2o15b4o$44b3o12b2o13bo$38b2o7bo24bo$38bobo5b2o24b2o$38bo4$
49b3o$49bo$51bo$50bo$59b2o$59bobo$61bo$46b2o13b2o$47bo$44b3o$44bo!
Currently writing a utility in Lua that may be helpful for faster manual pattern manipulation.

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I6_I6
Posts: 733
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Contact:

Re: Thread For Your Useless Discoveries

Post by I6_I6 » August 31st, 2025, 4:36 am

Block + blinker + glider = block + blinker in a different position:

Code: Select all

x = 10, y = 10, rule = B3/S23
2bo$3b2o$2b2o2$7b3o4$2o$2o!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
User:I6 I6/Elementary Emulators

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qqd
Posts: 605
Joined: September 10th, 2022, 4:24 pm
Location: In a superposition of multiple different locations.

Re: Thread For Your Useless Discoveries

Post by qqd » September 2nd, 2025, 1:59 pm

Honey farm to R:

Code: Select all

x = 14, y = 23, rule = B3/S23
6bo$6b3o$9bo$2o6b2o$obo$2bo$2b2o2$2b2o$2bo$3bo6b3o$3o7bo2bo$o10b2o3$9b
o$8bobo$4b2obobo$3bobobobobo$3bo4bob2o$4b3obo$6bobo$7bo!
EDIT: (Unrelated)
TigerCub414 wrote:
August 26th, 2025, 10:52 pm
I have an idea for making easily constructible circuitry by using only blinkers and blocks...
With enough searching, I think it is possible to make a universal set of blonkic Herschel conduits. Currently, only R64 and B60 fit this description, but I found several promising results just by searching with CatForce:

Code: Select all

x = 226, y = 19, rule = LifeHistory
66.2C$66.2C3$67.2C$10.2C55.2C$10.2C$119.C$119.C.C$119.3C4.3C35.3C$
121.C99.3C$130.C82.C$130.C82.C.C$C129.C27.C54.3C$C.C63.C91.C.C54.C$3C
4.C58.C.C89.3C13.2C48.2C$2.C4.C58.3C5.2C84.C13.2C48.2C$7.C60.C5.2C$
125.3C!
...
Variant of the stator-less p86 using the third result, also stator-less:

Code: Select all

x = 94, y = 94, rule = B3/S23
32b2o$31bobo$31b2o$36bo$35bobo$34bo3bo$35bobo$36bo2$44b3o22$91b2o$59b
3o29bobo$35b2o21bo3bo29b2o$34bobo21bo3bo14bo$34bo2bo20bo3bo14bobo$35b
2o15b2o5b3o4b2o9b3o4b3o$37b3o11bo3b2o9b2o11bo$55b3o30bo$34b2o20b3o29bo
$34b2o17bo4b2o28bo$54b5o$55b3o$56bo2$83b3o3$8b3o2$37bo$36b3o$35b5o$5bo
28b2o4bo17b2o$5bo29b3o20b2o$5bo30b3o$14bo11b2o9b2o3bo11b3o$7b3o4b3o9b
2o4b3o5b2o15b2o$14bobo14bo3bo20bo2bo$16bo14bo3bo21bobo$2o29bo3bo21b2o$
obo29b3o$b2o22$47b3o2$57bo$56bobo$55bo3bo$56bobo$57bo$61b2o$60bobo$60b
2o!
Currently writing a utility in Lua that may be helpful for faster manual pattern manipulation.

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hotcrystal0
Posts: 4337
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Thread For Your Useless Discoveries

Post by hotcrystal0 » September 9th, 2025, 5:34 pm

https://catagolue.hatsya.com/hashsoup/C ... hree/b3s23 makes an eater 1:

Code: Select all

x = 16, y = 16, rule = B3/S23
oobobobboobbbbob$
obobbboobboboboo$
obobobboooooobbo$
obbobbobbbobbooo$
oobobboboobobbbb$
oobobobbboobboob$
obooboobobobbobo$
oobooooobooboboo$
boboobboooobooob$
bobooooboboboobb$
oboboooobbobbbbo$
bboobbbooboboobb$
bbbbbooobboooboo$
oooobbbbobbooobo$
boooobboobbbobob$
ooobbobobobboobb!
Also, https://catagolue.hatsya.com/hashsoup/C1/snoyw/b3s23 makes a boat-ship-tie:

Code: Select all

x = 16, y = 16, rule = B3/S23
bbbooboboboobbbb$
bobbobbooooobbbo$
bobooooooobbbbob$
bbbbbobbboboobob$
booobbbboobboboo$
bobbbbbbbbobbbob$
bbbobobbboobobbo$
oooobbobbobboboo$
bbbboobboobboobo$
bboobbboooobbbbb$
oobboobbooobobbo$
bobobooobobboobb$
oobobbbboobobbbb$
boooobooboobbooo$
oobobobooboobboo$
bobobboobbobbobb!
wherever I go on the internet I bring with myself nothing but problems.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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ElijahKen
Posts: 233
Joined: March 9th, 2024, 7:32 pm

Re: Thread For Your Useless Discoveries

Post by ElijahKen » September 9th, 2025, 8:17 pm

Is this one time turner known?

Code: Select all

x = 51, y = 44, rule = LifeHistory
5$29.A9.A$29.3A5.3A$32.A3.A$24.A6.2A.B.2A$24.3A4.7B6.2A$27.A5.3B7.A2.
A$26.2A4.B2A4B4.A.A2.A$22.2A2.4B2.A2BA4B.B2A.4A$23.A4.5B2A7B$23.A.A16B
4A.2A$24.2A3BD10B.BA2.A.A$26.2BDBD2B2D7B2.A2.A$26.2BDBD2B2D7B3.2A$26.
3BD12B$26.12B2EB$26.12BEBE$27.11BEB$28.2B.6B$30.2D6B$29.D2BD5B$30.DBD
3B$31.D2B15$6.2A$5.A.A$7.A!
Engineering macro-spaceships is hard.

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otismo
Posts: 1513
Joined: August 18th, 2010, 1:41 pm
Location: Florida
Contact:

Re: Thread For Your Useless Discoveries

Post by otismo » September 9th, 2025, 11:20 pm

made an ugly P160 out of EKs one-time-turner

Code: Select all

x = 93, y = 58, rule = B3/S23
30bo9bo$30b3o5b3o$33bo3bo$25bo6b2o3b2o$25b3o17b2o$28bo15bo2bo$27b2o5b
2o8bobo2bo$23b2o8bo2bo6b2ob4o$24bo9b2o$24bobo16b4ob2o$25b2o3bo12bo2bob
o$29bobo2b2o9bo2bo$29bobo2b2o10b2o$30bo2$66b2o2$65bo3bo$8b2o8bo12b2o
31bo4bo10b2o$8b2o6b3o5b3o3bo2bo29bobobo13bo5b2o$15bo10bo4bobo28bobobo
4bo9bob2obobo$2o13b2o8bo6bo27bo4bo5b3o8bobobo$bo58bo3bo9bo9bobobo$bobo
37b2o30b2o8bobo2bo$2b2o22b2o13bo20b2o19bo3b2o$7b2o17b2o14b3o23bo$7b2o
17b2o16bo22bobo14bo3bo$25b3o30b2o2b2o4bo19bo$25bobo4b2o24b2o2bobo22bo$
24bo2bo4b2obo26bo2bo11bo10b3o$4bo19bobo9bo26b2o11b2o12bo$3bobo19bo7bo
42bobo$3b2o15b2o12bob2o39bo$20bobo5bo7b2o47b2o$20bo6bobo53b3obo$12b2o
14bo44b2o7b3obo$12b2o38b2o5b3o12bo7b2o6b3o$16b2o15b2o18bo8bo8b3o12b3o$
17bo15bo19bobo3bo2bo8bo8bo3bobob2o$17bobo11bobo20b2o3bo3b2o14bobo2b3ob
obo$18b2o11b2o27bo4bo14bo8bobo$22bo36bobo3bo3b2o19b2o$21bo2bo35bo4bo3b
2o$21bo3bo32bo4b2o$22bo3bo31bo3bo$15bo10bo25b2o4bo3bo$14bobo9b2o8bo15b
2o5b3o$15bo8bobo7b3o$18b2o5bo7bo$19bo11bo2bo30bo$15b2o3bo9bob3o29bobo$
15bo4bo9bo26b2o6b2o$16bo4bo9b4o23bo$16b2ob2o5b2obo5bo19b3o$15b2o8bobob
obo2b2o19bo$14bo10bo5bo$13bobo8b2o$13b2o2b3o!
this P246 is more symmetrical

Code: Select all

x = 74, y = 68, rule = B3/S23
32bo9bo$32b3o5b3o$35bo3bo$27bo6b2o3b2o$27b3o17b2o$30bo15bo2bo$29b2o5b
2o8bobo2bo$25b2o8bo2bo6b2ob4o$26bo9b2o$26bobo16b4ob2o$27b2o16bo2bobo$
47bo2bo$48b2o9$13bo46bo$13b3o42b3o$16bo26b2o12bo$5bo9b2o26bo13b2o9bo$
3b3o38b3o21b3o$2bo5bo37bo18bo5bo$bob6o56b6obo$bobo66bobo$2o4b3o56b2ob
2o2b2o$2bo2bo2bo46b2o8b2ob2obo$2bob4o60b2obo$3b3o52b3o9bo$23b2o24b2o7b
o$23b2o24b2o8bo3$13b2o$13b2o$16bo9b2o$13bob2o9b2o35bo$13bo2bo45bob2o$
23b2o33b3obo$16b3o4bobo31b3o4bo$16bo2bo4b2o30bo5bobo$10bo3b2o3bo37b2o
5b2o$10bo3bo3b2o38b2o2bo$14bo2bo41bo2bo$15b3o6$9b2o52b2o$9b2o33bo18b2o
$30bo12bo$29bobo10bo4bo$25bo2b2obo10b3o3bo$25b2o2bo2b2o6b2o4b3o$30bobo
8bobo$25b6obo8bob6o$25bo5bo10bo5bo$28b3o12b3o$9b2o6b2o9bo16bo9b2o6b2o$
8bobo6bo38bo6bobo$8bo9b3o32b3o9bo$7b2o11bo32bo11b2o!
as the gun is double-barreled, a single gun may be able to cover both inputs

Code: Select all

x = 47, y = 34, rule = B3/S23
38bo$38b3o$36b2o3bo$35bo3b2obo$35b2o3bobo$35b3o2bob2o$36bobobo$o35bobo
bo$3o34b2ob2o$3bo8b2o$2b2o8b2o7b2o3$26b2ob2o14b2o$20b3o6b2o14bo$19bo2b
o4bo15bobo$19bo3b2ob3o14b2o$2b2o15b2o3bo$bobo17bo2bo$bo19b3o$2o3$24b2o
7b2o8b2o$23bobo7b2o8bo$5b2ob2o13b2o19b3o$6bobo18b2o17bo$6bo20b2o$3b2ob
o2bo$4bobob3o$4bob2o3bo$5bo3b2o$6b3o$8bo!
Cheers!
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
- autonomic writing
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TigerCub414
Posts: 160
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Re: Thread For Your Useless Discoveries

Post by TigerCub414 » September 12th, 2025, 11:30 pm

Elevener with tub from broken conduit:

Code: Select all

x = 34, y = 37, rule = B3/S23
16b2o$15bobo$15bo$14b2o11$b2o$3ob2o$b2ob3ob2o$3ob2o2b2o$2o4$32b2o$32b
2o4$30b2o$12b2o16b2o$12b2o4$17b2o$17b2o3bo5b2o$21bobo3bobo$22bo5bo!

Code: Select all

x = 32, y = 32, rule = B3aijkr5j/S2aek3-acy4iz6c
8b3o$7bo2bo$7bo2bo$7b3o4$28b3o$28bo2bo$28bo2bo$29b3o11$3o$o2bo$o2bo$b
3o4$22b3o$21bo2bo$21bo2bo$21b3o!

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qqd
Posts: 605
Joined: September 10th, 2022, 4:24 pm
Location: In a superposition of multiple different locations.

Re: Thread For Your Useless Discoveries

Post by qqd » September 14th, 2025, 2:17 pm

p46 interchange hassler:

Code: Select all

x = 67, y = 58, rule = B3/S23
40bo$38b3o$37bo$37b2o4$17b2o36b2o$2o15bobo7b2o2b3o21bobo$2o17bo7b2o6b
2o20bo$17b3o15b2o18b3o$34bobo3$17b3o35b3o$2o17bo37bo7b2o$2o15bobo9b2o
24bobo7b2o$17b2o9bobo24b2o$28bo$28b3o3$15b3o31bobo$28b3o18b2o$13bo5bo
8bo20b2o$13bo5bo8bobo21b3o$13bo5bo9b2o5$13bo5bo9b2o$13bo5bo8bobo21b3o
$13bo5bo8bo20b2o$28b3o18b2o$15b3o31bobo3$28b3o$28bo$17b2o9bobo24b2o$2o
15bobo9b2o24bobo7b2o$2o17bo37bo7b2o$17b3o35b3o3$34bobo$17b3o15b2o18b3o
$2o17bo7b2o6b2o20bo$2o15bobo7b2o2b3o21bobo$17b2o36b2o4$37b2o$37bo$38b
3o$40bo!
EDIT: Useless transparent block:

Code: Select all

x = 28, y = 40, rule = B3/S23
10bo11b2o$10b3o8bobo$13bo7bo$12b2o6b2o$19bo$19b3o$22bo$21b2o$2o$bo$bob
o$2b2o7$2bo$2bobo$2b3o$4bo10$26b2o$26b2o4$20b2o$13b2o5bo$13b2o6b3o$23b
o!
Currently writing a utility in Lua that may be helpful for faster manual pattern manipulation.

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rabbit
Posts: 193
Joined: March 4th, 2024, 6:00 am
Location: Stuck inside a magician's hat. it hurts so bad

Re: Thread For Your Useless Discoveries

Post by rabbit » September 22nd, 2025, 10:41 pm

Two loaf-flipping reactions of no utility:

Code: Select all

x = 42, y = 16, rule = B3/S23
34b3o2$bo31bo3bo$2bo30bo3bo$3o$34b3o$29b2o$11b2o14bo4bo$7bo2bo16bo4bo
4bo$6bobo2bo15bo4bo3bobo$5bo2bo20b2o4bo2bo2bo$6b2o28b2o2bo$41bo$5bo32b
o$4bobo30bobo$4bo!
There may be a loaf+object+object reaction that drops the loaf right back into its starting position.
That's the bunny. (she/her)

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