Rule request thread
- LuveelVoom
- Posts: 463
- Joined: April 27th, 2022, 7:59 pm
Re: Rule request thread
Can anyone provide an @TREE file for B3/S23-a5?
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Re: Rule request thread
Is this thread for requesting ruletables?
Code: Select all
x = 31, y = 13, rule = C
8.2X2.3X.3X.X.X$8.X.X.X3.X3.X.X$8.X.X.3X.3X.X.X$8.2X2.X5.X.X.X$8.X.X.
3X.3X.3X$M2.M$4.M$M3.M$.4M$27.2M$27.M.M$29.M$29.2M! [[ AUTOSTART GPS 10 ]]
- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
wherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Re: Rule request thread
I request a 3 state rule where state one is off, state 2 is CGoL, and state 3 is B3/S23-a5.
If they interact, these things will happen:
If one state wants to be born where another cell is, the cell will not be born, and the state in that cell still behaves normally.
If 2 states both want to be born in the same cell, then nothing will be born there.
If they interact, these things will happen:
If one state wants to be born where another cell is, the cell will not be born, and the state in that cell still behaves normally.
If 2 states both want to be born in the same cell, then nothing will be born there.
Please help me prove b3s23-a5 omniperiodic!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
A rule which is the same as Immigration, but state 2 follows B3/S23-a5. State 1 should be red, while 2 should be blue.
wherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!- LuveelVoom
- Posts: 463
- Joined: April 27th, 2022, 7:59 pm
Re: Rule request thread
A three state, one dimensional CA with the following set of transitions:
Code: Select all
x = 13, y = 16, rule = LifeHistory
13F$FA.AFADAF3DF$F.D.F.A.F.A.F$13F$FD2.FDA.FAD.F$F.A.F.D.F.A.F$13F$F2A
DF2A.F2DAF$F.D.F.D.F.A.F$13F$F.DAF.ADF2.DF$F.A.F.D.F.A.F$13F$FA2DF.2A
FD2AF$F.A.F.D.F.D.F$13F!
OCA primer (WIP): User:LuveelVoom/A_Primer_On_OCA
My rules: viewtopic.php?f=11&t=6843
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- H. H. P. M. P. Cole
- Posts: 475
- Joined: July 15th, 2023, 9:36 pm
Re: Rule request thread
LuveelVoom wrote: ↑August 27th, 2025, 5:40 pmA three state, one dimensional CA with the following set of transitions:Code: Select all
x = 13, y = 16, rule = LifeHistory 13F$FA.AFADAF3DF$F.D.F.A.F.A.F$13F$FD2.FDA.FAD.F$F.A.F.D.F.A.F$13F$F2A DF2A.F2DAF$F.D.F.D.F.A.F$13F$F.DAF.ADF2.DF$F.A.F.D.F.A.F$13F$FA2DF.2A FD2AF$F.A.F.D.F.D.F$13F!
Code: Select all
x = 1, y = 1, rule = luveel1D
A!
@RULE luveel1D
@TABLE
n_states:3
neighborhood:oneDimensional
symmetries:reflect
var a = {0,1,2}
var a1 = a
var a2 = a
0,2,2,1
1,2,2,2
1,1,1,2
0,1,0,2
2,1,0,1
1,2,0,2
2,1,2,1
2,2,0,1
1,1,2,2
a,a1,a2,0
@COLORS
0 0 0 0
1 255 0 0
2 0 255 0
- LuveelVoom
- Posts: 463
- Joined: April 27th, 2022, 7:59 pm
Re: Rule request thread
Thanks, but could you provide one where the vertical direction is the time axis?H. H. P. M. P. Cole wrote: ↑August 27th, 2025, 11:50 pmLuveelVoom wrote: ↑August 27th, 2025, 5:40 pmA three state, one dimensional CA with the following set of transitions:Code: Select all
x = 13, y = 16, rule = LifeHistory 13F$FA.AFADAF3DF$F.D.F.A.F.A.F$13F$FD2.FDA.FAD.F$F.A.F.D.F.A.F$13F$F2A DF2A.F2DAF$F.D.F.D.F.A.F$13F$F.DAF.ADF2.DF$F.A.F.D.F.A.F$13F$FA2DF.2A FD2AF$F.A.F.D.F.D.F$13F!Code: Select all
x = 1, y = 1, rule = luveel1D A! @RULE luveel1D @TABLE n_states:3 neighborhood:oneDimensional symmetries:reflect var a = {0,1,2} var a1 = a var a2 = a 0,2,2,1 1,2,2,2 1,1,1,2 0,1,0,2 2,1,0,1 1,2,0,2 2,1,2,1 2,2,0,1 1,1,2,2 a,a1,a2,0 @COLORS 0 0 0 0 1 255 0 0 2 0 255 0
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- breaker's glider gun
- Posts: 730
- Joined: May 23rd, 2021, 10:26 am
- Location: the inside of a stuffed anaconda or maybe [click to not expand]
Re: Rule request thread
LuveelVoom wrote: ↑August 28th, 2025, 12:15 amCould you provide one where the vertical direction is the time axis?
Code: Select all
x = 12, y = 7, rule = luveel1D
2$2.A3.B.B2A!
@RULE luveel1D
@TABLE
n_states:3
neighborhood:Moore
symmetries:none
var a = {0,1,2}
var a1 = a
var a2 = a
0, 0,2,0,0, 0,0,0,2, 1
0, 1,2,0,0, 0,0,0,2, 2
0, 1,1,0,0, 0,0,0,1, 2
0, 0,1,0,0, 0,0,0,0, 2
0, 2,1,0,0, 0,0,0,0, 1
0, 1,2,0,0, 0,0,0,0, 2
0, 2,2,0,0, 0,0,0,1, 1
0, 2,2,0,0, 0,0,0,0, 1
0, 1,1,0,0, 0,0,0,2, 2
0, 1,0,0,0, 0,0,0,2, 2
0, 2,0,0,0, 0,0,0,1, 1
0, 0,0,0,0, 0,0,0,1, 2
0, 1,2,0,0, 0,0,0,1, 2
0, 2,0,0,0, 0,0,0,2, 1
0, 2,1,0,0, 0,0,0,2, 1
@COLORS
0 0 0 0
1 255 0 0
2 0 255 0
Re: Rule request thread
Can someone make a rule that is immigration, but instead of dead cells being born taking the majority, they take the opposite of the majority?
Please help me prove b3s23-a5 omniperiodic!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Re: Rule request thread
Here you go!
Code: Select all
@RULE InverseImmigration
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a1={1,2}
var a2={1,2}
var a3={1,2}
var a4={1,2}
var a5={1,2}
var a6={1,2}
var a7={1,2}
var a8={1,2}
var b1={0,1,2}
var b2={0,1,2}
var b3={0,1,2}
var b4={0,1,2}
var b5={0,1,2}
var b6={0,1,2}
var b7={0,1,2}
var b8={0,1,2}
0,1,1,1,0,0,0,0,0,2
0,2,1,1,0,0,0,0,0,2
0,2,2,1,0,0,0,0,0,1
0,2,2,2,0,0,0,0,0,1
1,a1,a2,0,0,0,0,0,0,1
1,a1,a2,a3,0,0,0,0,0,1
2,a1,a2,0,0,0,0,0,0,2
2,a1,a2,a3,0,0,0,0,0,2
1,b1,b2,b3,b4,b5,b6,b7,b8,0
2,b1,b2,b3,b4,b5,b6,b7,b8,0
@COLORS
0 48 48 48
1 255 0 0
2 0 0 255Code: Select all
x = 7, y = 7, rule = B2cek3-cjk4cjkq5ijn6i7e8/S1c2-an3q4aqt5ejn6ei
o$obo$o2$5bo2$4b3o!
Re: Rule request thread
Hello, i'm new here. I want a rule that emulates the 0E0P metacell emulating B3/S23, please.
-
unname4798
- Posts: 2442
- Joined: July 15th, 2023, 10:27 am
- Location: On the highest skyscraper
Re: Rule request thread
0E0P is in B3/S23.
Re: Rule request thread
Can someone make a rule that is immigration, but one state is b3s23-a5?
Anyway, here is a B3/S23, but every second generation, each state is OFF, DYING, BIRTHING, or ON.
Interesting things happen if you do a multi-state soup.
Here is the highlife version:
Anyway, here is a B3/S23, but every second generation, each state is OFF, DYING, BIRTHING, or ON.
Code: Select all
x = 0, y = 0, rule = multilife
3A$A$.A!
@RULE multilife
@TABLE
n_states:5
neighborhood:Moore
symmetries:permute
var a={0,1,2,3,4}
var o = {0,2,3,4}
var aa=a
var ab=a
var ac=a
var ad=a
var ae=a
var af=a
var ag=a
var oa=o
var ob=o
var oc=o
var od=o
var oe=o
var of=o
var og=o
0,1,1,1,o,oa,ob,oc,od,3
1,1,1,a,o,oa,ob,oc,od,2
1,1,1,1,1,a,aa,ab,ac,4
1,a,o,oa,ob,oc,od,oe,of,4
2,a,aa,ab,ac,ad,ae,af,ag,1
3,a,aa,ab,ac,ad,ae,af,ag,1
4,a,aa,ab,ac,ad,ae,af,ag,0
@COLORS
0 0 0 0
1 255 255 255
2 224 224 224
3 160 160 160
4 96 96 96
Here is the highlife version:
Code: Select all
x = 0, y = 0, rule = multihighlife
3A$A$.A!
@RULE multihighlife
@TABLE
n_states:5
neighborhood:Moore
symmetries:permute
var a={0,1,2,3,4}
var o = {0,2,3,4}
var aa=a
var ab=a
var ac=a
var ad=a
var ae=a
var af=a
var ag=a
var oa=o
var ob=o
var oc=o
var od=o
var oe=o
var of=o
var og=o
0,1,1,1,o,oa,ob,oc,od,3
0,1,1,1,1,1,1,o,oa,3
1,1,1,a,o,oa,ob,oc,od,2
1,1,1,1,1,a,aa,ab,ac,4
1,a,o,oa,ob,oc,od,oe,of,4
2,a,aa,ab,ac,ad,ae,af,ag,1
3,a,aa,ab,ac,ad,ae,af,ag,1
4,a,aa,ab,ac,ad,ae,af,ag,0
@COLORS
0 0 0 0
1 255 255 255
2 224 224 224
3 160 160 160
4 96 96 96
Please help me prove b3s23-a5 omniperiodic!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
I actually suggested that before:
hotcrystal0 wrote: ↑August 14th, 2025, 9:49 amA rule which is the same as Immigration, but state 2 follows B3/S23-a5. State 1 should be red, while 2 should be blue.
SlowLifeThePlayzr wrote: Anyway, here is a B3/S23, but every second generation, each state is OFF, DYING, BIRTHING, or ON.Code: Select all
x = 0, y = 0, rule = multilife 3A$A$.A! @RULE multilife @TABLE n_states:5 neighborhood:Moore symmetries:permute var a={0,1,2,3,4} var o = {0,2,3,4} var aa=a var ab=a var ac=a var ad=a var ae=a var af=a var ag=a var oa=o var ob=o var oc=o var od=o var oe=o var of=o var og=o 0,1,1,1,o,oa,ob,oc,od,3 1,1,1,a,o,oa,ob,oc,od,2 1,1,1,1,1,a,aa,ab,ac,4 1,a,o,oa,ob,oc,od,oe,of,4 2,a,aa,ab,ac,ad,ae,af,ag,1 3,a,aa,ab,ac,ad,ae,af,ag,1 4,a,aa,ab,ac,ad,ae,af,ag,0 @COLORS 0 0 0 0 1 255 255 255 2 224 224 224 3 160 160 160 4 96 96 96
wherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Re: Rule request thread
Forgive me as this may not be possible but I meant a rule that emulates the 0E0P metacell and is based on B3/S23. Thank you in advance.
- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
A “hybrid regions” rule called “HybridRegionsTTs” similar to the ones posted by Citation Needed with the following rules:
States 0 and 1 are B3/S23-a5 off and on respectively.
2 and 3 are B3/S23 off and on.
4 and 5 are [corrected] B3/S1e3 off and on.
States 0 and 1 are B3/S23-a5 off and on respectively.
2 and 3 are B3/S23 off and on.
4 and 5 are [corrected] B3/S1e3 off and on.
Last edited by hotcrystal0 on October 3rd, 2025, 3:18 pm, edited 1 time in total.
wherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Re: Rule request thread
Where is the rule posted by Citation Needed?hotcrystal0 wrote: ↑October 2nd, 2025, 7:43 pmA “hybrid regions” rule called “HybridRegionsTTs” similar to the ones posted by Citation Needed with the following rules:
States 0 and 1 are B3/S23-a5 off and on respectively.
2 and 3 are B3/S23 off and on.
4 and 5 are B3/S1e off and on.
Is that the rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?
Also, why do we need multiple off states?
Please help me prove b3s23-a5 omniperiodic!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
This is the rule by Citation Needed, and the off states are supposed to control what rule the on states in them follow.ThePlayzr wrote: ↑October 2nd, 2025, 7:58 pmWhere is the rule posted by Citation Needed?hotcrystal0 wrote: ↑October 2nd, 2025, 7:43 pmA “hybrid regions” rule called “HybridRegionsTTs” similar to the ones posted by Citation Needed with the following rules:
States 0 and 1 are B3/S23-a5 off and on respectively.
2 and 3 are B3/S23 off and on.
4 and 5 are B3/S1e off and on.
Is that the rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?
Also, why do we need multiple off states?
Citation needed wrote: ↑December 27th, 2024, 8:51 amColorfulGalaxy found a new way to extend Life. The universe is divided into regions that run different rules. Technically this would be considered a hybrid rule.
Citation needed wrote: ↑December 9th, 2024, 11:10 amColorfulGalaxy studied some "hybrid region" rules. Each region has a rule.Here are some small reflectors.Code: Select all
#C This rule features a zero-cell 2c/5 pi-heptomino wire. x = 0, y = 0, rule = HybridRegionB3S23B3S2-i34q 30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B $10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B $11B.18B$30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B$7BC22B$8B CB.B.17B$5B3C22B$5B3C3B.18B$10B.B.14B$27B$11B.15B$27B$19B$19B$19B$19B $19B! @RULE HybridRegionB3S23B3S2-i34q @TABLE n_states:4 neighborhood:Moore symmetries:rotate4reflect var o={1,3} var o1=o var o2=o var o3=o var o4=o var o5=o var o6=o var o7=o var o8=o var b={0,2} var b1=b var b2=b var b3=b var b4=b var b5=b var b6=b var b7=b var b8=b 0,o1,o2,o3,b4,b5,b6,b7,b8,1 # B3a 0,b1,o2,b3,o4,b5,o6,b7,b8,1 # B3c 0,o1,b2,o3,b4,o5,b6,b7,b8,1 # B3e 0,o1,o2,b3,b4,b5,b6,b7,o8,1 # B3i 0,o1,b2,o3,o4,b5,b6,b7,b8,1 # B3j 0,o1,b2,o3,b4,b5,o6,b7,b8,1 # B3k 0,o1,o2,b3,o4,b5,b6,b7,b8,1 # B3n 0,o1,o2,b3,b4,b5,o6,b7,b8,1 # B3q 0,o1,o2,b3,b4,o5,b6,b7,b8,1 # B3r 0,o1,b2,b3,o4,b5,o6,b7,b8,1 # B3y 1,b1,b2,b3,b4,b5,b6,b7,b8,0 # S0 1,o1,b2,b3,b4,b5,b6,b7,b8,0 # S1e 1,b1,o2,b3,b4,b5,b6,b7,b8,0 # S1c 1,o1,o2,o3,o4,b5,b6,b7,b8,0 # S4a 1,b1,o2,b3,o4,b5,o6,b7,o8,0 # S4c 1,o1,b2,o3,b4,o5,b6,o7,b8,0 # S4e 1,o1,o2,b3,o4,o5,b6,b7,b8,0 # S4i 1,o1,b2,o3,b4,o5,o6,b7,b8,0 # S4j 1,o1,b2,o3,o4,b5,o6,b7,b8,0 # S4k 1,o1,o2,b3,o4,b5,b6,b7,o8,0 # S4n 1,o1,o2,o3,b4,b5,o6,b7,b8,0 # S4q 1,o1,o2,o3,b4,o5,b6,b7,b8,0 # S4r 1,o1,o2,b3,b4,o5,b6,b7,o8,0 # S4t 1,o1,o2,b3,b4,b5,o6,o7,b8,0 # S4w 1,o1,o2,b3,o4,b5,o6,b7,b8,0 # S4y 1,o1,o2,b3,b4,o5,o6,b7,b8,0 # S4z 1,o1,o2,o3,o4,b5,b6,b7,o8,0 # S5a 1,o1,o2,o3,b4,o5,b6,o7,b8,0 # S5c 1,o1,o2,b3,o4,b5,o6,b7,o8,0 # S5e 1,o1,o2,o3,o4,o5,b6,b7,b8,0 # S5i 1,o1,o2,o3,o4,b5,o6,b7,b8,0 # S5j 1,o1,o2,b3,o4,b5,o6,o7,b8,0 # S5k 1,o1,o2,o3,o4,b5,b6,o7,b8,0 # S5n 1,o1,o2,o3,b4,o5,o6,b7,b8,0 # S5q 1,o1,o2,b3,o4,o5,o6,b7,b8,0 # S5r 1,o1,o2,b3,o4,o5,b6,o7,b8,0 # S5y 1,o1,o2,o3,o4,o5,o6,b7,b8,0 # S6a 1,o1,o2,o3,o4,o5,b6,o7,b8,0 # S6c 1,o1,o2,o3,o4,b5,o6,b7,o8,0 # S6e 1,o1,o2,b3,o4,o5,o6,b7,o8,0 # S6i 1,o1,o2,o3,o4,b5,o6,o7,b8,0 # S6k 1,o1,o2,o3,b4,o5,o6,o7,b8,0 # S6n 1,o1,o2,o3,o4,o5,o6,o7,b8,0 # S7c 1,o1,o2,o3,o4,o5,o6,b7,o8,0 # S7e 1,o1,o2,o3,o4,o5,o6,o7,o8,0 # S8 2,o1,o2,o3,b4,b5,b6,b7,b8,3 # B3a 2,b1,o2,b3,o4,b5,o6,b7,b8,3 # B3c 2,o1,b2,o3,b4,o5,b6,b7,b8,3 # B3e 2,o1,o2,b3,b4,b5,b6,b7,o8,3 # B3i 2,o1,b2,o3,o4,b5,b6,b7,b8,3 # B3j 2,o1,b2,o3,b4,b5,o6,b7,b8,3 # B3k 2,o1,o2,b3,o4,b5,b6,b7,b8,3 # B3n 2,o1,o2,b3,b4,b5,o6,b7,b8,3 # B3q 2,o1,o2,b3,b4,o5,b6,b7,b8,3 # B3r 2,o1,b2,b3,o4,b5,o6,b7,b8,3 # B3y 3,b1,b2,b3,b4,b5,b6,b7,b8,2 # S0 3,o1,b2,b3,b4,b5,b6,b7,b8,2 # S1e 3,b1,o2,b3,b4,b5,b6,b7,b8,2 # S1c 3,o1,b2,b3,b4,o5,b6,b7,b8,2 # S2i removed 3,o1,o2,o3,o4,b5,b6,b7,b8,2 # S4a 3,b1,o2,b3,o4,b5,o6,b7,o8,2 # S4c 3,o1,b2,o3,b4,o5,b6,o7,b8,2 # S4e 3,o1,o2,b3,o4,o5,b6,b7,b8,2 # S4i 3,o1,b2,o3,b4,o5,o6,b7,b8,2 # S4j 3,o1,b2,o3,o4,b5,o6,b7,b8,2 # S4k 3,o1,o2,b3,o4,b5,b6,b7,o8,2 # S4n ## 3,o1,o2,o3,b4,b5,o6,b7,b8,2 # S4q added 3,o1,o2,o3,b4,o5,b6,b7,b8,2 # S4r 3,o1,o2,b3,b4,o5,b6,b7,o8,2 # S4t 3,o1,o2,b3,b4,b5,o6,o7,b8,2 # S4w 3,o1,o2,b3,o4,b5,o6,b7,b8,2 # S4y 3,o1,o2,b3,b4,o5,o6,b7,b8,2 # S4z 3,o1,o2,o3,o4,b5,b6,b7,o8,2 # S5a 3,o1,o2,o3,b4,o5,b6,o7,b8,2 # S5c 3,o1,o2,b3,o4,b5,o6,b7,o8,2 # S5e 3,o1,o2,o3,o4,o5,b6,b7,b8,2 # S5i 3,o1,o2,o3,o4,b5,o6,b7,b8,2 # S5j 3,o1,o2,b3,o4,b5,o6,o7,b8,2 # S5k 3,o1,o2,o3,o4,b5,b6,o7,b8,2 # S5n 3,o1,o2,o3,b4,o5,o6,b7,b8,2 # S5q 3,o1,o2,b3,o4,o5,o6,b7,b8,2 # S5r 3,o1,o2,b3,o4,o5,b6,o7,b8,2 # S5y 3,o1,o2,o3,o4,o5,o6,b7,b8,2 # S6a 3,o1,o2,o3,o4,o5,b6,o7,b8,2 # S6c 3,o1,o2,o3,o4,b5,o6,b7,o8,2 # S6e 3,o1,o2,b3,o4,o5,o6,b7,o8,2 # S6i 3,o1,o2,o3,o4,b5,o6,o7,b8,2 # S6k 3,o1,o2,o3,b4,o5,o6,o7,b8,2 # S6n 3,o1,o2,o3,o4,o5,o6,o7,b8,2 # S7c 3,o1,o2,o3,o4,o5,o6,b7,o8,2 # S7e 3,o1,o2,o3,o4,o5,o6,o7,o8,2 # S8 @NAMES 0 LIFE OFF 1 LIFE ON 2 TLIFE OFF 3 TLIFE ON @COLORS 0 0 0 0 1 0 255 0 2 0 0 255 3 0 255 51 4 255 0 0 #ENDCode: Select all
#BEGIN x = 25, y = 12, rule = HybridRegionLifeReflector .A$2.A5.12F$3A5.12D6$22.3D$9.B12.D2F$10.2H10.DF$10.H! @RULE HybridRegionLifeReflector State 2 and 8 are from MirrorLife. State 4 and 6 are from DotLifeHistory. All three reflectors are colour-changing. @TABLE n_states:9 neighborhood:Moore symmetries:rotate4reflect var o={1,3,5,7} var o1=o var o2=o var o3=o var o4=o var o5=o var o6=o var o7=o var o8=o var b={0,2,4,6,8} var b1=b var b2=b var b3=b var b4=b var b5=b var b6=b var b7=b var b8=b var a={o,b} var a1=a var a2=a var a3=a var a4=a var a5=a var a6=a var a7=a var a8=a 0,o1,o2,o3,b4,b5,b6,b7,b8,1 # B3a 0,b1,o2,b3,o4,b5,o6,b7,b8,1 # B3c 0,o1,b2,o3,b4,o5,b6,b7,b8,1 # B3e 0,o1,o2,b3,b4,b5,b6,b7,o8,1 # B3i 0,o1,b2,o3,o4,b5,b6,b7,b8,1 # B3j 0,o1,b2,o3,b4,b5,o6,b7,b8,1 # B3k 0,o1,o2,b3,o4,b5,b6,b7,b8,1 # B3n 0,o1,o2,b3,b4,b5,o6,b7,b8,1 # B3q 0,o1,o2,b3,b4,o5,b6,b7,b8,1 # B3r 0,o1,b2,b3,o4,b5,o6,b7,b8,1 # B3y 1,b1,b2,b3,b4,b5,b6,b7,b8,0 # S0 1,o1,b2,b3,b4,b5,b6,b7,b8,0 # S1e 1,b1,o2,b3,b4,b5,b6,b7,b8,0 # S1c 1,o1,o2,o3,o4,b5,b6,b7,b8,0 # S4a 1,b1,o2,b3,o4,b5,o6,b7,o8,0 # S4c 1,o1,b2,o3,b4,o5,b6,o7,b8,0 # S4e 1,o1,o2,b3,o4,o5,b6,b7,b8,0 # S4i 1,o1,b2,o3,b4,o5,o6,b7,b8,0 # S4j 1,o1,b2,o3,o4,b5,o6,b7,b8,0 # S4k 1,o1,o2,b3,o4,b5,b6,b7,o8,0 # S4n 1,o1,o2,o3,b4,b5,o6,b7,b8,0 # S4q 1,o1,o2,o3,b4,o5,b6,b7,b8,0 # S4r 1,o1,o2,b3,b4,o5,b6,b7,o8,0 # S4t 1,o1,o2,b3,b4,b5,o6,o7,b8,0 # S4w 1,o1,o2,b3,o4,b5,o6,b7,b8,0 # S4y 1,o1,o2,b3,b4,o5,o6,b7,b8,0 # S4z 1,o1,o2,o3,o4,b5,b6,b7,o8,0 # S5a 1,o1,o2,o3,b4,o5,b6,o7,b8,0 # S5c 1,o1,o2,b3,o4,b5,o6,b7,o8,0 # S5e 1,o1,o2,o3,o4,o5,b6,b7,b8,0 # S5i 1,o1,o2,o3,o4,b5,o6,b7,b8,0 # S5j 1,o1,o2,b3,o4,b5,o6,o7,b8,0 # S5k 1,o1,o2,o3,o4,b5,b6,o7,b8,0 # S5n 1,o1,o2,o3,b4,o5,o6,b7,b8,0 # S5q 1,o1,o2,b3,o4,o5,o6,b7,b8,0 # S5r 1,o1,o2,b3,o4,o5,b6,o7,b8,0 # S5y 1,o1,o2,o3,o4,o5,o6,b7,b8,0 # S6a 1,o1,o2,o3,o4,o5,b6,o7,b8,0 # S6c 1,o1,o2,o3,o4,b5,o6,b7,o8,0 # S6e 1,o1,o2,b3,o4,o5,o6,b7,o8,0 # S6i 1,o1,o2,o3,o4,b5,o6,o7,b8,0 # S6k 1,o1,o2,o3,b4,o5,o6,o7,b8,0 # S6n 1,o1,o2,o3,o4,o5,o6,o7,b8,0 # S7c 1,o1,o2,o3,o4,o5,o6,b7,o8,0 # S7e 1,o1,o2,o3,o4,o5,o6,o7,o8,0 # S8 2,o1,o2,o3,b4,b5,b6,b7,b8,3 # B3a 2,b1,o2,b3,o4,b5,o6,b7,b8,3 # B3c 2,o1,b2,o3,b4,o5,b6,b7,b8,3 # B3e 2,o1,o2,b3,b4,b5,b6,b7,o8,3 # B3i 2,o1,b2,o3,o4,b5,b6,b7,b8,3 # B3j 2,o1,b2,o3,b4,b5,o6,b7,b8,3 # B3k 2,o1,o2,b3,o4,b5,b6,b7,b8,3 # B3n 2,o1,o2,b3,b4,b5,o6,b7,b8,3 # B3q 2,o1,o2,b3,b4,o5,b6,b7,b8,3 # B3r 2,o1,b2,b3,o4,b5,o6,b7,b8,3 # B3y 2,o1,b2,o3,b4,o5,o6,b7,b8,3 # B4j added 3,b1,b2,b3,b4,b5,b6,b7,b8,2 # S0 3,o1,b2,b3,b4,b5,b6,b7,b8,2 # S1e 3,b1,o2,b3,b4,b5,b6,b7,b8,2 # S1c 3,o1,o2,o3,o4,b5,b6,b7,b8,2 # S4a 3,b1,o2,b3,o4,b5,o6,b7,o8,2 # S4c 3,o1,b2,o3,b4,o5,b6,o7,b8,2 # S4e 3,o1,o2,b3,o4,o5,b6,b7,b8,2 # S4i 3,o1,b2,o3,b4,o5,o6,b7,b8,2 # S4j 3,o1,b2,o3,o4,b5,o6,b7,b8,2 # S4k 3,o1,o2,b3,o4,b5,b6,b7,o8,2 # S4n 3,o1,o2,o3,b4,b5,o6,b7,b8,2 # S4q 3,o1,o2,o3,b4,o5,b6,b7,b8,2 # S4r 3,o1,o2,b3,b4,o5,b6,b7,o8,2 # S4t 3,o1,o2,b3,b4,b5,o6,o7,b8,2 # S4w 3,o1,o2,b3,o4,b5,o6,b7,b8,2 # S4y 3,o1,o2,b3,b4,o5,o6,b7,b8,2 # S4z 3,o1,o2,o3,o4,b5,b6,b7,o8,2 # S5a 3,o1,o2,o3,b4,o5,b6,o7,b8,2 # S5c 3,o1,o2,b3,o4,b5,o6,b7,o8,2 # S5e 3,o1,o2,o3,o4,o5,b6,b7,b8,2 # S5i 3,o1,o2,o3,o4,b5,o6,b7,b8,2 # S5j 3,o1,o2,b3,o4,b5,o6,o7,b8,2 # S5k 3,o1,o2,o3,o4,b5,b6,o7,b8,2 # S5n 3,o1,o2,o3,b4,o5,o6,b7,b8,2 # S5q 3,o1,o2,b3,o4,o5,o6,b7,b8,2 # S5r 3,o1,o2,b3,o4,o5,b6,o7,b8,2 # S5y 3,o1,o2,o3,o4,o5,o6,b7,b8,2 # S6a 3,o1,o2,o3,o4,o5,b6,o7,b8,2 # S6c 3,o1,o2,o3,o4,b5,o6,b7,o8,2 # S6e 3,o1,o2,b3,o4,o5,o6,b7,o8,2 # S6i 3,o1,o2,o3,o4,b5,o6,o7,b8,2 # S6k 3,o1,o2,o3,b4,o5,o6,o7,b8,2 # S6n 3,o1,o2,o3,o4,o5,o6,o7,b8,2 # S7c 3,o1,o2,o3,o4,o5,o6,b7,o8,2 # S7e 3,o1,o2,o3,o4,o5,o6,o7,o8,2 # S8 4,o1,o2,o3,b4,b5,b6,b7,b8,5 # B3a 4,b1,o2,b3,o4,b5,o6,b7,b8,5 # B3c 4,o1,b2,o3,b4,o5,b6,b7,b8,5 # B3e 4,o1,o2,b3,b4,b5,b6,b7,o8,5 # B3i 4,o1,b2,o3,o4,b5,b6,b7,b8,5 # B3j 4,o1,b2,o3,b4,b5,o6,b7,b8,5 # B3k 4,o1,o2,b3,o4,b5,b6,b7,b8,5 # B3n 4,o1,o2,b3,b4,b5,o6,b7,b8,5 # B3q 4,o1,o2,b3,b4,o5,b6,b7,b8,5 # B3r 4,o1,b2,b3,o4,b5,o6,b7,b8,5 # B3y ## 5,b1,b2,b3,b4,b5,b6,b7,b8,4 # S0 added 5,o1,b2,b3,b4,b5,b6,b7,b8,4 # S1e 5,b1,o2,b3,b4,b5,b6,b7,b8,4 # S1c 5,b1,o2,o3,o4,b5,b6,b7,b8,4 # S3i removed 5,o1,o2,o3,o4,b5,b6,b7,b8,4 # S4a 5,b1,o2,b3,o4,b5,o6,b7,o8,4 # S4c 5,o1,b2,o3,b4,o5,b6,o7,b8,4 # S4e 5,o1,o2,b3,o4,o5,b6,b7,b8,4 # S4i 5,o1,b2,o3,b4,o5,o6,b7,b8,4 # S4j 5,o1,b2,o3,o4,b5,o6,b7,b8,4 # S4k 5,o1,o2,b3,o4,b5,b6,b7,o8,4 # S4n 5,o1,o2,o3,b4,b5,o6,b7,b8,4 # S4q 5,o1,o2,o3,b4,o5,b6,b7,b8,4 # S4r 5,o1,o2,b3,b4,o5,b6,b7,o8,4 # S4t 5,o1,o2,b3,b4,b5,o6,o7,b8,4 # S4w 5,o1,o2,b3,o4,b5,o6,b7,b8,4 # S4y 5,o1,o2,b3,b4,o5,o6,b7,b8,4 # S4z 5,o1,o2,o3,o4,b5,b6,b7,o8,4 # S5a 5,o1,o2,o3,b4,o5,b6,o7,b8,4 # S5c 5,o1,o2,b3,o4,b5,o6,b7,o8,4 # S5e 5,o1,o2,o3,o4,o5,b6,b7,b8,4 # S5i 5,o1,o2,o3,o4,b5,o6,b7,b8,4 # S5j 5,o1,o2,b3,o4,b5,o6,o7,b8,4 # S5k 5,o1,o2,o3,o4,b5,b6,o7,b8,4 # S5n 5,o1,o2,o3,b4,o5,o6,b7,b8,4 # S5q 5,o1,o2,b3,o4,o5,o6,b7,b8,4 # S5r 5,o1,o2,b3,o4,o5,b6,o7,b8,4 # S5y 5,o1,o2,o3,o4,o5,o6,b7,b8,4 # S6a 5,o1,o2,o3,o4,o5,b6,o7,b8,4 # S6c 5,o1,o2,o3,o4,b5,o6,b7,o8,4 # S6e 5,o1,o2,b3,o4,o5,o6,b7,o8,4 # S6i 5,o1,o2,o3,o4,b5,o6,o7,b8,4 # S6k 5,o1,o2,o3,b4,o5,o6,o7,b8,4 # S6n 5,o1,o2,o3,o4,o5,o6,o7,b8,4 # S7c 5,o1,o2,o3,o4,o5,o6,b7,o8,4 # S7e 5,o1,o2,o3,o4,o5,o6,o7,o8,4 # S8 6,o1,o2,o3,b4,b5,b6,b7,b8,7 # B3a 6,b1,o2,b3,o4,b5,o6,b7,b8,7 # B3c 6,o1,b2,o3,b4,o5,b6,b7,b8,7 # B3e 6,o1,o2,b3,b4,b5,b6,b7,o8,7 # B3i 6,o1,b2,o3,o4,b5,b6,b7,b8,7 # B3j 6,o1,b2,o3,b4,b5,o6,b7,b8,7 # B3k 6,o1,o2,b3,o4,b5,b6,b7,b8,7 # B3n 6,o1,o2,b3,b4,b5,o6,b7,b8,7 # B3q 6,o1,o2,b3,b4,o5,b6,b7,b8,7 # B3r 6,o1,b2,b3,o4,b5,o6,b7,b8,7 # B3y 7,a1,a2,a3,a4,a5,a6,a7,a8,6 # No survival allowed @COLORS 0 0 0 0 1 0 255 0 2 51 51 0 3 255 255 0 4 0 51 51 5 0 255 255 6 51 0 0 7 255 0 0 8 153 153 153 9 255 255 255 @NAMES 0 LIFE OFF 1 LIFE ON 2 B4J3S23 OFF 3 B4J3S23 ON 4 B3S23-I0 OFF 5 B3S23-I0 ON 6 B3S OFF 7 B3S ON 8 IDENTITY OFF #END
wherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Re: Rule request thread
Can someone make a rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?
Please help me prove b3s23-a5 omniperiodic!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
Just that, or B3/S23-a5 and B3/S23 immigration?
wherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Re: Rule request thread
B3/S23-a5 and B3/S23 immigration.
Please help me prove b3s23-a5 omniperiodic!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
Please visit my ruleset and contribute!
User:ThePlayzr
Finally got LLS! Time to do way too much searching!
- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
This was easy enough that I made the rule myself:hotcrystal0 wrote: ↑August 14th, 2025, 9:49 amA rule which is the same as Immigration, but state 2 follows B3/S23-a5. State 1 should be red, while 2 should be blue.
Code: Select all
x = 72, y = 37, rule = B3S23-a5Immigration
16.A$16.A.A$14.B13.A2.B$19.2B4.A2.A2.B2.B$13.2B9.A.3A2.3B.B14.B7.2B$19.
B5.A8.B7.3B3.2B.2B3.2B.2B5.2BA$15.A.A25.B5.B.B5.B.2B7.A$17.A49.A$57.B
5$66.2A$65.4A$65.2A.2A$67.2A4$25.A$23.A.A40.3A$24.2A39.5A$65.3A.2A$3.
B5.2A57.2A$2B.B3.2A.2A$3.B3.4A$8.2A21.2B$31.B.B$33.B32.4A$33.2B30.6A$
65.4A.2A$69.2A2$21.2B$20.B.B$22.B!
@RULE B3S23-a5Immigration
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var b = {1,2}
var b1 = b
var b2 = b
var b3 = b
var b4 = b
var b5 = b
# Birth
0,b,b,b1,0,0,0,0,0,b
0,b,b,0,b1,0,0,0,0,b
0,b,b,0,0,b1,0,0,0,b
0,b,b,0,0,0,b1,0,0,b
0,b,b,0,0,0,0,b1,0,b
0,b,b,0,0,0,0,0,b1,b
0,b,0,b,0,b1,0,0,0,b
0,b,0,b,0,0,b1,0,0,b
0,b,0,0,b,0,b1,0,0,b
0,0,b,0,b,0,b1,0,0,b
0,b,b1,b,0,0,0,0,0,b
0,b,b1,0,b,0,0,0,0,b
0,b,b1,0,0,b,0,0,0,b
0,b,b1,0,0,0,b,0,0,b
0,b,b1,0,0,0,0,b,0,b
0,b,b1,0,0,0,0,0,b,b
0,b,0,b1,0,b,0,0,0,b
0,b,0,b1,0,0,b,0,0,b
0,b,0,0,b1,0,b,0,0,b
0,0,b,0,b1,0,b,0,0,b
0,b1,b,b,0,0,0,0,0,b
0,b1,b,0,b,0,0,0,0,b
0,b1,b,0,0,b,0,0,0,b
0,b1,b,0,0,0,b,0,0,b
0,b1,b,0,0,0,0,b,0,b
0,b1,b,0,0,0,0,0,b,b
0,b1,0,b,0,b,0,0,0,b
0,b1,0,b,0,0,b,0,0,b
0,b1,0,0,b,0,b,0,0,b
0,0,b1,0,b,0,b,0,0,b
# Survival
b,b1,b2,0,0,0,0,0,0,b
b,b1,0,b2,0,0,0,0,0,b
b,b1,0,0,b2,0,0,0,0,b
b,b1,0,0,0,b2,0,0,0,b
b,0,b1,0,b2,0,0,0,0,b
b,0,b1,0,0,0,b2,0,0,b
1,b1,b2,b3,0,0,0,0,0,1 # no S3a for state 2
b,b1,b2,0,b3,0,0,0,0,b
b,b1,b2,0,0,b3,0,0,0,b
b,b1,b2,0,0,0,b3,0,0,b
b,b1,b2,0,0,0,0,b3,0,b
b,b1,b2,0,0,0,0,0,b3,b
b,b1,0,b2,0,b3,0,0,0,b
b,b1,0,b2,0,0,b3,0,0,b
b,b1,0,0,b2,0,b3,0,0,b
b,0,b1,0,b2,0,b3,0,0,b
2,b1,b2,b3,b4,b5,0,0,0,2 # only state 2 has S5
2,b1,b2,b3,b4,0,b5,0,0,2
2,b1,b2,b3,b4,0,0,b5,0,2
2,b1,b2,b3,b4,0,0,0,b5,2
2,b1,b2,b3,0,b4,b5,0,0,2
2,b1,b2,b3,0,b4,0,b5,0,2
2,b1,b2,0,b3,b4,b5,0,0,2
2,b1,b2,0,b3,b4,0,b5,0,2
2,b1,b2,0,b3,0,b4,b5,0,2
2,b1,b2,0,b3,0,b4,0,b5,2
# Death
b,a,a1,a2,a3,a4,a5,a6,a7,0
@COLORS
1 255 0 0
2 0 0 255
@NAMES
0 dead
1 B3/S23
2 B3/S23-a5
@ICONS
circleswherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!- hotcrystal0
- Posts: 4335
- Joined: July 3rd, 2020, 5:32 pm
- Location: wherever you think I am
Re: Rule request thread
Can someone make a ruletable for the rules of Game of Loop?
wherever I go on the internet I bring with myself nothing but problems.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Re: Rule request thread
The rule run in the whitespace:
Code: Select all
x = 8, y = 1, rule = Testing1
8A!
@RULE Testing1
pifricted, 2025-10-31
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a1 = {0, 1, 2}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var b1 = {0,1}
var b2 = b1
var b3 = b1
var b4 = b1
var b5 = b1
0, 1, 1, 1, 0, 0, 0, 0, 0,1
0, 1, 1, 1, 1, 1, 1,b1,b2,1
1, 1, 1,b1,b1,b1, 0, 0, 0,2
2,a1,a2,a3,a4,a5,a6,a7,a8,0
@COLORS
1 255 255 255
2 255 255 0
@NAMES
1 Alive
2 Dying
pifricted's rules & pifricted's Sandbox User:Pifricted
Ehhh…
I’m not a guy good at rule exploration, right?
Ehhh…
I’m not a guy good at rule exploration, right?