Code: Select all
x = 14, y = 13, rule = B3/S23
7bo$7bo$7bo3$b2o7bo$o2bo5bobo$b2o5bo2bo$8b3o2$2bo$bobo7b3o$2b2o!Code: Select all
x = 14, y = 13, rule = B3/S23
7bo$7bo$7bo3$b2o7bo$o2bo5bobo$b2o5bo2bo$8b3o2$2bo$bobo7b3o$2b2o!Code: Select all
x = 16, y = 16, rule = B3/S23
obob3o3b2obobo$3obo2b2ob2o2bo$3ob2o2b2ob3obo$2bobob4ob3obo$2ob5o2b2o$
2o2bo5b2o2bo$3b2o4b7o$2o2bo2bo2bob4o$bo2b2obo2b2obobo$3o3b5o2bo$b2o2b
2o2bobo3bo$3ob4obo2bob2o$b3ob2o3b2o2b2o$ob2o5bo2b3o$3b4o4bo$2ob2ob2o2b
obo!Code: Select all
x = 17, y = 17, rule = B3/S23
8b2o$7bo2bo$7bobo$8bo4$5b2o3bo$5b2ob2o$9b2o$b2o$obo12bo$bo12bobo$7b2o
5bobo$6bo2bo5bo$6bo2bo$7b2o!
Code: Select all
x = 22, y = 27, rule = B3/S23
11b2o$10bo2bo$11b2o7$10bo$5b2ob2o$5b2o2b2o8$19b3o3$bo$obo$b2o2$5b3o!
Code: Select all
x = 20, y = 20, rule = B3/S23
2b3obobo$6b2o$7bo2$2o$2o7$17b2o$16bo2bo$16bo2bo$17b2o$11b3o2$16b2o$16b
2o!
Code: Select all
x = 7, y = 13, rule = B3/S23
2b3o4$b2o$b2o2b2o$5b2o$bo$obo$o2bo$2b2o$3b3o$4b2o!
Code: Select all
x = 16, y = 16, rule = B3/S23
oobbbbbooooobboo$
obooboooobooooob$
ooooobobobobbbob$
bboboboobobbobob$
obobobbbbbobbooo$
oobobbobooobbobb$
obbobbbooobobooo$
bbbbobbbbooooobb$
ooobboobbooooboo$
boooobboboooobob$
booobbbbbbbboboo$
oooobbobobooboob$
obobbbobooobooob$
obbbboooobobooob$
bobbbboobbbboobb$
oobobbobbboobooo!Not surprisingly, I has been rightcodeholic wrote:If you're talking about asymmetric soups, then I would bet it's going to be period 24, namely a figure eight on pulsar.dvgrn wrote: So what's the next likely new period for Catagolue? Any bets on whether it will be an unknown oscillator next time?
I'll guess too: maybe period 10 will be next, like a furamole and bipole, or period 12, like a mold and jam.codeholic wrote:Not surprisingly, I has been rightcodeholic wrote:If you're talking about asymmetric soups, then I would bet it's going to be period 24, namely a figure eight on pulsar.dvgrn wrote: So what's the next likely new period for Catagolue? Any bets on whether it will be an unknown oscillator next time?http://catagolue.appspot.com/object/xp2 ... 81qo/b3s23
That's probably reasonable, not least because these oscillators tend to appear piecemeal.biggiemac wrote:Assuming independence to first order, a compound oscillator will occur with frequency proportional to the product of its constituents.
I like how the jam is now considered to be a common oscillator!For reference, the frequencies of a few common oscillators normalized to let pulsars have unit frequency:
By which you mean 25?So we have pulsar+pd estimated 40 times more likely than pulsar+figure-8,
Wow. Extrapolation suggests Catagolue should easily cope with growing 2 orders of magnitude larger, but I might have to auto-delete old hauls to economise on storage space (it's using about 4 gigabytes at the moment).My estimate is we would need to increase the census by 2 to 3 orders of magnitude.
That many already? Wow, I can remember back when p46 objects were nowhere to be seen, apart from a report that Achim had found one in a large toroidal soup.We have 20 occurrences of p46 objects
My int64s would overflow at that point...We might uncover a whopping p690 with an additional 7 to 8 orders of magnitude.
Hopefully, and realistically, in the form of a loafer.I would certainly hope the next period is p7 though.
Only if we generate lots more soups. We'll probably reach about 30 * 10^12 objects by the end of 2015, and 100 * 10^12 objects by the end of 2016, unless we can vastly increase engagement (e.g. by making that cryptocurrency built on top of apgsearch).Time will tell!
Code: Select all
x = 14, y = 14, rule = B3/S23
9bo$9bobo$bo7b2o$2bo3b2o$3o3b2o2$3b2o4b2o$3b2o4b2o2$6b2o3b3o$6b2o3bo$
3b2o7bo$2bobo$4bo!
I mostly included it because the prior post had mentioned it. I didn't include fumarole as common though.I like how the jam is now considered to be a common oscillator!For reference, the frequencies of a few common oscillators normalized to let pulsars have unit frequency:
Math-after-midnight! My badBy which you mean 25?So we have pulsar+pd estimated 40 times more likely than pulsar+figure-8,
Incomplete but fully synchronized. I'd imagine the yl_120 is more common than GGG by multiple orders of magnitude, but even then the common Herschel path leaves only a few dozen generations in which to fortuitously edge-construct the last two blocks.I think that Gosper guns would be much more common, since you only need two incomplete p30 shuttles (i.e. ones which lack a block). As for Simkin guns, I have no idea what the expected frequency is.
This was the most optimum Phoenix synthesis for over a decade, until very recently.You should have a look at at my object synthesis web site http://codercontest.com/mniemiec/lifepage.htm. It is about a year or two out of date (as there has been such an explosion of activity recently, and I haven't been able to keep up with it in real time), but it has around 11000 syntheses, most of which are boring, but also many of which can give insights into other syntheses.gmc_nxtman wrote:Here's a fairly simple phoenix synthesis: ...
Code: Select all
x = 70, y = 72, rule = B3/S23
67bo$67bobo$67b2o12$7bobo$8b2o$8bo2$39bobo$39b2o6bo$40bo6bobo$47b2o6$
11bo$12bo$10b3o$16bo$17bo$15b3o4$7b3o$9bo2b3o$8bo5bo$13bo3$34bo$33b2o$
33bobo$27b2o$28b2o$27bo6$55b2o$19b3o33bobo$21bo33bo$20bo13$3o$2bo$bo!
Code: Select all
x = 16, y = 16, rule = B3/S23
bboobbooboobobbb$
booobboboobbbboo$
oooobbbobobbobbb$
bobbbbbboobobooo$
bobbobboboobbobb$
oboboobbbobbobbo$
boboooobooooooob$
obobbobboobobobb$
obboobboboobbbob$
oooboooobobboooo$
booobbobbbbooooo$
bbbobooboboboobb$
bbobbobooobbbobo$
oobbooooooooobbb$
oobooobbbbbobbbb$
bbobbbobobooooob!Code: Select all
x = 418, y = 397, rule = B3/S23
2$335b2o$334bobo$336bo62$271b2o$270bobo$272bo62$207b2o$206bobo$208bo
50$229b2o$221bo4bo2bo$220bobo2bob3o2bo$221b4o4bo2bo$229bo2bo$222bo6bo$
227bob2o$209b2o11bo$209b2o12b2o6$147bo$145b2ob2o$148b2o$150bo62bo$149b
o61bobo$149bo61b3o12bo2bo$144bo3bo62bo10b3ob3o$143b2o3bo8b2o64bobob2o$
142bo4b2o8b2o65b3o$146bo2bo43b2o29b2o$146bo2bo26b3o14b2o$147bobo$146bo
27bo5bo$146bo27bo4bobo$145bo2b2o24bo4bobo$145bo2b2o20b2o8bo$146b3obo
19b2o$147b2o51b2o$146bo2bo50bobo$146bo2bo51bo$145bo2bo$146bo2bo40b3o$
146b2ob2o16bobo19bo2bo$147bobo18b2o19bo3bo$148bo19bo19b2obobo$188b2ob
2o$189b3o3$196bo8b2o$194b2o9b2o$196b3o$194b3o$194bo$187b3o3bobo$117b2o
47b2o19b3o2b3o$117b2o47bobo23b2o2b2o$167bo23bo2bob2o$188bo5b3o$125b2o
61bo4bo3bo$125b2o61bo3bo$190bo$144b3o2$106b2o34bo5bo11b2o24b2o$106bobo
33bo4bobo10bobo22bobo$107b2o33bo4bobo11bo24bo$138b2o8bo$138b2o$168b2o$
168bobo$169bo7$136b3o3$173b2o$173b2o3$132bo$132bo$85b2o45bo$85b2o3$93b
2o$93b2o2$112b3o40b2o$154bo2bo$74b2o34bo5bo11b2o24bobo$74bobo33bo4bobo
10bobo24bo$75b2o33bo4bobo11bo$106b2o8bo$106b2o59bo$166bobo$166bobo$
167bo7$104b3o7$100bo$100bo$53b2o45bo$53b2o3$61b2o$61b2o2$80b3o40b2o$
122bo2bo$42b2o34bo5bo11b2o24bobo$42bobo33bo4bobo10bobo24bo$43b2o33bo4b
obo11bo$74b2o8bo$74b2o59bo$134bobo$134bobo$135bo7$72b3o7$68bo$68bo$21b
2o45bo$21b2o3$29b2o$29b2o2$48b3o40b2o$90bo2bo$10b2o34bo5bo11b2o24bobo$
10bobo33bo4bobo10bobo24bo$11b2o33bo4bobo11bo$42b2o8bo$42b2o59bo$102bob
o$102bobo$103bo7$40b3o7$36bo$36bo$36bo7$16b3o40b2o$58bo2bo$14bo5bo11b
2o24bobo$14bo4bobo10bobo24bo$14bo4bobo11bo$10b2o8bo$10b2o59bo$70bobo$
70bobo$71bo7$8b3o7$4bo$4bo$4bo!
My thoughts while checking the twitter bot wrote:Huh, that's pretty big for a cuphook variant, especially with the bit connected to the pre-block...wait, then that pre-block bit would turn off in generation 2? How does the rotor...and why does this other cell have four neighbors in generation 0? What in the...never mind, I'll just check the link for answers.
Code: Select all
x = 16, y = 16, rule = B3/S23
bbbbbooooooobooo$
ooboooobobobobob$
bbobboobboobbooo$
obbbbbbbbboboboo$
oobobobbbbooboob$
oooobbbooooobboo$
bbooboboobbbbbob$
boobbobbbbooobbb$
bobbobobbbbooboo$
bbboooobbooboooo$
obbbbobobooooooo$
bbbboooobbbbobbb$
bbooobooboobbooo$
obbbobobobobooob$
obbooobobbbbbobb$
bbbobobbbbobbbbo!I think this is the first natural p3 with constant population. Is it also the smallest such p3? I'm not seeing an obvious stator reduction.Kazyan wrote: It's a cuphook variant with a built-in-stillater. Sweet.
No, there's at least 5 always-29-cell p3s with that rotor, although the 5th is a trivial modification of the 4th.biggiemac wrote: I think this is the first natural p3 with constant population. Is it also the smallest such p3?
Code: Select all
x = 11, y = 52, rule = B3/S23
8bo$4b2obobo$2obobobo2bo$o5bob2o$b5o2bo$6bobo$3b2o2bo$3bob2o5$4b2obo$
2obobob3o$o5bo3bo$b5o2bobo$6bob2o$3b2obo$3bob2o4$8b2o$4b2obobo$2obobob
o$o5bobo$b5o2bo$6bob2o$3b2obo$3bob2o5$4b2obo$2obobob3o$o5bo3bo$b5o2b2o
$6bobo$3b3o2bo$3bo4b2o5$4b2obo$2obobob3o$o5bo3bo$b5o2b2o$6bobo$3bobo2b
o$3b2o3b2o!
Code: Select all
x = 16, y = 16, rule = B3/S23
obbooooooobbobbo$
bbbobboooobbbbbb$
oobooboobobobbbo$
ooooboobobobbobb$
ooooooobbbboobbo$
bboooobooooobboo$
boobbbboobobbbbo$
obbbobbboobboobo$
obbbbbbboobbbbob$
oobbbbooobbbbbbo$
obbbobboboboobbo$
ooooobbbbboooobo$
oboooooobboobooo$
boobboobboboooob$
bbobobbbobboobob$
ooboobboobobbooo!Code: Select all
x = 16, y = 20, rule = B3/S23
8b2o$8b2o2$14bo$8b2o4b2o$7bo2bo3b2o$3b2o3bobo4bo$3bo5bo$5bo$4b2o4$13bo
$6b2o4bobo$6b2o5bo2$3o4bo$7b2o$6bobo!
Code: Select all
x = 16, y = 16, rule = B3/S23
bobooboooobbbboo$
ooooobbbboobboob$
obooobobbbooooob$
boboobboobboobbb$
obobbbboobbbboob$
obbbbboobooboboo$
bbboboobbboboobb$
oobobbbooobbboob$
bobooooobobbbboo$
bboboobobobobboo$
oooboobboooobbob$
bboobbobboobbbbo$
boobbbooobobooob$
bobbobbbobboooob$
obbobboobooooboo$
oooobobooooobbbb!And another one, this one being only the second one that can actually act as a reflector:Billabob wrote:A new queen bee shuttle variant has appeared:
Code: Select all
x = 16, y = 16, rule = B3/S23 obbooooooobbobbo$ bbbobboooobbbbbb$ oobooboobobobbbo$ ooooboobobobbobb$ ooooooobbbboobbo$ bboooobooooobboo$ boobbbboobobbbbo$ obbbobbboobboobo$ obbbbbbboobbbbob$ oobbbbooobbbbbbo$ obbbobboboboobbo$ ooooobbbbboooobo$ oboooooobboobooo$ boobboobboboooob$ bbobobbbobboobob$ ooboobboobobbooo!
Code: Select all
x = 16, y = 16, rule = B3/S23
boobbbbbbboobobo$
ooobobobbboobboo$
obbboobbbbobbobo$
obobooooobbooobb$
obboooooobbobooo$
bbboobbboobobobb$
bbbbooboobbooobb$
bbbbobbobooboobo$
bbbbbbooboobbbbb$
boobbobbobobbobb$
bbbbbbooobobobob$
obobbbbboboobobo$
ooooboboobbobobo$
oooboooboobbbbob$
oobooobbobbbobbo$
oooobbooobobbbbo!Code: Select all
#C [[ THUMBNAIL AUTOSTART LOOP 60 GPS 20 ZOOM 12 ]]
x = 16, y = 16, rule = B3/S23
oboooobbbboobbbb$
bboboobbbobbbboo$
bbbobboobbbooooo$
bbobbboooobbbobb$
ooobobbbobbobobb$
obobbbbooobobbbo$
oobbobbobbboobbb$
bobobbbbbobboboo$
booobbbbboboobbo$
obooooooobbobbbo$
booobboboobbobbo$
oobboboboobobbbo$
obbobooobbboobbb$
bboobobboobboooo$
booobbbooobbobob$
bbbbobboboobbobb!