Thread for your unsure discoveries

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

I made a growing ship with back period 96, back speed 5c/24:

Code: Select all

x = 56, y = 50, rule = B3/S23
42bo2bo$46bo6b2o$42bo3bo4b2ob2o$43b4o4b4o$52b2o3$41b3o7bo$41bo9b2o$41b
3o6bob2o$44b3o3bobo$50b2o$28b2o2$29b2o$30b2o21b2o$8bo9bo32b2ob2o$7bobo
7bobo15b2o14b4o$8b2o8b2o13b2ob2o14b2o$26bo2bo3b4o$30bo3b2o$26bo3bo$27b
4o5$bo6b4o$2bo4bo3bo$3o8bo3b2o$7bo2bo3b4o$3b2o9b2ob2o14b2o$2bobo11b2o
14b4o$3bo28b2ob2o$34b2o3$15bo4b2o$14b3o3b2o9b2o$13b2ob2o12bo2bo$12b3ob
3o11bo2b2o$12b3ob2o11bo2b2o$14bobo12b4o3$33b2o$24b4o4b4o$23bo3bo4b2ob
2o$27bo6b2o$23bo2bo!
fsrm
Posts: 135
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Re: Thread for your unsure discoveries

Post by fsrm »

I made a p12 loaf puffer. Output can burn very dirty with light speed:

Code: Select all

x = 46, y = 22, rule = B3/S23
14b2o$13b4o$13b2ob2o$15b2o4b5o$b2o4b2o11bo4bo16b2o$o2bo2bo2bo15bo7b4o
4b4o$obo3bobo11bo3bo7bo3bo4b2ob2o$bo5bo8bo5bo13bo6b2o$15b2o15bo2bo$15b
obo6b2o$23bo2bo$22bo2bo7b2o$22bobo8bo7b2o$22b3o8bo3b2o3b2o$34b9o$36bo
3b2o$21b2o16bo$20b4o13bo$20b2ob2o11bo3bo$22b2o17bo$36bo4bo$37b5o!
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biggiemac
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Re: Thread for your unsure discoveries

Post by biggiemac »

@fsrm welcome to the forums!

If possible, please edit an single post of yours to hold the content from all the last 21, and delete the others. Serial posting like this is a way to make the forums unreadable..
Physics: sophistication from simplicity.
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Alexey_Nigin
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Re: Thread for your unsure discoveries

Post by Alexey_Nigin »

Welcome to the forums! You seem to be quite skilled for a newcomer, and I am sure you will make wonderful things if you continue to investigate this field.

I think that the best way to help you at this point is to take the role of an "annoying teacher". Don't think I am trying to belittle you; actually, the truth is the opposite.
fsrm wrote:I made a p2 spaceship (with new components)
As far as I know, p2 spaceships are very easy to find using gfind or something similar (what are you using, by the way?). As such, a single new component is not generally considered notable. You might want to either 1) make a collection of very large number of components or 2) switch to higher periods.
fsrm wrote:I found a p32 agar:
Unfortunately not new.
fsrm wrote:I made a "parabola drawer":
I like the idea, although it is so much better to have patterns that go on forever (such parabola drawers exist, ask for RLE if you are interested).
fsrm wrote:I found a p2 component:
See above.
fsrm wrote:I found without programs this oscillators
These are most certainly known, but I honestly have no idea how you could make them by hand.
fsrm wrote:I made a c/2 B-fuse:
In general, fuses are only interesting if they are either clean (Blinker fuse) or reburnable (see Caterpillar).
fsrm wrote:I found a p1 extensible spaceship and a wickstretcher in the B24/S23 rule:
This is welcome here.
fsrm wrote:I found a 3465-generation methuselah:
As a rule of thumb, methuselahs aren't interesting.
fsrm wrote:It produces a MWSS at generation 3186, I called it "natural MWSS"
And Ifound this. It produces two MWSSes at generation 57.(lifespan 83)
As of the time of writing, apgsearch has found 1701285153 MWSSs by searching asymmetric soups only, so it is not very notable. There is even a way to manually find a MWSS seed really fast:
  • Randomly fill a rectangle that is a million cells wide and two cells high.
  • Evolve until you can clearly distinguish slower gliders from faster *WSSs.
  • Look at *WSSs until you see an MWSS.
  • Remember the x-coordinate of MWSS.
  • Undo to generation 0.
  • Go to the region with the correct x-coordinate.
  • Cut it out.
  • Hooray!
fsrm wrote:I found a p32 c/2 smoking ship. It has a V-spark, and can be useful in cleanup.
If it's new, it's interesting.
fsrm wrote:And also, I found this c/2 "almost spaceship" (two extra cells at generation 2)
It looks suspiciously like B-heptomino.
fsrm wrote:I found an engine for lightspeed p4 block puffer (needs p2 supporting sparks):
Nothing can travel at the speed of light in CGoL.
fsrm wrote:It can be also supported by c/2 p4 spaceships,for a p8 block puffer.
How?
fsrm wrote:Line puffer of length 27 produces integrals and paperclips:
Nice Useless Discovery.
fsrm wrote:Block can be pulled by the sparks of spaceships slower or equal c/3:
...
Two gliders can be pulled with a c/3 spaceships:
These are so small that they are probably known™.
fsrm wrote:I found a c/5 p1080 glide symmetric puffer:
It is interesting, at least to me. Making two identical flotillas and bouncing something between them to create a glide-symmetric puffer is an old idea, but I have never seen such thing being done without *WSSs. Maybe it's just that nobody tried to use this technique for ships slower that c/4. Edit: it turns out that c/5 rake in jslife uses this idea.
fsrm wrote:I made a 68-step pi-to-herschel conduit:
I am not an expert in this field, but I think it will be very hard to get the Pi there.
fsrm wrote:I made a failed reflector:
See Buckaroo.
fsrm wrote:This eater can be useful?
This is called a "weld". Welds are useful if you are obsessed with small bounding boxes, but we don't keep track of all possible welds and just create one when it is needed.
fsrm wrote:This c/4 spaceship produces weak forward spark. It can be useful?
I don't know. What I know is that it is not new. The usual place where I look for such things is jslife pattern collection, which can be accessed via Golly>Help>Online Archives.
fsrm wrote:I made a growing ship with back period 96, back speed 5c/24:
That old "growing ship is only interesting if its tail is not based on gliders" thing.
fsrm wrote:I made a p12 loaf puffer. Output can burn very dirty with light speed:
Looks nice, although there are probably zillions of such puffers and I can't find a possible use for this one.

Keep discovering and good luck.
There are 10 types of people in the world: those who understand binary and those who don't.
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gmc_nxtman
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Re: Thread for your unsure discoveries

Post by gmc_nxtman »

biggiemac wrote:If possible, please (....) delete the others. Serial posting like this is a way to make the forums unreadable..
This is true, however it is unfortunately not possible for one to delete posts after people have made replies to them. So I think a moderator would have to do that.
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praosylen
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Re: Thread for your unsure discoveries

Post by praosylen »

Alexey_Nigin wrote:
fsrm wrote:I found without programs this oscillators
These are most certainly known, but I honestly have no idea how you could make them by hand.
It's certainly not impossible; I find these kinds of things sometimes (In fact, I think I found both of the p6 hasslers independently), but that second p4 is quite impressive.
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drc
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Re: Thread for your unsure discoveries

Post by drc »

Speaking of search programs, is there a non-totalistic oscillator searcher (that also works with exploding rules? I want to search B2-k/S0)
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Kazyan
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Re: Thread for your unsure discoveries

Post by Kazyan »

Alexey_Nigin wrote:
fsrm wrote:This eater can be useful?
This is called a "weld". Welds are useful if you are obsessed with small bounding boxes, but we don't keep track of all possible welds and just create one when it is needed.
That actually is a catalyst on its own--sometimes it shows up in Bellman searches when using symmetry options.

Code: Select all

x = 15, y = 11, rule = B3/S23
2o11b2o$o2bo7bo2bo$b5o3b5o$6bobo$3b2obobob2o$2bo2b2ob2o2bo$2b2o7b2o3$
7bo$6b3o!
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fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

I found a p4 oscillator:

Code: Select all

x = 35, y = 18, rule = B3/S23 
6boo$6bo$7bo$4b3obo$3bobbobo$3bo4boboo$oobobooboboo$obo4bo$3b4o$$5boo$5boo!
fsrm
Posts: 135
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Re: Thread for your unsure discoveries

Post by fsrm »

I found a p28 shuttle in highlife:

Code: Select all

x = 26, y = 37, rule = B36/S23 
12boo$11boobo$12boo$bboo14boo$bobo14bobo$bo18bo$oo18boo!
fsrm
Posts: 135
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Re: Thread for your unsure discoveries

Post by fsrm »

On-offs:

Code: Select all

x = 34,  y = 15, rule = B3/S23 
17boo$6bo7bobobo$5bobo4b3obo$5bobbobbo4boobboo$oboobo3bobb3obobobbo$oobobb3o5bobb4o$$5boo9booboo$6bo10bobo$5bo11bobo$5boo11bo!
fsrm
Posts: 135
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Re: Thread for your unsure discoveries

Post by fsrm »

How called this still life?

Code: Select all

x = 27, y = 18, rule = B3/S23
oobboo$o4bo$b4o$2bo$o$oo!
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muzik
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Re: Thread for your unsure discoveries

Post by muzik »

biggiemac wrote:If possible, please edit an single post of yours to hold the content from all the last 21, and delete the others. Serial posting like this is a way to make the forums unreadable..
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fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

How about a quadfuse breeder?
fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

Bookends as eater:

Code: Select all

x = 45, y = 78, rule = B3/S23
oo$obbo$b3obbo$5bobo$b3obbo$obbo$oo!
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muzik
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Re: Thread for your unsure discoveries

Post by muzik »

Glider to blinker fuse, kinda messy.

Code: Select all

x = 59, y = 6, rule = B3/S23
6bo$4bobo$o4b2o$o$o$8b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o!

Cleaner version:

Code: Select all

x = 46, y = 11, rule = B3/S23
3o40bobo$43b2o$44bo2$bo3bo3bo3bo3bo3bo3bo3bo3bo$bo3bo3bo3bo3bo3bo3bo3b
o3bo$bo3bo3bo3bo3bo3bo3bo3bo3bo4b3o4$3o!
Last edited by muzik on February 23rd, 2016, 9:21 am, edited 1 time in total.
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muzik
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Re: Thread for your unsure discoveries

Post by muzik »

Loaf rotator with gliders.

Code: Select all

x = 69, y = 71, rule = B3/S23
68bo$66b2o$67b2o6$60bo$58b2o$59b2o6$52bo$50b2o$51b2o6$44bo$42b2o$43b2o
6$36bo$34b2o$35b2o2$31b2o$30bo2bo$31bobo$32bo5$24b2o$25b2o$24bo6$16b2o
$17b2o$16bo6$8b2o$9b2o$8bo6$2o$b2o$o!

And here it is as an eater!

Code: Select all

x = 53, y = 81, rule = B3/S23
47b2o$47b2o4$47bo$46b3o$45bo3bo$44bob3obo$45b5o6$46bo2b2o$46bobo$45b2o
$44b2o$44b2obo$45b3o3$46b2o3b2o$49bo$46bo5bo$38bobo6b2ob2o$38b2o8bobo$
39bo9bo$49bo4$32bo$30b2o17b2o$31b2o16b2o2$27b2o$26bo2bo$27bobo$28bo5$
2b2o16b2o$2b2o17b2o$20bo4$3bo$3bo9bo$2bobo8b2o$b2ob2o6bobo$o5bo$3bo$2o
3b2o3$5b3o$5bob2o$7b2o$6b2o$4bobo$2b2o2bo6$3b5o$2bob3obo$3bo3bo$4b3o$
5bo4$4b2o$4b2o!
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fsrm
Posts: 135
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Re: Thread for your unsure discoveries

Post by fsrm »

Three p2 agars and two p4 oscillators

Code: Select all

x = 91, y = 58, rule = B3/S23
10bo9bo9bo$8bobo7bobo7bobo$2o10bo9bo9bo5b2o$o6b5o5b5o5b5o5bobo19b2o3b
2o$bobobo7bobo7bobo7bobo14b2o3b2obo2bobobo$5bo3bo5bo3bo5bo3bo5bo2bo10b
o2bobobobo2bob2o$b2o6bobo7bobo7bobo17bo2bob2o3b2o$7bo9bo9bo9b2o11b2o
11b2o3b2o$2bo5b5o5b5o5b5o21b2o3b2obo2bobobo$4bobo7bobo7bobo7bobo8b2o3b
2obo2bobobobo2bob2o$4bo5bo3bo5bo3bo5bo3bo9bo2bobobobo2bob2o3b2o$8bobo
7bobo7bobo13bo2bob2o3b2o11b2o3b2o$2o10bo9bo9bo5b2o5b2o11b2o3b2obo2bobo
bo$o6b5o5b5o5b5o5bobo9b2o3b2obo2bobobobo2bob2o$bobobo7bobo7bobo7bobo9b
2obo2bobobobo2bob2o3b2o$5bo3bo5bo3bo5bo3bo5bo2bo5bobobo2bob2o3b2o11b2o
3b2o$b2o6bobo7bobo7bobo12b2o3b2o11b2o3b2obo2bobobo$7bo9bo9bo9b2o14b2o
3b2obo2bobobobo2bob2o$2bo5b5o5b5o5b5o16b2obo2bobobobo2bob2o3b2o$4bobo
7bobo7bobo7bobo11bobobo2bob2o3b2o11b2o$4bo5bo3bo5bo3bo5bo3bo13b2o3b2o
11b2o3b2obo2bo$8bobo7bobo7bobo26b2o3b2obo2bobobobo2bo$7bo4bo4bo4bo4bo
4bo20b2obo2bobobobo2bob2o3b2o$7b6o4b6o4b6o19bobobo2bob2o3b2o$52b2o3b2o
11b2o3b2o$9b2o8b2o8b2o30b2o3b2obo2bobobo$9b2o8b2o8b2o26b2obo2bobobobo
2bob2o$56bobobo2bob2o3b2o$56b2o3b2o11b2o$20b2o18b2o23b2o3b2obo2bo$20b
2o18b2o19b2obo2bobobobo2bo$11bo19bo28bobobo2bob2o3b2o$9bobo6b6o5bobo6b
6o16b2o3b2o$b2o10bo4bo4bo9bo4bo4bo$bo6b5o7bobo5b5o7bobo$2bobobo7bobo3b
o5bo7bobo3bo5bo$6bo3bo5bo7bobo3bo5bo7bobo$2b2o6bobo5b5o7bobo5b5o5bo17b
2o$8bo14bo4bo14bo23bo$3bo5b5o5bobo7b5o5bobo6b2o15bo19b2o$5bobo7bo5bo3b
obo7bo5bo3bo19b5o15bo$5bo5bo3bobo7bo5bo3bobo7bobobo20bo15bo$9bobo7b5o
5bobo7b5o6bo14b3obo2bo10b3obo$b2o10bo4bo14bo4bo10b2o10b2obo4bob2o6b2ob
o4bo$bo6b5o7bobo5b5o7bobo16bo2bobo2bobo7bo2bobo2bobob2o$2bobobo7bobo3b
o5bo7bobo3bo5bo12b2obob2obobo7b2obob2obobob2o$6bo3bo5bo7bobo3bo5bo7bob
o15bobo3bo11bobo3bo$2b2o6bobo5b5o7bobo5b5o5bo13bob4o12bob4o$8bo14bo4bo
14bo19bo17bo$3bo5b5o5bobo7b5o5bobo6b2o15bo17bo$5bobo7bo5bo3bobo7bo5bo
3bo18b2o16b2o$5bo5bo3bobo7bo5bo3bobo7bobobo$9bobo7b5o5bobo7b5o6bo$8bo
4bo4bo9bo4bo4bo10b2o$8b6o6bobo5b6o6bobo$20bo19bo$10b2o18b2o$10b2o18b2o
!
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muzik
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Re: Thread for your unsure discoveries

Post by muzik »

New blinker-traffic light fuse?

Code: Select all

x = 3, y = 50, rule = B3/S23
3o6$3o6$3o6$3o6$3o6$3o6$3o6$3o5$3o$obo$3o!
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muzik
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Re: Thread for your unsure discoveries

Post by muzik »

Burning a snake using a loaf and glider. A sentence you probably wouldn't hear outside of Life.

Code: Select all

x = 108, y = 10, rule = B3/S23
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2obob2o$ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$102bo$
101bobo$100bo2bo$101b2o2$105b2o$105bobo$105bo!
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fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

I found a (6,3)c/25 fuse:

Code: Select all

x = 24, y = 19, rule = B3/S23
22bo$21bobo$18bo3b2o$17bobo$14bo3b2o$13bobo$10bo3b2o$9bobo$6bo3b2o$5bo
bo$2bo3b2o$bobo$2b2o2$2bo$bobo$o3bo$bobo$2bo!
fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

Eater-bound pond is extensible:

Code: Select all

x = 30, y = 29, rule = B3/S23
2o$bo$bobo$2b2o3bo$5b2obo$5bobo$6b2o2$8b2o$8bobo$7bob2o3bo$8bo3b2obo$
12bobo$13b2o2$15b2o$15bobo$14bob2o3bo$15bo3b2obo$19bobo$20b2o2$22b2o$
22bobo$21bob2o$22bo3b2o$26bobo$28bo$28b2o!
fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

This 1075-gen methuselah is new?

Code: Select all

x = 4, y = 6, rule = B3/S23
2bo$b2o$2o$bo$3bo$3bo!
fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

I found a 1241-generation methuselah:

Code: Select all

x = 3, y = 4, rule = B3/S23
3o$obo$o$3o!
fsrm
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Re: Thread for your unsure discoveries

Post by fsrm »

How about a parabolic growth?
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