For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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gmc_nxtman
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by gmc_nxtman » April 25th, 2016, 10:38 am
This:
Code: Select all
x = 11, y = 10, rule = LifeHistory
4.A.A$5.2A$5.A2$2C2.2C2.2C$2C2.2C2.2C3$9.2A$9.2A!
EDIT: A
very unusual component: block to paperclip:
Code: Select all
x = 33, y = 14, rule = LifeHistory
.A$2.2A$3.2A$5.A2.2C$5A3.2C21.2A$3.A27.2A7$18.2A4.2A$18.2A4.2A!
Century converts block to boat:
Code: Select all
x = 18, y = 21, rule = LifeHistory
13.2A$13.A$6.2A3.A.A$6.A.A2.2A$7.A7$6.3A7.2A$8.A7.2A$5.A.2A$5.2A5$2A$
2A!
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simeks
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by simeks » April 27th, 2016, 6:59 am
Certainly a long shot, but it looks a little bit promising:
(Edit: Idea for a possible colour changing micro reflector using the end result of a teardrop as target)
Code: Select all
x = 117, y = 21, rule = LifeHistory
.2D46.2A46.2A$D2.D44.A2.A44.A2.A$.2D46.2A46.2A$3.3C45.3D45.3D$2.C2.C
44.D2.D44.D2.D$2.C2.C.D42.D2.D.A42.D2.D.A11.2C$3.2C.D.D42.2D.A.A42.2D
.A.A9.C.C$6.D.D45.A.A45.A.A9.C$7.D35.3A9.A35.3A9.A9.2C$45.A47.A21.2C$
44.A19.C.2C24.A18.3C2.C$64.2C.C42.C3.2C$111.C2.C$112.C.C$63.2C.2C43.
2C.2C$64.C.2C42.C2.C2.C$64.C45.2C2.2C$59.2C.C.C$60.C.2C$58.C$58.2C!
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Scorbie
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by Scorbie » April 27th, 2016, 7:21 am
@simeks how about using a HF?
Edit: I see. Yeah, the ones you posted seems looks nice tobstart with.
Edit2: I think nobody ran Bellman with the loaf explosion?
Last edited by
Scorbie on April 27th, 2016, 7:37 am, edited 2 times in total.
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simeks
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by simeks » April 27th, 2016, 7:32 am
Scorbie wrote:@simeks how about using a HF?
There are certainly many approches, but this time I was looking for a target that emits an early natural 90 degree glider of the opposite colour, and that leaves an ongoing reaction that is not too exposive...
This is the most obvious I guess, but it has probably been explored pretty well:
Code: Select all
x = 6, y = 13, rule = LifeHistory
3.2A$2.A2.A$3.A.A$4.A7$3A$2.A$.A!
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muzik
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by muzik » April 29th, 2016, 3:34 am
This "blinker meshing" stuff is actually kind of interesting. Not nearly as useful as glider syntheses, but cool nonetheless.
Beehive one:
Code: Select all
x = 7, y = 8, rule = B3/S23
4bo$4bo$4bo$3o2$6bo$6bo$6bo!
Spark coil:
Code: Select all
x = 28, y = 5, rule = B3/S23
6bo14bo$b3o2bo14bo2b3o$6bo3b3o2b3o3bo2$3o22b3o!
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Kazyan
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by Kazyan » April 30th, 2016, 11:01 pm
Combining these doesn't quite work, even ignoring the side explosion that I didn't bother trying to tame:
Code: Select all
x = 55, y = 25, rule = LifeHistory
.A5.C38.3B$2.A4.3C36.4B$3A7.C33.6B$9.2C30.10B$40.6BD4B$38.7BDBD5B$32.
2B2.8BADAD5B$31.13BABC7B$31.13B3A8B$14.2C14.10BD14B$13.C2.C13.10BD14B
$13.C2.C14.9BD14B$14.2C17.15B.3B2D$34.15B.2B2D$34.17B.B$35.5B.10B$17.
A17.4B2.3B2C5B$16.A.A17.2B3.2BC2BC3B$15.DADA22.3B2C2B$15.D.C22.2D6BD$
15.3D22.2D6BDB$41.7BD$42.2B2DB$43.D2BD$44.2D!
I have seen a few CatForce outputs along these lines, though--two well-spaced beehives, in which one of them is opened up by the reaction into a Pi, which the other beehive restores. Nothing this handy, though.
Tanner Jacobi
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
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glider_rider
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by glider_rider » May 1st, 2016, 12:02 am
A funny p122 agar, with LWSSes.
Code: Select all
x = 12, y = 16, rule = B3/S23:T14,16
3bo$3bo$3bobo3$8b4o$7bo3bo$bo2bo6bo$o6bo2bo$o3bo$4o3$6bobo$8bo$8bo!
Nora Brown
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gmc_nxtman
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by gmc_nxtman » May 1st, 2016, 1:44 pm
Crab-to-glider, repeat time 607:
Code: Select all
x = 202, y = 220, rule = LifeHistory
29.2A11.A$28.B2AB9.A.A$29.3B9.A.A2.2A3.A$28.B.B9.2A.2A2.A2.A.A$28.5B
8.B2.A.A3.A.A$28.6B6.2ABA2.4A.A$28.8B4.2A.A.A3.A$29.13B2.A.AB2.A$27.
13B5.A.A2B.A7.A.2A$26.15B5.A2B.2A7.2A.A$26.15B4.3B20.2A$25.17B.B.2B
12.3A5.A.A$25.29B4.BA2.A4.A$24.13B2A16B4.2B2A3.2A$23.14B2A16B2.3B.B4.
B6.2A$22.2AB3.27B.7B2.2B6.A$21.A2.A4.33B2.5B.BA.A8.B$20.A.2A5.6B3.B2.
2B2.24B.B2A8.2B$20.A7.6B14.23B9.3B$19.2A6.9B14.21B8.4B$26.4B4.2A15.
20B7.4B$25.4B5.A15.22B5.4B$24.4B7.3A12.22B4.4B$23.4B10.A10.2AB.3B4.
12B4.4B$22.4B21.A.AB8.12B3.4B$21.4B22.A11.13B.4B$20.4B22.2A4.2A6.16B
4.A$19.4B29.A2.A2.5B3.9B3.3A$18.4B31.3A2.2A6.8B3.A$17.4B38.A6.7B4.2A$
16.4B35.4A7.8B.4B4.A$3.2A10.4B35.A.A4.A4.11B4.3A$4.A9.4B35.A6.A.A3.
12B2.A$2.A10.4B36.3A4.BA2B.13B.B2A$2.5A5.4B5.2A33.A4.2B.18B$7.A3.5B5.
A33.2A2.3B.4B3.10B$4.3AB2.7B.BA.A33.12B2.12B4.2A$3.A.2B3.7B.B2A36.25B
2.B.A$3.4A12B38.25B.2B.A.2A$.2A2.BA3B2A7B35.A2.28B2A.A2.A$A2.3AB.2B2A
7B33.3A2.30B.A.2A$2A.A.B3.10B32.A5.28B3.A$3.A8.8B30.B2A5.27B2.2A$3.2A
7.9B28.4B6.25B$13.3B2.4B26.3B5.28B$11.5B3.4B24.2A2B.32B$11.2A7.4B5.A
10.8B2A34B$12.A8.4B4.3A7.8BA33B2.B2A$9.3A10.4B6.A3.B2.42B2.BA.A$9.A
13.4B4.2A2.3B.39B8.A$24.4B3.47B3.2B3.2A$25.4B4.16B2.2B4.21B.5B$26.4B
2.14B9.3B.25B$27.4B.13B10.2A2.25B$28.4B.13B10.A2.25B$29.4B2.7B2A3B6.
3A4.24B$30.4B3.5B2A2B2C5.A4.A.B4.17B.B2A$31.4B4.6B2C2B8.A.A.A5.7B.7B.
BA.A$32.4B6.5BC2B7.A2.2A3.10B.4B6.A$33.4B9.3B2C5.2A7.9B4.2B6.2A$34.4B
7.3BC3B13.7B$35.4B6.8B13.2B.5B$36.4B3.4BC2BC3B18.2A$37.2B2C.4B2C7B17.
A$38.2C5BC10B17.3A$39.BC4BCBC9B18.A$39.3B2C2BC11B$38.4B2C15B$37.4B.
18B$36.4B3.18B$35.4B5.18B$34.4B7.18B$33.4B9.18B$32.4B11.18B$31.4B13.
18B$30.4B15.18B$29.4B17.18B$51.18B$52.18B$53.18B$54.18B$55.18B$56.18B
$57.18B$58.18B$59.18B$60.18B$61.18B$62.18B$63.18B$64.18B$65.18B$66.
18B$67.18B$68.18B$69.18B$70.18B$71.18B$72.18B$73.18B$74.18B$75.18B$
76.18B$77.18B$78.18B$79.18B$80.18B$81.18B$82.18B$83.18B$84.18B$85.18B
$86.18B$87.18B$88.18B$89.18B$90.18B$91.18B$92.18B$93.18B$94.18B$95.
18B$96.18B$97.18B$98.18B$99.18B$100.18B$101.18B$102.18B$103.18B$104.
18B$105.18B$106.18B$107.18B$108.18B$109.18B$110.18B$111.18B$112.18B$
113.18B$114.18B$115.18B$116.18B$117.18B$118.18B$119.18B$120.18B$121.
18B$122.18B$123.18B$124.18B$125.18B$126.18B$127.18B$128.18B$129.18B$
130.18B$131.18B$132.18B$133.18B$134.18B$135.18B$136.18B$137.18B$138.
18B$139.18B$140.18B$141.18B$142.18B$143.18B$144.18B$145.18B$146.18B$
147.18B$148.18B$149.18B$150.18B$151.18B$152.18B$153.18B$154.18B$155.
18B$156.18B$157.18B$158.18B$159.18B$160.18B$161.18B$162.18B$163.18B$
164.18B$165.18B$166.18B$167.18B$168.18B$169.18B$170.18B$171.18B$172.
18B$173.18B$174.18B$175.18B$176.18B$177.18B$178.18B$179.18B$180.18B$
181.18B$182.15B3C$183.14BC3B$184.14BC3B$185.15B2C$186.15BC$187.15B$
188.10B2C$189.B3C5B2CB$190.C6BCBC$191.C4B2C$192.B4C.C$193.B2CB!
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drc
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by drc » May 1st, 2016, 2:05 pm
gmc_nxtman wrote:Crab-to-glider, repeat time 607:
*2 gliders
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dvgrn
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by dvgrn » May 1st, 2016, 2:26 pm
gmc_nxtman wrote:Crab-to-glider, repeat time 607...
Nice one! Here's one way to cut the repeat time to under 600 ticks. I suspect there are others, especially staged-recovery circuits, but they may be larger than this:
Code: Select all
#C crab->2G with 598-tick recovery
x = 199, y = 237, rule = LifeHistory
51.2A$51.A.A$53.A4.2A$49.4A.2A2.A2.A$49.A2.A.A.A.A.2A$52.A.A.A.A$53.
2A.A.A$57.A2$43.2A$44.A7.2A$44.A.A5.2A17.A$45.2A22.3A$68.A$68.2A3$76.
2A$77.A$55.2A20.A.2A$55.A13.2A4.3A2.A$56.3A10.2A3.A3.2A$58.A15.4A$58.
A.2A15.A$56.2A.A.A12.3A$57.A.A13.A$57.A.A14.5A$55.3A.2A17.A$54.A21.A$
53.A.A20.2A$53.A.A$54.A5$38.2A$38.2A4$58.2A$58.A.A$60.A$51.2A7.2A$51.
2A2$41.A.2A$39.3A.2A$38.A$39.3A.2A$3.2A36.2A2.A$4.A39.A.A$2.A37.A.2A.
A.A$2.5A14.2A17.2A.A2.A$7.A13.A21.A$4.3A12.A.A21.2A$3.A15.2A20.2A2.A.
A$3.4A33.A2.A2.2A$.2A3.A3.2A29.2A$A2.3A4.2A$2A.A$3.A$3.2A$65.2A$28.A
36.2A$11.2A15.3A$12.A18.A$9.3A18.2A$9.A50.2A$60.2A$64.2A$64.2A2$41.2E
$41.2E2.2C11.2A$44.2C12.2A$46.C$48.2C$47.C2$46.C2.C$38.2C5.2C$37.2C5.
C$39.C4.C.C$41.2C2.C$41.2C138$195.A$194.2AB$194.A.A$195.B$197.2A$197.
2A2$188.A6.2A$187.2AB4.A2BA$187.A.A3.2A.A$188.B2.A.2B$190.A3B.B$190.A
2BA!
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chris_c
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by chris_c » May 1st, 2016, 4:48 pm
Crab->G that recovers in 314 ticks. The H->Block was found
here.
Code: Select all
x = 124, y = 134, rule = LifeHistory
24.2A$24.A.A$26.A4.2A$22.4A.2A2.A2.A$22.A2.A.A.A.A.2A$25.A.A.A.A$26.
2A.A.A$30.A$35.A$16.2A17.3A$17.A7.2A11.A$17.A.A5.2A10.A.A$18.2A17.A.A
$38.A5$53.2A$28.2A23.2A$28.A$29.3A$31.A$31.A.2A$3.2A24.2A.A.A$4.A24.A
2.A$2.A28.2A7.2A$2.5A14.2A17.2A$7.A13.A$4.3A12.A.A26.2A.A$3.A15.2A27.
2A.3A$3.4A47.A$.2A3.A3.2A36.2A.3A$A2.3A4.2A37.A.A$2A.A45.A.A$3.A46.A$
3.2A$30.2A$30.A$11.2A18.3A$12.A20.A$9.3A$9.A26.2C$36.2C$40.3C$40.C$
41.C$43.2C$44.C2$41.2C$33.3C5.2C$33.C6.C.C$34.C4.2C$36.4C.C$37.2C67$
119.2C$119.C.C$119.C$122.C$122.2C$122.2C$121.2C$112.2C6.2C$112.C.C3.
2C2.C$112.C5.3C$115.C$115.2C!
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gmc_nxtman
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by gmc_nxtman » May 1st, 2016, 8:18 pm
chris_c wrote:Crab->G that recovers in 314 ticks. The H->Block was found
here.
Code: Select all
x = 124, y = 134, rule = LifeHistory
24.2A$24.A.A$26.A4.2A$22.4A.2A2.A2.A$22.A2.A.A.A.A.2A$25.A.A.A.A$26.
2A.A.A$30.A$35.A$16.2A17.3A$17.A7.2A11.A$17.A.A5.2A10.A.A$18.2A17.A.A
$38.A5$53.2A$28.2A23.2A$28.A$29.3A$31.A$31.A.2A$3.2A24.2A.A.A$4.A24.A
2.A$2.A28.2A7.2A$2.5A14.2A17.2A$7.A13.A$4.3A12.A.A26.2A.A$3.A15.2A27.
2A.3A$3.4A47.A$.2A3.A3.2A36.2A.3A$A2.3A4.2A37.A.A$2A.A45.A.A$3.A46.A$
3.2A$30.2A$30.A$11.2A18.3A$12.A20.A$9.3A$9.A26.2C$36.2C$40.3C$40.C$
41.C$43.2C$44.C2$41.2C$33.3C5.2C$33.C6.C.C$34.C4.2C$36.4C.C$37.2C67$
119.2C$119.C.C$119.C$122.C$122.2C$122.2C$121.2C$112.2C6.2C$112.C.C3.
2C2.C$112.C5.3C$115.C$115.2C!
Very nice!
Speaking of probably never useful spaceship-to-glider converters....
Sidecar->Glider:
Code: Select all
x = 264, y = 65, rule = LifeHistory
245.4B8.A$238.2A6.4B5.3A$239.A7.4B3.A$239.A.AB4.4B3.2A$240.2AB.2B.5B.
3B$242.12B$242.14B$242.14B$243.14B$244.14B$234.2A8.13B$235.A9.11B$
214.2A19.A.AB4.14B$214.A2.2A17.2AB.18B$215.2A.A19.20B$217.B20.19B$
217.3B19.20B$216.6B16.22B$215.10B11.23B$215.11B3.2B2.25B$6.C203BC8B2A
38B$.C.4BC197BC5BC7B2A22B.10B2.4B$BC5BC197BC5BC31B2.7B5.4B$.CB5C197BC
B5C31B2.8B5.4B$4.238B2.12B3.4B$2.2C202B2C6B3.13B.4B9.12B4.4B$C.3BC
198BC4BC3B4.7B.B4.4B11.12B4.3B$2.4BC203BC3B15.4B11.B.10B6.2B$C5BC197B
C5BC3B14.4B11.13B2.2A3.B$.6C198B6C2B14.4B9.2B.13B3.A$.212B14.3B9.2A
17B.A.A$3.208B2AB6.2A3.2AB11.2A15B2A.2A.A$208.B.B2A2B5.A.A.A.AB12.2B.
12B2.A4.A$210.6B6.A.A19.7B3.BA.A4.2A$205.2A.7BAB5.A.A21.4B4.B2A$204.A
.A7BABA2.BA.A.A.A18.4B3.A$204.A3.6B2A2B.B2A3.2A17.4B4.5A$203.2A3.12B
23.4B9.A$208.12B22.4B8.A$208.12B21.4B9.2A$206.2AB.9B21.4B$205.A.AB.
10B19.4B$205.A4.6B.4B6.A10.4B$204.2A5.5B2.4B5.3A7.4B$212.3B4.4B7.A5.
4B$212.2B6.4B5.2A4.4B$211.4B6.4B4.9B$212.B2AB6.4B5.6B$213.2A8.4B2.8B$
224.15B$225.14B$226.13B$227.10B.B2A$229.3B2AB3.BA.A$229.3B2AB6.A$231.
4B6.2A$231.3B$228.AB.2B$227.A.AB2AB$227.A.ABABAB$224.2A.A.A.A.A2.A$
224.A2.A2.2A.4A$226.2A4.A$232.A.A$233.2A!
Repeat time 408, probably improvable because the restoration reaction only needs a glider.
EDIT: 9-cell polyplet + block = mwss:
Code: Select all
x = 11, y = 6, rule = LifeHistory
2.A$.A.A$A3.A$.4A$9.2A$9.2A!
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muzik
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by muzik » May 3rd, 2016, 3:44 pm
The still lifes I know so far, that contain another photonegative still life inside them:
Code: Select all
x = 37, y = 7, rule = B3/S23
34bo$9b2o7b2o6bo6bobo$b2o5bo2bo5bo2bo4bobo4bobobo$o2bo3bobobo4bobobo3b
obobo3bobobo$o2bo3bo2bo4bobobo4bo2bo5bobo$b2o5b2o5bo2bo6b2o7bo$16b2o!
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Scorbie
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by Scorbie » May 5th, 2016, 6:16 am
Too bad this manually found blinker catalyst doesn't work...
Code: Select all
x = 42, y = 23, rule = b3/s23
29b2o$29bo$bo2bob2obo2bo8b2o4bobo$2o2bo4bo2b2o13b2o$bo2bob2obo2bo7bo3b
2o$19b3o3bo$22b2o$17b3o2b2o$19bob2o2bo2bo$20bo7bo$20bobob2o2bo4$20bobo
b2o$20bo$19bob2o2bo$17b3o2b2o$22b2o$19b3o3bo$bo2bob2obo2bo7bo3b2o3bo2b
ob2obo2bo$2o2bo4bo2b2o14b2o2bo4bo2b2o$bo2bob2obo2bo8b2o6bo2bob2obo2bo!
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mniemiec
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by mniemiec » May 5th, 2016, 12:25 pm
muzik wrote:The still lifes I know so far, that contain another photonegative still life inside them: ...
The number of still-life interiors that this can be done with is extremely limited. It's easy to show that the interiors of tubs (including all barges, long boat, and very long ships), carrier, loaves, pythons, ponds, mangos, shillelaghs, loops, and anything with an eater tail are toxic. This can be done with snakes of any length, so there are infinitely many solutions. I could only find the following viable ones up to 10 bits (although many of these can be modified into alternates containing the same inverted still-lifes):
Code: Select all
x = 49, y = 78, rule = B3/S23
4boo$3bobbo$3bobbo$4boo7$4boo$3bobbo$3bobobo$4bobo$5bo3$43boo$43bobo$
45bo$5boo17boo18boobo$4bobbo15bobbo16bobbobo$3boboobo14bobobo15bobobbo
$4bobbo16bobbo16boboo$5boo18boo19bo$46bobo$47boo3$9boo$5boobbo$boobobb
obo$bobooboboboobo$5bobobboboo$5bobboo$4boo5$4boo19boo3boo$3bobbo14boo
bobbobbo$3bobobo13boboobobobo$4bobobo16boboboboobo$5bobbo16bobbobboboo
$6boo16boo3boo7$23boo$23bobo$25bo$4boo18booboo$oobobbo3boo11bobbobbo$o
boobobobbo8booboboboboboboo$4bobobobo8bobooboboboboobo$4bobboboboobo
10bobo$3boo3bobboboo11bo$9boo6$23boo$23bobo4boo$25bo4bo$4boo18booboobo
$oobobbo13boobobbobboboobo$oboobobo3boo7boboobobbobboboo$4bobobobbo12b
obooboo$4bobbobobo12bo4bo$3boo3boboboobo7boo4bobo$9bobboboo14boo$10boo
!
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gmc_nxtman
- Posts: 1150
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by gmc_nxtman » May 6th, 2016, 11:44 pm
gmc_nxtman wrote:
Sidecar->Glider...repeat time 408, probably improvable because the restoration reaction only needs a glider.
As predicted, there is a simple sidecar-pi with repeat time 384, which is probably
still very improvable.
Code: Select all
x = 90, y = 244, rule = LifeHistory
18.B3.C.C$17.3C4.BCB$18.2B.C3BCB$17.2BC.C3BC2B$17.2BC5BC2B$17.2BC2BC
2BC2B$16.C2BC3B3C2B$16.B3C8B$16.12B$16.12B$16.12B$16.12B$16.12B$16.
12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$
16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B
$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.
12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$
16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B
$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.
12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$
16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B
$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.
12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$
16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B
$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.
12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$
16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B
$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.
12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$
16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B
$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.12B$16.
12B$16.12B$16.12B$16.12B$16.12B5.A$16.6BCBC3B3.3A5.A$16.B3C5BC2B2.A6.
3A$16.5BC3BC2B2.2A4.A$16.3BCBC3BC2B3.B4.2A$16.3BC5BC3B.8B$16.3BC2BC2B
C2B2.6B$16.C2BC3B3C13B$16.B3C7B2A11B2.B$16.11B2A15B$16.6B.2B2.16B2A$
8.2A6.5B7.3B2A8B.B2A$8.A.A3.2B2D2BD8.BABA7B3.B$10.A2.4B3DB9.BA6B$9.A.
7BD4B9.7B$9.2A.11B10.7B$12.4B2A5B8.5B.4B$13.3B2A5B8.2A5.4B$13.10B9.A
6.4B$14.9B6.3A8.4B7.2A$14.9B6.A11.4B5.B2AB$14.8B20.4B5.3B$15.8B20.4B
3.B.B$16.6B22.4B.6B$16.6B4.2A17.10B8.2A$4.2A.A8.6B4.A10.2A7.12B3.2B2A
B6.2A$4.A.2A7.7B.BA.A11.A8.12B2.4B7.A$15.6B2.B2A12.A.AB6.19B2.BA.A$5.
5A6.8B15.2AB.3B2.20B.B2A$2A2.A4.A6.8B17.21B3D5B$A2.A.BAB7.8B18.23BD5B
$.A.A.2AB7.7B.4B15.20B3D5B$2A.A.4BA5.6B2.6B12.29B$3.A3.BABA3.2B3D10B
10.21B2.9B$3.2A2.A2BA3.4BD11B2.2B2.20B5.11B$8.2A7B3D19BD15B6.BAB.B3.
4B$10.29BDBD4B.7B7.A.A.2A3.4B$3.2A6.17B2A9B3D4B2.6B5.3A.ABA5.4B$4.A5.
18B2A11BD4B3.6B3.A3.A4.A4.4B$4.A.AB.36B6.4B4.A2.A.3A.A4.4B$5.2AB.24B.
4B12.B2A2B5.A.A.A2.A6.4B$7.24B2.4B14.2A.B2A4.A3.2A8.4B$7.29B18.BA.A
18.4B$7.28B22.A19.4B$8.26B23.2A19.4B$8.25B46.4B$7.22B.2B3.B44.4B$5.
24B.3B.B2A44.4B$5.18B3.2B3.A3B2A45.4B$4.2A17B7.A.AB.B47.4B$4.2AB.2B.
7B2.B8.A.AB51.4B$5.B6.2B.B13.A55.4B$28.2A56.4B!
EDIT: Almost a conduit:
Code: Select all
x = 27, y = 39, rule = LifeHistory
12.2A3.2A$13.A3.A$12.A6.A2.A$12.2A4.5A$15.2A$12.2A.A.4A$12.2A.A.A2.A$
2A14.A$.A$.A.A$2.2A7$2.C$2.C.C$2.3C$4.C10$7.A.2A$5.3A.2A$4.A$5.3A.2A$
7.A.A$7.A.A13.2A$8.A14.A$24.3A$26.A!
Another:
Code: Select all
x = 28, y = 20, rule = LifeHistory
3.2A$4.A$4.A.A$5.2A3$A$3A$3.A23.A$2.2A21.3A$24.A$25.A$23.A.A$23.2A3$.
C21.2A$.C.C19.2A$.3C$3.C!
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simeks
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by simeks » May 18th, 2016, 5:26 pm
Another interesting transparency from Conduit 1, although probably useless:
Code: Select all
x = 23, y = 21, rule = LifeHistory
16.2C$16.2C4$21.2C$21.2C$E$.E$.2E$2E2.2A$E3.2A6$.2A$.A$2.A$.2A!
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Kazyan
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by Kazyan » May 18th, 2016, 6:14 pm
simeks wrote:Another interesting transparency from Conduit 1, although probably useless:
Code: Select all
x = 23, y = 21, rule = LifeHistory
16.2C$16.2C4$21.2C$21.2C$E$.E$.2E$2E2.2A$E3.2A6$.2A$.A$2.A$.2A!
I have a collection of CatForce results in which gliders are pointed in the direction of some baits. There's a cleanup that
almost salvages this:
Code: Select all
x = 50, y = 27, rule = LifeHistory
18.2C27.2A$16.2B2CB26.A.A$16.4B28.A$16.6B$16.8B$4.7B.B4.6B2C$4.19B2C
18.2A2.2A$2.C22B18.2A2.A.A$2.BC13B2D6B22.A$.2B2C12BDBD5B$2B2C2B2A10BD
7B$2BC3B2A19B$2.11B3.11B$2.10B6.8B$3.6B4.2D2.2D8B$4.3B6.2D2.D.D7B18.
2A$4.B12.D2.6B20.A$3.2A16.5B17.3A$3.A17.6B16.A$4.A16.6B$3.2A16.5B$21.
2B3D$22.BDB$15.2D5.3D$16.D6.B$13.3D$13.D!
If nothing else, an appropriate H-to-G can delete the boat:
Code: Select all
x = 40, y = 47, rule = LifeHistory
18.2C$16.2B2CB$16.4B$16.6B$16.8B$4.7B.B4.6B2C$4.19B2C$2.C22B$2.BC21B$
.2B2C20B$2B2C2B2A18B$2BC3B2A19B$2.25B$2.10B2.12B$3.6B6.2B2D8B$4.3B9.B
DBD7B$4.B12.D9B9.2A$3.2A13.10B8.A$3.A15.10B4.BA.A$4.A15.12B.B2A$3.2A
16.13B$21.2B3D8B$21.2BD9B$21.B3D10B$21.14B$21.13B$21.14B$22.13B$25.
10B$24.11B3.2A$23.12B3.A$24.12BA.A$23.13B2A$23.13B$23.13B$21.2AB2.10B
$20.A.AB2.10B$20.A6.9B$19.2A5.8B.B2A$24.B.7B2.BA.A$23.2A9B4.A$23.2AB.
8B3.2A$24.B2.7B2A$29.B3.BA.A$28.3B5.A$27.B2AB5.2A$28.2A!
Tanner Jacobi
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
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dvgrn
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by dvgrn » May 18th, 2016, 6:58 pm
simeks wrote:Another interesting transparency from Conduit 1, although probably useless...
I dunno, that's a nearly-clean B-to-H. If nothing else it makes a Spartan B-to-G that I'm fairly sure is on a new lane (
EDIT: as I see Kazyan has already pointed out):
Code: Select all
x = 125, y = 98, rule = LifeHistory
78.2A$76.2B2AB$76.4B$76.6B$71.13B$64.7B.11B2A$64.19B2A$62.C22B$62.BC
21B$61.2B2C20B$60.B.2C2B2A18B$60.B.C3B2A19B$62.15B.9B$62.10B2.12B$63.
6B6.12B$64.3B9.11B$64.B12.11B$63.2A13.11B$63.A15.10B$64.A15.10B$63.2A
16.10B$81.2B3D6B$81.2BD9B$81.B3D4B.4B$81.14B$81.15B$81.16B$82.16B$85.
14B$84.17B$18.2A63.19B8.2A$16.2B2AB60.B.21B6.A.A$16.4B57.2A.2A22B7.AB
7.2A$16.6B56.A.A.B.21B5.2B8.A$16.8B52.A.A.A.A23B.B2.5B2.BA.A$4.7B.B4.
6B2A51.2A3.2A.B.30B.B2A$4.19B2A60.33B$2.C22B60.33B$2.BC21B59.34B$.2B
2C20B57.A34B$B.2C2B2A18B54.3A2.7B.17B2.3B$B.C3B2A19B52.A5.7B3.7B.8B.B
.3B$2.15B.9B52.2A4.7B4.5B5.6B3.2A$2.10B2.12B59.5B6.4B8.4B3.A$3.6B6.
12B56.2AB.2B7.4B7.B2A2B4.3A$4.3B9.11B55.A.AB10.B2AB8.2A8.A$4.B12.10B
9.2A44.A14.2A$3.2A13.10B8.A44.2A$3.A15.10B4.BA.A$4.A15.12B.B2A$3.2A
16.13B44.2A$21.2B3D8B42.2B2AB$21.2BD9B43.4B$21.B3D10B41.6B$21.14B37.
12B$21.13B30.7B.11B2A$21.14B29.19B2A$22.13B27.C22B$25.10B27.BC21B$24.
11B3.2A21.2B2C20B$23.12B3.A21.B.2C2B2A18B$24.12BA.A21.B.C3B2A19B$23.
13B2A24.15B.9B$23.13B26.10B2.12B$23.13B27.6B6.12B$21.2AB2.10B28.3B9.
11B$20.A.AB2.10B28.B12.11B$20.A6.9B27.2A13.11B$19.2A5.8B.B2A25.A15.
11B$24.B.7B2.BA.A25.A15.12B$23.2A9B4.A24.2A16.11B$23.2AB.8B3.2A41.2B
3D7B$24.B2.7B2A45.2BD10B$29.B3.BA.A44.B3D10B$28.3B5.A44.15B$27.B2AB5.
2A43.16B$28.2A51.17B12.2A$82.17B10.B2A2B$85.15B10.4B$84.17B10.4B$83.
19B6.7B$81.B.21B3.8B$77.2A.2A22B3.7B9.2A$78.A.A.B.30B.B.B5.A$76.A.A.A
.A36B.BA.A$76.2A3.2A.B.33B.B2A$85.36B$85.36B$84.37B$82.A38B$80.3A2.7B
.17B.B.2B2.3B$79.A5.7B3.7B.8B.4B$79.2A4.7B4.5B4.6B.B2AB$85.5B6.4B5.5B
3.2A$83.2AB.2B7.4B6.4B$82.A.AB10.B2AB$82.A14.2A$81.2A!
The current H-to-G collection doesn't have many options for the lanes needed to kill that boat (SW -5, -8, -9, I believe). So I don't immediately see a way to extract any signal bigger than a glider -- but wouldn't be surprised if I've missed something.
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chris_c
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by chris_c » May 18th, 2016, 7:32 pm
simeks wrote:Another interesting transparency from Conduit 1, although probably useless:
Code: Select all
x = 23, y = 21, rule = LifeHistory
16.2C$16.2C4$21.2C$21.2C$E$.E$.2E$2E2.2A$E3.2A6$.2A$.A$2.A$.2A!
It was also noticed
here.
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lifeisawesome
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by lifeisawesome » May 21st, 2016, 3:21 am
Not sure, but I think the back sparks can be useful.
Code: Select all
x = 8, y = 19, rule = B3/S23
5bo$3bo3bo$2bo$2bo4bo$2b5o5$b2o$2ob4o$b6o$2b4o2$5bo$3bo3bo$2bo$2bo4bo$
2b5o!
Oh well, everyone starts out as a noob.

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Attachments
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- eEKCPiC.png (251 Bytes) Viewed 1239 times
--Szymon Bartosiewicz
favorite pattern:
Code: Select all
x = 2, y = 2, rule = B25/S3a
2o$2o!
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muzik
- Posts: 6558
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by muzik » May 21st, 2016, 4:06 am
lifeisawesome wrote:Not sure, but I think the back sparks can be useful.
Code: Select all
x = 8, y = 19, rule = B3/S23
5bo$3bo3bo$2bo$2bo4bo$2b5o5$b2o$2ob4o$b6o$2b4o2$5bo$3bo3bo$2bo$2bo4bo$
2b5o!
Oh well, everyone starts out as a noob.

Wondered the same quite a while ago. They just don't extend out far enough
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muzik
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by muzik » May 21st, 2016, 2:55 pm
Stable agar.
Code: Select all
x = 34, y = 35, rule = B3/S23
2b2ob2o5b2ob2o5b2ob2o$o2bobo2bobo2bobo2bobo2bobo2bob2o$2obobob2ob2obob
ob2ob2obobob2ob2o$3bobo7bobo7bobo$2obobob2ob2obobob2ob2obobob2ob2o$o2b
obo2bobo2bobo2bobo2bobo2bobo2bo$2b2ob2obobob2ob2obobob2ob2obobob2o$8bo
bo7bobo7bobo$2b2ob2obobob2ob2obobob2ob2obobob2o$o2bobo2bobo2bobo2bobo
2bobo2bobo2bo$2obobob2ob2obobob2ob2obobob2ob2o$3bobo7bobo7bobo$2obobob
2ob2obobob2ob2obobob2ob2o$o2bobo2bobo2bobo2bobo2bobo2bobo2bo$2b2ob2obo
bob2ob2obobob2ob2obobob2o$8bobo7bobo7bobo$2b2ob2obobob2ob2obobob2ob2ob
obob2o$o2bobo2bobo2bobo2bobo2bobo2bobo2bo$2obobob2ob2obobob2ob2obobob
2ob2o$3bobo7bobo7bobo$2obobob2ob2obobob2ob2obobob2ob2o$o2bobo2bobo2bob
o2bobo2bobo2bobo2bo$2b2ob2obobob2ob2obobob2ob2obobob2o$8bobo7bobo7bobo
$2b2ob2obobob2ob2obobob2ob2obobob2o$o2bobo2bobo2bobo2bobo2bobo2bobo2bo
$2obobob2ob2obobob2ob2obobob2ob2o$3bobo7bobo7bobo$2obobob2ob2obobob2ob
2obobob2ob2o$o2bobo2bobo2bobo2bobo2bobo2bobo2bo$2b2ob2obobob2ob2obobob
2ob2obobob2o$8bobo7bobo7bobo$2b2ob2obobob2ob2obobob2ob2obobob2o$2b2obo
2bobo2bobo2bobo2bobo2bobo2bo$7b2ob2o5b2ob2o5b2ob2o!
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velcrorex
- Posts: 339
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by velcrorex » May 21st, 2016, 9:31 pm
Useless c/2 p6 fuse.
Code: Select all
x = 55, y = 9, rule = B3/S23
52b2o$54bo$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob3o2bo$ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob3o2$ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob3o$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob3o2bo$54bo$52b2o!
-Josh Ball.
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lifeisawesome
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by lifeisawesome » May 22nd, 2016, 1:48 am
mniemiec wrote:muzik wrote:The still lifes I know so far, that contain another photonegative still life inside them: ...
The number of still-life interiors that this can be done with is extremely limited. It's easy to show that the interiors of tubs (including all barges, long boat, and very long ships), carrier, loaves, pythons, ponds, mangos, shillelaghs, loops, and anything with an eater tail are toxic. This can be done with snakes of any length, so there are infinitely many solutions. I could only find the following viable ones up to 10 bits (although many of these can be modified into alternates containing the same inverted still-lifes):
Code: Select all
x = 49, y = 78, rule = B3/S23
4boo$3bobbo$3bobbo$4boo7$4boo$3bobbo$3bobobo$4bobo$5bo3$43boo$43bobo$
45bo$5boo17boo18boobo$4bobbo15bobbo16bobbobo$3boboobo14bobobo15bobobbo
$4bobbo16bobbo16boboo$5boo18boo19bo$46bobo$47boo3$9boo$5boobbo$boobobb
obo$bobooboboboobo$5bobobboboo$5bobboo$4boo5$4boo19boo3boo$3bobbo14boo
bobbobbo$3bobobo13boboobobobo$4bobobo16boboboboobo$5bobbo16bobbobboboo
$6boo16boo3boo7$23boo$23bobo$25bo$4boo18booboo$oobobbo3boo11bobbobbo$o
boobobobbo8booboboboboboboo$4bobobobo8bobooboboboboobo$4bobboboboobo
10bobo$3boo3bobboboo11bo$9boo6$23boo$23bobo4boo$25bo4bo$4boo18booboobo
$oobobbo13boobobbobboboobo$oboobobo3boo7boboobobbobboboo$4bobobobbo12b
obooboo$4bobbobobo12bo4bo$3boo3boboboobo7boo4bobo$9bobboboo14boo$10boo
!
An extension of row 3, column 3:
Code: Select all
x = 9, y = 10, rule = B3/S23
3b2o$2bo2bo$2bo2bo$b2ob2obo$o2bo2bobo$obo2bo2bo$bob2ob2o$3bo2bo$3bo2bo
$4b2o!
Don't know if further ones are possible.
--Szymon Bartosiewicz
favorite pattern:
Code: Select all
x = 2, y = 2, rule = B25/S3a
2o$2o!