B3578/S23 (2d replicators!)

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muzik
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B3578/S23 (2d replicators!)

Post by muzik » May 15th, 2016, 10:53 am

Code: Select all

x = 7, y = 7, rule = B3578/S23
3o$obo2bo$3o2$4b3o$4bobo$4b3o!

Code: Select all

x = 9, y = 3, rule = B3578/S23
2o5b2o$2o5b2o$2o5b2o!
A shuttle:

Code: Select all

x = 33, y = 33, rule = B3578/S23
19b2o$19b2o11$2o$2o6$31b2o$15b4o3b4o5b2o11$12b2o$12b2o!
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Re: B3578/S23 (2d replicators!)

Post by drc » May 15th, 2016, 11:42 am

This was posted somewhere else a while ago

Bullet51
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Re: B3578/S23 (2d replicators!)

Post by Bullet51 » May 17th, 2016, 10:44 am

P28 and P56(=28*2):

Code: Select all

x = 42, y = 18, rule = B3578/S23
9b2o$9b2o3$6b3o$8bo$8bo4bo$2o11bo$2o9b3o17bo6bo$4b3o9b2o11bobo6bobo$4b
o11b2o10bo3bo4bo3bo$4bo4bo22bo4bo$9bo21b2o4b2o$9b3o3$7b2o$7b2o!
Still drifting.

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Re: B3578/S23 (2d replicators!)

Post by muzik » June 19th, 2016, 9:58 am

Decided to test the messy replicator after the tragic observation in B34tw5y/S23. As it seems, the messy replicator also fails to replicate infinitely, being taken over by the clean one in about 18500 gens.


Oh well.
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Re: B3578/S23 (2d replicators!)

Post by muzik » June 24th, 2016, 11:30 am

Failed 1D replicator:

Code: Select all

x = 3, y = 8, rule = B3578/S23
3o$3o5$3o$3o!

I wonder, could this be made into a 6c/41 spaceship?
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Re: B3578/S23 (2d replicators!)

Post by BlinkerSpawn » June 24th, 2016, 2:33 pm

No, but there's a nice p48 oscillator in here somewhere...

Code: Select all

x = 17, y = 18, rule = B3578/S23:T0,18
5$o8b3o4bo$o8b3o4bo$o15bo3$o15bo$o8b3o4bo$o8b3o4bo!
I couldn't find any stabilizations for the free ends, but my search wasn't anything more than "go through all the good locations for blocks and blinkers and see that they don't work".
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Re: B3578/S23 (2d replicators!)

Post by AbhpzTa » June 26th, 2016, 7:07 pm

p82 wick (stabilized):

Code: Select all

x = 327, y = 47, rule = B3578/S23
309bo$309bo$309bo$309bo$309bo$309bo$17bo291bo$17bo276b2o13bo$17bo276b
2o13bo8b2o$17bo177b3o26b3o14b3o26b3o36bo8b2o$17bo291bo$17bo159b3o16bo
28bo16bo28bo37bo$17bo$17bo13b2o114b3o28bo$7b2o8bo13b2o$7b2o8bo36b3o26b
3o14b3o26b3o16bo$17bo$17bo37bo28bo16bo28bo60bo3b3o3bo18bo3b3o3bo6bo3b
3o3bo18bo3b3o3bo9b12o$162bo2bo24bobo7bobo16bobo7bobo4bobo7bobo16bobo7b
obo$161b2o2bo7bo3b3o3bo6bobo7bobo16bobo7bobo4bobo7bobo16bobo7bobo$160b
3obo7bobo7bobo6bo3b3o3bo18bo3b3o3bo6bo3b3o3bo18bo3b3o3bo$143bo3b3o3bo
7bo10bobo7bobo$142bobo7bobo10bo7bo3b3o3bo$29b12o9bo3b3o3bo18bo3b3o3bo
6bo3b3o3bo18bo3b3o3bo6bobo7bobo7bob3o148b12o$49bobo7bobo16bobo7bobo4bo
bo7bobo16bobo7bobo6bo3b3o3bo7bo2b2o$49bobo7bobo16bobo7bobo4bobo7bobo
16bobo7bobo24bo2bo$50bo3b3o3bo18bo3b3o3bo6bo3b3o3bo18bo3b3o3bo60bo28bo
16bo28bo2$178bo16b3o26b3o14b3o26b3o$12o291bo$148bo28b3o123bo$293b2o8bo
$55bo28bo16bo28bo16b3o143b2o8bo13b2o$303bo13b2o$54b3o26b3o14b3o26b3o
171bo$23bo279bo$23bo279bo$23bo8b2o269bo$8b2o13bo8b2o269bo$8b2o13bo279b
o$23bo279bo$23bo$23bo$23bo$23bo$23bo$23bo!
100009436650194649 = 94649 * 1056634900001

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Re: B3578/S23 (2d replicators!)

Post by Bullet51 » June 27th, 2016, 12:48 am

BlinkerSpawn wrote:No, but there's a nice p48 oscillator in here somewhere...

Code: Select all

x = 17, y = 18, rule = B3578/S23:T0,18
5$o8b3o4bo$o8b3o4bo$o15bo3$o15bo$o8b3o4bo$o8b3o4bo!
I couldn't find any stabilizations for the free ends, but my search wasn't anything more than "go through all the good locations for blocks and blinkers and see that they don't work".
At first I thought it needs a special-purpose p4 or p6 sparker, but the solution turned out to be simple:

Code: Select all

x = 25, y = 22, rule = B3578/S23
2o3b2o11b2o3b2o$3ob3o11b3ob3o$2o3b2o11b2o3b2o4$10bo$9bobo$3b3o3bobo7b
3o$10bo3$10bo$3b3o3bobo7b3o$9bobo$10bo4$2o3b2o11b2o3b2o$3ob3o11b3ob3o$
2o3b2o11b2o3b2o!
Is it found by a manual search?
Still drifting.

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Re: B3578/S23 (2d replicators!)

Post by Bullet51 » June 27th, 2016, 12:55 am

A full-volatility P15:

Code: Select all

x = 18, y = 18, rule = B3578/S23
3b12o3$o5bo4bo5bo$o4b3o2b3o4bo$o3b3o4b3o3bo$o2b4ob2ob4o2bo$o3bo2b4o2bo
3bo$o5b2o2b2o5bo$o5b2o2b2o5bo$o3bo2b4o2bo3bo$o2b4ob2ob4o2bo$o3b3o4b3o
3bo$o4b3o2b3o4bo$o5bo4bo5bo3$3b12o!
Still drifting.

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Re: B3578/S23 (2d replicators!)

Post by BlinkerSpawn » June 27th, 2016, 8:20 am

Bullet51 wrote:
BlinkerSpawn wrote:No, but there's a nice p48 oscillator in here somewhere...

Code: Select all

rle
I couldn't find any stabilizations for the free ends, but my search wasn't anything more than "go through all the good locations for blocks and blinkers and see that they don't work".
At first I thought it needs a special-purpose p4 or p6 sparker, but the solution turned out to be simple:

Code: Select all

rle
Is it found by a manual search?
What, the blinker pair? Yes.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Re: B3578/S23 (2d replicators!)

Post by muzik » July 8th, 2016, 3:33 am

Code: Select all

x = 50, y = 43, rule = B3578/S23
48b2o$44b4o$41b3o$38b3o$36b2o$33b3o$31b2o$29b2o$27b2o$26bo$24b2o$23bo$
21b2obo$19b2o2bo$18bo3bo$16b2o4bo$15bo5bo$14bo6bo$12b2o7bo$11bo$10bo
28bo$8b2o27b2o$7bo17b5o5b2o$6bo16b2o3bo4b2o$5bo15b2o5bo2b2o$4bo14b2o6b
ob2o$3bo13b2o8b2o$2bo12b2o9b2o$bo11b2o10b2o$bo8b3o11b2o$o6b3o13b2o$2o
3b2o15b2o$2b3o16b2o$19b2obo$18bo2bo$17bo2bo$16bo2bo$16bobo$15bobo$14bo
bo$13bo2bo$13bobo$12b3o!
This scribble sends out a spaceship at around 10k gens, not common.

try not to get jumpscared by the nearby replicator.
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Re: B3578/S23 (2d replicators!)

Post by Rocknlol » July 8th, 2016, 3:41 pm

Here's a c/6 spaceship:

Code: Select all

x = 14, y = 33, rule = B3578/S23
6b2o$6b2o$6b2o$2b2o6b2o$b4o4b4o$2bo2bo2bo2bo$2bo3b2o3bo$4b6o2$2bo2bo2b
o2bo2$3b2o4b2o$5bo2bo2$6b2o$2bo8bo$2bob2o2b2obo$2b3o4b3o2$5bo2bo$5bo2b
o$5b4o3$2o2b2o2b2o2b2o$bo2b2o2b2o2bo3$o2bo6bo2bo$b2ob2o2b2ob2o$4b6o$4b
ob2obo$5b4o!

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Re: B3578/S23 (2d replicators!)

Post by muzik » July 8th, 2016, 4:25 pm

What I want to know, is are there any ways to stabilise the messy failed quadratic replicator and make it a true replicator?

(or are there any rules where it is, not counting Replicator/Fredkin)
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Re: B3578/S23 (2d replicators!)

Post by FWKnightship » September 29th, 2022, 8:13 pm

P390:

Code: Select all

x = 13, y = 13, rule = B3578/S23
10b2o$9bo2bo$9bob2o$10b2o6$b2o$o2bo$ob2o$b2o!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.

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Re: B3578/S23 (2d replicators!)

Post by LaundryPizza03 » December 14th, 2022, 12:02 pm

The 12c/24o puffer engine from Pseudo Life also works in this rule. I haven't found much that is interesting and nonexplosive, but there is this 24c/48o puffer that doesn't work in the other rule:

Code: Select all

x = 56, y = 17, rule = B3578/S23
52bo$32bo15b4o2bo$30bobo6bo8bo6bo$8b2o19b2o7b3o7bo6bo$6b2o2bo17b2ob2o
16bo2bob2o$bo4b3obo17bo3bo18b3o$2o2bo3b3o$b2o26bobo2$b2o26bobo$2o2bo3b
3o$bo4b3obo17bo3bo18b3o$6b2o2bo17b2ob2o16bo2bob2o$8b2o19b2o7b3o7bo6bo$
30bobo6bo8bo6bo$32bo15b4o2bo$52bo!
This immediately leads to the following 4-engine cordership, also with period 48:

Code: Select all

x = 83, y = 27, rule = B3578/S23
4bo$4o2bo$o6bo$o6bo$bo2bob2o$3b3o73bo$59bo15b4o2bo$57bobo6bo8bo6bo$35b
2o19b2o7b3o7bo6bo$33b2o2bo17b2ob2o16bo2bob2o$b2o25bo4b3obo17bo3bo18b3o
$b2o24b2o2bo3b3o$28b2o26bobo2$28b2o26bobo$b2o24b2o2bo3b3o$b2o25bo4b3ob
o17bo3bo18b3o$33b2o2bo17b2ob2o16bo2bob2o$35b2o19b2o7b3o7bo6bo$57bobo6b
o8bo6bo$59bo15b4o2bo$3b3o73bo$bo2bob2o$o6bo$o6bo$4o2bo$4bo!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
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Re: B3578/S23 (2d replicators!)

Post by Period1GliderGun » December 14th, 2022, 5:07 pm

muzik wrote:
July 8th, 2016, 4:25 pm
What I want to know, is are there any ways to stabilise the messy failed quadratic replicator and make it a true replicator?

(or are there any rules where it is, not counting Replicator/Fredkin)
One transition away:

Code: Select all

x = 3, y = 9, rule = B3578/S23-c
3o$3o6$3o$3o!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]

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Re: B3578/S23 (2d replicators!)

Post by LaundryPizza03 » December 14th, 2022, 5:18 pm

Period1GliderGun wrote:
December 14th, 2022, 5:07 pm
muzik wrote:
July 8th, 2016, 4:25 pm
What I want to know, is are there any ways to stabilise the messy failed quadratic replicator and make it a true replicator?

(or are there any rules where it is, not counting Replicator/Fredkin)
One transition away:

Code: Select all

x = 3, y = 9, rule = B3578/S23-c
3o$3o6$3o$3o!
This also works, while adding the glider and preserving the other replicator but for a minor difference in the sparks:

Code: Select all

x = 3, y = 9, rule = B35-n78/S23
3o$3o6$3o$3o!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
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Re: B3578/S23 (2d replicators!)

Post by FWKnightship » December 14th, 2022, 8:36 pm

2-engine 24c/48 spaceship:

Code: Select all

x = 17, y = 37, rule = B3578/S23
2b3o9bo$bo2bo8b3o$5bo6bo2b2o$o3b2o7bob2o$bo3bo7b4o$bo11b2o$bo2bo9b2o$b
3o11b2o3$12bo$b5o7bob2o$3obo8bo2bo$2bo11bobo7$12bo$10b5o$12bo6$15bo$
11bo3bo$10bo4bo$11bo$7bo2b2o4bo$9b2o3b3o$6bo4b2o$12bo$7b2obo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.

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Re: B3578/S23 (2d replicators!)

Post by AbhpzTa » September 11th, 2024, 4:15 pm

p116 Glider 3736 gun:

Code: Select all

x = 56, y = 66, rule = B3578/S23
13b2o27b2o$13b2o27b2o14$20b3o11b3o3$20b3o11b3o$b2o51b2o$b2o51b2o2$20b
3o11b3o3$20b3o11b3o8$27b3o$27b3o3$8b2o$8b2o5$26b2o$26b3o$2o$2o3$11b3o$
11b3o2$31b2o$31b2o3$11b3o$11b3o7$12b2o$12b2o!
100009436650194649 = 94649 * 1056634900001

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Re: B3578/S23 (2d replicators!)

Post by confocaloid » September 11th, 2024, 5:31 pm

Transparent block on the right:

Code: Select all

x = 30, y = 32, rule = B3578/S23
20b2obob2o$23bo$23bo$20b3ob3o$22b3o$22b3o6$2o$2o9$28b2o$28b2o8$18b2o$
18b2o!
#C [[ ZOOM 6 ]]
AbhpzTa wrote:
September 11th, 2024, 4:15 pm
p116 Glider 3736 gun: [...]
p348 gun, period multiplication by crossing beams:

Code: Select all

x = 113, y = 112, rule = B3578/S23
99b2o$99b2o6$100bo$99bobo$99bobo$100bo2$80b2o$80b2o$100bo$99bobo$99bob
o$100bo2$111b2o$85bo25b2o$84bobo$84bobo5$103b2o$103b2o2$84bo$83bobo$
83bobo$84bo6$77bo13bo$77bo13bo$77bo13bo$77bo13bo$77bo13bo$77bo13bo$57b
2o51b2o$57b2o18bo13bo18b2o$77bo13bo$77bo13bo$77bo13bo$77bo13bo$77bo13b
o5$45b2o$45b2o3$45bo36bo3bo$44b3o34b7o$43b2ob2o33b2obob2o$44b3o35bo3bo
$44b3o22b2o12b3o12b2o$69b2o13bo13b2o2$44bobo$64b2o$44bobo17b2o3$44b3o$
44b3o$43b2ob2o$44b3o$45bo3$12b2o$12b2o39b2o$53bobo$21bo31bo2bo$20bobo
31bobo$12bo8bo6bo24bo2bo$11b3o13b3o23bobo$53b2o$11bobo13bobo$11bobo13b
obo2$11b3o13b3o15bo$44b3o$11b3o13b3o13b2ob2o$44b3o$11bobo13bobo14b3o$
11bobo13bobo2$11b3o13b3o14bobo17b2o$2o10bo15bo35b2o$2o42bobo3$27b2o15b
3o$27b2o15b3o$43b2ob2o$44b3o$45bo35b2obob2o$84bo$84bo$45b2o34b3ob3o$
19b2o24b2o36b3o$19b2o62b3o!
#C [[ MAXGRIDSIZE 9 ]]
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Unlikely events happen.
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Re: B3578/S23 (2d replicators!)

Post by confocaloid » September 16th, 2024, 5:47 pm

Thin p4 orthogonal c/4 spaceships, found with qfind v2.4b:

Code: Select all

#C ./qfind -r B3578/S23 -v c/4 -s asymmetric -w 9
#C [[ THEME MCell GRID TRACKLOOP 4 1/4 0/4 ]]
x = 104, y = 25, rule = B3578/S23
5b2o16bo26b2o4b2o8b2o3b2obo$4b3o7bo8b2ob2ob2ob2ob3obo4bo4bob3ob4o7b2o
4bobo5bob3o3bob3o$5b2ob2o2b4o4bo2bo3bob3ob2o7b5ob2o2bo3bob3o8b2obob3ob
o2bo3b3o2b2o2bo3b2o$3bo2bob2o2b2ob2o3bo2bo3bobobo5bo3b4obo3bob2obo6b3o
2b2o4bo2b2o4b2o5b6obo3bo$3bo2bob4o2bobobob2o8bo7b4o3b3o5bobo8bo2bo2b3o
3b3obo8bo3b2o2b2ob4o$b3o2b2ob2o5bobo27b2o5bo2b3o3bo6b3obo2bob2o8bo9bob
obo$b3o2bobobo36b2o6b7o9bo24bo4bo$3b2o41b2o11bo37b5o$98b2o8$8bo5b2o11b
o12bob2o6b2o4b2o8b2o3b2obo$6b2obo4b2o6b2o3bobo8b7o4bob3ob4o7b2o4bobo5b
ob3o3bob3o$5bo4bo2b2obo8bo3b3o4b2o2bobo3bob2o2bo3bob3o8b2obob3obo2bo3b
3o2b2o2bo3b2o$4bobo3bobobob4o4bo2b3ob7o4bo4bo2bob2obo6b3o2b2o4bo2b2o4b
2o5b6obo3bo$2b4o9b3o4b4ob3o7b2o2bo3b2o6bobo8bo2bo2b3o3b3obo8bo3b2o2b2o
b4o$2b2obo3bobob2o2bob2ob2o3bo3bobo5b3o3b2o6bo2b3o3bo6b3obo2bob2o8bo9b
obobo$2o2bo15bobo9bo10b3o9b7o9bo24bo4bo$43b4o12bo37b5o$44b2o52b2o!
Various orthogonal c/2, c/3, c/4 spaceships, found with qfind v2.4b:

Code: Select all

x = 126, y = 167, rule = B3578/S23
3bo9bo9bo9bo8b3o3b3o7b3o3b3o$b2ob2o5b2ob2o5b2ob2o5b2ob2o5bo3bobo3bo5bo
3bobo3bo$o2bo2bo3bo2bo2bo3bo2bo2bo3bo2bo2bo4bobobobobobo5bobobobobobo$
obobobo3bobobobo3bobobobo3bobobobo$3bo9bo9bo9bo8bob2ob2obo7bob2ob2obo$
bo3bo5bo3bo5bo3bo5bo3bo9bobo13bobo$bobobo5bobobo5bobobo5bobobo5b5ob5o
5b5ob5o$41bo3bobo3bo5bo3bobo3bo$12b3o7b3o6bobobo4b2o3bobo3b2o3b2o3bobo
3b2o$13bo9bo7b5o5bobo5bobo5bobo5bobo$13bo8bobo6b5o4bobob2ob2obobo3bobo
b2ob2obobo$30b2o3b2o$44b2ob2o11b2ob2o$43bobobobo9bobobobo$43bobobobo9b
obobobo$44b2ob2o9b2obobob2o$45bobo11b3ob3o$44b2ob2o10b3ob3o$43b2o3b2o
9bo5bo$42b2obobob2o6b5ob5o$41b2o2bobo2b2o6bo2bobo2bo36b2o5b2o$40b4obob
ob4o5b4ob4o35bo2b2ob2o2bo$43bo5bo9b2o3b2o37bo2bobo2bo$42b2o5b2o8b2o3b
2o40bobo$106bobo$104bobobobo$104bobobobo$103b2obobob2o$103bob2ob2obo$
101b3o7b3o$5bo6bo9bo12bo10bo14bo3bo36b2o7b2o$4b3o4b3o7b3o10b3o8bobo12b
obobobo35b4o3b4o$3bo3bo2bo3bo5bo3bo8bo3bo6bo3bo12b2ob2o37bobo3bobo$3bo
2bo4bo2bo6bo2bo8bo2bo7b2ob2o10b2obobob2o33b2obo5bob2o$bob2o8b2obo6b2ob
o4bob2o8b2o3b2o12bobo36b2ob2o3b2ob2o$bo14bo9bo4bo9b2obobobob2o7bo2bobo
2bo$bobo10bobo7bobo4bobo7b4obob4o6bo9bo33bo9bo$4bo8bo27b2ob2ob2ob2o8bo
5bo35b2o7b2o$2b4o6b4o8bobo4bobo8b3obob3o7b2obo3bob2o$3bobob4obobo9bobo
4bobo8bo7bo5b2obo2bobo2bob2o$2bobo3b2o3bobo8bo2bo2bo2bo9bo5bo8b2o2bobo
2b2o$2bob10obo6b3o8b3o5b2obo3bob2o6b2o7b2o$4bo2bo2bo2bo7b2o12b2o3bo2b
2o3b2o2bo7bo5bo$3b3o2b2o2b3o5bo2b2obo4bob2o2bo6bo3bo$4bo3b2o3bo10b3o4b
3o8bobo3bobo$4b2obo2bob2o12bo4bo$3bobobo2bobobo11bo4bo$2bob2o6b2obo7b
2o8b2o48b2o5b2o10b3o7b3o$2bo2bob4obo2bo7bo10bo47bo2b2ob2o2bo$3bo3b4o3b
o8bo2bo4bo2bo48bo2bobo2bo10bo2bo5bo2bo$23b2ob6ob2o11bo17bo21bobo14bo2b
o3bo2bo$5bo6bo13bo4bo13b3o15b3o20bobo15bo2bobo2bo$5b3o2b3o12b8o29bo3bo
17bobobobo16bobo$6b2o2b2o12b2ob4ob2o11b3o14bo2bo18bobobobo13bob2ob2obo
$6b2o2b2o11bobo6bobo9bo3bo11bob2o19b2obobob2o14bo3bo$7bo2bo11bo2bo6bo
2bo8bo3bo11bo22bob2ob2obo$3b2o2b4o2b2o7b2o10b2o7b2obob2o10bobo18b3o7b
3o11b2o3b2o$2b2ob2ob2ob2ob2o4b6o6b6o6bo3bo33b2o7b2o11bob2ob2obo$2b2o2b
ob2obo2b2o4b2o2b2o6b2o2b2o4bo7bo31b4o3b4o10b3o5b3o$3b2o8b2o9bo8bo8bo2b
obo2bo32bobo3bobo11b2o7b2o$4b4o2b4o9b4o4b4o7bob2ob2obo30b2obo5bob2o9b
3o5b3o$3bo2b6o2bo7bo12bo45b2ob2o3b2ob2o$2bob2o6b2obo7bo2b2o2b2o2bo7bo
7bo$3bo10bo11bo4bo9bobo5bobo30bo9bo12b3ob3o$6b6o14b2o2b2o9b2o7b2o30b2o
7b2o12b3ob3o$4b10o11bo6bo8bobo5bobo54bo3bo$2b2ob8ob2o8b2obo2bob2o7bo2b
2ob2o2bo30b2o7b2o12bo5bo$2bo2b2o4b2o2bo8b4o2b4o48b2o7b2o10bob2o3b2obo$
bobo10bobo7bo2b4o2bo9bo5bo32b2o7b2o9bo2bo5bo2bo$4bobo4bobo13bo2bo12bob
obobo33b2o5b2o9bo2bo7bo2bo$2b2o2bo4bo2b2o9b3o2b3o11bo3bo35b2o3b2o13bo
7bo$27bo2bo11bo7bo32bobo3bobo11bo9bo$42bo7bo31b4o3b4o9b3o7b3o$82bo2bo
3bo2bo10b3o5b3o$42b2o5b2o31bo2b2ob2o2bo10b3o5b3o$43bo5bo32bobobobobobo
14bobo$42bo2b3o2bo32bob2ob2obo14b2ob2o$83bo2bobo2bo15bobo$41b3o5b3o28b
2o2b3ob3o2b2o12bobo$40b2o3b3o3b2o27b2o2b2o3b2o2b2o11b2ob2o$44bo3bo57bo
3bo$106b2ob2o9$3bo5bo9bo5bo11b3o13b3o20b4o16b4o13b3o4b3o$2b4ob4o7b4ob
4o11bo15bo17b2o8b2o8b2o8b2o9b2o6b2o$2bo2bobo2bo7bo2bobo2bo7b3obob3o7b
3obob3o12b2o3bo2bo3b2o6b2o3bo2bo3b2o7bo10bo$4bo3bo11bo3bo9bo7bo7bo7bo
12b2o2b2o2b2o2b2o6b2o2b2o2b2o2b2o7bob2ob2ob2obo$4b2ob2o11b2ob2o10bo2bo
2bo9bo2bo2bo54b4ob2ob4o$4bo3bo11bo3bo10bo2bo2bo9bo2bo2bo18bo2bo16bo2bo
13bo3b2o3bo$5bobo13bobo12b5o11b5o20b2o18b2o$4b2ob2o10b3ob3o10b2ob2o11b
2ob2o18bo4bo14bo4bo10b3o8b3o$3bobobobo8bo2bobo2bo10b3o13b3o18bo6bo12bo
6bo9b2o10b2o$3b3ob3o7b5ob5o9bobo13bobo16bo2b2o2b2o2bo8bo2b2o2b2o2bo6bo
b2obo4bob2obo$2b2o5b2o7b2o5b2o45bo4b2o4bo8bo4b2o4bo7b2o10b2o$3bo5bo26b
o3bo11bo3bo15b2o2b4o2b2o8b2o2b4o2b2o8b2o2b4o2b2o$b3o5b3o7b2o3b2o46bo2b
2o2b2o2bo8bo2b2o2b2o2bo8b2o2b4o2b2o$b2o2bobo2b2o5bobo5bobo9b3o13b3o17b
o2b4o2bo10bo2b4o2bo13b4o$3bob3obo8b2o5b2o11bo15bo18bo8bo10bo8bo8bobo8b
obo$2b3obob3o8bo5bo10b2ob2o11b2ob2o14bobo8bobo6bobo8bobo8b2o6b2o$3bo5b
o7bobo5bobo7b3ob3o9b3ob3o12bo14bo4bo14bo6b3o6b3o$b2ob2ob2ob2o4bo2bo5bo
2bo6b7o9b7o13bobobo4bobobo6bobobo4bobobo8bo8bo$2bob2ob2obo6b2o7b2o5bo
3b3o3bo5bo3b3o3bo13b2obo2bob2o10b2obo2bob2o9bobo6bobo$o3bo3bo3bo5bob2o
b2obo7b3obob3o7b3obob3o15bobo2bobo12bobo2bobo10b3o2b2o2b3o$13o6bobobob
o6bo3bo3bo3bo3bo3bo3bo3bo12b2o2b2o2b2o10b2o2b2o2b2o8bobo8bobo$5bobo8b
3o7b3o4bo2b5o2bo5bo2b5o2bo12b3o6b3o8b3o6b3o8bobob4obobo$5b3o28b2ob2o
11b2ob2o17b8o12b8o12bo6bo$16b2o9b2o4bo4bo4bo5bo4bo4bo10b3o2b2o2b2o2b3o
4b3o2b2o2b2o2b3o7b10o$4b5o9b2o2bo2b2o6b2o2bobo2b2o5b2o2bobo2b2o11b2o2b
o4bo2b2o6b2o2bo4bo2b2o9b2o4b2o$4b2ob2o10b2obob2o9bo5bo9bo5bo13b4obo2bo
b4o6b4obo2bob4o11bo2bo$4b5o12b3o9b4o3b4o5b4o3b4o12bobobo2bobobo8bobobo
2bobobo13b2o$b4o3b4o6b2o5b2o6bo2b5o2bo5bo2b5o2bo12b2o3b2o3b2o8b2o3b2o
3b2o9bo8bo$2b2o5b2o6b3o5b3o5b2o2b3o2b2o5b2o2b3o2b2o12b2ob2o2b2ob2o8b2o
b2o2b2ob2o12b4o$b3o5b3o5b3o5b3o4b2o4bo4b2o3b2o4bo4b2o10b2o10b2o6b2o10b
2o8bobob2obobo$bo2b2ob2o2bo6bo7bo5b2obo5bob2o3b2obo5bob2o10bo12bo6bo
12bo7bo2bo4bo2bo$5bobo9b2o7b2o5bobo5bobo5bobo5bobo11bo4bo2bo4bo6bo4bo
2bo4bo7bobo6bobo$bo9bo22bobo3bobo7bobo3bobo12bo2bob4obo2bo6bo2bob4obo
2bo6bo3bo4bo3bo$16bo11bo7b2ob2o11b2ob2o15bobo6bobo8bobo6bobo7bo3bo4bo
3bo$16bobo7bobo5bo2bobo2bo7bo2bobo2bo15bo6bo12bo6bo8bo5bo2bo5bo$17b2o
7b2o8b2ob2o11b2ob2o16bo2bo2bo2bo10bo2bo2bo2bo$37bobo13bobo17bo3b2o3bo
10bo3b2o3bo$74b8o12b8o9b5o4b5o$35bo5bo9bo5bo15bo8bo10bo8bo8b5o4b5o$36b
2ob2o11b2ob2o18bo4bo14bo4bo9bob4o4b4obo$35b2o3b2o9b2o3b2o17b2o2b2o14b
2o2b2o10b5o4b5o$36bo3bo10bobobobo16bo6bo12bo6bo11b3o4b3o$35bobobobo32b
ob4obo12bob4obo12b2o4b2o$51b2o3b2o15bo8bo10bo8bo11b8o$33b3o5b3o69bo8bo
$33bo9bo8b2ob2o55bo3b4o3bo$33bo9bo9bobo19bo4bo14bo4bo10bobob6obobo$52b
2ob2o17b3o2b3o12b3o2b3o14bo2bo$53bobo18b2ob2ob2o12b2ob2ob2o9bo12bo$53b
obo18b3o2b3o12b3o2b3o11bo2bo2bo2bo$52b2ob2o54bo3bo4bo3bo$52bo3bo20b2o
18b2o12bo3bo4bo3bo$52b2ob2o19b4o16b4o10bob4o4b4obo$75bo4bo14bo4bo12b2o
6b2o$75bo4bo14bo4bo12bo8bo$116bo2bo$97b2o14bo2bo2bo2bo$113b2o2b2o2b2o$
96b4o16b4o$93b3ob2ob3o12b2o2b2o$92bo2b6o2bo$96b4o12b2ob2o2b2ob2o$94bo
6bo12b2o4b2o$94b3o2b3o$116b4o$117b2o$93bo3b2o3bo12bob2obo$92bob3o2b3ob
o9b3o4b3o$92b4o4b4o9bo8bo$93bob2o2b2obo8b3obo4bob3o$92b5o2b5o6bo2bob2o
2b2obo2bo$92bo2bo4bo2bo6bo2bob2o2b2obo2bo$92bo2bo4bo2bo9b3o4b3o$92bo
10bo6bo4bo4bo4bo$93bobo4bobo8b2obobo2bobob2o$110b3o10b3o$111b2o10b2o!
Thin p5 orthogonal c/5 spaceship:

Code: Select all

#C [[ THEME MCell GRID TRACKLOOP 5 1/5 0/5 ]]
x = 52, y = 8, rule = B3578/S23
19b2ob2obo4b2o3b2o8bo$o7b2o12bo2bob2o2b2obob3ob3o3bo$2o5bobo9b4o5b8o3b
3o4b2o$7b2o8bo2bob3o3b2o2b2o2bo2bo4bob2o$2bo4bobob2ob6o12bo3bo2bo2bo2b
obo$2b2o2bobo7b3o12bo6b2o4b2obo3bo$2bo7b4o2bo23bobo6bobo$49b2o!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

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confocaloid
Posts: 6697
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Re: B3578/S23 (2d replicators!)

Post by confocaloid » September 20th, 2024, 11:15 pm

Hdjensofjfnen wrote:
September 14th, 2016, 9:01 pm
What the...?

Code: Select all

x = 54, y = 4, rule = B35/S23
52bo$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2obobo$2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2obobo$52bo!
The old reburnable blockchain fuse exists in B3578/S23 as well.

Since a small gun is now known, it is plausible that the fuse could be made into a wire. Three consecutive pulses restore the chain of blocks into the original locations (with some remaining damage to be repaired at the ends). Moreover, four gliders suffice to send those three pulses, without any damage at all at the "transmitting" end:

Code: Select all

#C Four gliders suffice to inject a signal, carried by three consecutive pulses:
x = 241, y = 27, rule = B3578/S23
49b3ob3o$49bo2bo2bo$50bo3bo$51b3o16$40b2o$2o9b2o26b4o195b2o$obo8bobo
26bo2bo22b2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2obo2bo$o2bo7bo2bo25b2ob2o21b2o
b2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob
2ob2ob2ob2ob2ob2ob2ob2ob2ob2obo2bo$bobo8bobo25bo2bo194b2o$o2bo7bo2bo
24b4o$obo8bobo26b2o$2o9b2o!
One of missing components yet to be found is some way to append a block to the chain, to be able to repair the "receiving" end. I manually looked through 2G collisions, and did not find a solution for this:

Code: Select all

x = 42, y = 26, rule = B3578/S23
40b2o$40b2o2$2o38b2o$2o38b2o2$2o22bo15b2o$2o38b2o$25bo$2o38b2o$2o24bo
13b2o2$2o25bo12b2o$2o38b2o$10bobobobobobobobobobo$2o38b2o$2o25bo12b2o
2$2o24bo13b2o$2o38b2o$25bo$2o38b2o$2o22bo15b2o2$2o38b2o$2o38b2o!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

WhiteHawk
Posts: 1197
Joined: July 10th, 2024, 5:34 pm

Re: B3578/S23 (2d replicators!)

Post by WhiteHawk » September 20th, 2024, 11:34 pm

muzik wrote:
May 15th, 2016, 10:53 am
A shuttle:

Code: Select all

x = 33, y = 33, rule = B3578/S23
19b2o$19b2o11$2o$2o6$31b2o$15b4o3b4o5b2o11$12b2o$12b2o!
This is actually a predecessor, not an actual phase of the oscillator.

The oscillator can accomodate two copies of the hassled reaction.

Code: Select all

x = 33, y = 33, rule = B3578/S23
19b2o$19b2o11$2o4b6ob6o$2o6$31b2o$14b6ob6o4b2o11$12b2o$12b2o!
Last edited by WhiteHawk on September 20th, 2024, 11:43 pm, edited 1 time in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis

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Re: B3578/S23 (2d replicators!)

Post by confocaloid » September 20th, 2024, 11:42 pm

You probably mean two copies of the hassled reaction?

It's fairly obvious that there are no signals in the pattern you posted, since there is no movement of information through the universe. It is just an oscillator.
(Otherwise the entire idea of a signal becomes degenerate and uninteresting. Signals are a communication thing.)
WhiteHawk wrote:
September 20th, 2024, 11:34 pm
muzik wrote:
May 15th, 2016, 10:53 am
A shuttle:

Code: Select all

x = 33, y = 33, rule = B3578/S23
19b2o$19b2o11$2o$2o6$31b2o$15b4o3b4o5b2o11$12b2o$12b2o!
This is actually a predecessor, not an actual phase of the oscillator.

The shuttle can accomodate two signals.

Code: Select all

x = 33, y = 33, rule = B3578/S23
19b2o$19b2o11$2o4b6ob6o$2o6$31b2o$14b6ob6o4b2o11$12b2o$12b2o!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

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