Smallest Spaceships Supporting Specific Speeds (5s) Project

For discussion of other cellular automata.
Post Reply
wwei23

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by wwei23 » August 19th, 2017, 12:45 pm

I found a smaller 2c/6 with average population 3.3333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333...:

Code: Select all

x = 2, y = 3, rule = B2-a3cinq4nw/S1
bo2$2o!
Compare this with the old 2c/6 with an average population of 7:

Code: Select all

x = 2, y = 3, rule = B2ce3ejnr4ceinwy5acn6an7e/S01e3j4cejkrty
o$bo$o!
In the new rule, this happens to the old spaceship:

Code: Select all

x = 2, y = 3, rule = B2-a3cinq4nw/S1
o$bo$o!
It can be stabilized into a 12c/24, but suboptimal...
10c/56:

Code: Select all

x = 7, y = 7, rule = B2-a3cinq4enw/S1e
2bo$o2b2o$2b2o$o5bo$bo2b3o$4bo$6bo!
The rule also supports the c/7 I mentioned earlier.
8c/16:

Code: Select all

x = 13, y = 11, rule = B2-a3cinq4enw/S12
3b3o$b2o2bo$6b3o$o$bo9bo$2bo9bo$bo9bo$o$6b3o$b2o2bo$3b3o!
Spaceship, anyone? It's a 16c/32 gone wrong:

Code: Select all

x = 3, y = 2, rule = B2-a3cinq4nw/S12
bo$obo!

User avatar
toroidalet
Posts: 1514
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by toroidalet » August 19th, 2017, 1:51 pm

wwei23 wrote:I found a smaller 2c/6 with average population

Code: Select all

3.3333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333...:

Code: Select all

ship
This is legit, but do not spam 3s. It causes code tags to be shifted over. There is also a 3-cell 8c/16. The collection exists for a reason, and check it before posting. You don't need to post evolutions of patterns in rules.
Any sufficiently advanced software is indistinguishable from malice.

wwei23

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by wwei23 » August 19th, 2017, 1:52 pm

toroidalet wrote:
wwei23 wrote:I found a smaller 2c/6 with average population

Code: Select all

3.3333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333...:

Code: Select all

ship
This is legit, but do not spam 3s. It causes code tags to be shifted over. There is also a 3-cell 8c/16. The collection exists for a reason, and check it before posting. You don't need to post evolutions of patterns in rules.
I checked the wrong file, it seems.

User avatar
toroidalet
Posts: 1514
Joined: August 7th, 2016, 1:48 pm
Location: My computer
Contact:

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by toroidalet » August 19th, 2017, 6:05 pm

36c/84:

Code: Select all

x = 70, y = 33, rule = B36n/S234y5y7e
12bo$11bobo$11bob2o$13bo$9bo3bo51b3o$8bobobo50bo4b2o$9b3o51bo5bo$63bo
5bo$62b2o4bo$13bo48b2o3bo$8bo2b2ob2o47b3o$7b4o2bo50bo$6bo$5bo3b2o48b2o
$6b4obo47b2o$10b2o$54b2o$15bobo33b3o2bo$14b2o34bo3b2o7bo$14bo47b3o$19b
2o26b2o3b2o7b2o3bo$16bo2b2o26b2o2b2o3bo4b2o4bo$2o14bo7b2o21bobo6bo5bo
5bo$2o46bo7bo5bo5bo$48bo13bo4b2o$5bo24bo33b3o$4b3o22bobo$3b2o3bo19b2ob
2o$3b2o4bo19bobo$4bo5bo19bo$4bo5bo$4bo4b2o$6b3o!
152 cells
Any sufficiently advanced software is indistinguishable from malice.

User avatar
Rhombic
Posts: 1099
Joined: June 1st, 2013, 5:41 pm

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by Rhombic » August 21st, 2017, 6:04 am

c/32:

Code: Select all

x = 3, y = 4, rule = B2ei3aijnq4nrtyz5knq6ak7e/S1c2-ei3kq4anrwy5ackry6ck
2bo$2o$bo$bo!
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

AforAmpere
Posts: 1404
Joined: July 1st, 2016, 3:58 pm

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by AforAmpere » August 21st, 2017, 4:12 pm

I have a page for the first 7 periods, that will eventually have the first ten, with all known and unknown, but theoretically possible speeds. Feel free to add in the rest from the uploaded files. I will try to add in some of it.
The torch of 5S has been passed on again, and is now managed by speedydelete. It can be found here. Also check out my program EPE, a tool for searching for patterns in various rulespaces.

User avatar
BlinkerSpawn
Posts: 1993
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by BlinkerSpawn » August 21st, 2017, 5:07 pm

AforAmpere wrote:I have a page for the first 7 periods, that will eventually have the first ten, with all known and unknown, but theoretically possible speeds. Feel free to add in the rest from the uploaded files. I will try to add in some of it.
Looks nice so far!
Still rooting for the Niemiec-style table idea but let's get the fundamentals out of the way first. :)
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image

User avatar
muzik
Posts: 6558
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by muzik » August 23rd, 2017, 2:08 pm

Will LtL rules be allowed in the collection? There's some pretty exotic speeds in said rules.
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.

User avatar
BlinkerSpawn
Posts: 1993
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by BlinkerSpawn » August 23rd, 2017, 4:47 pm

muzik wrote:Will LtL rules be allowed in the collection? There's some pretty exotic speeds in said rules.
If we allow LtL rules, then we have to allow faster-than-light speeds, which is just going to make the database ten times as big.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image

User avatar
muzik
Posts: 6558
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by muzik » August 24th, 2017, 5:34 am

BlinkerSpawn wrote:
muzik wrote:Will LtL rules be allowed in the collection? There's some pretty exotic speeds in said rules.
If we allow LtL rules, then we have to allow faster-than-light speeds, which is just going to make the database ten times as big.
Gotta catch em all.

Although, if it does become a major enough problem, we could restrict the database to c or slower.
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.

AforAmpere
Posts: 1404
Joined: July 1st, 2016, 3:58 pm

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by AforAmpere » August 24th, 2017, 6:34 am

Let's not include LTL or Generations, that would be too much.
The torch of 5S has been passed on again, and is now managed by speedydelete. It can be found here. Also check out my program EPE, a tool for searching for patterns in various rulespaces.

wwei23

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by wwei23 » August 24th, 2017, 9:55 am

muzik wrote: Gotta catch em all.
Can I poke you now?

User avatar
Rhombic
Posts: 1099
Joined: June 1st, 2013, 5:41 pm

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by Rhombic » August 24th, 2017, 3:01 pm

Three cell knightship (p7):

Code: Select all

x = 3, y = 5, rule = B2-ac3ijn5y/S02c
o2$2bo2$2bo!
13c/125

Code: Select all

x = 5, y = 3, rule = B2n34cqy5acik6ace7c/S023-cjnr4n5e
o3bo$3b2o$o3bo!
Last edited by Rhombic on August 25th, 2017, 8:35 am, edited 1 time in total.
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

wwei23

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by wwei23 » August 24th, 2017, 3:24 pm

I found a marginally better c/4 orthogonal, by average population, beating the previous record holder by 3/4 of a cell:

Code: Select all

x = 3, y = 2, rule = B3aei4i/S12ac
obo$bo!
EDIT:
That's a little better:

Code: Select all

x = 2, y = 3, rule = B3aei4i/S12ac
o$bo$o!
A 3 cell c/3 with same average population as the best known, but with smaller maximum population:

Code: Select all

x = 2, y = 3, rule = B2ce3e4a/S2ac4t
o$bo$o!
Last edited by wwei23 on August 24th, 2017, 3:30 pm, edited 1 time in total.

User avatar
BlinkerSpawn
Posts: 1993
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by BlinkerSpawn » August 24th, 2017, 3:25 pm

Rhombic wrote:Three cell knightship (p7):

Code: Select all

x = 3, y = 5, rule = B2-ac3ijn5y/S02c
o2$2bo2$2bo!
Is this the first three-cell knightship?
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image

User avatar
muzik
Posts: 6558
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by muzik » August 24th, 2017, 3:38 pm

BlinkerSpawn wrote:
Rhombic wrote:Three cell knightship (p7):

Code: Select all

x = 3, y = 5, rule = B2-ac3ijn5y/S02c
o2$2bo2$2bo!
Is this the first three-cell knightship?
Obviously not, since there's already plenty in the collection.
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.

User avatar
Rhombic
Posts: 1099
Joined: June 1st, 2013, 5:41 pm

Beware xqN_2a

Post by Rhombic » August 24th, 2017, 3:41 pm

c/7

Code: Select all

x = 4, y = 2, rule = B2cei3enqy4acqr5-ekr6ein7/S01c2-ek3aei4aqt5ijn6n
bo$o2bo!
c/11

Code: Select all

x = 4, y = 2, rule = B2-ai3ajnr4ert5ajkq6k7c8/S2aek3cj4jnqtz5aky6ci7c
bo$o2bo!
c/12

Code: Select all

x = 4, y = 2, rule = B2-an3-ikqy4ainqr5cjk6ain7e/S2ae3jr5kry6e8
bo$o2bo!
3c/12

Code: Select all

x = 4, y = 2, rule = B2cei3ae4iqwz5cek8/S03ny4enw5i6ak7c
bo$o2bo!
c/9

Code: Select all

x = 4, y = 2, rule = B2-an3aj4crty5ijy/S2aek3aejky4nqtwz5any6-ck8
bo$o2bo!
c/14

Code: Select all

x = 4, y = 2, rule = B2ce3r4artyz6eik/S01c2a3aciry4ijq5acn7c
bo$o2bo!
4c/14

Code: Select all

x = 4, y = 2, rule = B2cei3ckn4-ekr5cjqry6-ci7e8/S01c2kn3aj4jnqr5iy6ac
bo$o2bo!
2c/10

Code: Select all

x = 4, y = 2, rule = B2-an3acej4aijqryz5-acej6in78/S2ae3j
bo$o2bo!
c/16

Code: Select all

x = 4, y = 2, rule = B2cen3ry4a5aknr6ain8/S01c2-ek3-eky4cijw5cry6cek7c
bo$o2bo!
c/20

Code: Select all

x = 4, y = 2, rule = B2-ai3aj4er5aeqy6n/S2aen3-cinq4acjqwy5kn6aci7c
bo$o2bo!
2c/18

Code: Select all

x = 4, y = 2, rule = B2-an3-einr4ciknqrt5aky6aei7/S2-cn3jq4ej5qy6ck
bo$o2bo!
2c/22

Code: Select all

x = 4, y = 2, rule = B2cek3aj4ikrz5ceiq6n7e/S2ae3jky4j5r6in
bo$o2bo!
2c/24

Code: Select all

x = 4, y = 2, rule = B2-ai3ajr4cirt5n6k/S2ae3jkqr4ejqrwz5cjr6ikn7c
bo$o2bo!
2c/70

Code: Select all

x = 4, y = 2, rule = B2cek3ajn4jr/S2ae3jk4-aikr5ajk6-in7c
bo$o2bo!
2c/32

Code: Select all

x = 4, y = 2, rule = B2-ai3ajk4rty7c/S1e2ae3jkq4cjtz5-ekqr6cn
bo$o2bo!
2c/54

Code: Select all

x = 4, y = 2, rule = B2-an3aj4ackryz5anry/S2-ci3cj4w5ci6ce7
bo$o2bo!
c/30

Code: Select all

x = 4, y = 2, rule = B2cek3aj4nr6en7c/S2ae3ijk4a5cey6k8
bo$o2bo!
c/34

Code: Select all

x = 4, y = 2, rule = B2-an3ajqr4eikqrwz5cij6aen78/S2aen3j4az6k
bo$o2bo!
c/26

Code: Select all

x = 4, y = 2, rule = B2cek3ajkr4cinrz5jknqy6ik7e/S2aei3ijky4eqrz5aciq6-ck7c
bo$o2bo!
3c/26

Code: Select all

x = 4, y = 2, rule = B2-an3-ikn4ejqrtwz5-cknq6ikn7e8/S2ae3cej4wy5enr6e
bo$o2bo!
c/42

Code: Select all

x = 4, y = 2, rule = B2-ai3aej4enrtz5y8/S2aen3j4wz5jr
bo$o2bo!
8c/100

Code: Select all

x = 4, y = 2, rule = B2cek3ajnq4kr5an6n7c/S2-cn3cjkq4eqy5ijq6i7
bo$o2bo!
4c/32

Code: Select all

x = 4, y = 2, rule = B2cek3ajq4-ijnt5-cy6eik7/S2aen3jk4nr5ek6c8
bo$o2bo!
2c/38

Code: Select all

x = 4, y = 2, rule = B2-an3-eikq4aiknqrz5eijkr6aek/S2aei3jk4atwz5jnr6n7e
bo$o2bo!
3c/24

Code: Select all

x = 4, y = 2, rule = B2-ai3-ciq4-aeijq5jky6an7/S2ae3j4cz
bo$o2bo!
2c/18

Code: Select all

x = 4, y = 2, rule = B2cek3acij4ckr5cr6-ak7/S2aei3ijy4iqrtwyz5acnqy6cen7e
2bo$o2bo!
c/10d

Code: Select all

x = 4, y = 2, rule = B2-an3-acjq4cejnqry5ajr6-kn7c/S1e2ae3ckq4jqwy5cqy6cn
2bo$o2bo!
More 3-cell knightships (2,1)c/12

Code: Select all

x = 4, y = 2, rule = B2cek3-cinr4jnry5aejn6aik/S2ae3ijqy4nry5ijny6-ak7e8
bo$o2bo!
(2,1)c/19

Code: Select all

x = 4, y = 2, rule = B2-ai3ajr4qrtw5qr6e7c/S2aen3eij4r5nr
bo$o2bo!
(2,1)c/22

Code: Select all

x = 4, y = 2, rule = B2cek3aj4r/S2aei3ejk4cwy5ceqy6i7c
bo$o2bo!
3-cell camelship
(3,1)c/13

Code: Select all

x = 4, y = 2, rule = B2cek3aj4r5i/S2aen3jkqy4c5akn6e
bo$o2bo!
Last edited by Rhombic on August 25th, 2017, 6:10 am, edited 1 time in total.
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

wwei23

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by wwei23 » August 24th, 2017, 6:08 pm

The other c/2 with average population 3.5:

Code: Select all

x = 2, y = 3, rule = B2c3ae/S1c3e
bo$o$bo!

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by praosylen » August 24th, 2017, 7:49 pm

Smaller c/18 by minimum bounding box:

Code: Select all

x = 4, y = 1, rule = B2aci3a4ikqwy6in/S02en3cjny4eijkrw5acij7e
ob2o!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

AforAmpere
Posts: 1404
Joined: July 1st, 2016, 3:58 pm

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by AforAmpere » August 24th, 2017, 7:56 pm

I am not really focusing on bounding box or min population, but feel free to add it to the wiki version, I have up to period 8 on there, and it would be great if someone would add period 9 and 10, using the updated files.
The torch of 5S has been passed on again, and is now managed by speedydelete. It can be found here. Also check out my program EPE, a tool for searching for patterns in various rulespaces.

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by praosylen » August 24th, 2017, 9:59 pm

10c/15:

Code: Select all

x = 2, y = 3, rule = B2acn3aey4aejrz5r6an7c/S1c2i3i4jt5q
bo$o$bo!
8c/12:

Code: Select all

x = 2, y = 3, rule = B2acn3aen4ceiqtz5c6ei7/S1c2ei3cikr4cjknqwy5aiqy6ckn7e8
bo$o$bo!
6c/9:

Code: Select all

x = 2, y = 3, rule = B2acn3aeqy4eqyz5aiknr6c7e/S1c2i3-cejq4aiknrz5eikry6ek7c
o$2o$o!
EDIT: 3-cell 6c/9:

Code: Select all

x = 2, y = 3, rule = B2ack3ae4rw5er7e/S1c2eik3ikr4ceqty5cjkqy6-a7c8
bo$o$bo!
EDIT 2: Placed all of the ships in the correct orientation.
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
Contact:

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by praosylen » August 25th, 2017, 5:06 pm

5c/10 diagonal:

Code: Select all

x = 3, y = 4, rule = B2acn3cen4qt5aik6cek7e/S12a3-knqr4ntwz5knr6c7e
2bo2$b2o$o!
7c/14 diagonal:

Code: Select all

x = 3, y = 4, rule = B2ack3en4ckntyz5cr6ek8/S1
2bo2$b2o$o!
EDIT: 6c/12, in a B1e rule:

Code: Select all

x = 4, y = 4, rule = B1e2cek3acry4jkqr5cjny6aei7e/S12-ce3ej4wy5cir6c7
obo$o2bo2$2b2o!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

User avatar
muzik
Posts: 6558
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by muzik » August 26th, 2017, 4:15 pm

c/46 one cell reduction:

Code: Select all

x = 9, y = 10, rule = B34568/S0458
2bobo$3bob2o$obo3bo$4b2ob2o$6b2o$6b2o$4b2ob2o$obo3bo$3bob2o$2bobo!
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.

User avatar
muzik
Posts: 6558
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by muzik » August 27th, 2017, 1:18 pm

Here are the perfect speeds below c/144 which do not currently appear in the collection, and seem to be unknown without the use of the infinite speed non-totalistic rules:

Code: Select all

c/58 - none
c/62 - none
c/65 - none
c/71 - none
c/72 - none
c/76 - none
c/77 - none
c/78 - none
c/82 - none
c/84 - none
c/88 - none
c/91 - none
c/93 - none
c/94 - none
c/95 - none
c/96 - none
c/97 - none
c/99 - none
c/100 - none
c/101 - none
c/102 - none
c/103 - none
c/104 - none
c/105 - none
c/106 - none
c/107 - none
c/108 - none
c/109 - none
c/110 - none
c/111 - none
c/112 - none
c/113 - none
c/114 - none
c/115 - none
c/116 - none
c/117 - none
c/118 - none
c/119 - none
c/120 - none
c/121 - none
c/122 - none
c/123 - none
c/124 - none
c/125 - none
c/126 - none
c/127 - none
c/128 - none
c/129 - none
c/130 - none
c/131 - none
c/132 - none
c/133 - none
c/134 - none
c/135 - none
c/136 - none
c/137 - none
c/138 - none
c/139 - none
c/140 - none
c/142 - none
c/143 - none
c/144 - none
and here are the perfect speeds without 3-cell examples:

Code: Select all

c/46 - 28 cells
c/59 - 34 cells
c/63 - 36 cells
c/64 - 13 cells
c/66 - 16 cells
c/70 - 18 cells
c/86 - 22 cells
c/89 - 34 cells
c/92 - 13 cells
c/98 - 24 cells
c/141 - 34 cells
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.

User avatar
Hdjensofjfnen
Posts: 1766
Joined: March 15th, 2016, 6:41 pm
Location: Pacific Time

Re: Smallest Spaceships Supporting Specific Speeds (5s) Project

Post by Hdjensofjfnen » August 27th, 2017, 3:51 pm

c/3 diagonal?
EDIT: Nope, it's 2c/7.

Code: Select all

x = 5, y = 5, rule = B3/S234w
bo2bo$o3bo$4bo$3bo$3o!
Last edited by Hdjensofjfnen on August 27th, 2017, 3:54 pm, edited 1 time in total.

Post Reply