Still Life Synthesis Thread

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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dvgrn
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Re: Still Life Synthesis Thread

Post by dvgrn » April 10th, 2025, 3:51 pm

mvr wrote:
April 10th, 2025, 1:56 pm
I did an automatic search... and extracted the following improvements:

Code: Select all

xs23_04a96zg8jd59a4z01: 14 -> 5
...
There's a recipe that builds xs23_04a96zg8jd59a4z01 in five gliders? Where can I see this marvel? (I'm guessing I just have to wait a few hours until Catagolue catches up with its backlog?)

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get_Snacked
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Re: Still Life Synthesis Thread

Post by get_Snacked » April 10th, 2025, 3:55 pm

dvgrn wrote:
April 10th, 2025, 3:51 pm
There's a recipe that builds xs23_04a96zg8jd59a4z01 in five gliders? Where can I see this marvel? (I'm guessing I just have to wait a few hours until Catagolue catches up with its backlog?)
look at the moog_stdin soup in the sample soups section:

Code: Select all

x = 0, y = 0, rule = B3/S23
26bo$24b2o$25b2o2$o$b2o$2o6$27bo$10bo14b2o$8bobo15b2o$9b2o14$15b2o$16b2o$15bo!

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dvgrn
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Re: Still Life Synthesis Thread

Post by dvgrn » April 10th, 2025, 4:14 pm

get_Snacked wrote:
April 10th, 2025, 3:55 pm
dvgrn wrote:
April 10th, 2025, 3:51 pm
(I'm guessing I just have to wait a few hours until Catagolue catches up with its backlog?)
look at the moog_stdin soup in the sample soups section...
Yes, indeed, there it is! Part of what I was asking is whether anyone has gone through and submitted the improved syntheses to Catagolue. The page in question is still showing the 14G synthesis.

Chris857
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Re: Still Life Synthesis Thread

Post by Chris857 » April 10th, 2025, 9:09 pm

It's updated now. https://gitlab.com/hatsya/open-source/c ... 9689718493 took 40 minutes and updated 20696 objects.

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confocaloid
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Re: Still Life Synthesis Thread

Post by confocaloid » April 10th, 2025, 9:23 pm

Chris857 wrote:
April 10th, 2025, 9:09 pm
It's updated now. https://gitlab.com/hatsya/open-source/c ... 9689718493 took 40 minutes and updated 20696 objects.
Probably it's worth noting that the line
Updating 20696 apgcodes: ['xp15_4r4z4r4', 'xp2_0111yf8kk8yd8kk8yf111zyfggypggzyf11y3ey9ey311zyd66yt66zooyzyooozyng8o0elle0elle0o8gzym1221y71221', ...
in the log doesn't imply there were this many updated objects. IIRC the apgcode of the pentadecathlon (xp15_4r4z4r4) is added automatically as an implementation detail. More importantly, many targets of glider syntheses aren't (strict) objects, and instead are pseudo objects, quasi objects, or constellations.
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
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Jormungant
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Re: Still Life Synthesis Thread

Post by Jormungant » April 11th, 2025, 3:50 am

Hi, I am not too familiar with these reaction to produce and modify still life, I was wondering if there is a way to extend the the following:

Code: Select all

x = 71, y = 73, rule = LifeHistory
13$32.2D.2D$33.D.D$33.D.D$16.A15.2D.2D15.A$14.A.A35.A.A$15.2A35.2A2$
34.D2$34.D2$34.D3$23.A.A3.A9.A3.A.A$24.2A4.A.2D.2D.A4.2A$24.A3.3A2.D.
D2.3A3.A$33.D.D$32.2D.2D$33.D.D$33.D.D$25.2A5.2A.2A5.2A$26.2A5.A.A5.
2A$25.A7.A.A7.A$32.2A.2A$33.A.A$33.A.A$32.2A.2A$33.A.A$33.A.A$32.2A.
2A$33.A.A$33.A.A$32.2A.2A$33.A.A$33.A.A$32.2A.2A$33.A.A$33.A.A$32.2A.
2A$33.A.A$33.A.A$32.2A.2A$33.A.A$33.A.A$32.2A.2A$33.A.A$33.A.A$32.2A.
2A!
Also would be nice to know if that can be done from 1 side only, or a at least no NE gliders only, though I assume the most likely way to extend is symmetrical.

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Re: Still Life Synthesis Thread

Post by johamwit » April 11th, 2025, 4:10 pm

Jormungant wrote:
April 11th, 2025, 3:50 am
...
if that can be done from 1 side only, or a at least no NE gliders only, though I assume the most likely way to extend is symmetrical.
Probably most 1D structures, including fuses and c wires, are rake-buildable.

Details left to script magicians :-)
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Re: Still Life Synthesis Thread

Post by Jormungant » April 11th, 2025, 6:34 pm

Well, as it stands, only a rake of copperhead/fireship could manage this one, and I am not sure it allows p30 glider rake, probably needs several rakes to get this stream of glider at the needed speed.

Code: Select all

x = 335, y = 300, rule = LifeHistory
19$35.A.A3.A261.A3.A.A$36.2A4.A259.A4.2A$36.A3.3A259.3A3.A8$42.A.A3.A
247.A3.A.A$43.2A4.A245.A4.2A$43.A3.3A245.3A3.A8$49.A.A3.A233.A3.A.A$
50.2A4.A231.A4.2A$50.A3.3A231.3A3.A8$56.A.A3.A219.A3.A.A$57.2A4.A217.
A4.2A$57.A3.3A217.3A3.A8$63.A.A3.A205.A3.A.A$64.2A4.A203.A4.2A$64.A3.
3A203.3A3.A8$70.A.A3.A191.A3.A.A$71.2A4.A189.A4.2A$71.A3.3A189.3A3.A
8$77.A.A3.A177.A3.A.A$78.2A4.A175.A4.2A$78.A3.3A175.3A3.A8$84.A.A3.A
163.A3.A.A$85.2A4.A161.A4.2A$85.A3.3A161.3A3.A8$91.A.A3.A149.A3.A.A$
92.2A4.A147.A4.2A$92.A3.3A147.3A3.A8$98.A.A3.A135.A3.A.A$99.2A4.A133.
A4.2A$99.A3.3A133.3A3.A2$94.2A153.2A6$105.A.A3.A121.A3.A.A$106.2A4.A
119.A4.2A$106.A3.3A119.3A3.A8$112.A.A3.A107.A3.A.A$113.2A4.A105.A4.2A
$113.A3.3A105.3A3.A8$119.A.A3.A93.A3.A.A$120.2A4.A91.A4.2A$120.A3.3A
91.3A3.A8$126.A.A3.A79.A3.A.A$127.2A4.A77.A4.2A$127.A3.3A77.3A3.A8$
133.A.A3.A65.A3.A.A$134.2A4.A63.A4.2A$134.A3.3A63.3A3.A8$140.A.A3.A
51.A3.A.A$141.2A4.A49.A4.2A$141.A3.3A49.3A3.A8$147.A.A3.A37.A3.A.A$
148.2A4.A35.A4.2A$148.A3.3A35.3A3.A8$154.A.A3.A23.A3.A.A$155.2A4.A21.
A4.2A$155.A3.3A21.3A3.A8$161.A.A3.A9.A3.A.A$162.2A4.A.2D.2D.A4.2A$
162.A3.3A2.D.D2.3A3.A$171.D.D$157.2A11.2D.2D11.2A$156.A.A12.D.D12.A.A
$158.A12.D.D12.A$163.2A5.2A.2A5.2A$150.2A12.2A5.A.A5.2A12.2A$149.A.A
11.A7.A.A7.A11.A.A$151.A18.2A.2A18.A$156.2A13.A.A13.2A$143.2A12.2A12.
A.A12.2A12.2A$142.A.A11.A13.2A.2A13.A11.A.A$144.A26.A.A26.A$149.2A20.
A.A20.2A$136.2A12.2A18.2A.2A18.2A12.2A$135.A.A11.A21.A.A21.A11.A.A$
137.A33.A.A33.A$142.2A26.2A.2A26.2A$129.2A12.2A26.A.A26.2A12.2A$128.A
.A11.A28.A.A28.A11.A.A$130.A39.2A.2A39.A$135.2A34.A.A34.2A$122.2A12.
2A33.A.A33.2A12.2A$121.A.A11.A34.2A.2A34.A11.A.A$123.A47.A.A47.A$128.
2A41.A.A41.2A$115.2A12.2A39.2A.2A39.2A12.2A$114.A.A11.A42.A.A42.A11.A
.A$116.A54.A.A54.A$121.2A47.2A.2A47.2A$108.2A12.2A47.A.A47.2A12.2A$
107.A.A11.A49.A.A49.A11.A.A$109.A60.2A.2A60.A$114.2A113.2A$101.2A12.
2A111.2A12.2A$100.A.A11.A115.A11.A.A$102.A139.A$107.2A127.2A$94.2A12.
2A125.2A12.2A$93.A.A11.A129.A11.A.A$95.A153.A$100.2A141.2A$87.2A12.2A
139.2A12.2A$86.A.A11.A143.A11.A.A$88.A167.A$93.2A155.2A$80.2A12.2A
153.2A12.2A$79.A.A11.A157.A11.A.A$81.A181.A$86.2A169.2A$73.2A12.2A
167.2A12.2A$72.A.A11.A171.A11.A.A$74.A195.A$79.2A183.2A$66.2A12.2A
181.2A12.2A$65.A.A11.A185.A11.A.A$67.A209.A$72.2A197.2A$59.2A12.2A
195.2A12.2A$58.A.A11.A199.A11.A.A$60.A223.A$65.2A211.2A$52.2A12.2A
209.2A12.2A$51.A.A11.A213.A11.A.A$53.A237.A$58.2A225.2A$45.2A12.2A
223.2A12.2A$44.A.A11.A227.A11.A.A$46.A251.A$51.2A239.2A$38.2A12.2A
237.2A12.2A$37.A.A11.A241.A11.A.A$39.A265.A$44.2A253.2A$31.2A12.2A
251.2A12.2A$30.A.A11.A255.A11.A.A$32.A279.A$37.2A267.2A$38.2A265.2A$
37.A269.A!

WhiteHawk
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Re: Still Life Synthesis Thread

Post by WhiteHawk » April 12th, 2025, 1:17 am

xs24_04a96zg8jd59a4z11 in 7g, down from 9g (based on 5g xs23_04a96zg8jd59a4z01) - my first synthesis

Code: Select all

x = 17, y = 19, rule = B3/S23
10bo$bo8bobo$2bo7b2o$3o5$10bo$9bobo$10bobob2o$12b2o2bo$11bo3bo$11b4o2$
11b2o$10bo2bo$11bobo$12bo!
EDIT:
xs22_3pmkia4z4aic also in 7g, down from 9g

Code: Select all

x = 10, y = 16, rule = B3/S23
o5bo$b2ob2o$2o3b2o3$3bo$2bobo$3bobob2o$5b2o2bo$4bo3bo$4b4o2$4b2o$3bo2b
o$4bobo$5bo!
EDIT 2:
xs26_w4a96z0g8jd59a4z321 in 8g, down from 10g.

Code: Select all

x = 18, y = 22, rule = B3/S23
obo$2o12bobo$bo12b2o$15bo$2b2o$3b2o$2bo5$11bo$10bobo$11bobob2o$13b2o2b
o$12bo3bo$12b4o2$12b2o$11bo2bo$12bobo$13bo!
xs25_w4a96z0g8jd59a4z121 in 10g, down from 14g.

Code: Select all

x = 15, y = 18, rule = B3/S23
obo$b2o$bo8bo$10bobo$10b2o$2b2o$3b2o$2bo4b2o$7bobo$8bobob2o$10b2o2bo$
9bo3bo$9b4o2$9b2o$8bo2bo$9bobo$10bo!
EDIT 3:

Failed attempt to reduce synthesis of xs20_25ic84k8zwdd11 - a 2g domino/spark synthesis would do it.

Code: Select all

x = 27, y = 42, rule = B3/S23
14bo$13bo$13b3o7$6bo$4b2o$5b2o3$17b3o$bo3b3o9bo$2bo2bo12bo$3o3bo11$15b
2o$14b2o$16bo4$25b2o$24b2o$26bo$5b3o$4bo2bo$7bo$7bo$4bobo!
EDIT 4: Tied synthesis - 8g

Code: Select all

x = 20, y = 43, rule = B3/S23
14bo$13bo$13b3o7$6bo$4b2o$5b2o3$17b3o$bo3b3o9bo$2bo2bo12bo$3o3bo21$7b
3o$6bo2bo$9bo$9bo$8bo!
Last edited by WhiteHawk on April 23rd, 2025, 5:45 am, edited 4 times in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis

WhiteHawk
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Re: Still Life Synthesis Thread

Post by WhiteHawk » April 19th, 2025, 9:18 am

Doublepost, but xs21_25ic84k8zwdl91 synthesis reduced by 2g (11g -> 9g) using intermediate LWSS (3g)

Code: Select all

x = 48, y = 40, rule = B3/S23
17bo$16bo$16b3o2$37bo$36bobo$37bobob2o$39b2o2bo$38bo3bo$9bo28b4o$7b2o
$8b2o28b2o$38bobo$39bo$20b3o$4bo3b3o9bo$5bo2bo12bo17b3o$3b3o3bo6$46b2o
$45b2o$47bo6$obo$b2o$bo9b2o$11bobo$11bo2$5bo$5b2o$4bobo!
EDIT: xs22_02lligz8k962452 reduced by 2g also (10g -> 8g) using intermediate MWSS (3g, also works with HWSS)

Code: Select all

x = 20, y = 44, rule = B3/S23
14bo$13bo$13b3o7$6bo$4b2o$5b2o3$17b3o$bo3b3o9bo$2bo2bo12bo$3o3bo13$3b
obo$4b2o$4bo6$4b2o$3bobo$5bo$10b2o$10bobo$10bo!
EDIT 2: xs22_25ic84k8zwdlp1 reduced by 1 glider (11 -> 10)

Code: Select all

x = 14, y = 18, rule = B3/S23
bo$obo$bobob2o$3b2o2bo$2bo3bo$2b4o2$2b2o$2bobo$3bo5$11b3o$2b2o7bo$bob
o8bo$3bo!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis

Chris857
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Joined: June 10th, 2020, 11:26 pm

Re: Still Life Synthesis Thread

Post by Chris857 » April 19th, 2025, 10:59 am

xs20_25ic84k8zwdd11 in 7G.

Code: Select all

x = 42, y = 55, rule = B3/S23
36bo$35bo$35b3o7$28bo$26b2o$27b2o4$3bo$4bo$2b3o17$39b3o$27b3o9bo$27bo
12bo$28bo11$39b2o$39bobo$39bo2$2o$b2o$o!

Timelord Missionary
Posts: 219
Joined: May 8th, 2022, 8:20 pm

Re: Still Life Synthesis Thread

Post by Timelord Missionary » April 19th, 2025, 1:08 pm

You guys do realize that there's a 1G conversion from a loaf to a block, right?

Code: Select all

x = 12, y = 15, rule = B3/S23
$5bo$4bobo$5bobob2o$7b2o2bo$6bo3bo$6b4o2$6b2o$5bo2bo$6bobo$7bo$4bo$4b
2o$3bobo!
This makes a 6G xs20_25ic84k8zwdd11.
Helloshe, I like pentadecathlons and small-period motifs.
I may not be very skilled in search programs, but I have many ideas.
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WhiteHawk
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Re: Still Life Synthesis Thread

Post by WhiteHawk » April 20th, 2025, 3:00 am

The currently unsythesized xs25_8k48ci52zw19ldz0311 in 12g.

Code: Select all

x = 22, y = 22, rule = B3/S23
bo19bo$obo16b2o$bobob2o13b2o$3b2o2bo$2bo3bo$2b4o2$2b2o$2bobo$3bo9$2bo
bo$3b2o2bobo$3bo3b2o$8bo!
xs25_wgilmz254269k8zy3113 in the same.

Code: Select all

x = 38, y = 22, rule = B3/S23
37bo$35b2o$36b2o7$8bo$7bobo$8b2o2$6b4o$5bo3bo$4bo2b2o$5b2obobo$9bobo$
obo7bo$b2o20bobo$bo21b2o$24bo!
EDIT: More syntheses for unsynthesized still-lifes

xs25_25ic84k871zwdl91 (12g)

Code: Select all

x = 38, y = 22, rule = B3/S23
37bo$35b2o$36b2o9$12bo$11bobo$5b2ob2o2bo$4bobobob2o$5bo2bobo$8bo2bo$9b
obo$obo7bo$b2o20bobo$bo21b2o$24bo!
xs25_25ao4s0ck8zw34a9o (12g)

Code: Select all

x = 38, y = 22, rule = B3/S23
37bo$35b2o$36b2o9$8bo$7bobo$8bo2b2ob2o$9b2obobobo$10bobo2bo$9bo2bo$9b
obo$obo7bo$b2o20bobo$bo21b2o$24bo!
xs24_25ao4s0cczo8b421, xs24_25ao4s0cczw34a9o, and xs24_gg0gg08k871z11078jd (all 9g)

Code: Select all

x = 131, y = 25, rule = B3/S23
37bo$35b2o$36b2o46bo$82b2o46bo$83b2o43b2o$129b2o6$12bo$11bobo$5b2ob2o
2bo42bo45b2o$5b2obob2o42bobo44b2o$8bobo44bo2b2ob2o$8bo2bo44b2obob2o36b
4o$9bobo45bobo38bo3bo$obo7bo45bo2bo37bo2b2o$b2o20bobo30bobo39b2obobo$
bo21b2o22bobo7bo44bobo$24bo23b2o20bobo20bobo7bo$48bo21b2o22b2o20bobo$
71bo22bo21b2o$117bo!
Finally, xs26_02lligz8k962452sg, xs26_25ao4s0ciczw34a9o, and xs26_x2lligzw8k962452z311 in 11g

Code: Select all

x = 131, y = 25, rule = B3/S23
37bo$35b2o$36b2o46bo$82b2o46bo$83b2o43b2o$129b2o6$12bo$5bo5bobo87b2o$
4bobob2o2bo42bo44bo2bo$4bobobob2o42bobo5bo38b2o$5bo2bobo44bo2b2obobo$
8bo2bo44b2obobobo35b4o$9bobo45bobo2bo35bo3bo$obo7bo45bo2bo37bo2b2o$b2o
20bobo30bobo39b2obobo$bo21b2o22bobo7bo44bobo$24bo23b2o20bobo20bobo7bo
$48bo21b2o22b2o20bobo$71bo22bo21b2o$117bo!
Timelord Missionary wrote:
April 19th, 2025, 1:08 pm
You guys do realize that there's a 1G conversion from a loaf to a block, right?
EDIT 2:
2g reduction to xs22_wbdzg8jd59a4z01 synthesis (12 -> 10)

Code: Select all

x = 16, y = 22, rule = B3/S23
7bo$8bo$6b3o4$10b2o$11b2o$10bo2$13b3o$13bo$b2o11bo$obo7b2o$2bo7b2o2$8b
4o$7bo3bo$6bo2b2o$7b2obobo$11bobo$12bo!
also 2g reduction to xs22_wc93zg8jd59a4z01 (12 -> 10)

Code: Select all

x = 20, y = 31, rule = B3/S23
bo$2bo$3o5$14bo$15bo$13b3o4$12b2o$13b2o$5b3o4bo$7bo$6bo5$16b2o$16b2o2$
14b4o$13bo3bo$12bo2b2o$13b2obobo$17bobo$18bo!
2g reduction to xs22_25ic84k8zog5d11 (12 -> 10)

Code: Select all

x = 14, y = 20, rule = B3/S23
9bobo$9b2o$10bo2$13bo$6bobo2b2o$2bo3b2o4b2o$obo4bo$b2o3$5b2o$5b2o2$3b
4o$2bo3bo$bo2b2o$2b2obobo$6bobo$7bo!
finally, 2g reduction to xs22_03lmggz8k962452 (11 -> 9)

Code: Select all

x = 14, y = 14, rule = B3/S23
2bo3bobo$obo3b2o$b2o4bo$11b2o$11bobo$4b2o5bo$4b2o2$2b4o$bo3bo$o2b2o$b
2obobo$5bobo$6bo!
EDIT 3: More reductions!

xs23_178czg8jd59a4z01 cut by 2 (17 -> 15)

Code: Select all

x = 22, y = 26, rule = B3/S23
19bo$19bobo$19b2o3$3bo$4b2o$3b2o9bobo$10bo3b2o$8bobo4bo$9b2o8$11b2o6b
o$b2o8bo6bobo$obo10bob2o2bo$2bo9b2obob2o$15bobo$15bo2bo$16bobo$17bo!
xs23_32aczg8jd59a4z01 (18 -> 16)

Code: Select all

x = 32, y = 23, rule = B3/S23
27bobo$27b2o$4bo23bo$5b2o10bobo$4b2o11b2o$18bo$26bo$25bo$25b3o$2o28b2o
$b2o26b2o$o30bo$15b2o$16bo$15bo$15b2o2$13b4o$12bo3bo$11bo2b2o$12b2obo
bo$16bobo$17bo!
EDIT 4:
400spartans wrote:
April 21st, 2025, 3:47 am
xs18_o8b9k8zca32 in 17g (down from 24g)
Deletes the blinker, but is even more messy

Code: Select all

x = 75, y = 52, rule = B3/S23
72bobo$72b2o$73bo11$30bo$29bo$29b3o$4bo$5bo$3b3o$8bo$9bo$2bo4b3o$obo$
b2o19bo$23b2o$22b2o$33bo$31b2o$32b2o$40bo$39bo$27bo11b3o$25bobo$26b2o
3$16bobo$17b2o$17bo2$15bo7b2o$15b2o5b2o$14bobo7bo$38b3o$38bo$39bo4$5b
3o$7bo$6bo!
Last edited by WhiteHawk on April 30th, 2025, 3:48 am, edited 2 times in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis

400spartans
Posts: 48
Joined: April 28th, 2020, 7:12 pm

Re: Still Life Synthesis Thread

Post by 400spartans » April 21st, 2025, 3:47 am

xs18_o8b9k8zca32 in 17g (down from 24g)

Code: Select all

x = 137, y = 64, rule = B3/S23
70bobo$70b2o$71bo18$30bo$29bo$29b3o$4bo$5bo$3b3o$8bo$9bo$2bo4b3o$obo$b
2o19bo106bo5bo$23b2o103bobo3bo$22b2o104bobo3b3o$33bo95bo$31b2o$32b2o$
40bo$39bo$27bo11b3o$25bobo73bo$26b2o74bo$100b3o2$16bobo$17b2o85b3o$17b
o2$15bo7b2o$15b2o5b2o85bo$14bobo7bo83bobo$38b3o65bo2bo2bo$38bo67b2obob
2o$39bo69bo2bobo$109b2o2b2o3$5b3o106bo$7bo105bobo$6bo107b2o3$112b3o$
112bo$113bo!

vilc
Posts: 288
Joined: March 20th, 2024, 4:36 pm

Re: Still Life Synthesis Thread

Post by vilc » April 21st, 2025, 5:23 am

400spartans wrote:
April 21st, 2025, 3:47 am
xs18_o8b9k8zca32 in 17g (down from 24g)
Reduced to 12G :

Code: Select all

x = 130, y = 63, rule = B3/S23
124bo$125bo$123b3o$8bo$9bo$7b3o118b2o$36bo90bobo$35bo7bo84bo$35b3o4bo$
42b3o$123b2o2b2o$123bo2bobo$120b2obob2o$120bo2bo2bo$122bobo$123bo9$32b
2o7bo$32b2o6b2o$40bobo$19b2o$20b2o$19bo6$3b2o$2bobo$4bo4b3o$11bo$10bo
5$3o$2bo$bo14$76b2o$76bobo$76bo!

WhiteHawk
Posts: 1198
Joined: July 10th, 2024, 5:34 pm

Re: Still Life Synthesis Thread

Post by WhiteHawk » April 21st, 2025, 5:46 am

xs25_25ao4s0ck871zw3421 in 12g

Code: Select all

x = 38, y = 22, rule = B3/S23
37bo$35b2o$36b2o7$12bo$11bobo$7b2obobo$6bo2b2o$7bo3bo$8b4o2$10b2o$9bo
bo$obo7bo$b2o20bobo$bo21b2o$24bo!
xs25_8k48ci52zwh9ldz023 also in 12g

Code: Select all

x = 14, y = 17, rule = B3/S23
12bo$11bobo$7b2obobo$6bo2b2o$7bo3bo$8b4o2$2bo7b2o$obo6bobo$b2o7bo2$8b
o$7b2o$7bobo$3b2o$2bobo$4bo!
EDIT: See my (EDIT 2: Next) post on these synthesis components for several three-glider tail additions (Which are now revised to include the syntheses). Here I resolve the cases where the 3g tail syntheses don't work.
xs27_04a96zg8jd59a4z01226 in 9g

Code: Select all

x = 24, y = 23, rule = B3/S23
22bo$13bo7bo$o11bo8b3o$b2o9b3o$2o5bobo$8b2o$8bo6$8bo$7bobo$8bobob2o$10b
2o2bo$9bo3bo$9b4o2$9b2o$8bo2bo$9bobo$10bo!
xs26_w3pmkia4z0o4aicz11 in 11g

Code: Select all

x = 19, y = 24, rule = B3/S23
2bobo$3b2o7b2o$3bo8bobob2o$14b2o2bo$13bo3bo$13b4o2$4bo8b2o$5b2o5bo2bo
$4b2o7bobo$14bo2$2b2o$bobo$3bo7$b2o$obo$2bo!
xs27_x4a96z2eg8jd59a4zx1 in 9g

Code: Select all

x = 24, y = 20, rule = B3/S23
22bo$13bo7bo$o11bo8b3o$b2o9b3o$2o5bobo$8b2o$8bo6$8bo$7bobo5bo$8bo2b2o
bobo$9b2obobo2bo$10bobo2b2o$9bo2bo$9bobo$10bo!
Finally, xs28_178kiczwg6qaik8z0321 in 11g

Code: Select all

x = 27, y = 26, rule = B3/S23
3$2bo$3bo7bo$b3o8bo11bo$10b3o9b2o$15bobo5b2o$15b2o$16bo5$23b2o$16bo5b
obo$15bobob2o2bo$14bo2bobob2o$15b2o2bobo$19bo2bo$20bobo$21bo!
Last edited by WhiteHawk on April 30th, 2025, 3:50 am, edited 2 times in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis

400spartans
Posts: 48
Joined: April 28th, 2020, 7:12 pm

Re: Still Life Synthesis Thread

Post by 400spartans » April 21st, 2025, 5:28 pm

xs19_04al5a4z69611 in 29g (down from 42g)

Code: Select all

x = 834, y = 192, rule = B3/S23
571bo$571bobo$571b2o36$699bobo$699b2o$700bo8$2bo$obo666bobo$b2o667b2o$
670bo3$10b3o$10bo$6b2o3bo$5bobo$7bo2$663bo$662bobo$662bobo$50b3o72b3o
73b3o67b3o189b3o197bo2$85bo572b2o7b2o$85bobo569bo2bo5bo2bo41bobo$70bob
o12b2o571b2o7b2o42b2o$71b2o99bo539bo$71bo86bo6bo5bo62bo6bo62bo6bo184bo
6bo159bo44bo$157bobo4bo6b3o59bobo4bobo60bobo4bobo182bobo4bobo157bobo
42bobo$67b2o73b2o13bobo4b3o51b2o13bobo4bobo45b2o13bobo4bobo167b2o13bob
o4bobo157bobo42bo2bo$67b2o73b2o14bo59b2o14bo6bo46b2o14bo6bo168b2o14bo
6bo159bo44b2o$692bo$245b2o28bo39b2o150bo39b2o156bo13bo12bo$149bo75bo
18bo2bo27bo19bo18bo2bo149bo19bo18bo2bo141b2o11bobo12bo12bo$149bo75bo
19b2o28bo19bo19b2o150bo19bo19b2o143b2o10bobo12bo8b2o$149bo75bo69bo191b
o163bo13bo22b2o$271b3o3b3o183b3o3b3o186b2o$658b2o7bo143bo$275bo191bo
40bo157bobo141bobo$275bo191bo40bo157bobo141bobo$236b2o37bo30b2o159bo
30b2o8bo158bob2o140bob2o$236b2o68b2o190b2o169bo143bo$317bo192b3o155bo
2bo140bo2bo$316b2o349bob2obo138bob2obo$164b2o150bobo189bo159bo2bo140bo
2bo$163b2o147b2o194bo160b2o142b2o$165bo145bobo194bo$93bo115bo95b3o5bo$
92b2o116b2o95bo$92bobo114b2o95bo$226bo46b2o190b2o12b2o336bo$173bo51b2o
46b2o190b2o13b2o334bo$172b2o33b2o16bobo251bo336b3o$172bobo33b2o$207bo
275b2o194b2o142b2o$482b2o21b3o154b2o15b2o125b2o15b2o$484bo177b2o4b2o
136b2o4b2o$667bo2bo140bo2bo$668b2o142b2o$677b2o142b2o$661b2o14b2o9bo
116b2o14b2o9bo$661b2o24bobo115b2o24bobo$687bobo141bobo$688bo143bo$656b
3o141b3o2$654bo5bo137bo5bo$654bo5bo137bo5bo$654bo5bo137bo5bo$829b3o$
656b3o134b2o5b3o28bo$792bobo35bo$794bo32$587b2o$586b2o$588bo5$441b2o$
442b2o$441bo34$376b2o$375bobo$377bo!
EDIT: I missed a step, it is actually 31G:

Code: Select all

x = 904, y = 192, rule = B3/S23
641bo$641bobo$641b2o36$769bobo$769b2o$770bo8$2bo$obo736bobo$b2o737b2o$
740bo3$10b3o$10bo$6b2o3bo$5bobo$7bo2$733bo$732bobo$732bobo$50b3o72b3o
73b3o67b3o68b3o188b3o197bo2$85bo642b2o7b2o$85bobo639bo2bo5bo2bo41bobo$
70bobo12b2o641b2o7b2o42b2o$71b2o99bo609bo$71bo86bo6bo5bo62bo6bo62bo6bo
63bo6bo183bo6bo159bo44bo$157bobo4bo6b3o59bobo4bobo60bobo4bobo61bobo4bo
bo181bobo4bobo157bobo42bobo$67b2o73b2o13bobo4b3o51b2o13bobo4bobo45b2o
13bobo4bobo46b2o13bobo4bobo166b2o13bobo4bobo157bobo42bo2bo$67b2o73b2o
14bo59b2o14bo6bo46b2o14bo6bo47b2o14bo6bo167b2o14bo6bo159bo44b2o$762bo$
245b2o28bo39b2o29bo39b2o149bo39b2o156bo13bo12bo$149bo75bo18bo2bo27bo
19bo18bo2bo28bo19bo18bo2bo148bo19bo18bo2bo141b2o11bobo12bo12bo$149bo
75bo19b2o28bo19bo19b2o29bo19bo19b2o149bo19bo19b2o143b2o10bobo12bo8b2o$
149bo75bo69bo70bo190bo163bo13bo22b2o$271b3o3b3o62b3o3b3o182b3o3b3o186b
2o$728b2o7bo143bo$275bo70bo40bo149bo40bo157bobo141bobo$275bo70bo40bo
149bo40bo157bobo141bobo$236b2o37bo30b2o38bo30b2o8bo149bo30b2o8bo158bob
2o140bob2o$236b2o68b2o69b2o189b2o169bo143bo$317bo71b3o188b3o155bo2bo
140bo2bo$316b2o419bob2obo138bob2obo$164b2o150bobo68bo190bo159bo2bo140b
o2bo$163b2o147b2o73bo190bo160b2o142b2o$165bo145bobo73bo190bo$93bo115bo
95b3o5bo$92b2o116b2o95bo$92bobo114b2o95bo$226bo46b2o69b2o189b2o12b2o
336bo$173bo51b2o46b2o69b2o189b2o13b2o334bo$172b2o33b2o16bobo321bo336b
3o$172bobo33b2o$207bo345b2o194b2o142b2o$552b2o21b3o154b2o15b2o125b2o
15b2o$554bo177b2o4b2o136b2o4b2o$737bo2bo140bo2bo$738b2o142b2o$380b2o
365b2o142b2o$381b2o348b2o14b2o9bo116b2o14b2o9bo$380bo5bo344b2o24bobo
115b2o24bobo$385b2o370bobo141bobo$385bobo370bo143bo$726b3o141b3o2$724b
o5bo137bo5bo$724bo5bo137bo5bo$724bo5bo137bo5bo$899b3o$726b3o134b2o5b3o
28bo$862bobo35bo$864bo32$657b2o$656b2o$658bo5$511b2o$512b2o$511bo34$
446b2o$445bobo$447bo!

Chris857
Posts: 672
Joined: June 10th, 2020, 11:26 pm

Re: Still Life Synthesis Thread

Post by Chris857 » April 22nd, 2025, 9:51 am

Looks like a beehive was inadvertently missing, so I think this is probably a 32G completion.

Code: Select all

x = 385, y = 170, rule = B3/S23
39$98bobo$98b2o$99bo2$330bo$329bo$329b3o5$68bobo$69b2o$69bo234bo$303b
o$303b3o5$278bo$277bobo$62bo214bobo$61bobo214bob2o$61bobo216bo$62bo216b
o2bo$278bob2obo23b2o$57b2o7b2o211bo2bo23bo2bo$56bo2bo5bo2bo41bobo167b
2o25b2o$57b2o7b2o42b2o$111bo$62bo44bo$61bobo42bobo$61bobo42bo2bo$62bo
44b2o$91bo$64bo13bo12bo$50b2o11bobo12bo12bo198b2o$51b2o10bobo12bo8b2o
184b2o15b2o$50bo13bo22b2o184b2o4b2o$57b2o219bo2bo$57b2o7bo212b2o$65bo
bo220b2o$65bobo204b2o14b2o9bo$66bob2o202b2o24bobo$68bo229bobo$67bo2bo
228bo$66bob2obo23b2o170b3o$67bo2bo23bo2bo$68b2o25b2o168bo5bo$265bo5bo
$265bo5bo2$267b3o5$78b2o$61b2o15b2o$61b2o4b2o$66bo2bo$67b2o$76b2o$60b
2o14b2o9bo$60b2o24bobo$86bobo$87bo$55b3o2$53bo5bo$53bo5bo$53bo5bo216b
3o$240b2o36bo$55b3o181bobo35bo$241bo!

WhiteHawk
Posts: 1198
Joined: July 10th, 2024, 5:34 pm

Re: Still Life Synthesis Thread

Post by WhiteHawk » April 23rd, 2025, 5:47 am

Moving from above, all 27-cell still-lifes which result from placing any single tail in any of the following all-red marked locations on xs23_04a96zg8jd59a4z01
(EDIT 4: Namely xs27_x4a96zwg8jd59a4z6221, xs27_25ao4s0cik8zw34a9o, [catagolue]& xs27_25ic84k8z08l5p1zx1226[/catagolue] on the left, xs27_25ao4s0cik871zw3421, xs27_x4a96zwg8jd59a4z4701, & xs27_25ao4s0cik8zo8b421 on the right) take no more than 8 gliders to synthesize - though xs27_x4a96zwg8jd59a4z4701 takes 9 due to kickback (History cell tails marked with red at the base are locations where the gliders in the tail synthesis cannot approach from infinity if the still-life is there)

Code: Select all

x = 71, y = 114, rule = LifeHistory
17.D17.2D4.B$17.3D16.D2.D2B$20.A15.D.A6.2D$19.A.A15.A.A5.D$18.D.A.A.2A
12.A.A.2A.D$18.B3.2A2.A13.2A2.A$17.2B2.A3.A.D11.A3.A$21.4A2.D11.4A$27.
2D$21.2A16.2A$20.A2.A14.A2.A$19.D.A.A15.A.A$19.B2.A17.A$18.2B3.3D11.3D
$25.D11.D8$69.A$68.A$68.3A5$18.A$17.A.A$3.A9.2A.A.A$.2A9.A2.2A25.A$2.
2A9.A3.A23.A.A$14.4A22.A2.A$36.2A2.A.A$.2A13.2A17.A2.A.A.2A$2A13.A2.A
17.A.A.2A2.A$2.A12.A.A19.A5.A.A$16.A27.A2$56.A$56.A.A$56.2A4$37.2A$20.
A17.2A$19.2A16.A$19.A.A$46.2A$46.A.A$15.A30.A$14.A.A$14.A2.A$15.A.A2.
2A$14.2A.A.A2.A$3.A9.A2.2A.A.A$.2A9.A.A5.A$2.2A9.A$62.A$61.A.A$.2A58.
A2.A$2A60.2A$2.A$60.4A$49.A9.A3.A$47.2A9.A2.2A$48.2A9.2A.A.A$63.A.A$64.
A$47.2A$46.2A$48.A$20.A$19.2A$19.A.A5$22.A$15.A5.A.A$4.A9.A.A.2A2.A43.
A$2.2A9.A2.A.A.2A43.2A$3.2A9.2A2.A.A44.A.A$18.A2.A$19.A.A$2.2A16.A$.2A
$3.A61.A$64.A.A$63.A2.A$49.A9.2A2.A.A$47.2A9.A2.A.A.2A$48.2A9.A.A.2A2.
A$60.A5.A.A$67.A$47.2A$46.2A$21.A26.A$20.2A$20.A.A8$66.A$65.2A$65.A.A
!
Likewise, the four 28-cell still-lifes which result from placing any single tail in any of the following marked locations on xs24_04a96zg8jd59a4z11 (xs28_35ic84k8z08l5p1zx1226, xs28_32q48gzoka34706952, xs28_35ao4s0cik871zw3421, & xs28_35ao4s0cik8zw34a9o) take no more than 10 gliders to synthesize, as do the four 26-cell still-lifes which can be made by placing tails in similar locations on xs22_3pmkia4z4aic (xs26_3pmkia4z4aiczx113, xs26_03lc2u069a4zc4521, xs26_03pmkia4z04aicz311, & xs26_3pmkia4oz4aicx11).

Code: Select all

x = 104, y = 118, rule = LifeHistory
38.2A$38.A.A5.A35.2A5.A$39.A2.2A.A.A9.A24.A2.2A.A.A9.A$40.2A.A.A2.A9.
2A23.2A.A.A2.A9.2A$41.A.A2.2A9.2A25.A.A2.2A9.2A$40.A2.A39.A2.A$40.A.A
40.A.A$41.A16.2A24.A16.2A$59.2A41.2A$58.A42.A10$40.A42.A$40.2A41.2A$39.
A.A40.A.A$.2A13.2A6.2D$.A.A12.A.A5.D$2.A.A.2A9.A.A.2A.D$4.2A2.A10.2A2.
A$3.A3.A.D8.A3.A$3.4A2.D8.4A$9.2D$3.2A13.2A$2.A2.A11.A2.A$.D.A.A12.A.
A22.A42.A$.B2.A14.A22.A.A40.A.A$2B3.3D8.3D22.A2.A39.A2.A$7.D8.D25.2A41.
2A2$42.4A39.4A$42.A3.A9.A28.A3.A9.A$43.2A2.A9.2A27.2A2.A9.2A$41.A.A.2A
9.2A26.A.A.2A9.2A$24.2D14.A.A41.2A$2.2A13.2A5.D15.2A$2.A.A.2A9.A.A.2A
.D32.2A41.2A$4.2A2.A10.2A2.A34.2A41.2A$3.A3.A.D8.A3.A34.A42.A$3.4A2.D
8.4A$9.2D$3.2A13.2A$2.A2.A11.A2.A$.D.A.A12.A.A$.B2.A14.A$2B3.3D8.3D$7.
D8.D2$39.A42.A$39.2A41.2A$38.A.A40.A.A5$40.A42.A$39.A.A40.A.A$39.A2.A
39.A2.A$40.A.A2.2A9.A26.A.A2.2A9.A$39.2A.A.A2.A9.2A23.2A.A.A2.A9.2A$38.
A2.2A.A.A9.2A23.A2.2A.A.A9.2A$37.A.A5.A35.2A5.A$37.2A$57.2A41.2A$58.2A
41.2A$57.A42.A10$39.A42.A$39.2A41.2A$38.A.A40.A.A13$38.2A$38.A.A41.2A
$39.A.A.2A9.A27.A.A.2A9.A$41.2A2.A9.2A27.2A2.A9.2A$40.A3.A9.2A27.A3.A
9.2A$40.4A39.4A2$40.2A13.2A26.2A13.2A$39.A2.A13.2A24.A2.A13.2A$40.A.A
12.A27.A.A12.A$41.A42.A9$37.A42.A$37.2A41.2A$36.A.A40.A.A!
My previous post has the synthesis components where the 3g tail synthesis components don't work. Since adding tails takes no more than 4g, 30-cell SL syntheses are not included here.
Last edited by WhiteHawk on April 26th, 2025, 1:24 pm, edited 1 time in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis

400spartans
Posts: 48
Joined: April 28th, 2020, 7:12 pm

Re: Still Life Synthesis Thread

Post by 400spartans » April 24th, 2025, 7:50 pm

xs19_3lkaik8z343 in 7g (down from 17g).

Code: Select all

x = 104, y = 17, rule = B3/S23
47bo$48bo$46b3o2$98bo$87bo9bobo$88bo8bobo$57bo28b3o9b2ob2o$55b2o43bo2b
o$42b2o8bo3b2o33b2o5b2o2bo$b2o38bo2bo8bo36bo2bo3bo2b2o$obo39b2o7b3o37b
2o4b2o$2bo$4b2o$4bobo46b2o$4bo48bobo$53bo!
This reduces xs20_3lkaik8zw3452 from 70g to 60g. The most expensive xs20 is now xs20_ok2t2koz2543 at 69 gliders.


edit: xs19_69jqik8zw66 in 8g (down from 26g).

Code: Select all

x = 100, y = 23, rule = B3/S23
3o3bobo35bo49bo$2bo3b2o31bo4bo49bo$bo5bo32bo3bo49bo$38b3o8bo49bo$49bo
8bo40bo$7b2o40bo6b2o41bo$8b2o47b2o$7bo3$98b2o$98b2o2$96bo$95bobo$91bo
3b2o$91b2o$90bobo2$50b2o$49b2o34bo$51bo33b2o$84bobo!
xs18_08u1uge2z32 in 7g (down from 15g).

Code: Select all

x = 72, y = 30, rule = B3/S23
69bo$69bobo$69b2o9$4bo$5bo$3b3o4$38bo$5bo31bobo17b2o$4b2o32bo17b2o$4bo
bo51bo2$bo$b2o38bo6b2o$obo38bo5bobo$41bo7bo2$50b2o$50bobo$50bo!

User avatar
KtT
Posts: 559
Joined: December 17th, 2022, 9:29 am

Re: Still Life Synthesis Thread

Post by KtT » April 24th, 2025, 11:26 pm

xs16_0gjp6426z32 in 10G, down from 11G:

Code: Select all

x = 58, y = 78, rule = B3/S23
3bo$4b2o$3b2o$24bo$25b2o$24b2o24$56b2o$56b2o8$50bo$49bobo$26b2o21bobo
$27b2o21bo$26bo10$bo$b2o$obo6$11b2o$10bobo$12bo13$11b2o$10bobo$12bo!

400spartans
Posts: 48
Joined: April 28th, 2020, 7:12 pm

Re: Still Life Synthesis Thread

Post by 400spartans » April 25th, 2025, 3:29 am

xs16_8kk8a53z641 in 10g (down from 11g).

Code: Select all

x = 297, y = 251, rule = B3/S23
291bo$291bobo$291b2o95$16bo$14bobo177b2o$15b2ob3o172bo2bo6bo$18bo175bo
bo4bobo$19bo175bo6b2o5$207bo$206bo$206b3o3$207b2o$206b2o$208bo7$5bo$3b
obo178b2o$4b2o178b2o$b2o$obo$2bo84$295bo$294b2o$294bobo37$66b3o$68bo$
67bo!
edit: xs16_39c8a52z033 in 8g (down from 9g).

Code: Select all

x = 69, y = 72, rule = B3/S23
66bobo$66b2o$67bo14$10bo$11b2o$10b2o19$42b2o3bo$41bobo2b2o$43bo2bobo
11$25b2o$26b2o$25bo8$b2o$obo$2bo$57bo$56b2o$56bobo4$2b3o$4bo$3bo!

WhiteHawk
Posts: 1198
Joined: July 10th, 2024, 5:34 pm

Re: Still Life Synthesis Thread

Post by WhiteHawk » April 26th, 2025, 1:19 pm

The unsynthesized xs23_wc871zg8jd59a4z01 in 9g

Code: Select all

x = 12, y = 15, rule = B3/S23
7bo$bobo2bo$2b2o2b3o$2bo2$10bo$4b2o3b2o$4b2o3bobo2$2b4o$bo3bo$o2b2o$b
2obobo$5bobo$6bo!
EDIT: xs26_025ic84k8z0g8ll91z23 & xs26_8k48ci52zwh9ll8z023 in 12g

Code: Select all

x = 30, y = 25, rule = B3/S23
20bo$21bo$19b3o2$13b3o$15bo5bobo$14bo6b2o$22bo5$28bo$21bo5bobo$20bobo
b2o2bo$20bobobob2o$21bo2bobo$24bo2bo$25bobo$26bo3$b2o$obo$2bo!

Code: Select all

x = 30, y = 25, rule = B3/S23
2bo$obo$b2o5$28bo$21bo5bobo$20bobob2o2bo$20bobobob2o$21bo2bobo$24bo2b
o$25bobo$26bo3$22bo$14bo6b2o$15bo5bobo$13b3o2$19b3o$21bo$20bo!
EDIT 2: xs24_259a4zg8jd59a4z01 & xs24_04a952zg8jd59a4z01 in 9 gliders

Code: Select all

x = 41, y = 22, rule = B3/S23
3bo30bo$2bobo28bobo$3bobob2o25bobob2o$5b2o2bo26b2o2bo$4bo3bo26bo3bo$4b
4o27b4o2$4b2o29b2o$4b2o29b2o4$3b3o29b3o$5bo29bo$4bo31bo$7b2o23b2o$7bo
bo21bobo$7bo25bo2$b2o35b2o$obo35bobo$2bo35bo!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis

400spartans
Posts: 48
Joined: April 28th, 2020, 7:12 pm

Re: Still Life Synthesis Thread

Post by 400spartans » April 27th, 2025, 3:06 pm

xs18_4s0f9aczw113 in 12g (down from 15g).

Code: Select all

x = 125, y = 47, rule = B3/S23
123bo$122bo$122b3o6$3bo$4bo$2b3o3$4bo$5bo46bo39bo$3b3o45bobo37bobo$51b
obo37bobo$52bo39bo2$108bo$51b2o38b2o13bobo$51b2o38b2o14b2o$6bo105b2o$
6b2o105b2o$5bobo43b2o38b2o19bo$51b2o38b2o24bo$82b2o32b2o$41b2o38bo2bo
31bobo$40bobo39b2o$42bo$44b2o$44bobo$44bo2$b2o$obo$2bo5$90b2o$89bobo$
91bo$93b3o$93bo$94bo!
xs20_4aar22raa4 in 12g (down from 14g).

Code: Select all

x = 200, y = 78, rule = B3/S23
68bobo$69b2o$69bo25bo$94bo$94b3o3$60bo$58bobo$59b2o4$188bo$163bo25b2o$
164bo23b2o$162b3o3$168bo23b3o2b3o$167bobo$168b2o3$93bo$94bo$92b3o$66b
3o128bo$68bo127bobo$67bo128bobo$90b3o102b2ob2o$92bo2b2o101bo$62b2o27bo
3bobo100bo$61bobo31bo99b2ob2o$63bo132bobo$196bobo$197bo32$129b2o$129bo
bo$129bo5$b2o$obo$2bo!

User avatar
PK22
Posts: 564
Joined: January 25th, 2025, 11:38 am
Location: United Kingdom

Re: Still Life Synthesis Thread

Post by PK22 » April 29th, 2025, 12:49 pm

I tried to find a synthesis for a dimer of BTS, like that used in the Honey ring, and I found this reaction that produces xs36_wggc970bq23zbq2pg8421z23, which can replace xs36_wg8k970bq23zbq2pg8421z23, but I cannot find a way to synthesise the houses:

Code: Select all

x = 40, y = 40, rule = B3/S23
8b3o$7bo3bo$6bo5bo17b3o$6bo5bo16bo3bo$6bo5bo16b2ob2o$7bo3bo$2b3o3b3o$b
o3bo15b3o$o5bo14bobo13b2o$o5bo14b3o13bobo$o5bo10b3o19bo$bo3bo31bobo$2b
3o32b2o5$10bo$10bo$10bo2$7b3o$7bobo$7b3o6$3b2o$2bobo$2bo$2bobo$3b2o4$
8b2ob2o$8bo3bo$9b3o!
Note that while the traffic light + blinker produces only a B-heptomino, it releases sparks which perturb one of the houses, so it cannot be replaced.
Can someone help?
User:PK22
Currently taking exams; unlikely to be active until mid June.
15/25 exams completed.

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